Timeline 3 in the Monolith

The Black Sun

  • Area level 70
  • Empowered: level 100
  • 31 echo zones

In this Timeline echoes can have rewards that grant unique or set helmets or shields.

Blessings (13)

Blessings this timeline can offer after the boss. On the right the values of the empowered (grand) version at level 100.

Blessing Normal Grand
Memory of LightGrand Memory of Light +(30–42) Health +(45–70) Health
Echo of SolarumGrand Echo of Solarum +(25–40)% Void Resistance +(55–75)% Void Resistance
Shadow of the EclipseGrand Shadow of the Eclipse +(60–100) Dodge Rating +(101–200) Dodge Rating
Wrath of RahyehGrand Wrath of Rahyeh +(1.2–2)% of Throwing Damage Leeched as Health +(2.2–3.5)% of Throwing Damage Leeched as Health
Whisper of OrobyssGrand Whisper of Orobyss (40–60)% Increased Void Damage (65–100)% Increased Void Damage
Flames of the Black SunGrand Flames of the Black Sun +(40–60)% Chance to Ignite on Hit +(65–100)% Chance to Ignite on Hit
Hunger of the VoidGrand Hunger of the Void +(1.2–2)% of Spell Damage Leeched as Health +(2.2–3.5)% of Spell Damage Leeched as Health
Strength of the MountainGrand Strength of the Mountain (10–14) Health Gain on Block (15–22) Health Gain on Block
Winds of OblivionGrand Winds of Oblivion (30–50)% Increased Critical Strike Chance (51–80)% Increased Critical Strike Chance
Depths of InfinityGrand Depths of Infinity +(10–20)% Chance to Shred Void Resistance on Hit +(25–50)% Chance to Shred Void Resistance on Hit
Greed of DarknessGrand Greed of Darkness (6–10) Ward Gain on Kill+(60–100) Ward Decay Threshold (12–18) Ward Gain on Kill+(120–200) Ward Decay Threshold
Emptiness of AshGrand Emptiness of Ash +(20–26)% Critical Strike Multiplier +(27–40)% Critical Strike Multiplier
Thirst of the SunGrand Thirst of the Sun (20–30)% Increased Leech Rate (35–50)% Increased Leech Rate

Boss loot

Uniques and set items the boss of this timeline can drop, with the chance per kill.

“up to”: the chance rises with item rarity (for example through corruption) up to this value.

Enemies and their damage (160 kinds)

Share of this timeline’s enemy kinds that attack with each damage type – an enemy can have several. Shows which resistances matter most here.

  • Physical56 %
  • Void21 %
  • Fire19 %
  • Lightning12 %
  • Cold8 %
  • Poison3 %
  • Necrotic1 %

Bosses: Argolos The Blessed · Brightblade Palarus · Giant Lutasaur · Harbinger of Carcinization · Haruspex Orian · Mirror Drake · Ortra'ek the Survivor · Pontifex Aurelus · Primeval Dragon · Sturiax the Burning Sky · Temple Guardian · The Omen Of Silence · Tyrant of the Forest · Uulikos The Betrayer · Voidfused Forge · Voidfused Sorcerer

Echo modifiers (24)

Show list
  • Enemies have +25% to all resistances.
  • Enemies have a 35% chance to shred armor on hit
  • Enemies have 35% critical strike avoidance and 15% increased health
  • Enemies have +15% critical strike chance
  • Enemies deal 12% increased damage and have 200% increased critical strike chance
  • Enemies have 15% increased movement speed and damage
  • Enemies have a chance to dodge
  • Of Rage
  • Enemies have 25% increased health and focus on attacking players
  • Spiteful
  • Enemies have a 50% chance to receive a Glancing Blow when hit
  • Enemies have 18% increased health and damage
  • Enemies deal 20% increased damage
  • Enemies have 30% increased health
  • Enemies deal 25% increased physical damage
  • Rare enemies have 50% increased cooldown recovery speed
  • Of the Hawk
  • Rare enemies have 35% increased health and damage
  • Rare enemies regenerate health
  • Void enemies deal 25% increased damage
  • Enemies have a 18% chance to slow on hit
  • High health enemies deal 25% increased damage
  • High health enemies take 25% less damage
  • Enemies have 30% Endurance

Empowered modifiers (22)

Show list
  • Enemies have +25% to all resistances.
  • Enemies have a 35% chance to shred armor on hit
  • Enemies have 35% critical strike avoidance and 15% increased health
  • Enemies deal 12% increased damage and have 200% increased critical strike chance
  • Enemies have 15% increased movement speed and damage
  • Enemies have a chance to dodge
  • Of Rage
  • Enemies have 25% increased health and focus on attacking players
  • Spiteful
  • Enemies have a 50% chance to receive a Glancing Blow when hit
  • Enemies have 18% increased health and damage
  • Enemies deal 20% increased damage
  • Enemies have 30% increased health
  • Rare enemies have 50% increased cooldown recovery speed
  • Of the Hawk
  • Rare enemies have 35% increased health and damage
  • Void enemies deal 25% increased damage
  • Enemies have a 18% chance to slow on hit
  • High health enemies deal 25% increased damage
  • High health enemies take 25% less damage
  • Enemies have 30% Endurance
  • Enemies deal 25% increased physical damage

Echo zones (31)

Abandoned Arena · Abyssal Arena · Barren Slums · Bleak Steppe · Buried City · Burned Fields · Caldera of Flames · Crystal Lakes · Devoured Armory · Docklands Arena · Echo of a World · Fallen Refuge · Forgotten Graves · Forsaken Hamlet · Lightless Pits · Lost Catacombs · Mushroom Caves · Nightbloom Forest · Preserved Sanctuary · Ruined City · Ruined Shrine · Sanctuary of Eterra · Sealed Archive · Serpent Valley · Sheltered Abyss · Shrouded Plateau · Solarum Arena · Sunless Coast · Tower Arena · Underground Palace · Wrecked Fleet

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