Timeline 2 in the Monolith
The Stolen Lance
In this Timeline echoes can have rewards that grant unique or set caster weapons (wands, sceptres, staves, or catalysts).
Blessings (11)
Blessings this timeline can offer after the boss. On the right the values of the empowered (grand) version at level 100.
| Blessing | Normal | Grand |
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(10–20)% Increased Helmet Drop Rate | (22–50)% Increased Helmet Drop Rate |
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(10–20)% Increased Body Armor Drop Rate | (22–50)% Increased Body Armor Drop Rate |
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(15–30)% Increased Gloves Drop Rate | (35–75)% Increased Gloves Drop Rate |
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(15–30)% Increased Boots Drop Rate | (35–75)% Increased Boots Drop Rate |
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(15–30)% Increased Off-Hand Catalyst Drop Rate | (35–75)% Increased Off-Hand Catalyst Drop Rate |
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(15–30)% Increased Shield Drop Rate | (35–75)% Increased Shield Drop Rate |
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(12–25)% Increased Relic Drop Rate | (30–60)% Increased Relic Drop Rate |
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(15–30)% Increased Ring Drop Rate | (35–75)% Increased Ring Drop Rate |
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(15–30)% Increased Amulet Drop Rate | (35–75)% Increased Amulet Drop Rate |
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(15–30)% Increased Belt Drop Rate | (35–75)% Increased Belt Drop Rate |
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(15–30)% Increased Quiver Drop Rate | (41–60)% Increased Quiver Drop Rate |
Boss loot
Uniques and set items the boss of this timeline can drop, with the chance per kill.
“up to”: the chance rises with item rarity (for example through corruption) up to this value.
Enemies and their damage (150 kinds)
Share of this timeline’s enemy kinds that attack with each damage type – an enemy can have several. Shows which resistances matter most here.
Bosses: Apophis · Argolos The Blessed · Brightblade Palarus · Giant Lutasaur · Harbinger of Carcinization · Haruspex Orian · Mirror Drake · Pontifex Aurelus · Primeval Dragon · Stormthrower Zael · Sturiax the Burning Sky · Temple Guardian · Tyrant of the Forest · Yrun, Champion of Morditas
Echo modifiers (28)
Show list
- Enemies have +25% to all resistances.
- Enemies have a 35% chance to shred armor on hit
- Enemies heal if they have not been damaged recently
- Enemies have 35% critical strike avoidance and 15% increased health
- Enemies have +15% critical strike chance
- Enemies deal 12% increased damage and have 200% increased critical strike chance
- Enemies have 15% increased movement speed and damage
- Enemies are Deadly if they have not been damaged recently
- Enemies have a chance to dodge
- Of Rage
- Enemies have 25% increased health and focus on attacking players
- Spiteful
- Enemies have a 50% chance to receive a Glancing Blow when hit
- Enemies have 18% increased health and damage
- Enemies deal 20% increased damage
- Enemies have 30% increased health
- Enemies deal 25% increased physical damage
- Rare enemies have 50% increased cooldown recovery speed
- Rare enemies have 35% increased health and damage
- Rare enemies regenerate health
- Rare enemies have 100% shock chance
- Enemies have a 20% chance to chill on hit
- Enemies deal 25% increased elemental damage
- Enemies have a 18% chance to slow on hit
- High health enemies deal 25% increased damage
- High health enemies take 25% less damage
- Enemies have 30% Endurance
- Of the Hawk
Empowered modifiers (23)
Show list
- Enemies have +25% to all resistances.
- Enemies have a 35% chance to shred armor on hit
- Enemies heal if they have not been damaged recently
- Enemies have 35% critical strike avoidance and 15% increased health
- Enemies deal 12% increased damage and have 200% increased critical strike chance
- Enemies have 15% increased movement speed and damage
- Enemies are Deadly if they have not been damaged recently
- Enemies have a chance to dodge
- Of Rage
- Enemies have 25% increased health and focus on attacking players
- Spiteful
- Enemies have a 50% chance to receive a Glancing Blow when hit
- Enemies have 18% increased health and damage
- Enemies deal 20% increased damage
- Enemies have 30% increased health
- Rare enemies have 35% increased health and damage
- Enemies have a 20% chance to chill on hit
- Enemies deal 25% increased elemental damage
- Enemies have a 18% chance to slow on hit
- High health enemies deal 25% increased damage
- High health enemies take 25% less damage
- Enemies have 30% Endurance
- Enemies deal 25% increased physical damage
Echo zones (42)
Airborne Arena · Alpine Halls · Ancient Arena · Autumnal Grove · Autumnal Highlands · Barren Slums · Basalt Cliffs · Boreal Forest · Broken Hills · Burned Fields · Burning Forest · Burning Harbor · Caldera of Flames · Coastal Village · Echo of a World · Forest Trails · Frigid Hinterland · Frozen Sea · Frozen Tunnels · Frozen Woodland · Heorot's Arena · Hidden Oasis · Lagonian Arena · Lakeside Arena · Lakeside Trail · Maelstrom Ledge · Magma Arena · Midnight Strand · Mountain Aerie · Nightbloom Forest · Pristine Gardens · Sanctuary of Eterra · Sapphire Refuge · Serene Isles · Sky Garden · Solarum Arena · Storm Swept Isle · Tidal Sands · Underground Lakes · Verdant Outskirts · Volcanic City · Willow Marsh



