Bladestorm

Rogue

Throw spinning blades towards the target location where they will hit nearby enemies 3 times per second.

Bladestorms last 4 seconds. You can have a maximum of 3 Bladestorms active at once, but each enemy can only take damage from one at a time.

More information

Bladestorms hit 3 times per second, and added damage applies at 150% effectiveness to each hit.
Bladestorms have 40% less chance to apply ailments on hit.

Effect

Bladestorm

Base damage per hit
30 Physical
Critical strike chance
5 % · 200% critical damage
Added damage effectiveness
150 %
Counts as
Physical, Throwing

Base values before skill tree nodes, passives and gear.

Skill tree: Bladestorm

The skill tree as it appears in game. A specialized skill gains one point per level up to level 20; the number on a connection shows how many points the previous node needs.

Hover or tap a node for its description. The number on a node is its maximum points.

All nodes as a list (28)
  1. Efficient Manufacturing max 4

    Bladestorms have an increased duration and lower mana cost.

    • +15% Duration
    • -1 Mana Cost
  2. Razorain max 1

    Directly casting Bladestorm throws up to your maximum number of Bladestorms in a spread in front of you, but Bladestorm has additional mana cost.

    • Throws Maximum Bladestorms
    • +10 Mana Cost

    Requires 3 points in Efficient Manufacturing

  3. Hurricane max 1

    Bladestorms have increased movement speed based on your dexterity.

    • +1% Bladestorm Movement Speed per 1 Dexterity

    Requires Alloy Animation

  4. Momentum max 2

    Bladestorms gain more movement speed (multiplicative with other modifiers) for 1 second if you Shift through any part of the Bladestorm.

    • +150% Bladestorm Movement Speed

    Requires Magnetic Grip

  5. Slagstorm max 1

    Each Umbral Blade thrown into a Bladestorm is destroyed upon landing to grant the Bladestorm more damage and radius (both multiplicative with other modifiers) for 4 seconds, up to 40 stacks.

    • +3% Damage per Umbral Blade
    • +3% Radius per Umbral Blade
    • 4 Buff Duration (seconds) fixed
    • 40 Maximum Stacks fixed

    Requires Efficient Manufacturing or Blade Frenzy

  6. Blade Frenzy max 2

    Each Bladestorm created grants stacks of Blade Frenzy. Your next direct cast of Shurikens or Umbral Blades consumes all stacks to gain additional throwing damage and projectiles thrown per stack.

    • 1 Blade Frenzy Stacks Gained per Bladestorm Created
    • +8 Throwing Damage per Blade Frenzy fixed
    • +1 Additional Projectiles per Blade Frenzy fixed
    • 6 Max Blade Frenzy Stacks fixed

    Requires Slagstorm or Shuriken Storm

  7. Surge of Steel max 4

    Bladestorms cast Shurikens with increased frequency.

    • +12% Shurikens Frequency

    Requires Shuriken Storm

  8. High Carbon Steel max 4

    Bladestorms have a chance to shred armor on hit.

    • +25% Armor Shred Chance

    Requires Shuriken Storm or Efficient Manufacturing or Strength of Arms

  9. Shattering max 3

    Acid Flasks which explode inside a Bladestorm deal more damage and have more radius (both multiplicative with other modifiers).

    • +25% Acid Flask Radius
    • +10% Acid Flask Damage

    Requires 2 points in High Carbon Steel

  10. Strength of Arms max 2

    Bladestorm has increased area with a two handed melee weapon or bow equipped.

    Bladestorm has increased hit rate while dual wielding.

    • +25% Area with Two Handed Melee Weapon or Bow
    • +6% Hit Rate while Dual Wielding

    Requires Longsword Slash or High Carbon Steel or Shadowstorm

    Hit rate modifies how frequently Bladestorms hit enemies within their area.

  11. Open the Armory max 2

    Bladestorm has additional critical strike chance per equipped dagger, chance to inflict bleed on hit per equipped one handed sword, and additional critical strike multiplier with a two handed sword.

    • +2% Critical Chance per Dagger
    • +20% Bleed Chance per One Handed Sword
    • +30% Critical Multiplier with Two Handed Sword

    Requires Longsword Slash or Shadowstorm or Steelshaper's Grit

  12. Longsword Slash max 3

    Bladestorm has increased area and increased attack speed.

    • +15% Area
    • +8% Attack Speed

    Modifiers to attack speed affect the time it takes to throw the Bladestorm, but not the frequency that it hits enemies within its area.

  13. Steelshaper's Grit max 3

    Bladestorm has additional critical strike chance.

    • +2% Critical Chance

    Requires Open the Armory or 2 points in Tempered Steel

  14. Heavy Weapon max 4

    Bladestorm deals more damage (multiplicative with other modifiers).

    • +8% Damage
  15. Tempered Steel max 3

    Bladestorm deals more hit damage (multiplicative with other modifiers) and has a lower mana cost.

    • +4% Hit Damage
    • -1 Mana Cost

    Requires 2 points in Steelshaper's Grit or Heavy Weapon or Nightblade

  16. Nightblade max 4

    Bladestorm has a chance on hit to inflict Shadow Daggers. This chance is doubled if the enemy is inside a Smoke Bomb.

    • +10% Shadow Daggers Chance

    Requires Toxin Dipped or Tempered Steel

  17. Lingering Fragments max 3

    Blade Detonations create Caltrops in the area. This effect can occur a limited number of times per 2 seconds.

    • Blade Detonations Create Caltrops
    • 4 Limit per 2 Seconds

    Requires Blade Detonation

  18. Armed Response max 2

    You and allies hit by Blade Detonation gain Haste for a duration.

    • 1 Haste Duration (seconds)

    Requires Blade Detonation

  19. Recovered Fragments max 1

    You gain mana each time you are hit by one of your own Blade Detonations.

    • 2 Mana Gain When Hit By Blade Detonation

    Requires Lingering Fragments or Armed Response

  20. Sawtooth Blade max 4

    Bladestorm has a chance to inflict bleed on hit.

    • +25% Bleed Chance

    Requires Heavy Weapon

  21. Low Slash max 3

    Bladestorm has a chance to slow enemies on hit.

    • +34% Slow Chance

    Requires Heavy Weapon

  22. Magnetic Grip max 1

    Bladestorm slowly seeks out enemies.

    • Homing Bladestorm

    Requires 2 points in Efficient Manufacturing

    Bladestorms have a base movement speed of 3 meters per second.

  23. Alloy Animation max 1

    Bladestorms have more movement speed (multiplicative with other modifiers), and multiple Bladestorms can now hit the same target simultaneously.

    Bladestorm has increased mana cost and duration. Your maximum number of Bladestorms is reduced.

    • +100% Bladestorm Movement Speed
    • Bladestorms Can Hit Same Target
    • +20% Bladestorm Duration
    • -1 Max Bladestorms
    • +50% Mana Cost

    Requires Magnetic Grip

  24. Shuriken Storm max 1

    Bladestorms repeatedly cast Shurikens at enemies within 10 meters of them, consuming 4 mana or Shurikens's mana cost, whichever is higher. This effect is only active while you are above half mana.

    • 1.5 Bladestorms Shurikens Interval (seconds)
    • Only Active While Above 50% Mana
    • 4 Minimum Mana Consumed

    Requires Blade Frenzy or High Carbon Steel

  25. Shadowstorm max 1

    Bladestorms hit by Shadow Cascade will instantly hit enemies in their area.

    • Bladestorms Instantly Hit when Hit by Shadow Cascade

    Requires Strength of Arms or Open the Armory

    This instant hit still obeys the ability's normal rules for hits. For example, multiple Bladestorms can't hit the same enemy unless Alloy Animation is allocated.

  26. Blade Detonation max 1

    When your Bladestorms collide, they are destroyed and each cause a Blade Detonation.

    • Blade Detonation when Bladestorms Collide

    Requires 2 points in Tempered Steel

    An enemy can be hit by Blade Detonations from multiple Bladestorms at once.

  27. Frostblade max 1

    Bladestorm's base physical damage is converted to cold. Consequently this damage scales with increases to cold, but not increases to physical damage.

    Bleed chance and poison chance from all sources is converted to frostbite chance.

    • Physical -> Cold Conversion
    • Bleed and Poison -> Frostbite Conversion
    • 60 Freeze Rate

    Requires 2 points in Sawtooth Blade

  28. Toxin Dipped max 1

    Bleed chance from all sources is converted to poison chance for Bladestorm.

    This node has no effect if Frostblade is allocated.

    • Bleed -> Poison Conversion

    Requires Sawtooth Blade or Nightblade

More skills: Rogue

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