Gathering Storm

Primalist

Strike at your enemy with a mighty lightning powered storm. When you use Gathering Storm and hit at least one enemy, you gain a Storm Stack. Every second you expend a Storm Stack to cause a Storm Bolt to strike a nearby enemy. This interval is reduced by 2% for every stack you currently have.

More information

The attack deals melee lightning damage with added damage applying at 100% effectiveness, and the Storm Bolt deals spell lightning damage with added damage applying at 100% effectiveness.

Increased area for area skills stats apply to the melee attack and to the damage area of the Storm Bolt, but not to the area in which enemies are targeted by Storm Bolts.

Effect

Base damage per hit
2 Lightning
Critical strike chance
5 % · 200% critical damage
Added damage effectiveness
100 %
Counts as
Melee

Base values before skill tree nodes, passives and gear.

Skill tree: Gathering Storm

The skill tree as it appears in game. A specialized skill gains one point per level up to level 20; the number on a connection shows how many points the previous node needs.

Hover or tap a node for its description. The number on a node is its maximum points.

All nodes as a list (27)
  1. Looming Clouds max 4

    Whenever you expend a Storm Stack you have a chance to cast Storm Bolt at an additional enemy.

    • +8% Storm Bolt Chance
  2. Concentrated Storm max 4

    Gathering Storm deals more damage (multiplicative with other modifiers) and you expend Storm Stacks more frequently, but Storm Bolts target enemies within a smaller area.

    • +8% Damage
    • +8% Storm Bolt Cast Frequency
    • -8% Target Area

    Requires Looming Clouds

  3. In the Eye of the Storm max 2

    Whenever you expend a Storm Stack you have a chance to cast Maelstrom.

    • 5% Maelstrom Chance

    Requires Concentrated Storm or A Storm Gathers

  4. A Storm Gathers max 3

    Whenever you expend a Storm Stack you have a chance to gain a stack instead of losing one.

    • 6% Chance To Gain Stack

    Requires Looming Clouds

  5. Lightning Gale max 1

    Whenever you expend a Storm Stack you have a chance to gain Haste.

    • 15% Haste Chance

    Requires 2 points in A Storm Gathers

  6. Whirlwind Tactics max 4

    Whenever you use a companion ability you expend Storm Stacks over the next 0.3 seconds.

    Storm Bolts triggered this way deal more damage (multiplicative with other modifiers).

    • 1 Expends Storm Stacks On Companion Use
    • +15% Storm Bolt Damage fixed

    Requires Lightning Gale

  7. Lightning Strikes Twice max 1

    Whenever you hit a boss or rare enemy with a Storm Bolt you have a chance to cast it again at the same enemy after 0.25 seconds.

    • 20% Storm Bolt Repeat Chance

    Requires Looming Clouds or Lagonian Diplomacy

  8. Lagonian Diplomacy max 1

    While wielding a staff the melee attack of Gathering Storm is replaced by a direct ranged cast of Storm Bolt, but Gathering Storm costs additional mana.

    • Ranged Storm Bolt With Staff
    • +6 Mana Cost

    Requires Lightning Strikes Twice or Clouds on the Horizon

    Gathering Storm cast this way is affected by effects which apply to Gathering Storm and to Storm Bolt, but it is no longer a melee attack.

  9. Clouds on the Horizon max 2

    Storm Bolts target enemies from farther away.

    • +25% Target Area

    Requires Lagonian Diplomacy or Friends of the Tempest

  10. Friends of the Tempest max 5

    If you have from 1 to 15 Storm Stacks, your minions' lightning skill hits have a chance to grant you a Storm Stack.

    • 8% Minion Storm Stack Chance

    Requires Clouds on the Horizon or 2 points in Thunderous Strikes

    If Gathering Storm is converted to physical or cold then this requires a physical or cold hit instead.

  11. Thunderous Strikes max 4

    Gathering Storm penetrates enemy lightning resistance.

    • +10% Lightning Penetration

    Requires 2 points in Friends of the Tempest or Windfury Blows

    If Gathering Storm is converted to physical or cold then this grants physical or cold penetration.

  12. Excited Bolts max 1

    Storm Bolts now consume a portion of your current mana to deal more damage (multiplicative with other modifiers) per 10 current mana, up to a maximum.

    • 1% Current Mana Consumption
    • +3% Damage Per 10 Current Mana
    • 300% Max Damage Bonus

    Requires 2 points in Thunderous Strikes

    The amount of mana consumed is also restricted by the max damage bonus, so having more than 1,000 current mana won't consume more than 10 mana.

  13. Two Eyed Storm max 1

    Whenever you expend a Storm Stack while dual wielding you now cast Storm Bolts at two enemies instead of one.

    • Additional Storm Bolt While Dual Wielding

    Requires Excited Bolts

  14. Windfury Blows max 3

    Gathering Storm has increased attack speed.

    • +5% Attack Speed
  15. Manafused Storm max 1

    Whenever you directly use Gathering Storm you gain mana per active Storm Stack up to a maximum.

    • 1 Mana Gain Per Storm Stack On Use
    • 5 Maximum Storm Stacks

    Requires Windfury Blows or The Typhoon

  16. The Typhoon max 2

    You have increased global stun chance and additional freeze rate multiplier per active Storm Stack up to a maximum.

    • 15% Increased Stun Chance Per Storm Stack
    • +15% Freeze Rate Multiplier Per Storm Stack
    • 10 Maximum Storm Stacks fixed

    Requires Manafused Storm or Energized by the Skies

  17. Energized by the Skies max 3

    Gathering Storm's hits have a chance to consume mana to grant you additional Storm Stacks.

    • 25% Chance To Consume Mana fixed
    • 6 Mana Consumed
    • +1 Additional Storm Stacks

    Requires The Typhoon or Island Cleaver

    This has no effect if you have no current mana.

    Mana consumption happens after the mana gain from the Manafused Storm node.

  18. Island Cleaver max 4

    Gathering Storm's melee attack deals damage in a larger area and you have a chance to gain an additional Storm Stack if you hit at least 3 enemies with the same melee attack.

    • +12% Melee Area
    • 25% Additional Storm Stack Chance

    Requires Energized by the Skies or Windfury Blows or 2 points in Tempest Weapon

  19. Wings of Lightning max 4

    Whenever you use Gathering Storm and hit at least one enemy you gain a stack of Wings of Lightning.

    Each time one of your Storm Crows attack, they consume a stack of Wings of Lightning, causing their basic attack to chain 2 additional times.

    • 1 Number Of Storm Crows

    Requires 3 points in Island Cleaver

  20. Jolting Strikes max 4

    Storm Bolts' hits have chance to shock enemies.

    Gathering Storm deals more melee damage (multiplicative with other modifiers) to shocked enemies.

    • +25% Storm Bolts Shock Chance
    • +10% Melee Damage To Shocked

    If Gathering Storm is converted to cold or physical respectively this depends on frostbite or armor shred.

  21. Tempest Weapon max 2

    Gathering Storm deals additional spell damage per 3 melee damage on your equipped axe or mace.

    The added spell damage granted by this effect is significantly reduced when applied to a Storm Totem through its Unmatched Storms.

    • +1 Spell Damage Per 3 Melee Damage
    • 50% Reduced Effect on Storm Totem fixed

    Requires 2 points in Jolting Strikes or 2 points in Island Cleaver

  22. Earth Smasher max 1

    Gathering Storm's and Storm Bolt's base lightning damage is converted to physical. Consequently this damage scales with increases to physical damage, but not increases to lightning damage.

    Shock chance on hit from all sources is converted to armor shred chance for Gathering Storm.

    Swaps Gathering Storm's Lightning tag for a Physical tag.

    • Physical Conversion
    • Shock -> Armor Shred Chance

    Requires Jolting Strikes

  23. Seismic Crash max 1

    Gathering Storm deals additional melee damage per Strength while wielding a 2 handed weapon.

    • +1 Melee Damage Per Strength

    Requires Earth Smasher

  24. Frostbringer max 1

    Gathering Storm's and Storm Bolt's base lightning damage is converted to cold. Consequently this damage scales with increases to cold damage, but not increases to lightning damage.

    Shock chance on hit from all sources is converted to frostbite chance for Gathering Storm.

    Swaps Gathering Storm's Lightning tag for a Cold tag.

    • Cold Conversion
    • Shock -> Frostbite Chance
    • 40 Base Freeze Rate

    Requires Jolting Strikes

  25. Of Ice and Snow max 3

    Gathering Storm's hits have a chance to chill enemies and a higher chance to freeze enemies.

    • +20% Chill Chance
    • +5 Freeze Rate

    Requires Frostbringer

  26. Winter Comes max 1

    Gathering Storm has a higher chance to freeze enemies per 2 Attunement and it also has additional cold penetration for frostbite per 2 Attunement.

    • +1% Freeze Rate Multiplier Per 2 Attunement
    • +1% Frostbite Cold Penetration Per 2 Attunement

    Requires 2 points in Of Ice and Snow

  27. Rending Vortex max 1

    Gathering Storm has improved base critical strike chance per stack of Maelstrom on you from any source.

    • +1% Crit Chance Per Maelstrom

    Requires 2 points in In the Eye of the Storm

Passive nodes for Gathering Storm

These nodes in the class passive tree mention the skill – a click jumps to the node.

More skills: Primalist

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