Channel to releases a continuous jet of horrid flames in front of you dealing fire and necrotic damage over time.

More information

Added damage applies at 600% effectiveness each second. Damage reduces while rotating.

Effect

Base damage over time
17.5 Fire + 17.5 Necrotic (every 0.25 s)
Critical strike chance
50 % · 200% critical damage
Added damage effectiveness
175 %
Counts as
Spell, Damage Over Time

Base values before skill tree nodes, passives and gear.

Skill tree: Ghostflame

The skill tree as it appears in game. A specialized skill gains one point per level up to level 20; the number on a connection shows how many points the previous node needs.

Hover or tap a node for its description. The number on a node is its maximum points.

All nodes as a list (29)
  1. Dread Furnace max 5

    Ghostflame has a chance to inflict damned and ignite enemies each second.

    • +40% Ignite Chance per second
    • +40% Damned Chance per second
  2. Arteries of Malice max 1

    Ghostflames's base necrotic and fire damage is converted to physical. Consequently this damage scales with increases to physical damage, but not increases to necrotic or fire damage.

    Damned and ignite chance from all sources are converted to bleed chance per second.

    Ghostflame now drains a portion of your health each second.

    Swaps Ghostflames's Necrotic and Fire tags for a Physical tag.

    • Necrotic and Fire -> Physical Conversion
    • Damned and Ignite -> Bleed Conversion
    • 5% Current Health Drain per second

    Requires 2 points in Dread Furnace

  3. Phantom Transfusion max 5

    You leech a portion of the physical damage you deal as health while channeling Ghostflame.

    A portion of your global bleed chance on hit now applies as bleed chance per second for Ghostflame.

    • 0.2% Physical Health Leech
    • 50% Bleed Chance -> Bleed Chance per second

    Requires Arteries of Malice

  4. Feast of Bones max 1

    Damaging an enemy with Ghostflame causes you to cast Marrow Shards towards them.

    This effect can occur a maximum number of times each second.

    • 2 Max Marrow Shards per second
    • 1 Max Marrow Shards per second against 1 target

    Requires Arteries of Malice

  5. Fuel of Anguish max 3

    Increases the frequency of Marrow Shards per second from the Feast of Bones node.

    Improves the Marrow Shards' base critical strike chance cast this way.

    • +20% Marrow Shards frequency
    • +1% Crit Chance per 100 missing Health

    Requires Feast of Bones

  6. Occult Embers max 1

    Ghostflame has increased ignite and damned duration per point of Intelligence.

    • +2% Ignite Duration per Intelligence
    • +2% Damned Duration per Intelligence

    Requires 2 points in Dread Furnace

  7. Flames of Misery max 5

    A portion of your global ignite chance on hit now applies as ignite chance per second for Ghostflame.

    A portion of your global damned chance on hit now applies as damned chance per second for Ghostflame.

    • 40% Ignite Chance -> Ignite Chance per second
    • 60% Damned Chance -> Damned Chance per second

    Requires Occult Embers

  8. Decrepit Mortals max 1

    After channelling Ghostflame for a short duration, the skull releases a terrible screech, cursing all nearby enemies with Decrepify.

    Ghost Flame gains the Curse tag, but its direct damage still does not scale with increased curse damage.

    • Decrepify Screech after 1.5 seconds

    Requires Occult Embers

  9. Horrifying Shriek max 2

    The screech from the Decrepit Mortals node has a shorter delay before being released and a larger area.

    • -30% Delay before Screech
    • +30% Screech Area

    Requires Decrepit Mortals

  10. Banshee max 3

    The screech from the Decrepit Mortals node now also fears enemies and Ghostflame deals more direct damage (multiplicative with other modifiers) to feared enemies.

    • 1 Screech Fear duration (seconds)
    • +25% Direct Damage to Feared

    Requires 2 points in Horrifying Shriek

    Direct damage modifiers do not affect damage of ailments and subskills from Ghostflame.

  11. Atrocity max 4

    Ghostflame deals more damage, but has a higher channel cost (both multiplicative with other modifiers).

    • +12% Damage
    • +8% Channel Cost

    Requires Occult Embers

  12. Disdain max 4

    You take less damage from ignited, damned or bleeding enemies while channeling Ghostflame, but it costs more mana to channel.

    • -6% Damage Taken while channeling
    • +2 Mana Cost

    Requires 3 points in Dread Furnace

  13. Domain of Torment max 5

    Ghostflame deals more damage (multiplicative with other modifiers) in a larger area.

    • +5% Damage
    • +10% Area
  14. Enfeebled Prey max 2

    You leech a portion of the damage you deal as health against Cursed enemies while channeling Ghostflame.

    Additionally, Ghostflame has a chance to inflict Frailty each second.

    • +0.5% Health Leech against Cursed
    • +50% Frailty Chance per second

    Requires Domain of Torment

  15. Lingering Warmth max 3

    When you stop channeling Ghostflame after having channeled for at least 1 second, you gain the Haste buff for a short duration.

    Additionally, when you stop channeling you gain ward per Cursed enemy.

    • 1 Haste duration after Channeling (seconds)
    • 15 Ward Gain per Cursed enemy after Channeling

    Requires Enfeebled Prey or Silver Oblation

  16. Memorial of Flames max 5

    After channeling for 1.1 seconds Ghostflame detaches itself, and persists for short duration without you needing to channel.

    This effect ends early if you start channeling Ghostflame again.

    • 0.5 Detached Duration (seconds)

    Requires 2 points in Lingering Warmth

  17. Unending Ruin max 3

    The duration from the Memorial of Flames node is longer, but Ghostflame now has an upfront mana cost.

    • +80% Detached duration
    • +20 Mana Cost

    Requires 2 points in Memorial of Flames

  18. The Burning Skull max 1

    The detached Ghostflame now slowly seeks out nearby enemies.

    • Moves towards enemies

    Requires 2 points in Memorial of Flames

  19. Silver Oblation max 1

    After channeling for 1 second, Ghostflame consumes a portion of your current ward, and it deals damage in a larger area per ward consumed.

    • 25% Ward Consumption of current ward
    • +1% Area per 10 Ward consumed
    • 1000 Maximum Ward Consumption fixed

    Requires 2 points in Domain of Torment or Lingering Warmth

  20. Stygian Beams max 1

    For each 200 ward consumed by the Silver Oblation node you now cast a Stygian Beam at a nearby enemy dealing spell necrotic damage.

    Enemies cannot be hit by more than 1 beam.

    • Cast Beam per 200 Ward consumed

    Requires Silver Oblation

  21. Spirit Kindling max 1

    All your Wraiths, Spectres, and Revenants gain a stack of Spirit Kindling every 0.5 seconds while they are inside Ghostflame's area of effect.

    Each stack of Spirit Kindling lasts 5 seconds, drains health per second, and grants increased movement speed, melee attack speed, and ignite chance equal to a portion of your ignite chance.

    • 2% Current Health Drain per second per stack
    • +20% Movespeed per stack
    • +10% Melee Attack Speed per stack
    • 30% Ignite Chance -> Minion Ignite Chance per stack

    Requires Silver Oblation

  22. Fiery Desecration max 1

    Ghostflame now deals damage in a full circle around you, but it has a higher channel cost.

    • Deals damage in Circle
    • +30% Increased Channel Cost

    Requires 3 points in Domain of Torment or Spirit of Dread

  23. Spirit of Dread max 1

    You now move towards the target location while channeling Ghostflame with increased movement speed, but it has a higher channel cost.

    • +10% Movespeed while Channeling
    • +80% Increased Channel Cost

    Requires Fiery Desecration or Domain of Agony

  24. Harrowing Path max 2

    Ghostflame has a lower channel cost, but you move slower while channeling Ghostflame.

    • -15% Channel Cost
    • -20% Movespeed while Channeling

    Requires Spirit of Dread

  25. Doom Surge max 3

    You move faster while channeling Ghostflame.

    • +5% Movespeed while Channeling

    Requires Spirit of Dread

  26. Domain of Agony max 5

    Ghostflame deals more direct damage (multiplicative with other modifiers) per second you spend channeling Ghostflame.

    • +6% Direct Damage bonus every second
    • 30% Maximum Direct Damage bonus

    Requires Spirit of Dread or Spectral Menace

    Direct damage modifiers do not affect damage of ailments and subskills from Ghostflame.

  27. Spectral Menace max 5

    Ghostflame has a lower channel cost and you gain a portion of your current mana as ward each second while channeling Ghostflame.

    • -10% Less Channel Cost
    • 14% Current Mana -> Ward Gain while Channeling

    Requires Domain of Agony or Wraith Form

  28. Wraith Form max 4

    You gain additional dodge rating per intelligence while channeling Ghostflame, as well as more dodge rating (multiplicative with other modifiers) while channeling Ghostflame.

    • +1 Dodge Rating per Intelligence while Channeling
    • 25% More Dodge Rating while Channeling
  29. Ethereal Blockade max 1

    All of your dodge rating is converted to armor while channeling Ghostflame.

    • 100% Dodge Rating -> Armor while Channeling

    Requires 3 points in Wraith Form

More skills: Warlock

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