-
Shifted Knowledge
max 1
Echoes you discover on your echo web that would have had Experience rewards have a different random reward instead.
Requires Lizard’s Inheritance
-
Giveaway Coins
max 1
Echoes you discover on your echo web that would have had Gold rewards have a different random reward instead.
Requires Lizard’s Inheritance
-
Runic Diversion
max 1
Echoes you discover on your echo web that would have had Rune rewards have a different random reward instead.
Requires Beacon of the Ascended
-
Keyless Exchange
max 1
Echoes you discover on your echo web that would have had Arena Key rewards have a different random reward instead.
Requires Lizard’s Inheritance
-
Rewritten Reality
max 1
Echoes you discover on your echo web that would have had Glyph rewards have a different random reward instead.
Requires Beacon of the Ascended
-
Vaulted Keychain
max 5
Your echoes have a higher chance to spawn with a new reward type which grants Dungeon Keys and Dungeon Key Charms.
Requires Warden’s Echo
Chance is similar to Exalted item rewards. With 100% increased chance, the chance is equal to Exalted item reward type.
-
Elder Sap
max 3
You have a chance for your echoes to spawn with the Memory Amber reward type.
Requires Darkwoven Threads or Entwined Spoils
Chance is similar to Exalted item rewards. With 100% increased chance, the chance is equal to Exalted item reward type.
Memory Amber is the currency used to increased your rank with The Woven faction. It can be used to buy Woven Echoes and is needed to respecialize your Weaver Tree.
-
Entwined Spoils
max 3
Your echoes have a chance to spawn with a new reward type which grants Woven Echoes.
Requires Elder Sap or Enthralling Bounty or Anchored Reality or Crystal Growth
Chance is similar to Exalted item rewards. With 100% increased chance, the chance is equal to Exalted item reward type.
Woven Echoes are echoes in the form of an item that can be placed on a Timeline Echo Web through the Altar of the Weaver.
-
Enthralling Bounty
max 4
Your echo rewards have a chance to be doubled on completion.
-
Tomes of Insight
max 2
You have a chance for experience tomes to drop when you complete an echo objective.
- 5% Experience Tome Drop Chance
Requires Gift of Allegiance or Exalted Find or Commoner’s Riches
-
Golden Treasures
max 2
You have a chance for a pile of gold to drop when you complete an echo objective.
Requires Runic Hoard or Woven Riches
-
Echoed Inscriptions
max 2
You have a chance for a pile of Glyphs to drop when you complete an echo objective.
- 10% Pile Of Glyphs Chance
Requires Enthralling Bounty or Anchored Reality or Runic Hoard
-
Runic Hoard
max 2
You have a chance for a pile of Runes to drop when you complete an echo objective.
Requires Echoed Inscriptions or Golden Treasures or Zerrick's Aid
-
Eclipsed Battleground
max 1
Arena echoes no longer appear on your echo web.
Requires Exalted Find or Hoarding Reptiles or Riven Gateway
-
8 Eyes in the Dark
max 1
Beacons never appear.
Your echoes have a chance to contain additional spiderling packs.
- 5% Chance for additional Spiderling Packs
Requires Tomes of Insight
-
Call of the Duellist
max 5
Arena echoes are more common on your echo web.
- 15% Increased Arena Echo Spawn Chance
Requires Gladiatory Crucible or Swift Trial
-
Gladiatory Crucible
max 3
Your Arena echoes have a chance to be replaced by more difficult Super Arena echoes, which contain additional Champions.
- 34# Super Arena Echo Chance
Requires Warlord’s Riches or Call of the Duellist
Champions are more formidable Rare Enemies which drop more items and items with affixes tied to their modifiers.
-
Beacon of the Ascended
max 1
Beacons in your echo web have a chance to be replaced by Super Beacons.
Requires Commoner’s Riches
Super Beacons reveal echoes further than a normal Beacon, but are guarded by more dangerous enemies.
-
Commoner’s Riches
max 1
Place a weapon or jewelry item to imprint it in this slot to have a small chance to drop a pile of similar items when killing enemies in your regular echoes.
Requires Tomes of Insight or Fated Nemesis
Similar items are more likely to have the same rarity, sub type and affixes as the imprinted item. When imprinting a unique item, the similar items also have an increased chance of being the exact same unique.
Items dropped this way are affected by normal drop requirements and cannot be gifted without a resonance. They cannot include sub types, affixes, or uniques, that are not dropped by regular enemies.
-
Sealed Riches
max 1
Place an armor or weapon item to imprint it in this slot to have a chance to drop a pile of similar items when opening Lost Caches in your echoes.
- 6% Socketed Item Drop Chance
Requires Hidden Scales or Gift of Allegiance
Lost Caches are chests that contain lots of different valuable rewards.
Similar items are more likely to have the same rarity, sub type and affixes as the imprinted item. When imprinting a unique item, the similar items also have an increased chance of being the exact same unique.
Items dropped this way are affected by normal drop requirements and cannot be gifted without a resonance. They cannot include sub types, affixes, or uniques, that are not dropped by regular enemies
-
Echoing Riches
max 1
Place an armor or jewelry item to imprint it in this slot to have a chance to drop a pile of similar items as an extra reward when you receive echo rewards.
- 50% Maximum Chance To Drop
Requires Reflections of Orobyss or Regal Foes
Similar items are more likely to have the same rarity, sub type and affixes as the imprinted item. When imprinting a unique item, the similar items also have an increased chance of being the exact same unique.
Items dropped this way are affected by normal drop requirements and cannot be gifted without a resonance. They cannot include sub types, affixes, or uniques, that are not dropped by regular enemies
-
Warlord’s Riches
max 1
Place an item to imprint it in this slot to make Champions sometimes drop a pile of items of the same item type that always have a sealed affix matching one of the affixes on the imprinted item.
The tier of the sealed affix can roll up to the tier of the corresponding affix on the item. The number of items in the pile is equal to the number of affixes on the item.
- 3% Pile Of Items Drop Chance
Requires Woven Fortunes or Gladiatory Crucible
Champions are more formidable Rare Enemies which drop more items and items with affixes tied to their modifiers.
-
Woven Riches
max 1
Place a Woven Echo to imprint it in this slot for it to have a chance to spawn on your echo web when a new echo is generated.
Requires Dual Destruction or Outrider Souls or Golden Treasures
Rarer Woven Echoes have lower chance to spawn.
Woven Echoes are echoes in the form of an item that can be placed on a Timeline Echo Web through the Altar of the Weaver.
Woven Echoes with minimum corruption will spawn only at sufficient corruption.
-
Loomed Riches
max 1
Place a Woven Echo to imprint it in this slot for it to have a chance to spawn on your echo web when a new echo is generated.
Requires Gatekeeper’s Bounty or Hoarding Reptiles
Rarer Woven Echoes have lower chance to spawn.
Woven Echoes are echoes in the form of an item that can be placed on a Timeline Echo Web through the Altar of the Weaver.
Woven Echoes with minimum corruption will spawn only at sufficient corruption.
-
Anchored Reality
max 3
You gain increased bonus Timeline Stability from killing enemies in your echoes.
- 5% Increased Bonus Timeline Stability
Requires Swift Trial or Entwined Spoils or Echoed Inscriptions or Outrider Souls
-
Swift Trial
max 2
Your Arena echoes contain fewer waves.
Requires Call of the Duellist or Anchored Reality or Hallowed Depths
-
Exiled But Not Forgotten
max 5
Rune Prisons have a chance to spawn two Exiled Mages inside your echoes.
Requires Opulent Usurpers or The Mage Bane
Rune Prisons contain Exiled Mages.
-
Warden’s Echo
max 2
Your echoes have a chance to spawn a rare enemy alongside a pack from a specific dungeon, that drop that dungeon’s respective key and have a chance to drop the respective dungeon boss’s unique items.
- 10% Rare And Dungeon Enemy Pack Chance
Requires Gatekeeper’s Bounty
-
Woven Treasures
max 3
Rare enemies in your echoes have a chance to drop a Weaver’s Will item.
- 2% Chance To Drop Weaver's Will Item
Requires Regal Foes
-
Zerrick's Aid
max 2
You have a 7% chance for Zerrick to join you in your echoes, who fights alongside you and increases your gold drops significantly.
-
Fated Nemesis
max 3
Nemesis encounters are more common in your echoes.
- 8% Increased Nemesis Spawn Rate
Requires Commoner’s Riches or Warden of the Dead
Nemeses are encounters that you can choose interact with and fight to claim their items.
-
Exalted Find
max 3
Lost Caches drop an additional exalted item in your echoes.
- +1 Additional Exalted Items
Requires Tomes of Insight or Eclipsed Battleground or Exalted Challenger or Hidden Scales
Caches are found throughout Eterra and the Monolith and when opened offer great rewards.
-
Gift of Allegiance
max 2
You have a chance for Favor Caches to spawn in your echoes.
- 15% Favor Cache Spawn Chance
Requires Sealed Riches or Tomes of Insight
Caches are found throughout Eterra and the Monolith and when opened offer great rewards.
-
Twinned Tyrants
max 2
Boss objective echoes have a chance to contain two bosses instead of one. They deal more damage, have more health, and drop an additional unique item when slain.
- 15% Boss Conversion Chance
Requires Regal Foes
-
The Abyssal Trap
max 1
A random Shade of Orobyss can sometimes ambush you in your echoes.
This Shade has normal item drops and it scales off of distance, like any other Shade.
Requires Heroic Gauntlet
Killing this Shade of Orobyss does not grant any corruption or reset your timeline.
-
Fury and Fortune
max 1
All rare enemies are permanently Enraged, but they drop additional Runes and Glyphs.
Requires Warden’s Echo
Enraged enemies have 35% increased movement speed and 60% increased attack and cast speed.
-
Purged Horizon
max 1
Killing Shades of Orobyss no longer grants corruption in your Timelines.
Requires Reflections of Orobyss
-
Outrider Souls
max 2
Bosses and rare enemies in your echoes have a chance to be possessed by Souls of the Erased.
Additionally, some enemies in the last wave of your Arena Echoes have a chance to be possessed by Souls of the Erased.
- 5% Bosses And Rares Possession Chance
- 15% Arena Echo Enemies Possession Chance
Requires Anchored Reality or Woven Riches or Hallowed Depths
Tombs can spawn in most regular Monolith Echoes, where you can find Memory Amber, Woven Echoes and additional Echo rewards.
Memory Amber can be spend to buy Woven Echoes and increase your Weaver Faction rank.
-
Prime Weaver
max 3
Weaver's Will value in unique items found in your echoes has a chance to be rolled twice and keep the higher value.
- 10% Weaver's Will Lucky Chance
Requires Woven Treasures
-
Forsaken Weaponry
max 1
When a Nemesis escapes through a portal after being Empowered, it drops exalted weapons that can be upgraded if you kill a Harbinger.
Requires Fated Nemesis
Nemeses are encounters that you can choose interact with and fight to claim their items.
-
Memories of Fortune
max 3
You have increased drop rate of Memory Amber in your echoes.
- 10% Increased Memory Amber Drop Chance
Requires Exalted Challenger or Graveborn Paths
Memory Amber is the currency used to increased your rank with The Woven faction. It can be used to buy Woven Echoes and is needed to respecialize your Weaver Tree.
-
Opulent Usurpers
max 3
Exiled Mages in your echoes have a chance to drop a pile of items with +level of skill affixes.
- 15% Pile Of Items Drop Chance
Requires Graveyard Prisons or Exiled But Not Forgotten
Exiled Mages are powerful mages. Free them and slay them to take their experimental items.
-
Call of the Firstborn
max 4
When a Boss Woven Echo drops it has a chance to be duplicated.
- 10% Duplicated Drop Chance
Requires Graveborn Paths
Woven Echoes are echoes in the form of an item that can be placed on a Timeline Echo Web through the Altar of the Weaver.
-
Graveborn Paths
max 2
Cemeteries are more common on your echo web.
- 10% Increased Cemetery Spawn Rate
Requires Warden of the Dead or Bountiful Sarcophagy or Memories of Fortune
Cemeteries contain an Altar to the Weaver, where you can insert Woven Echoes into your current Echo Web. In Cemeteries you can collect Memory Amber as well as a Woven Echo when defeating the Altar Guardian boss.
-
Grand Catacombs
max 3
Tombs of the Erased are more common on your echo web.
- 10% Increased Tombs Chance
Tombs can spawn in most regular Monolith Echoes, where you can find Memory Amber, Woven Echoes and additional Echo rewards.
-
Burial Grounds
max 3
Your Tombs and Cemeteries have increased monster pack size.
Requires Bountiful Sarcophagy or Necropolis of the Weaver or Woven Masque or Graveyard Prisons
Tombs can spawn in most regular Monolith Echoes, where you can find Memory Amber, Woven Echoes and additional Echo rewards.
Cemeteries contain an Altar to the Weaver, where you can insert Woven Echoes into your current Echo Web. In Cemeteries you can collect Memory Amber as well as a Woven Echo when defeating the Altar Guardian boss.
-
Hallowed Depths
max 1
Your Tombs of the Erased have increased packsize.
Your Arena echoes have increased packsize.
Your Arena echoes drop Memory Amber on completion.
- 4% Increased Tombs Pack Size
- 8% Increased Arena Echo Pack Size
Requires Swift Trial or Reflections of Orobyss or Outrider Souls
Tombs can spawn in most regular Monolith Echoes, where you can find Memory Amber, Woven Echoes and additional Echo rewards.
Memory Amber is the currency used to increased your rank with The Woven faction. It can be used to buy Woven Echoes and is needed to respecialize your Weaver Tree.
-
Necropolis of the Weaver
max 3
Rare enemies inside your Tombs and Cemeteries have an additional chance to drop Woven Echoes.
- +3% Woven Echo Drop Chance
Requires Grand Catacombs or Burial Grounds or Woven Fortunes
Tombs can spawn in most regular Monolith Echoes, where you can find Memory Amber, Woven Echoes and additional Echo rewards.
Cemeteries contain an Altar to the Weaver, where you can insert Woven Echoes into your current Echo Web. In Cemeteries you can collect Memory Amber as well as a Woven Echo when defeating the Altar Guardian boss.
Woven Echoes are echoes in the form of an item that can be placed on a Timeline Echo Web through the Altar of the Weaver.
-
Bountiful Sarcophagy
max 3
Rare enemies in your Tombs and Cemeteries of the Erased have a small chance to drop that timeline's boss specific rewards.
- +0.1% Timeline Boss Reward Drop Chance
Requires Grand Catacombs or Graveborn Paths or Burial Grounds
Tombs can spawn in most regular Monolith Echoes, where you can find Memory Amber, Woven Echoes and additional Echo rewards.
Cemeteries contain an Altar to the Weaver, where you can insert Woven Echoes into your current Echo Web. In Cemeteries you can collect Memory Amber as well as a Woven Echo when defeating the Altar Guardian boss.
-
Warden of the Dead
max 3
Tombs and Cemeteries of the Erased in your echoes have a chance to include a Possessed Nemesis encounter.
- 34# Possessed Nemesis Chance
Requires Fated Nemesis or Graveborn Paths
Tombs are side zones able to spawn in most regular Monolith Echoes. Tombs are a good source of collecting Memory Amber and finding Woven Echoes. Completing a Tomb also grants additional Echo rewards.
Cemeteries contain an Altar to the Weaver, where you are able to insert Woven Echoes direct into the Echo Web of your current Timeline. Like Tombs, Cemeteries are also a great source of Memory Amber as well as a guaranteed Woven Echo when defeating the boss guarding the Altar.
Nemeses are encounters that you can choose interact with and fight to claim their items.
-
Graveyard Prisons
max 1
Your Tombs and Cemeteries have a guaranteed Rune Prison with a Posessed Exiled Mage.
Requires Burial Grounds or Opulent Usurpers
Tombs can spawn in most regular Monolith Echoes, where you can find Memory Amber, Woven Echoes and additional Echo rewards.
Cemeteries contain an Altar to the Weaver, where you can insert Woven Echoes into your current Echo Web. In Cemeteries you can collect Memory Amber as well as a Woven Echo when defeating the Altar Guardian boss.
Exiled Mages are powerful mages. Free them and slay them to take their experimental items.
-
Woven Masque
max 1
You have a chance for Masque to accompany you in Tombs and Cemeteries. He provides defensive buffs and casts spells at enemies.
Requires Grand Catacombs or Burial Grounds
Tombs can spawn in most regular Monolith Echoes, where you can find Memory Amber, Woven Echoes and additional Echo rewards.
Cemeteries contain an Altar to the Weaver, where you can insert Woven Echoes into your current Echo Web. In Cemeteries you can collect Memory Amber as well as a Woven Echo when defeating the Altar Guardian boss.
-
Darkwoven Threads
max 3
Silken Cocoons have a higher chance to contain Incubated Silk in your echoes.
- 80% Increased Incubated Silk Chance
Requires Woven Fortunes or Elder Sap
Incubated Silk is a possessed and trapped soul incubating inside Silken Cocoons that will hunt and kill you.
-
Reflections of Orobyss
max 2
Completing a Tomb of the Erased or killing a Shade of Orobyss in your echoes has a chance to drop the Confluence of Oblivion.
The Confluence of Oblivion is a woven echo that is guarded by a Gauntlet of Shades.
Requires Hallowed Depths or Echoing Riches
Tombs are side zones able to spawn in most regular Monolith Echoes. Tombs are a good source of collecting Memory Amber and finding Woven Echoes. Completing a Tomb also grants additional Echo rewards.
-
Lizard’s Inheritance
max 3
Loot Lizards in your echoes have a chance to drop a pile of exalted items.
- 5% Exalted Items Pile Chance
Requires Beacon of the Ascended
Loot Lizards are creatures that drop items when you attack them. There are several different types of Loot Lizards that carry different items.
-
Greedy Lizards
max 3
Champions have a chance to be accompanied by a Blue or Green Loot Lizard.
Requires Scaled Shrines
This is unaffected by modifiers to Loot Lizard spawn rate.
Loot Lizards are creatures that drop items when you attack them. There are several different types of Loot Lizards that carry different items.
-
Scaled Shrines
max 2
Loot Lizard shrines are more common in your echoes.
- 10% Increased Loot Lizard Shrines
Requires Hidden Scales
Increases the amount of shrines that are Loot Lizard shrines rather than increasing the number of shrines.
Loot Lizards are creatures that drop items when you attack them. There are several different types of Loot Lizards that carry different items.
-
Hidden Scales
max 2
Opening a cache in your echoes has a chance to spawn a Loot Lizard.
- 15% Loot Lizard From Cache Chance
Requires Hoarding Reptiles or Sealed Riches or Exalted Find
Caches are found throughout Eterra and the Monolith and when opened offer great rewards.
Loot Lizards are creatures that drop items when you attack them. There are several different types of Loot Lizards that carry different items.
-
Gilded Tails
max 1
Loot Lizards in your echoes always drop a unique item and they have double the chance to drop their tail.
- Guaranteed Unique Item
- Double Lizard Tail Chance
Requires Scaled Shrines
Loot Lizards are creatures that drop items when you attack them. There are several different types of Loot Lizards that carry different items.
-
Hoarding Reptiles
max 3
Loot Lizards spawn more often in your echoes.
- 10% Increased Loot Lizard Spawn Rate
Requires Loomed Riches or Portents of Blood or Hidden Scales or Eclipsed Battleground
Loot Lizards are creatures that drop items when you attack them. There are several different types of Loot Lizards that carry different items.
-
Dual Destruction
max 3
Champions have a chance to appear in pairs in your Echoes.
- 13% Twinned Champions Chance
Requires Regal Foes or Woven Riches or Gatekeeper’s Bounty or Ubiquity of Rage
Champions are more formidable Rare Enemies which drop more items and items with affixes tied to their modifiers.
-
Heroic Gauntlet
max 3
Champions are much more common in your echoes.
- 12% Increased Champion Spawn Chance
Requires The Mage Bane or Woven Fortunes
Champions are more formidable Rare Enemies which drop more items and items with affixes tied to their modifiers.
-
Echoed Legends
max 1
Champions in your echoes have a chance to drop uniques with at least 1 Legendary Potential.
- 1% Uniques With Legendary Potential Chance
Requires Heroic Gauntlet
Champions are more formidable Rare Enemies which drop more items and items with affixes tied to their modifiers.
-
Exalted Challenger
max 2
Your echoes have a high chance to spawn a Champion.
Additionally, Champions have a chance to drop additional exalted items in your echoes.
- 10% Increased Champion Spawn Rate
- 5% Exalted Item Drop Chance
Champions are more formidable Rare Enemies which drop more items and items with affixes tied to their modifiers.
-
Gatekeeper’s Bounty
max 2
Rare enemies have an additional chance to drop Dungeon Keys and Dungeon Key Charms.
- +1% Dungeon Key Modifier Chance
Requires Dual Destruction or Loomed Riches
-
Woven Fortunes
max 3
You have a chance for Champions in your regular echoes to drop a pile of Woven Echoes.
- 3% Pile Of Woven Echoes Chance
Requires Necropolis of the Weaver or Heroic Gauntlet or Warlord’s Riches or Darkwoven Threads or Crystal Growth
Champions are more formidable Rare Enemies which drop more items and items with affixes tied to their modifiers.
Woven Echoes are echoes in the form of an item that can be placed on a Timeline Echo Web through the Altar of the Weaver.
-
The Mage Bane
max 2
When you open a Rune Prison, there is a chance that a Champion will appear to fight the Exiled Mage.
- 22% Champion Appearance Chance
Requires Exiled But Not Forgotten or Heroic Gauntlet
Exiled Mages are powerful mages. Free them and slay them to take their experimental items.
Champions are more formidable Rare Enemies which drop more items and items with affixes tied to their modifiers.
-
Regal Foes
max 2
Bosses and Champions in your echoes drop an additional pile of gold and have an additional chance to drop a unique item.
Requires Echoing Riches or Dual Destruction
Champions are more formidable Rare Enemies which drop more items and items with affixes tied to their modifiers.
-
Age of Beasts
max 3
Rift Beasts are more common in your echoes.
- 10% Increased Rift Beast chance
Requires Exalted Challenger or Riven Gateway
Rift Beasts are enemies that gain different abilities depending on how they have evolved.
This node affects both the number of normally occuring Rift Beasts and the number of Rift Beast Ambushes from the Primordial Ambush node.
-
Riven Gateway
max 1
Rift Beasts that emerge from rifts are accompanied by other enemies from the Ancient Era that drop Ancient Bones when slain.
Requires Age of Beasts or Eclipsed Battleground
Rift Beasts are enemies that gain different abilities depending on how they have evolved.
Ancient Bones can be used to purchase items from Skarven Bloodhorn.
-
Crystal Growth
max 3
Rift Beasts have higher chance to have Crystallized Hearts, and Rift Beasts with Crystallized Hearts have more health and damage (multiplicative with other modifiers).
- 15% Increased Crystallized Heart Chance
- 15% More Health With Crystallized Heart
- 5% More Damage With Crystallized Heart
Requires Entwined Spoils or Woven Fortunes
Rift Beasts are enemies that gain different abilities depending on how they have evolved.
Rift Beasts that have Crystallized Hearts are more dangerous but drop their Crystallized Heart upon death.
Crystallized Hearts can be used to purchase items from Skarven Bloodhorn.
-
Primordial Ambush
max 1
You have a chance to be ambushed by randomly evolved Rift Beasts in your echoes.
These Rift Beasts have a slightly higher chance to drop Primordial Unique Items that cannot be purchased from Skarven Bloodhorn.
Requires Crystal Growth
Rift Beasts are enemies that gain different abilities depending on how they have evolved.
The number of evolutions for Ambushing Rift Beasts is random and can vary from 3 to 6 depending in corruption.
Primordial Unique Items are a type of Primordial item. Only one Primordial item can be equipped at a time.
-
Memories of the Observer
max 1
Most regular echoes in your echo web appear in Echo Chains rather than as single echoes.
Cemeteries and imprinted Woven Echoes appear to the sides of chains rather than inside them.
Beacons no longer appear.
- Regular Echoes Appear in Chains
Requires Bountiful Sarcophagy
This does not affect the spawn rate of special echo chains, which can be revealed without this node.
-
Plentiful Windows
max 4
Omen Echo Chains are more likely to spawn
- 20% Increased Omen Echo chain chance
Requires Necropolis of the Weaver
-
Inescapable Omens
max 3
Roaming Omens have a chance to spawn in any echo
- 13% Chance of Roaming Omens to appear in any echo
Requires Plentiful Windows
-
Omen's Soldiers
max 2
Omens have a chance to summon void Champions during Omen Windows encounters
- 22% Chance for Omens to spawn a void Champion
Requires Plentiful Windows
-
Ubiquity of Rage
max 2
Echoes are more likely to contain Rage of Morditas encounters.
- +10% Rage of Morditas Chance
Requires Zerrick's Aid or Dual Destruction or Portents of Blood
-
Seekers of Ice and Blood
max 4
Unique items and item subtypes that are specific to the Rage of Morditas encounter are significantly more common, but Enemies in the second phase of Rage of Morditas encounters deal more damage.
- +50% Rage of Morditas Specific Item Spawn Rate
- +8% Rage of Morditas Enemy Damage
Requires Portents of Blood
-
Portents of Blood
max 1
A single random enemy in the second phase of Rage of Morditas encounters is replaced by a random Omen.
When you receive an equipment item as a reward of a Rage of Morditas encounter, you have a chance to receive an additional corrupted copy.
- Chance for a Corrupted Item from Rage of Morditas
- 100% Omen in Rage of Morditas Chance
Requires Ubiquity of Rage or Hoarding Reptiles or Seekers of Ice and Blood