Cinder Strike
A combo ability with three attacks. The first attack also creates a fiery explosion, damaging nearby enemies.
Can be used with a bow or melee weapon.
More information
The consecutive attack counter resets if you go 2 seconds without using Cinder Strike.
Added damage applies to the first attack at 250% effectiveness, and to the other attacks at 100% effectiveness.
Skill tree: Cinder Strike
The skill tree as it appears in game. A specialized skill gains one point per level up to level 20; the number on a connection shows how many points the previous node needs.
Hover or tap a node for its description. The number on a node is its maximum points.
All nodes as a list (27)
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Ignition
max 4
Cinder Strike has a chance to ignite enemies and ignites inflicted by the first attack have increased duration.
- +25% Ignite Chance
- +12% First Attack Ignite Duration
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Soot and Ash
max 5
Cinder Strike has a chance to blind enemies and a chance to apply Frailty to enemies.
- +20% Chance to Blind
- +20% Frailty Chance
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Blast Wave
max 4
Cinder Strike's first attack deals more damage (multiplicative with other modifiers) in a larger area.
- +15% First Attack Damage
- +25% First Attack Increased Area
Requires Soot and Ash or Inferno
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Overexertion
max 1
Cinder Strike now only has the first attack and it deals more damage (multiplicative with other modifiers), but costs significantly more mana.
- Only First Strike
- +30% Damage
- +20 Mana Cost
Requires 3 points in Blast Wave
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Eagerness
max 3
Cinder Strike's second and third attacks have increased attack speed.
- +8% Attack Speed
Requires Soot and Ash
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Pocket Sand
max 3
Cinder Strike deals more damage to blinded enemies (multiplicative with other modifiers) and has additional critical strike chance.
- +5% Damage to Blinded Enemies
- +2% Critical Chance
Requires Soot and Ash
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Cauterize
max 5
Cinder Strike has additional critical strike multiplier. This bonus is doubled for the first attack.
- +15% Critical Multiplier
- +30% First Attack Critical Multiplier
Requires Pocket Sand
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Tireless
max 3
Cinder Strike costs less mana.
- +20% Mana Efficiency
Requires Overexertion
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Flame Alchemist
max 2
When you use Cinder Strike and hit with its first attack it has a chance to throw a Volatile Flask at a nearby target.
- 25% Volatile Flask Chance
Requires 2 points in Blast Wave
Volatile Flask scales with increases to fire and throwing damage.
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Flame Engineer
max 1
Volatile Flasks you would throw are instead replaced with Explosive Trap. Explosive Traps thrown this way consume mana equal to a percentage of Explosive Trap's mana cost.
- Volatile Flask replaced with Explosive Trap
- 100% Percent of Explosive Trap Mana Cost Consumed
Requires Flame Alchemist
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Explosive Lash
max 4
Cinder Strike has a chance to cause an explosion on kill. This counts as a Volatile Flask explosion.
- +8% Explosion On Kill Chance
Requires Flame Alchemist
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Incinerate
max 4
Cinder Strike hits deals additional fire damage for each ignited enemy you have hit recently up to a maximum.
- +3 Fire Damage
- 9 Maximum Bonus Fire Damage
Requires 2 points in Ignition
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Searing Blows
max 5
Cinder Strike's first attack has more critical strike chance (multiplicative with other modifiers) per stack of ignite on the target up to a maximum.
- 3% More Crit Chance
- 30% Maximum Crit Chance Bonus
Requires 2 points in Incinerate
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Fire Walker
max 2
Cinder Strike deals increased fire damage over time per point of Dexterity.
- +3% Fire Damage Over Time per Dex
Requires 2 points in Ignition
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Flammable Toxins
max 1
Poison chance from all sources is converted to ignite chance for Cinder Strike.
- Poison -> Ignite Chance
Requires Fire Walker
-
Oil Coating
max 4
If you use and hit at least one enemy with Cinder Strike you are granted Oil Coating granting you increased fire damage. This effect can stack and lasts 4 seconds.
- Oil Coating On Hit fixed
- +8% Fire Damage Per Stack
Requires 2 points in Ignition
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Combustible
max 3
If you have at least 3 stacks of Oil Coating you are granted additional fire penetration.
This effect is doubled for ignites inflicted by Cinder Strike.- +10% Fire Penetration
- Doubled for ignite fixed
Requires Oil Coating
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Fire Eater
max 3
Oil Coating is limited to 5 stacks. If you would gain another stack you instead regain health and mana.
- +6 Health Gain
- +3 Mana Gain
Requires Combustible
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Elusive
max 4
You have additional chance to dodge and additional fire resistance per stack of Oil Coating.
- +15 Dodge Rating
- +4% Fire Resistance
Requires Oil Coating
-
Elemental Vulnerability
max 1
Oil Coating now grants you increased elemental damage rather than just fire damage.
- Fire -> Elemental Damage
Requires 2 points in Elusive
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Coated Darts
max 3
Oil Coating now also grants additional throwing fire damage.
- +2 Throwing Fire Damage
Requires Elusive
-
Kindling
max 4
Cinder Strike has a chance to shred enemy fire resistance.
- +25% Fire Res Shred Chance
Requires 2 points in Ignition or 2 points in Inferno
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Molten Arsenal
max 1
If you use and hit at least one enemy with Cinder Strike it consumes 8 mana granting you a Burning Dagger that circles you for a second before launching at the nearest enemy.
- Burning Dagger On Use
Requires 2 points in Kindling
Burning Dagger deals fire throwing damage and ignites the enemy.
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Flaming Fury
max 5
Burning Daggers from all sources deal more damage (multiplicative with other modifiers), and Burning Daggers from Molten Arsenal consume less mana.
- +10% Burning Dagger Damage
- -1 Mana Consumed
Requires Molten Arsenal
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Firebreathing
max 1
You now also throw 5 Burning Daggers in a cone in front of you on Cinder Strike's first attack.
- Burning Daggers Cone On First Attack
Requires Flaming Fury
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Umbral Conflagration
max 1
All your Shadows now also throw 5 Burning Daggers in a cone in front of them when you do. This consumes all active Shadows.
- Burning Daggers Cone From Shadows
Requires Firebreathing
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Inferno
max 5
Cinder Strike deals more damage (multiplicative with other modifiers and its hits deal additional fire damage.
- +8% Damage
- +2 Fire Hit Damage