All 112 timeline blessings with their values, normal on the left and grand on the right. Search for a stat such as “resistance”, “idol” or “health”, or filter by timeline.

Blessing Timeline Normal Grand
Pride of RebellionGrand Pride of Rebellion Fall of the Outcasts (30–50)% Increased Grand Idol Drop Rate (51–100)% Increased Grand Idol Drop Rate
Sight of the OutcastsGrand Sight of the Outcasts Fall of the Outcasts (30–50)% Increased Large Idol Drop Rate (51–100)% Increased Large Idol Drop Rate
Curse of FleshGrand Curse of Flesh Fall of the Outcasts (30–50)% Increased Huge Idol Drop Rate (51–100)% Increased Huge Idol Drop Rate
Favor of SoulsGrand Favor of Souls Fall of the Outcasts (30–50)% Increased Ornate Idol Drop Rate (51–100)% Increased Ornate Idol Drop Rate
Mark of AgonyGrand Mark of Agony Fall of the Outcasts (30–50)% Increased Adorned Idol Drop Rate (51–100)% Increased Adorned Idol Drop Rate
Memory of the LivingGrand Memory of the Living Fall of the Outcasts (10–15)% Increased Glyph Drop Rate (16–25)% Increased Glyph Drop Rate
Sign of TormentGrand Sign of Torment Fall of the Outcasts (10–15)% Increased Rune Drop Rate (16–25)% Increased Rune Drop Rate
Winds of FortuneGrand Winds of Fortune Fall of the Outcasts (10–15)% Increased Unique Drop Rate (16–22)% Increased Unique Drop Rate
Strength of MindGrand Strength of Mind Fall of the Outcasts (4–6)% Increased Experience (7–10)% Increased Experience
Scales of GreedGrand Scales of Greed Fall of the Outcasts (25–40)% Increased Gold Drop Rate (45–70)% Increased Gold Drop Rate
Arrogance of ArgentusGrand Arrogance of Argentus The Stolen Lance (10–20)% Increased Helmet Drop Rate (22–50)% Increased Helmet Drop Rate
Embrace of IceGrand Embrace of Ice The Stolen Lance (10–20)% Increased Body Armor Drop Rate (22–50)% Increased Body Armor Drop Rate
Grip of the LanceGrand Grip of the Lance The Stolen Lance (15–30)% Increased Gloves Drop Rate (35–75)% Increased Gloves Drop Rate
Right of ConquestGrand Right of Conquest The Stolen Lance (15–30)% Increased Boots Drop Rate (35–75)% Increased Boots Drop Rate
Reach of FlameGrand Reach of Flame The Stolen Lance (15–30)% Increased Off-Hand Catalyst Drop Rate (35–75)% Increased Off-Hand Catalyst Drop Rate
Binds of SanctuaryGrand Binds of Sanctuary The Stolen Lance (15–30)% Increased Shield Drop Rate (35–75)% Increased Shield Drop Rate
Slumber of MorditasGrand Slumber of Morditas The Stolen Lance (12–25)% Increased Relic Drop Rate (30–60)% Increased Relic Drop Rate
Talon of GrandeurGrand Talon of Grandeur The Stolen Lance (15–30)% Increased Ring Drop Rate (35–75)% Increased Ring Drop Rate
Vision of the AuroraGrand Vision of the Aurora The Stolen Lance (15–30)% Increased Amulet Drop Rate (35–75)% Increased Amulet Drop Rate
Might of the SiegeGrand Might of the Siege The Stolen Lance (15–30)% Increased Belt Drop Rate (35–75)% Increased Belt Drop Rate
Apex of FortuneGrand Apex of Fortune The Stolen Lance (15–30)% Increased Quiver Drop Rate (41–60)% Increased Quiver Drop Rate
Memory of LightGrand Memory of Light The Black Sun +(30–42) Health +(45–70) Health
Echo of SolarumGrand Echo of Solarum The Black Sun +(25–40)% Void Resistance +(55–75)% Void Resistance
Shadow of the EclipseGrand Shadow of the Eclipse The Black Sun +(60–100) Dodge Rating +(101–200) Dodge Rating
Wrath of RahyehGrand Wrath of Rahyeh The Black Sun +(1.2–2)% of Throwing Damage Leeched as Health +(2.2–3.5)% of Throwing Damage Leeched as Health
Whisper of OrobyssGrand Whisper of Orobyss The Black Sun (40–60)% Increased Void Damage (65–100)% Increased Void Damage
Flames of the Black SunGrand Flames of the Black Sun The Black Sun +(40–60)% Chance to Ignite on Hit +(65–100)% Chance to Ignite on Hit
Hunger of the VoidGrand Hunger of the Void The Black Sun +(1.2–2)% of Spell Damage Leeched as Health +(2.2–3.5)% of Spell Damage Leeched as Health
Strength of the MountainGrand Strength of the Mountain The Black Sun (10–14) Health Gain on Block (15–22) Health Gain on Block
Winds of OblivionGrand Winds of Oblivion The Black Sun (30–50)% Increased Critical Strike Chance (51–80)% Increased Critical Strike Chance
Depths of InfinityGrand Depths of Infinity The Black Sun +(10–20)% Chance to Shred Void Resistance on Hit +(25–50)% Chance to Shred Void Resistance on Hit
Greed of DarknessGrand Greed of Darkness The Black Sun (6–10) Ward Gain on Kill+(60–100) Ward Decay Threshold (12–18) Ward Gain on Kill+(120–200) Ward Decay Threshold
Emptiness of AshGrand Emptiness of Ash The Black Sun +(20–26)% Critical Strike Multiplier +(27–40)% Critical Strike Multiplier
Thirst of the SunGrand Thirst of the Sun The Black Sun (20–30)% Increased Leech Rate (35–50)% Increased Leech Rate
Cruelty of FormosusGrand Cruelty of Formosus Blood, Frost, and Death (30–45)% Increased Wand Drop Rate (50–90)% Increased Wand Drop Rate
Savior of the NorthGrand Savior of the North Blood, Frost, and Death (30–45)% Increased Sceptre Drop Rate (50–90)% Increased Sceptre Drop Rate
Chill of DeathGrand Chill of Death Blood, Frost, and Death (30–45)% Increased Two-Handed Staff Drop Rate (50–90)% Increased Two-Handed Staff Drop Rate
Enmity of the ClansGrand Enmity of the Clans Blood, Frost, and Death (30–45)% Increased One-Handed Sword Drop Rate (50–90)% Increased One-Handed Sword Drop Rate
Ambition of the EmpireGrand Ambition of the Empire Blood, Frost, and Death (30–45)% Increased Two-Handed Sword Drop Rate (50–90)% Increased Two-Handed Sword Drop Rate
Scars of BloodGrand Scars of Blood Blood, Frost, and Death (30–45)% Increased One-Handed Axe Drop Rate (50–90)% Increased One-Handed Axe Drop Rate
Favor of the WengariGrand Favor of the Wengari Blood, Frost, and Death (30–45)% Increased Two-Handed Axe Drop Rate (50–90)% Increased Two-Handed Axe Drop Rate
Resolve of FrostGrand Resolve of Frost Blood, Frost, and Death (30–45)% Increased One-Handed Mace Drop Rate (50–90)% Increased One-Handed Mace Drop Rate
Shards of UnityGrand Shards of Unity Blood, Frost, and Death (30–45)% Increased Two-Handed Mace Drop Rate (50–90)% Increased Two-Handed Mace Drop Rate
Remorse of HeorotGrand Remorse of Heorot Blood, Frost, and Death (30–45)% Increased Two-Handed Spear Drop Rate (50–90)% Increased Two-Handed Spear Drop Rate
Vigilance of the DamnedGrand Vigilance of the Damned Blood, Frost, and Death (30–45)% Increased Bow Drop Rate (50–75)% Increased Bow Drop Rate
Subtlety of SlaughterGrand Subtlety of Slaughter Blood, Frost, and Death (30–45)% Increased Dagger Drop Rate (50–75)% Increased Dagger Drop Rate
Bastion of DivinityGrand Bastion of Divinity Ending the Storm +(25–40)% Lightning Resistance +(55–75)% Lightning Resistance
Light of the MoonGrand Light of the Moon Ending the Storm +(30–50) Mana +(60–90) Mana
Rhythm of the TideGrand Rhythm of the Tide Ending the Storm (60–100)% Increased Health Regen+(6–10) Health Regen (120–200)% Increased Health Regen+(12–20) Health Regen
Chaos of LagonGrand Chaos of Lagon Ending the Storm (40–60)% Increased Lightning Damage (65–100)% Increased Lightning Damage
Might of the Sea TitanGrand Might of the Sea Titan Ending the Storm (40–60)% Increased Cold Damage (65–100)% Increased Cold Damage
Resonance of the SeaGrand Resonance of the Sea Ending the Storm +(17–25) Ward per Second +(30–42) Ward per Second
Mysteries of the DeepGrand Mysteries of the Deep Ending the Storm +(10–20)% Chance to Shred Lightning Resistance on Hit +(25–50)% Chance to Shred Lightning Resistance on Hit
Cruelty of the MerunaGrand Cruelty of the Meruna Ending the Storm +(40–60)% Chance to Shock on Hit +(65–100)% Chance to Shock on Hit
Weight of the AbyssGrand Weight of the Abyss Ending the Storm +(100–180)% Freeze Rate Multiplier +(200–300)% Freeze Rate Multiplier
Crash of the WavesGrand Crash of the Waves Ending the Storm (50–90)% Increased Stun Chance (100–160)% Increased Stun Chance
Trance of the SirensGrand Trance of the Sirens Ending the Storm (10–14)% Increased Shock Duration (15–22)% Increased Shock Duration
Intellect of LiathGrand Intellect of Liath Ending the Storm (15–25)% Chance to Gain 30 Ward when Hit (30–50)% Chance to Gain 30 Ward when Hit
Grace of WaterGrand Grace of Water Ending the Storm (40–70) Ward Gained on Potion Use+(80–140) Ward Decay Threshold (80–130) Ward Gained on Potion Use+(160–260) Ward Decay Threshold
Hope of the BeginningGrand Hope of the Beginning Fall of the Empire (7–14)% Increased Prefix Shard Drop Rate (15–25)% Increased Prefix Shard Drop Rate
Safety of the LabyrinthGrand Safety of the Labyrinth Fall of the Empire (10–20)% Increased Amulet Shard Drop Rate (22–35)% Increased Amulet Shard Drop Rate
Remnants of the LivingGrand Remnants of the Living Fall of the Empire (20–30)% Increased Ring Shard Drop Rate (33–50)% Increased Ring Shard Drop Rate
Visions of DeathGrand Visions of Death Fall of the Empire (25–35)% Increased Two-Handed Spear Shard Drop Rate (40–60)% Increased Two-Handed Spear Shard Drop Rate
Inevitability of the VoidGrand Inevitability of the Void Fall of the Empire (16–26)% Increased Two-Handed Staff Shard Drop Rate (30–45)% Increased Two-Handed Staff Shard Drop Rate
Rot of the WorldGrand Rot of the World Fall of the Empire (25–35)% Increased Wand Shard Drop Rate (40–60)% Increased Wand Shard Drop Rate
Boon of the ScarabGrand Boon of the Scarab Fall of the Empire (25–35)% Increased Bow Shard Drop Rate (40–60)% Increased Bow Shard Drop Rate
Shadows of InfinityGrand Shadows of Infinity Fall of the Empire (10–20)% Increased Relic Shard Drop Rate (22–35)% Increased Relic Shard Drop Rate
Despair of the EmpireGrand Despair of the Empire Fall of the Empire (25–40)% Increased Ailment Shard Drop Rate (45–70)% Increased Ailment Shard Drop Rate
Resolve of HumanityGrand Resolve of Humanity Reign of Dragons +(7–12)% to All Resistances +(13–20)% to All Resistances
Survival of MightGrand Survival of Might Reign of Dragons +(30–45)% Critical Strike Avoidance+(30–50) Dodge Rating +(50–70)% Critical Strike Avoidance+(51–90) Dodge Rating
Dream of EterraGrand Dream of Eterra Reign of Dragons +(25–40)% Necrotic Resistance +(45–75)% Necrotic Resistance
Binds of NatureGrand Binds of Nature Reign of Dragons (40–60)% Increased Poison Damage (65–100)% Increased Poison Damage
Despair of FleshGrand Despair of Flesh Reign of Dragons (40–60)% Increased Necrotic Damage (65–100)% Increased Necrotic Damage
Cruelty of StrengthGrand Cruelty of Strength Reign of Dragons (40–60)% Increased Physical Damage (65–100)% Increased Physical Damage
Hemmorage of MarrowGrand Hemmorage of Marrow Reign of Dragons +(40–60)% Chance to Inflict Bleed on Hit +(65–100)% Chance to Inflict Bleed on Hit
Taste of VenomGrand Taste of Venom Reign of Dragons +(40–60)% Chance to Poison on Hit +(65–100)% Chance to Poison on Hit
Hunger of DragonsGrand Hunger of Dragons Reign of Dragons +(2–4)% of Melee Damage Leeched as Health +(4.5–7)% of Melee Damage Leeched as Health
Virtue of CommandGrand Virtue of Command Reign of Dragons +(8–15)% to Minion All Resistances +(16–25)% to Minion All Resistances
Persistance of WillGrand Persistance of Will Reign of Dragons +(25–40)% Poison Resistance +(55–75)% Poison Resistance
Guile of WyrmsGrand Guile of Wyrms Reign of Dragons +(60–90)% Chance to Shred Poison Resistance on Hit +(100–150)% Chance to Shred Poison Resistance on Hit
Allure of ApathyGrand Allure of Apathy Reign of Dragons +(40–60)% Chance to Slow on Hit +(65–100)% Chance to Slow on Hit
Resolve of GraelGrand Resolve of Grael The Age of Winter +(25–40)% Physical Resistance +(55–75)% Physical Resistance
Protection of HeorotGrand Protection of Heorot The Age of Winter +(25–40)% Cold Resistance +(55–75)% Cold Resistance
Vigor of JormunGrand Vigor of Jormun The Age of Winter +(40–70) Endurance Threshold +(80–150) Endurance Threshold
Maw of ArtorGrand Maw of Artor The Age of Winter +(40–60)% Chance to apply Frostbite on Hit +(65–100)% Chance to apply Frostbite on Hit
Winds of FrostGrand Winds of Frost The Age of Winter +(30–50)% Freeze Rate per stack of Chill +(55–80)% Freeze Rate per stack of Chill
Rage of WinterGrand Rage of Winter The Age of Winter +(10–20)% Chance to Shred Cold Resistance on Hit +(25–50)% Chance to Shred Cold Resistance on Hit
Fury of the NorthGrand Fury of the North The Age of Winter +(10–20)% Chance to Shred Physical Resistance on Hit +(25–50)% Chance to Shred Physical Resistance on Hit
Heart of IceGrand Heart of Ice The Age of Winter +(20–35)% Chance to Chill on Hit +(40–60)% Chance to Chill on Hit
Bones of EternityGrand Bones of Eternity The Age of Winter +(3–4)% Block Chance+(100–140) Block Effectiveness +(5–8)% Block Chance+(180–240) Block Effectiveness
Bulwark of the TundraGrand Bulwark of the Tundra The Age of Winter (12–24)% Increased Armor (25–55)% Increased Armor
Defiance of YuliaGrand Defiance of Yulia The Age of Winter +(5–10) Spell Cold Damage While Channelling +(11–20) Spell Cold Damage While Channelling
Heart of the CalderaGrand Heart of the Caldera Spirits of Fire +(25–40)% Fire Resistance +(55–75)% Fire Resistance
Body of ObsidianGrand Body of Obsidian Spirits of Fire +(120–180) Armor +(200–320) Armor
Curse of SulphurGrand Curse of Sulphur Spirits of Fire +(20–35)% Chance to apply Frailty on Hit +(40–60)% Chance to apply Frailty on Hit
Embers of ImmortalityGrand Embers of Immortality Spirits of Fire +(10–14)% Endurance +(18–30)% Endurance
Swiftness of LogiGrand Swiftness of Logi Spirits of Fire (15–35)% Increased Dodge Rating (40–70)% Increased Dodge Rating
Breath of CindersGrand Breath of Cinders Spirits of Fire +(10–20)% Chance to Shred Fire Resistance on Hit +(25–50)% Chance to Shred Fire Resistance on Hit
Promise of DeathGrand Promise of Death Spirits of Fire +(10–20)% Chance to Shred Necrotic Resistance on Hit +(25–50)% Chance to Shred Necrotic Resistance on Hit
Spirit of CommandGrand Spirit of Command Spirits of Fire (40–60)% Increased Minion Damage (65–100)% Increased Minion Damage
Might of BhuldarGrand Might of Bhuldar Spirits of Fire (20–30)% Increased Stun Duration (32–50)% Increased Stun Duration
Flames of CalamityGrand Flames of Calamity Spirits of Fire (40–60)% Increased Fire Damage (65–100)% Increased Fire Damage
Patience of HerkirGrand Patience of Herkir Spirits of Fire +(200–350) Armor While Channelling +(400–650) Armor While Channelling
Temple of the MindGrand Temple of the Mind The Last Ruin (12–20)% Increased Helmet Shard Drop Rate (22–35)% Increased Helmet Shard Drop Rate
Bastion of the HeartGrand Bastion of the Heart The Last Ruin (12–20)% Increased Body Armor Shard Drop Rate (22–35)% Increased Body Armor Shard Drop Rate
Binding of RuinGrand Binding of Ruin The Last Ruin (20–30)% Increased Belt Shard Drop Rate (32–50)% Increased Belt Shard Drop Rate
Refuge of DespairGrand Refuge of Despair The Last Ruin (20–30)% Increased Shield Shard Drop Rate (32–50)% Increased Shield Shard Drop Rate
Comfort of the EndGrand Comfort of the End The Last Ruin (12–20)% Increased Suffix Shard Drop Rate (22–35)% Increased Suffix Shard Drop Rate
Memory of MastersGrand Memory of Masters The Last Ruin (10–18)% Increased Class Specific Shard Drop Rate (20–30)% Increased Class Specific Shard Drop Rate
Grasp of HopeGrand Grasp of Hope The Last Ruin (20–30)% Increased Gloves Shard Drop Rate (32–50)% Increased Gloves Shard Drop Rate
Remnants of the EldersGrand Remnants of the Elders The Last Ruin (20–30)% Increased Off-Hand Catalyst Shard Drop Rate (32–50)% Increased Off-Hand Catalyst Shard Drop Rate
Knowledge of SkillGrand Knowledge of Skill The Last Ruin (12–20)% Increased Skill Shard Drop Rate (22–35)% Increased Skill Shard Drop Rate

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