Vanguard is the raid of Diablo Immortal: each season a team takes on a new foe. Here you find the current season with every difficulty, the Elite levels with adjustable monster strength, the season rewards and the Vanguard Charms.

Season 9

Ravenous Glade

Aug 13, 2026 to Nov 5, 2026

  • The Glade Bane is attempting to escape its lair. Chase it down and kill it before it can escape.

    The Glade Bane will escape if players fail to remain close to it for a prolonged period of time or the overall time limit is reached.

  • When the Glade Bane reaches certain Life thresholds, it will become invulnerable and charge a powerful attack, summoning monsters to attack you. Defeating these monsters within the time limit will interrupt the Glade Bane and cause it to collapse. Failing to defeat the monsters in time will enable the Glade Bane to unleash a powerful attack.

  • Waves of powerful monsters will appear to cover the Glade Bane's. An escape sigil will appear once the Glade Bane is defeated, allowing players to leave.

Difficulties

Recommended Paragon level, team revives and possible loot per difficulty.

DifficultyParagon (recommended)RevivesGoalLoot
Difficulty 1 10 4 Defeat the Glade Bane Experience Gold High Quality Equipment Beguiling Dust
Difficulty 2 30 4 New objective and stronger monsters Experience Gold High Quality Equipment Beguiling Dust
Difficulty 3 60 3 New objective and stronger monsters Experience Gold High Quality Equipment Beguiling Dust
Difficulty 4 75 2 New objective and stronger monsters Experience Gold High Quality Equipment Beguiling Dust
Elite 75 none Monster Strength: 100% Experience Gold High Quality Equipment Beguiling Dust

Team rewards: Helliquary Boss Equipment Boost Vanguard Charm Boost High Quality Equipment Boost

Elite: monster strength

On Elite the team sets the monster strength itself – every level raises enemy life and damage and adds affixes. The highest level grants an extra reward on its first clear.

LevelMonster strengthAffixesFirst clear
1 100% Life Denied –
2 130% Life Denied –
3 160% Life Denied –
4 190% Life DeniedRelentless –
5 220% Life DeniedRelentless –
6 250% Life DeniedRelentless –
7 300% Life DeniedRelentless –
8 350% Life DeniedRelentlessRelentless Aura –
9 400% Life DeniedRelentlessRelentless Aura –
10 450% Life DeniedRelentlessRelentless Aura 100× Vanguard Charm Shards
Life Denied
Player Life Drain effects are further reduced
Relentless
Bosses can become invulnerable and unleash empowered attacks
Relentless Aura
Elite enemies have a chance to gain an aura that greatly increases the Movement and Attack Speed of nearby monsters.

Season rewards

Granted at season end by the rank of your Vanguard Charm.

RankRewards
1-5Mystery Legendary Item500× Reinforced Scrap Materials50,000× Gold
6-10Helliquary Boss Equipment Boost600× Reinforced Scrap Materials60,000× Gold
11-15Helliquary Boss Equipment BoostMystery Legendary Item700× Reinforced Scrap Materials80,000× Gold
16-19Helliquary Boss Equipment Boost2× Mystery Legendary Item800× Reinforced Scrap Materials100,000× Gold
20Helliquary Boss Equipment Boost2× Mystery Legendary Item1,000× Reinforced Scrap Materials200,000× Gold

Vanguard Charms

The Vanguard Charm grants its own skill for the team. Two charms belong to each role: Might, Defense, Heal and Bane. Its name changes with its rank.

Valor's Call

Might · Cooldown 20 s

Call upon inner strength to empower yourself and nearby allies and their summons, increasing Critical Hit Chance by 62% for 8 seconds.

  • Aggressor's Raid Charmfrom rank 1
  • Magic Aggressor's Raid Charmfrom rank 6
  • Rare Aggressor's Raid Charmfrom rank 11
  • Legendary Aggressor's Raid Charmfrom rank 16

Use in the build planner →

Broadside

Might · Cooldown 20 s

Arm and empower yourself and nearby allies for 8 seconds, during which Primary Attacks fire additional piercing attacks that deal (121.09 % + 60.55) damage. Additional attacks cannot trigger more often than once every 0.5 seconds.

  • Aggressor's Raid Charmfrom rank 1
  • Magic Aggressor's Raid Charmfrom rank 6
  • Rare Aggressor's Raid Charmfrom rank 11
  • Legendary Aggressor's Raid Charmfrom rank 16

Use in the build planner →

Aegis

Defense · Cooldown 20 s

Grant yourself and nearby allies a shield that absorbs (380 % + 190) damage for 8 seconds.

  • Defender's Raid Charmfrom rank 1
  • Magic Defender's Raid Charmfrom rank 6
  • Rare Defender's Raid Charmfrom rank 11
  • Legendary Defender's Raid Charmfrom rank 16

Use in the build planner →

Concussive Impact

Defense · Cooldown 20 s

Deal (50 % + 25) damage and Stun nearby enemies for 6 seconds.

  • Defender's Raid Charmfrom rank 1
  • Magic Defender's Raid Charmfrom rank 6
  • Rare Defender's Raid Charmfrom rank 11
  • Legendary Defender's Raid Charmfrom rank 16

Use in the build planner →

Healing Field

Heal · Cooldown 20 s

Conjure a Healing Field for 8 seconds that continuously heals all allies and their summons while they remain within for (50 % + 25) Life per second.

  • Healer's Raid Charmfrom rank 1
  • Magic Healer's Raid Charmfrom rank 6
  • Rare Healer's Raid Charmfrom rank 11
  • Legendary Healer's Raid Charmfrom rank 16

Use in the build planner →

Mending Orb

Heal · Cooldown 20 s

Conjure a Mending Orb for 8 seconds that tracks and follows allies, healing them and their summons for (50 % + 25) Life per second while near the orb.

  • Healer's Raid Charmfrom rank 1
  • Magic Healer's Raid Charmfrom rank 6
  • Rare Healer's Raid Charmfrom rank 11
  • Legendary Healer's Raid Charmfrom rank 16

Use in the build planner →

Warpstrike

Bane · Cooldown 20 s

Call a Warpstrike down on a target area, dealing (100 % + 50) damage to up to 12 enemies and reducing their Attack and Movement Speed by 50% for 8 seconds.

  • Sapper's Raid Charmfrom rank 1
  • Magic Sapper's Raid Charmfrom rank 6
  • Rare Sapper's Raid Charmfrom rank 11
  • Legendary Sapper's Raid Charmfrom rank 16

Use in the build planner →

Blight Orb

Bane · Cooldown 20 s

Conjure a Blight Orb that follows enemies and increases the damage they take.

  • Sapper's Raid Charmfrom rank 1
  • Magic Sapper's Raid Charmfrom rank 6
  • Rare Sapper's Raid Charmfrom rank 11
  • Legendary Sapper's Raid Charmfrom rank 16

Use in the build planner →

Vanguard Charm ranks

Number of secondary attributes, cost to reach the rank and sell value.

RankSecondary attributesRank-upSell value
11–10
221510
332010
442510
553010
654015
755015
856015
957015
1058015
1159020
12510020
13511020
14512020
15513020
16514025
17515025
18515025
19515025
20515025

Vanguard

The Helliquary has revealed a vanguard force gathering on the fringes of Sanctuary. Adventurers must rally and cleanse the Purification Piles to hold back the gathering forces. Once the piles are cleansed, a gateway can be opened and the adventurers can return.

Introduction to Vanguard

1. Vanguard is divided into four levels of difficulty. Completing the current difficulty unlocks the next. Matches require 4 players to enter.

2. Players can only match other players in the same difficulty dungeon. The party leader can change the difficulty after the match is complete, but only increase it if the match was successful. All party members must unlock a given difficulty before it can be entered.

3. Elite difficulty unlocks after the initial 4 difficulty levels are successfully completed. Monster Strength can be set to increase the challenge, and those that complete Elite difficulty can get placed on the Vanguard Elite Leaderboards.

4. The high-ranking Vanguard Charms have a chance to drop Helliquary equipment. Each Monday and Thursday, the number of Limited-attempt Rewards is reset.

5. Vanguard Charms can be used to gain additional active skills and enhance your basic and additional attributes.

6. There are four types of Vanguard charm skills: Aggressor, Healing, Guard, and Sapper. Each type has its own unique proactive skills, and team members can equip different types of Vanguard Charm skills.

7. Life drain effects are reduced while playing Vanguard.

Past seasons

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