Profane Veil

Warlock · Acolyte

Channel to conceal yourself within a Profane Veil that deals necrotic damage over time to enemies around you. While concealed you dodge every Hit, but you can still take damage from damage over time effects, such as ailments, and you move more slowly.

Last for up to 2 seconds (also ends when you release the key). Cooldown does not recover during use.

More information

You have 40% less movement speed while channeling (multiplicative with other modifiers).

Added spell damage applies at 200% effectiveness per second.

Effect

Base damage over time
10 Necrotic (every 0.25 s)
Added damage effectiveness
50 %
Counts as
Spell

Base values before skill tree nodes, passives and gear.

Skill tree: Profane Veil

The skill tree as it appears in game. A specialized skill gains one point per level up to level 20; the number on a connection shows how many points the previous node needs.

Hover or tap a node for its description. The number on a node is its maximum points.

All nodes as a list (31)
  1. Discourage max 4

    Profane Veil's area has a chance to slow enemies each second. Additionally, you leech a portion of the global damage you deal as health while in Profane Veil.

    • +50% Slow Chance per second
    • 0.5% Health Leech in Form
  2. Heretic's Flame max 1

    Profane Veil's base necrotic damage is converted to fire. Consequently this damage scales with increases to fire damage, but not increases to necrotic damage.

    Profane Form now has a chance to ignite enemies each second.

    Swaps Profane Form's Necrotic tag for a Fire tag.

    • Necrotic -> Fire Conversion
    • +75% Ignite Chance per second

    Requires Penitent Tangent or Discourage

  3. Hell Fire max 3

    While in Profane Veil you gain a percentage of your damned, bleed, poison, slow and ignite chance on hit as chance to ignite per second for Profane Form.

    • 100% Ailments -> Ignite per second Conversion

    Requires Heretic's Flame

  4. Profane Form max 1

    You move faster equal to a portion of your chance to ignite on hit up to a maximum.

    Profane Veil gains the Traversal tag.

    • +1% Movespeed per 5% Ignite chance
    • 200% Maximum Increased Movespeed

    Requires 2 points in Hell Fire

  5. Infernal Deliverance max 4

    When you first damage an enemy with Profane Veil you have a chance to cast Infernal Shade on them.

    This effect can occur a maximum amount of times per cast of Profane Veil.

    • 25% Infernal Shade chance
    • 2 Maximum Infernal Shade

    Requires 2 points in Hell Fire

  6. Mire of Words max 3

    Profane Veil Immobilizes Cursed enemies for a short duration, but Bosses and Rare enemies will instead be chilled, rather than Immobilized.

    • 1 Immobilized Duration (seconds)
    • +1 Chill stacks on Cursed Rares and Bosses

    Requires 2 points in Discourage

  7. Scorn max 5

    You deal more global damage (multiplicative with other modifiers) to Cursed enemies while in Profane Veil.

    • +5% Damage to Cursed while Concealed

    Requires Discourage or Sable Inquisition

  8. Stream of Profanity max 5

    Directly casting a Curse skill reduces Profane Veil's remaining cooldown.

    This effect can occur a maximum number of times.

    • -13% Remaining Cooldown on Curse skill fixed
    • 2 Cooldown Reduction uses

    Requires 2 points in Scorn

  9. Sable Inquisition max 3

    Profane Veil affects a larger area.

    • +14% Area

    Requires Scorn or Visage of Terror

  10. Profane Instruments max 3

    Profane Veil gains additional effects depending on the weapon type you are wielding.

    Staff: Increased area.
    Wand: More damage (multiplicative with other modifiers).
    Scepter: Increased duration.
    Dagger: Increased movement speed.
    Axe: Kill threshold.

    • +25% Area with Staff
    • +10% Damage with Wand
    • +10% Duration with Scepter
    • +10% Movespeed with Dagger
    • 6% Kill Threshold with Axe

    Requires 2 points in Sable Inquisition

  11. Visage of Terror max 4

    You now fear nearby enemies for a short duration when you exit Profane Veil. Additionally, Profane Veil deals more damage (multiplicative with other modifiers) to feared or slowed enemies for the same duration.

    • 1 Fear Duration (seconds)
    • +10% Damage to Feared or Slowed

    Requires Sable Inquisition or Spirit Plate

  12. Spirit Plate max 1

    Damage reduction from armor now also applies to damage over time taken while in Profane Veil.

    • Armor applies to DoT
  13. Seance max 3

    When a Wandering Spirit is revealed inside Profane Veil's area the Spirit deals more damage (multiplicative with other modifiers) in a larger area for the rest of the Spirit's duration.

    Additionally, for each Spirit revealed inside Profane Veil's area you gain ward scaling with your necrotic resistance.

    • +25% Damage to Wandering Spirits
    • +25% Area to Wandering Spirits
    • 1 Ward Gain per 15% Uncapped Necrotic Res

    Requires Spirit Plate

  14. Derision max 1

    You gain ward per dexterity when you dodge while in Profane Veil.

    • 2 Ward Gain on Dodge per Dex

    Requires Spirit Plate

  15. Eternal Blasphemy max 3

    Profane Veil lasts longer and you move faster while in it.

    • +7% Duration
    • +7% Movespeed
  16. Singleminded max 1

    While in Profane Veil you move faster and it has increased cooldown recovery speed, but you can no longer change direction while concealed and it has a shorter duration without being able to extend its duration.

    Profane Veil gains the Traversal tag.

    • +75% Movespeed
    • 35% Increased Cooldown Recovery Speed
    • Counts as Traversal Skill
    • -50% Duration

    Requires 2 points in Eternal Blasphemy

  17. Vampiric Pool max 5

    Profane Veil's area now consumes your minions, and consuming minions this way grants you ward equal to a portion of their maximum health as well as extending its remaining duration by a small amount.

    • 2 Minions Consumed
    • 3% Portion of Minion health to Ward Gain fixed
    • +0.2 Duration Extension (seconds) fixed

    Requires 2 points in Eternal Blasphemy

  18. Apocalypse max 5

    You now summon Volatile Zombies when you exit Profane Veil equal to the number of minions consumed up to a maximum from the Vampiric Pool node.

    Zombies summoned deal more damage (multiplicative with other modifiers) in a larger area per Intelligence.

    • 1 Zombies Summoned on exit
    • +1% Damage per Int
    • +1% Zombie Area per Int

    Requires Vampiric Pool

  19. Omnivore max 1

    The benefits from the Vampiric Pool and Apocalypse nodes now also trigger when you kill enemies with Profane Veil.

    The limit from Vampiric Pool remains the same.

    • Can trigger from enemies

    Requires 3 points in Apocalypse

  20. Lake of Blood max 1

    Profane Veil's base necrotic damage is converted to physical. Consequently this damage scales with increases to physical damage, but not increases to necrotic damage.

    Profane Veil deals more damage (multiplicative with other modifiers) per 10% global Bleed chance on hit.

    Swaps Profane Veil's Necrotic tag for a Physical tag.

    • Necrotic -> Physical Conversion
    • +1% Damage per 10% Bleed chance

    Requires Eternal Blasphemy or Desecrated Graves

  21. Desecrated Graves max 1

    You now cast Bone Curse when you enter and exit Profane Veil.

    • Bone Curse on you on Enter or Exit
    • Bone Curse at Target Location with Forked Tongue

    Requires Lake of Blood or Forked Tongue

    If you have the Forked Tongue node then this also casts Bone Curse at the second area.

  22. Forked Tongue max 1

    You now create a secondary Profane Veil area that is detached from you and moves towards enemies, but Profane Veil now has a higher mana cost.

    • Creates Secondary Area
    • Secondary Area Homes
    • +60% Mana Cost

    Requires Desecrated Graves or Harsh Words

    The secondary area has the same movespeed as you, enemies can be damaged by both areas at once and it ends the end at the same time.

  23. Second Rites max 1

    The secondary area from Forked Tongue is now created at the target location, but Profane Veil costs additional mana.

    • Secondary Area at Target Location
    • +3 Mana Cost

    Requires Forked Tongue

  24. Harsh Words max 3

    Profane Veil costs less mana and deals more damage (multiplicative with other modifiers).

    • -1 Mana Cost
    • +8% Damage

    Requires Forked Tongue or Loose Tongue

  25. Grave Circle max 1

    Profane Veil's area now applies Mark for Death to enemies, but entering Profane Veil applies Mark for Death to you.

    • Marked for Death on Enemies
    • Marked for Death on You

    Requires 2 points in Harsh Words

  26. Mark of the Rat max 5

    When you apply Mark for Death to an enemy or yourself by any method, all your stacks of damned and poison on them spread to a number of nearby enemies.

    • Damned Spreads with Mark for Death fixed
    • Poison Spreads with Mark for Death fixed
    • 1 Number of Spreads

    Requires Grave Circle

  27. Profane Orbs max 1

    While in Profane Veil, you consume 6 mana to cast a Profane Orb each second that seek out enemies.

    • 6 Mana Consumption per second
    • Profane Orb each second

    Requires 2 points in Harsh Words

    The Orb is affected by damage conversion nodes.

  28. Hex Flurry max 4

    Increases the frequency of Profane Orb per 1% increased cast speed for Curses you have. Additionally, Profane Orb deals more damage (multiplicative with other modifiers) per Curse on the target.

    • +1% Profane Orb Frequency per 1% Cast Speed
    • +15% Profane Orb Damage per Curse

    Requires Profane Orbs

    This includes global cast speed.

  29. Loose Tongue max 3

    Profane Veil costs less mana.

    • -5 Mana Cost
  30. Penitent Tangent max 1

    Profane Veil's area inflicts Penance to enemies, which is a Curse that causes enemies to take fire damage when they hit a target. Additionally Penance deals more damage per 1% of Damage Reflected (multiplicative with other modifiers).

    • Area Inflicts Penance
    • +5% Penance Damage per 1% of Damage Reflected

    Requires Loose Tongue or Heretic's Flame

  31. Unholy Renewal max 1

    You now cleanse all negative ailments on you when you enter Profane Veil.

    • Cleanses Ailments

    Requires 2 points in Eternal Blasphemy or 2 points in Loose Tongue

More skills: Warlock

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