Timeline 7 in the Monolith
Reign of Dragons
In this Timeline echoes can have rewards that grant unique or set melee weapons (swords, axes, maces, daggers, or spears).
Blessings (13)
Blessings this timeline can offer after the boss. On the right the values of the empowered (grand) version at level 100.
| Blessing | Normal | Grand |
|---|---|---|
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+(7–12)% to All Resistances | +(13–20)% to All Resistances |
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|
+(30–45)% Critical Strike Avoidance+(30–50) Dodge Rating | +(50–70)% Critical Strike Avoidance+(51–90) Dodge Rating |
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+(25–40)% Necrotic Resistance | +(45–75)% Necrotic Resistance |
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(40–60)% Increased Poison Damage | (65–100)% Increased Poison Damage |
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(40–60)% Increased Necrotic Damage | (65–100)% Increased Necrotic Damage |
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(40–60)% Increased Physical Damage | (65–100)% Increased Physical Damage |
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+(40–60)% Chance to Inflict Bleed on Hit | +(65–100)% Chance to Inflict Bleed on Hit |
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+(40–60)% Chance to Poison on Hit | +(65–100)% Chance to Poison on Hit |
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+(2–4)% of Melee Damage Leeched as Health | +(4.5–7)% of Melee Damage Leeched as Health |
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+(8–15)% to Minion All Resistances | +(16–25)% to Minion All Resistances |
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+(25–40)% Poison Resistance | +(55–75)% Poison Resistance |
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+(60–90)% Chance to Shred Poison Resistance on Hit | +(100–150)% Chance to Shred Poison Resistance on Hit |
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|
+(40–60)% Chance to Slow on Hit | +(65–100)% Chance to Slow on Hit |
Boss loot
Uniques and set items the boss of this timeline can drop, with the chance per kill.
“up to”: the chance rises with item rarity (for example through corruption) up to this value.
Enemies and their damage (216 kinds)
Share of this timeline’s enemy kinds that attack with each damage type – an enemy can have several. Shows which resistances matter most here.
Bosses: Admiral Harton · Argolos The Blessed · Bone Furnace · Flame Guard Sulla · Giant Lutasaur · Harbinger of Carcinization · Haruspex Orian · Inquisitor Captain Nerva · Mirror Drake · Pontifex Aurelus · Praetor Taranis · Praetor Vul'arta · Primeval Dragon · Siege Captain Caliga · Spymaster Zerrick · Storm Cage · Stormthrower Zael · The Stygian Warden · Tyrant of the Forest · Yrun, Champion of Morditas
Echo modifiers (27)
Show list
- Enemies have +25% to all resistances.
- Enemies have a 35% chance to shred armor on hit
- Enemies heal if they have not been damaged recently
- Enemies have 35% critical strike avoidance and 15% increased health
- Enemies deal 12% increased damage and have 200% increased critical strike chance
- Enemies have 15% increased movement speed and damage
- Enemies are Deadly if they have not been damaged recently
- Enemies have a chance to dodge
- Of Rage
- Enemies have 25% increased health and focus on attacking players
- Spiteful
- Enemies have a 50% chance to receive a Glancing Blow when hit
- Enemies have 18% increased health and damage
- Enemies deal 20% increased damage
- Enemies deal 25% increased physical damage
- Enemies have a 40% chance to apply Mark for Death on hit
- Enemies have a 20% chance to chill on hit
- Enemies have a 18% chance to slow on hit
- Undead enemies have 20% increased damage and health
- Enemies have 30% increased health
- Rare enemies have 50% increased cooldown recovery speed
- Rare enemies have 35% increased health and damage
- Rare enemies regenerate health
- High health enemies deal 25% increased damage
- High health enemies take 25% less damage
- Enemies have 30% Endurance
- Of the Hawk
Empowered modifiers (25)
Show list
- Enemies have +25% to all resistances.
- Enemies have a 35% chance to shred armor on hit
- Enemies heal if they have not been damaged recently
- Enemies have 35% critical strike avoidance and 15% increased health
- Enemies deal 12% increased damage and have 200% increased critical strike chance
- Enemies have 15% increased movement speed and damage
- Enemies are Deadly if they have not been damaged recently
- Enemies have a chance to dodge
- Of Rage
- Enemies have 25% increased health and focus on attacking players
- Spiteful
- Enemies have a 50% chance to receive a Glancing Blow when hit
- Enemies have 18% increased health and damage
- Enemies deal 20% increased damage
- Enemies have a 40% chance to apply Mark for Death on hit
- Enemies have a 20% chance to chill on hit
- Enemies have a 18% chance to slow on hit
- Undead enemies have 20% increased damage and health
- Enemies have 30% increased health
- Rare enemies have 50% increased cooldown recovery speed
- High health enemies deal 25% increased damage
- High health enemies take 25% less damage
- Enemies have 30% Endurance
- Enemies deal 25% increased physical damage
- Rare enemies regenerate health
Echo zones (52)
Alpine Halls · Autumnal Grove · Autumnal Highlands · Barren Slums · Basalt Cliffs · Bloodworks · Boreal Forest · Broken Hills · Burned Fields · Burning Forest · Burning Harbor · Caldera of Flames · Coastal Village · Defiled Valley · Desert Arena · Desert Canyons · Echo of a World · Forlorn Streets · Frigid Hinterland · Frozen Tunnels · Harvested Titan · Haunted Reef · Hidden Oasis · Imperial Warcamp · Jagged Outskirts · Lakeside Trail · Maelstrom Ledge · Mountain Aerie · Nightbloom Forest · Pristine Gardens · Ritual Lake · Rotting Fortress · Rustlands Arena · Sanctuary Arena · Sanctuary of Eterra · Sandswept Temple · Sapphire Refuge · Serene Isles · Serpentine Desert · Sinking City · Sky Garden · Snowbound City · Snowbound Graves · Storm Swept Isle · Titan's Plateau · Twisted Mire · Underground Lakes · Verdant Outskirts · Volcanic City · Waste Pools · Willow Marsh · Woodland Arena



