Diablo Immortal rules: Charms & runes

Upgrading, imbuing and salvaging charms, skill stones with probabilities, socketing runes and rune synthesis.

Runes →Blacksmith & Jeweler →

Upgrading, imbuing, extracting and salvaging charms

Upgrading a Charm

1. Only Charms ranked 1-4 can be upgraded.

2. Upgrade the Charm to increase the Rank and unlock additional skill bonuses.

3. Bonuses are randomly chosen from all classes.

4. New bonuses added from upgrading a charm start at 2%.

Imbuing a Charm

1. Only a rank 5 Charm can be imbued with new power.

2. Consume a Skill Stone to randomly transfer one of its skill bonuses to a selected slot on your Charm.

3. This new bonus will overwrite the old one.

4. You will be able to decide if you'd like to accept the new bonus or keep the existing one.

5. New bonuses can be between 2% and 10%.

6. Each bonus must be unique on a Charm.

7. You will not be able to lower the value of an existing bonus.

Extracting a Skill Stone

1. Only rank 5 Charms can be turned into a Skill Stone.

2. When you extract a Skill Stone it will have all of the skills that were on that Charm.

3. Extraction consumes the Charm.

Salvaging a Charm

1. Rank 1 Charms can be Salvaged to obtain Alchemical Powder.

2. Alchemical Powder can be used to upgrade Charms.

Skill Selection Probability

When Imbuing a Charm with a Skill Stone, there is an equal probability to replace the selected Skill with any of the Skills on the Skill Stone. The probability for selecting the Bonus of the newly replaced Skill is based on the power of the Skill's Bonus on the Skill Stone.

1. 2% Bonus: 74.8%

2. 4% Bonus: 19.5%

3. 6% Bonus: 4%

4. 8% Bonus: 1%

5. 10% Bonus: 0.7%

Rune Synthesis

1. Two of the same Rune can be used to synthesize the next higher Rune.

2. When synthesizing unbound Runes, only other unbound Runes can be used as materials. For bound Runes, both unbound and bound Runes can be used.

3. Higher level Rune will be available to synthesize over time on the server.

Rune Socketing

1. All Legendary equipment can be socketed with Runes to gain their attributes.

2. Runes are either unbound or bound. Socketing an unbound Rune will convert it to bound.

3. All Runes can be freely swapped and removed.

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