Legendary items: Barbarian
214 legendary items, sorted by slot. The legendary power usually changes a specific skill – it is listed below the name.
Head · 35
Ancestors' Stele
Head · Undying Rage
Undying Rage duration increased by 1 second.
Battlemaster's Helm
Head · Demoralize
Demoralize is replaced with a war cry that increases all damage you and nearby allies inflict.
Berserker's Sanity
Head · Wrath of the Berserker
Wrath of the Berserker now also dispels effects which cause loss of control of your character.
Bestial Threat
Head · Demoralize
Demoralize is replaced with a terrifying roar that damages all nearby enemies and Immobilizes them.
Brace of Ancestors
Head · Wrath of the Berserker
Wrath of the Berserker now also causes your Primary Attack to deal 100% of the damage done to nearby enemies.
Deafening Shroud
Head · Ground Stomp
Ground Stomp also grants you a shield for 3 seconds that absorbs (160 % + 80) damage. Cannot gain a shield this way more often than once every 3 seconds.
Frenzied Crown
Head · Furious Charge
Furious Charge also increases Critical Hit Chance by 10–19% for 3 seconds.
Gilded Hunter
Head · Demoralize
Demoralize now unleashes a battle roar that damages nearby enemies and heals nearby allies. Taking damage reduces the roar's cooldown.
Grinning Effigy
Head · Undying Rage
Taking damage during Undying Rage now triggers a counterattack for (13.84 % + 6.92) damage to all nearby enemies. Cannot occur more often than once every 0.5 seconds.
Heartless Terror
Head · Demoralize
Demoralize now unleashes a roar that damages nearby enemies, while also making you immune to loss of control and knockbacks.
Horns of Harrogath
Head · Wrath of the Berserker
During Wrath of the Berserker, slaying enemies increases your damage dealt by 1% for 6–9.6 seconds, up to a maximum of 10%.
Hunter's Sight
Head · Sprint
Sprint also increases your Critical Hit chance by 10–19% while moving.
Impending Slaughter
Head · Demoralize
Demoralize is replaced with an intimidating shout that damages nearby enemies and decreases their attack and movement speeds.
Krubask's Sneer
Head · Wrath of the Berserker
During Wrath of the Berserker, your Critical Hit Chance is increased by 10%.
Lasting Hate
Head · Wrath of the Berserker
Wrath of the Berserker duration increased by 30–39%.
Munchgrin
Head · Ground Stomp
Ground Stomp also increases your Critical Hit Chance by 4% for 3 seconds for each enemy hit, up to a maximum of 12%.
Oustlak Helmet
Head · Sprint
While Sprint is active, your skills with projectile attacks are empowered with wind allowing them to trigger Firestorm and deal 20–38% increased damage.
Pillage Pulse
Head · Demoralize
Demoralize now unleashes a deafening roar that damages nearby enemies, dealing increased damage to closer enemies.
Pot Metal
Head · Demoralize
Demoralize is now Ancestral Protector, granting you an absorb shield that makes you immune to knockback effects while active.
Second Breath
Head · Sprint
Sprint duration increased by 30–39%.
Shockscowl
Head · Demoralize
Demoralize now roars at nearby enemies, increasing your maximum Life and inflicting them with Cowardice, which causes them to take additional damage when affected by knockback.
Silvered Dragoon
Head · Demoralize
Demoralize now empowers you to counterattack with a roar when you take damage, reducing enemy Attack Speed.
Solemn Crown
Head · Wrath of the Berserker
Wrath of the Berserker also increases your Attack Speed by 10%.
Spartusk
Head · Demoralize
Demoralize now pulls in all nearby enemies, dealing damage, Stunning, and removing all beneficial effects that were applied by Skills or Primary Attacks.
Spiritbreaker
Head · Sprint
Sprint also leaves tornadoes in your path that deal (18 % + 9) damage to any enemies they strike.
Splitting Outbreak
Head · Ground Stomp
Ground Stomp maximum charges increased by 1.
Squirmskull
Head · Sprint
While Sprint is active, your Attack Speed increases by 15% and projectile speed increases by 40%.
Staunch Refusal
Head · Undying Rage
Undying Rage also grants immunity to knockback effects while active.
Sullen Vow
Head · Wrath of the Berserker
Wrath of the Berserker also increases your Primary Attack Speed by 30% for 3–5.7 seconds.
Terror Unburdened
Head · Demoralize
Demoralize now sends you into a blinding rage that lessens your pain, reducing the damage you take while you remorselessly assault nearby enemies.
The Trembling
Head · Undying Rage
Undying Rage also increases your Movement Speed by 50%.
Visage of the Living Ancients
Head · Demoralize
Demoralize now calls on the power of an Ancient to charge toward you from a targeted location, bringing any enemies in its path to you.
Weighted Brow
Head · Ground Stomp
Ground Stomp range increased by 20–29%.
Whirling Howl
Head · Demoralize
Demoralize now empowers your steps with wind, causing your movement to emit blasts every few yards that damage nearby enemies.
Yowl of Execration
Head · Demoralize
Demoralize now unleashes a primal roar that knocks back and damages enemies. Enemies knocked back into walls are also Stunned.
Shoulders · 35
Animal Instinct
Shoulders · Leap
Leap can now charge up to increase range and damage.
Bloodguzzle
Shoulders · Cleave
Each time Cleave deals damage to an enemy within 2 seconds, its damage against that enemy is increased by 10–19%, up to 30–57%.
Brier Creeper
Shoulders · Sunder
Sunder now slams the ground to pull in nearby enemies, increasing your Primary Attack Speed based on the number of enemies hit.
Broken Calling
Shoulders · Wrath of the Berserker
Wrath of the Berserker also makes you immune to knockback effects for 2.5–4.75 seconds.
Broken Grasp
Shoulders · Sprint
Sprint also increases your dodge chance by 20%.
Cataclysm Rake
Shoulders · Sunder, Ground Stomp, Leap
Sunder now jumps to a target location, creating fissures in the ground that erupt when you use Ground Stomp or Leap, damaging and knocking enemies airborne.
Doom of the Cowed
Shoulders · Wrath of the Berserker
Activating Wrath of the Berserker now immediately reduces the Movement Speed of all nearby enemies by 80% for 2 seconds.
Dread Desecration
Shoulders · Cleave
Cleave can also be used while suffering from loss of control or knockback effects and makes you immune to those effects for the next 0.5 seconds.
Drop by Drop
Shoulders · Cleave
Cleave's Bleed effect now spreads to 2 nearby enemies when it expires.
Flurry Flumes
Shoulders · Whirlwind
Whirlwind generates 1–1.8 energy for every 1 yards you move.
Grimroost
Shoulders · Whirlwind
Whirlwind heals you for 6% of damage done.
Hatred's Reach
Shoulders · Cleave
Cleave range increased by 20–29%.
Hell's Legacy
Shoulders · Sprint
Sprint also leaves a trail of flames, dealing (44.8 % + 22.4) damage to enemies over 4 seconds.
Hunt's Claim
Shoulders · Wrath of the Berserker
Wrath of the Berserker also reduces the damage you and nearby allies take by 6–11.4% for 3 seconds.
Hurtling Frame
Shoulders · Leap
Leap now jumps to a target location, damaging nearby enemies and granting you Fortified, which reduces your Attack and Movement Speeds, but also increases your maximum Life and damage.
Hydra's Maws
Shoulders · Sunder
Sunder now empowers your steps with magma, causing your movement to erupt with fire every few yards, leaving a trail that Burns enemies.
Law of the Wild
Shoulders · Cleave
Cleave deals 25–47.5% increased damage to Slowed enemies.
Loathsome Lamina
Shoulders · Wrath of the Berserker
Wrath of the Berserker also grants you a shield for 6 seconds that absorbs (88.8 % + 44.4) damage.
Lonecastle
Shoulders · Whirlwind
Chance to block projectiles is increased by 50% during Whirlwind.
Nature's Temper
Shoulders · Wrath of the Berserker
Wrath of the Berserker now also causes your Primary Attack to consume 1% of your current Life, dealing (32 % + 16) additional damage with each strike.
Ox's Horns
Shoulders · Whirlwind
When Whirlwind strikes the same enemy 3 times, it causes a Bleed that can stack up to 3 times, dealing up to (89.2 % + 44.6) damage per second over 2.5 seconds.
Pleasant Force
Shoulders · Leap
Leap now applies a Bleed to all nearby enemies where you land.
Polished Pestles
Shoulders · Leap
Leap now grabs nearby enemies, carrying them with you as you jump to a target location, slamming them into the ground to damage and Stun them, dealing increased damage for each enemy you grabbed.
Ramshackle Fight
Shoulders · Wrath of the Berserker
During Wrath of the Berserker, each Critical Hit will reduce its cooldown by 0.3–0.6 seconds, up to a maximum of 1.8–3.6 seconds.
Routfinder
Shoulders · Sprint
Sprint leaves a wind tunnel in your wake, allowing allies to pass through it to gain 30% increased Movement Speed for 2 seconds.
Shocking Chaos
Shoulders · Leap
Leap is now electrified, Stunning all nearby enemies where you land.
Silver Flash
Shoulders · Cleave
Cleave's knockback may now affect enemy players but can only affect the same player once every 2 seconds.
Skull Motte
Shoulders · Cleave
Cleave tears the enemy's armor, increasing the damage they take by for 3 seconds, up to a maximum of.
Stone and Kettle
Shoulders · Wrath of the Berserker
Wrath of the Berserker also reduces damage taken by 8%.
The Coming Storm
Shoulders · Wrath of the Berserker
Wrath of the Berserker cooldown decreased by 15–18.6%.
Tremors of War
Shoulders · Sunder
Sunder is now channeled, causing you to continuously jump forward, slamming the ground to damage nearby enemies, knock them airborne, and shatter their armor. Hitting an enemy restores energy and reduces damage taken.
Weight of War
Shoulders · Whirlwind
Whirlwind makes enemies it hits more vulnerable, increasing Critical Hit Chance against them by 3% for 3 seconds, up to a maximum of 15%.
Wreckfall
Shoulders · Whirlwind
Whirlwind also reduces all damage you take by 20% while channeling.
Writhing Mantle
Shoulders · Cleave
Cleave damage is increased by 20–29% against Chilled enemies and by 35–50% against Frozen enemies.
Ydama's Cyclone
Shoulders · Whirlwind
Whirlwind damage increased by 10–19%.
Chest · 35
Armor Caste
Chest · Furious Charge
Furious Charge creates shock waves when colliding with walls, dealing (20 % + 10) damage to nearby enemies and Stunning them for 1 seconds.
Bindings of Demolishment
Chest · Chained Spear
Chained Spear now throws a spinning blade that returns to you, damaging enemies and shattering their armor so they take more damage from you. Hitting enemies with a blade on its return reduces the skill's cooldown.
Broken Ire
Chest · Sunder
Your Primary Attacks now increase the remaining duration of Sunder on enemies they strike by 1–1.6 seconds, up to maximum of 3–4.8 seconds while also increasing the effectiveness of the damage bonus by, up to.
Charred Iron
Chest · Chained Spear
Chained Spear now hurls 3 flaming spears that damage all enemies in their path and each leaving a Burning trail.
Cold Temper
Chest · Hammer of the Ancients
Hitting a Frozen enemy with Hammer of the Ancients grants you an absorb shield equal to 10% of your maximum Life for 2 seconds, stacking up to a maximum of 30% of your maximum Life. Can only trigger once every 3 seconds per enemy.
Cracklefell
Chest · Chained Spear
Chained Spear now hurls 3 electrified spears that damage and immobilize all enemies in their path.
Crusher Rig
Chest · Chained Spear
Chained Spear now hurls giant rocks, inflicting damage on all enemies in its path.
Davin's Legacy
Chest · Hammer of the Ancients
Hammer of the Ancients maximum charges increased by 1.
Death Awaits
Chest · Furious Charge
Furious Charge also shatters enemies' armor, increasing the amount of damage they take by for 3 seconds.
Direct Diplomacy
Chest · Grab
Grab also shatters the enemy's armor, increasing the damage they take by for 3 seconds.
Ferocious Gale
Chest · Whirlwind
Whirlwind occasionally throws out tornadoes that deal (19.8 % + 9.9) damage to any enemies they strike.
Five Fresh Claws
Chest · Whirlwind
Whirlwind now shatters armor, increasing the damage enemies take from you by 2%, stacking up to 15 times.
Hearth Hook
Chest · Chained Spear
Chained Spear now throws a piercing spear, dealing damage to all enemies it passes through and applying a stacking Bleed.
Hunter's Snare
Chest · Chained Spear
Chained Spear now empowers you to counterattack with spears when you take damage, pulling in enemies.
Impaler's Breath
Chest · Chained Spear
Chained Spear now hurls 3 harpoons that knock enemies away, damaging and Stunning them.
Indignant Survivor
Chest · Whirlwind
Each time you are attacked, the Critical Hit Chance of Whirlwind is increased by 6% for 2 seconds, up to a maximum of 18%.
Infinite Succession
Chest · Chained Spear
Chained Spear now targets an ally, linking you to them and granting damage reduction that increases when you are closer together. Whenever one takes damage, the other unleashes a roaring burst, damaging nearby enemies. Using the skill again will pull you to your linked ally.
Lumber-Cords
Chest · Furious Charge
Furious Charge now decreases all damage you take by 5% for 3 seconds for each enemy it hits, stacking up to 6 times.
Manifold Gore
Chest · Whirlwind
Whirlwind damage increased by 10–19% for each Bleed on the enemy, up to a maximum of 30–57%.
Renitent Rage
Chest · Hammer of the Ancients
For every negative condition an enemy has, Hammer of the Ancients damage is increased by 10–19%, up to 40–76%.
Scallop Shell Armor
Chest · Hammer of the Ancients
Hammer of the Ancients deals up to 40–76% additional damage to enemies the further away they are.
Shackled Fate
Chest · Chained Spear
Chained Spear now conjures a Spirit of the Ancients for a short time, that repeatedly casts Chained Spear, damaging, Slowing and pulling in nearby enemies.
Steel Gospel
Chest · Sunder
Sunder can be used while affected by loss of control and knockback, removing any harmful effects and granting immunity for 0.5 seconds. Cannot gain immunity this way more often than once every 6 seconds.
Taull's Fervor
Chest · Furious Charge
Furious Charge cooldown is reduced by 0.04–0.07 seconds, or 1–1.6 energy is restored, for every yard you travel.
Temple of Battle
Chest · Chained Spear
Chained Spear now sweeps spears from the left and the right, gathering all enemies within the area into a cluster in front of you.
The Bronze Berm
Chest · Whirlwind
Whirlwind now makes you immune to knockback, Slow, Chill, and Immobilizing effects while it remains channeled.
The Gathering
Chest · Whirlwind
Whirlwind pulls in all enemies it damages.
Throng-Seeker
Chest · Furious Charge
Furious Charge also increases your damage done by 3–5.7% for 3 seconds for each nearby enemy at the end of the attack, stacking up to a maximum of 15–28.5%.
Thundering Heart
Chest · Sunder
Sunder also increases your Attack Speed by 5–9.5% for 2 seconds when hitting an enemy, up to a maximum of 20–38%.
Tracker's Rage
Chest · Furious Charge
All damage you deal increased by 10% after activating Furious Charge.
Truss of Stolen Skin
Chest · Hammer of the Ancients
After using Hammer of the Ancients, your Attack Speed is increased by 20% for 4–6.4 seconds.
Umble Drape
Chest · Hammer of the Ancients
When Hammer of the Ancients hits an enemy, it drops additional hammers on nearby enemies that deal 50% of its damage. Cannot occur more often than once every 3 seconds.
Vagrant Mercenary
Chest · Sunder
Sunder also reduces enemy Movement Speed by 30% and prevents their use of Dash skills for 2–3.8 seconds.
Widow in Waiting
Chest · Furious Charge
Furious Charge now also reduces enemy Movement Speed by 50% for 4–6.4 seconds.
Yoke of Legacy
Chest · Hammer of the Ancients
Hammer of the Ancients also reduces the damage you take by 15–28.5% for 2 seconds. Cannot occur more than once every 6 seconds.
Legs · 35
Buried Talons
Legs · Chained Spear
Chained Spear also increases your damage by 10% for 3 seconds.
Chitinous Greaves
Legs · Ground Stomp
Ground Stomp now unleashes the fury within you, Burning enemies.
Cliff Divers
Legs · Leap
Activating Leap increases your Critical Hit Chance by 10% for 3 seconds.
Compromise is Loss
Legs · Ground Stomp
Ground Stomp now rips open the ground, dealing damage to enemies in front of you. Maximum 2 charges.
Crashing Longship
Legs · Leap
Leap also reduces enemy Movement Speed by 35% and prevents the use of Dash skills for 3 seconds.
Crown's Cowardice
Legs · Furious Charge
Furious Charge now causes you to Dash to a targeted enemy, damaging all nearby enemies while also Stunning them.
Dauntless Temper
Legs · Ground Stomp
Ground Stomp now calls on the power of an Ancient to appear and periodically stomp the ground around you.
Determination
Legs · Furious Charge
Furious Charge can now be charged up to increase its range and damage.
Exulted Demise
Legs · Undying Rage
Undying Rage now converts a portion of your current Life into an absorb shield that increases your damage while active. Additionally, you gain a passive effect that grants damage immunity upon receiving a fatal blow.
Flattener
Legs · Leap
Leap maximum charges increased by 1.
Flood of History
Legs · Furious Charge
Furious Charge now charges to a target location, knocking back and damaging enemies along your path to the destination. Afterward, an Ancestral Spirit slams into the ground, knocking enemies airborne and Stunning them.
Giants' Wake
Legs · Ground Stomp
Ground Stomp now conjures an ancestor to stomp for you, damaging enemies and knocking them airborne. If an enemy was already being affected by knockback, that effect is increased and additional damage is dealt.
Haughty Behemoth
Legs · Leap
Leap now knocks enemies into the air when you land.
Howler's Lift
Legs · Leap
Leap damage increased by 10–19%.
Indiscriminate Heat
Legs · Ground Stomp
Ground Stomp now causes lava to erupt from the ground after a short delay, damaging and Stunning enemies.
Indomitable Spirit
Legs · Furious Charge
Furious Charge is now channeled, causing you to constantly run forward, damaging enemies you run through while being immune to knockback.
Juggernaut's Plan
Legs · Sprint
Sprint now causes you to run continuously, knocking away and damaging enemies in your path.
Kar's Defiance
Legs · Leap
Leap also grants you a shield that absorbs (88.8 % + 44.4) damage and makes you immune to knockback effects while active.
Metal o' Mine
Legs · Leap
After using Leap, your damage is increased by 10% for 4 seconds.
Nail Toe
Legs · Ground Stomp
Ground Stomp now smashes the ground and conjures an ancestral spirit that performs multiple Ground Stomps before disappearing, damaging all nearby enemies.
Pit of Ursus
Legs · Ground Stomp
Ground Stomp now smashes the ground to erect a ring of rocks that prevents anyone from entering or leaving. Your damage is increased inside the ring while enemy damage is reduced.
Plummet Proudly
Legs · Leap
Leap also increases your Attack Speed by 15% for 3 seconds.
Ram Cords
Legs · Leap
Leap also Fears nearby enemies at your destination for 1.5–2.85 seconds. Cannot Fear the same enemy more often than once every 6 seconds.
Ram's Impasse
Legs · Furious Charge
Furious Charge now causes you to drag enemies with you, Stunning them.
Ravager's Walk
Legs · Chained Spear
Chained Spear also causes enemies it hits to Bleed, dealing (30 % + 15) damage per second for 2 seconds.
Rockspike
Legs · Ground Stomp
Ground Stomp now affects all nearby enemies.
Scalesunder
Legs · Chained Spear
Chained Spear now also shatters armor, increasing all damage enemies take by for 3–4.8 seconds.
Screaming Fury
Legs · Furious Charge
Furious Charge now charges to a location, damaging all nearby enemies and knocking them into the air. Maximum 2 charges.
Shattered Ground
Legs · Ground Stomp
Ground Stomp now produces an earthquake, continually damaging enemies in the area but no longer Stunning them.
Snowdrifter
Legs · Sprint
Sprint is now Sleet Sprint, increasing Movement Speed and applying a stacking Chill to nearby enemies until they Freeze.
Swiftwing
Legs · Sprint
Sprint now also increases movement speed of nearby allies.
Tempo Change
Legs · Chained Spear
Chained Spear maximum charges increased by 1.
Trail of Mourning
Legs · Sunder
Sunder now also pulls enemies to you.
Trapping's Spoils
Legs · Chained Spear
Chained Spear also heals you for 15–28.5% of its damage done.
Welded Vigor
Legs · Chained Spear
Chained Spear heals 5–8% of your maximum Life when it hits an enemy. Cannot trigger more than once every 2 seconds.
Main Hand · 39
Ardent Fervor
Main Hand · Lacerate
Lacerate's Attack Speed is increased by 15% for 2–3.2 seconds each time you take damage, stacking up to 45%.
Armory Clutch
Main Hand · Cleave
Cleave now empowers you, causing your Primary Attacks to strike with dual axes that have increased attack range, damage, and Life Drain dependent on your Life at the time of activation.
Axe of the Ray
Main Hand · Cleave
Cleave now hurls two whirling axes, dealing damage to enemies.
Bitterwind
Main Hand · Whirlwind
Whirlwind now draws on the power of the wind to deal increased damage, while no longer reducing your Movement Speed.
Borrowed Might
Main Hand · Cleave
Cleave now grants you the power of the ancients, periodically conjuring a Spirit of the Ancient to cleave through nearby enemies.
Carnage Call
Main Hand · Demoralize
Demoralize echoes off you for 3 seconds, dealing damage equal to 2.5–4.75% of your maximum Life to nearby enemies every second.
Crumblestall
Main Hand · Grab
Grab now calls an Ancestral Spirit to hurl a giant mountain, dealing damage and Stunning enemies in a targeted location.
Decollater
Main Hand · Cleave
Cleave is now a sequence of three attacks that sweep all around you, inflicting Bleed and knocking enemies into the air, but it no longer has multiple charges.
Dismantler
Main Hand
Attacks have a 15% chance to launch an Annihilation Strike at the target location after 2 seconds, dealing (300 % + 150) damage. Damage dealt decreases as the distance from the center increases. Cannot happen more than once every 40 seconds.This Essence cannot be extracted or inherited.
Eager Maelstrom
Main Hand · Whirlwind
Whirlwind radius increased, but Whirlwind movement speed decreased.
Fallow Field
Main Hand · Whirlwind
Whirlwind now consumes Life instead of energy, allowing you to maintain your Whirlwind as long as blood still flows in your veins. Whirlwind also deals increased damage with each consecutive hit.
Frigid Grin
Main Hand · Cleave
Cleave now calls twin rime axes to orbit you for several seconds, dealing damage and causing Chilled enemies to become Frozen.
Iron Tusk
Main Hand · Demoralize
When Demoralize hits an enemy, your Critical Hit Chance increases by 4% for 3 seconds, up to a maximum of 12%.
Limb Severer
Main Hand · Hammer of the Ancients
Hammer of the Ancients also heals you for 5–8% of your maximum Life when hitting a Bleeding enemy. Cannot trigger more than once every 2 seconds.
Lion's Mane
Main Hand · Demoralize
Demoralize now also detonates the wounds of nearby enemies, immediately resolving any continual damage effects.
Lunatic Twin
Main Hand · Frenzy
When Frenzy is fully stacked, each attack unleashes (20.25 % + 10.12) damage to all enemies in front of you. Cannot occur more often than once every 0.4 seconds.
Luring Club
Main Hand · Hammer of the Ancients
Hammer of the Ancients damage increased by 35–66.5% against Stunned enemies.
Lurker's Last Chance
Main Hand · Cleave
Cleave now becomes Channeled, damaging all enemies in front of you repeatedly.
North Wind
Main Hand · Whirlwind
Whirlwind now inflicts a stacking Chill.
Oathcrusher
Main Hand · Hammer of the Ancients
Hammer of the Ancients also causes enemies to deal 10–19% reduced damage for 3 seconds.
Pathraze
Main Hand · Whirlwind
Whirlwind now causes you to spin and charge forward, dealing damage to all enemies along your path.Maximum 3 charges.
Ragecaller
Main Hand · Hammer of the Ancients
Hammer of the Ancients is now also electrified, slowing enemy movement by 50% for 2–3.2 seconds.
Reel of Kattas
Main Hand · Whirlwind
Whirlwind now restores energy and increases your Attack Speed after hitting an enemy suffering from a Bleed.
Rending Bite
Main Hand · Lacerate
Lacerate now inflicts Bleeding that deals (68 % + 34) damage over 3 seconds.
Riddlerue
Main Hand · Frenzy
When Frenzy deals a Critical Hit, your Attack Speed is increased by 50% for 2–3.2 seconds.
Sellena's Iron
Main Hand · Leap
Leap causes the ground to shake where you land, dealing (47.12 % + 23.56) damage to all enemies in the area over 3 seconds.
Shardbreaker
Main Hand · Cleave
Cleave now causes you to Dash forward, cleaving through all enemies within your path.
Steel Omen
Main Hand · Whirlwind
Whirlwind now makes you immune to knockback effects and gradually increases your Movement Speed while you channel a spinning attack that rapidly damages all nearby enemies.
Stonefall
Main Hand · Hammer of the Ancients
Hammer of the Ancients damage increased by 10–19%.
Stormsign
Main Hand
Attacks have a 15% chance to generate 40 Psionic Storms at the target location, dealing (24 % + 12) damage and slowing enemies 25% every 0.5 seconds for 4 seconds.This Essence cannot be extracted or inherited.
Strangle Wings
Main Hand · Grab
Grab now targets an enemy and dashes towards them, seizing them and continuing the dash, knocking back other enemies in your path, and inflicting Stun if you hit a wall.
Svot's Reach
Main Hand · Cleave
Cleave now strikes in a full circle around you.
Swarmbearer
Main Hand
Attacks have a 15% chance to summon 5 Zerglings that will attack the target, dealing (24 % + 12) damage over 5 seconds. Cannot happen more than once every 5 seconds.This Essence cannot be extracted or inherited.
Tectonic Rip
Main Hand · Leap
Leap also deals 6–12% increased damage for each enemy hit, up to a maximum of 24–48%.
Terrible Divide
Main Hand · Leap
Leap now jumps to a target location, damaging all nearby enemies, and can be used up to two more times in quick succession, each dealing more damage in a larger radius than the previous.
The Hewer
Main Hand · Grab
Grab now causes you to charge forward and grab the first enemy you hit. If you successfully grab an enemy, you will carry them for a short distance, damaging enemies you run through, before leaping into the air and slamming them into the ground, damaging and Slowing nearby enemies. You are immune to loss of control and knockback effects while the skill is active.
The Maddening
Main Hand · Frenzy
Movement Speed increased by 15% while Frenzy is at its maximum stacks.
Tundra Burr
Main Hand · Demoralize
When Demoralize deals damage, it also reduces an enemy's damage by 4–7.6% for 2 seconds, up to a maximum of 12–22.8%.
Widespread Blame
Main Hand · Whirlwind
Whirlwind now shatters enemy armor and has significantly increased Attack Speed.
Off-Hand · 35
Ancestor's Call
Off-Hand · Hammer of the Ancients, Demoralize
Hammer of the Ancients now summons a Spirit of the Ancients to attack nearby enemies and unleash a weakening shout whenever you use Demoralize, reducing the damage dealt by enemies. ? Using Hammer of the Ancients again while the Spirit is active will cause it to rush to a target location.
Beggar's Mallet
Off-Hand
Hammer of the Ancients now throws a whirling hammer that returns to you, dealing damage to enemies in its path.
Bergbreaker
Off-Hand · Wrath of the Berserker
Wrath of the Berserker now causes you to retaliate, dealing damage to nearby enemies when you are attacked.
Bloodseizer
Off-Hand · Wrath of the Berserker
Wrath of the Berserker now throws you into a Bloody Rage, increasing the damage you deal to Bleeding enemies while also granting you increased Movement Speed for each Bleeding enemy nearby.
Bonegyre
Off-Hand · Hammer of the Ancients
Hammer of the Ancients now orbits you for several seconds, dealing damage to enemies and knocking them back, while also granting you damage reduction.
Breaker's Wheel
Off-Hand · Hammer of the Ancients
Hammer of the Ancients now creates a barrier of earth that prevents enemies from entering or exiting the area it strikes.
Broken Soul
Off-Hand · Wrath of the Berserker
Wrath of the Berserker now increases Critical Hit Chance instead of Attack Speed.
Burden of Nothingness
Off-Hand · Demoralize
Demoralize also grants you a Demoralizing Aura for 3 seconds, reducing the damage of all nearby enemies by 10%.
Clattersteel
Off-Hand · Hammer of the Ancients
Hammer of the Ancients now rains hammers from the sky at your current location, damaging enemies within the area.
Dishonored Blade
Off-Hand · Demoralize
Demoralize duration increased by 30–39%.
Falling Thunder
Off-Hand · Wrath of the Berserker
Wrath of the Berserker also enrages you when you are near a Bleeding enemy, increasing the damage you deal by 15–28.5%.
Flesh Splitter
Off-Hand · Cleave
Cleave damage increased by 10–19%.
Flickertonne
Off-Hand · Hammer of the Ancients
Hammer of the Ancients now charges energy with each of your other attacks, which is consumed on use to increase its damage and strike radius.
Helmet Splitter
Off-Hand · Wrath of the Berserker
Wrath of the Berserker now increases your Movement Speed, greatly reduces damage taken, and reduces the duration of loss of control.
Howling Fury
Off-Hand · Hammer of the Ancients
Hammer of the Ancients now drops a giant hammer at your location, damaging all nearby enemies. Enemies affected by knockback are immediately forced to the ground, dealt additional damage and Stunned.
Iron Heave
Off-Hand · Hammer of the Ancients
Hammer of the Ancients now throws a spinning hammer that returns to you, damaging enemies and knocking them back. Hitting enemies with a hammer on its return reduces the skill's cooldown.
Mortal Resolve
Off-Hand · Cleave
Cleave damage increases by 1–1.9% for every 3% Life you are missing, up to a maximum damage increase of 30–57% when your Life is at or below 10%.
Obin's Many Fingers
Off-Hand · Chained Spear
Chained Spear hurls 2 additional spears.
Oncoming Brutality
Off-Hand · Frenzy
Frenzy increases damage you deal to that enemy by 6% for 3 seconds, stacking up to 30% increase.
Paste and Powder
Off-Hand · Hammer of the Ancients
Hammer of the Ancients now randomly drops hammers in the targeted area multiple times.
Peace and Quietus
Off-Hand · Hammer of the Ancients
Hammer of the Ancients now can be dropped at a targeted location and when activated again, you and the hammer rush toward each other, gathering any enemies in between together.
Promised Sunrise
Off-Hand · Demoralize
When Demoralize hits an enemy, your Attack and Movement Speed increases by 5% for 3 seconds, up to a maximum of 15%.
Pulp Maker
Off-Hand · Ground Stomp
Ground Stomp cooldown reduced by 0.2–0.32 seconds for each enemy hit, up to a maximum of 1–1.6 seconds.
Razorgrip
Off-Hand · Hammer of the Ancients
Hammer of the Ancients can now be charged up, increasing its range and damage while also dealing 50% increased damage to Stunned enemies.
Roar Chop
Off-Hand · Demoralize
Demoralize also grants you a shield for 3 seconds equal to 2.8–4% of your maximum Life for each enemy hit, up to a maximum of 14–20%. Cannot occur more often than once every 4 seconds.
Roar of Persuasion
Off-Hand · Wrath of the Berserker
Wrath of the Berserker no longer increases Attack and Movement Speed, instead it now increases Critical Hit Damage and gives you Life Drain.
Skull Mill
Off-Hand · Wrath of the Berserker
Wrath of the Berserker now enters a brawler's rage, during which your Primary Attacks become a series of punches, with the third hit grabbing an enemy and throwing them forward to deal damage to nearby enemies.
Steel Lamprey
Off-Hand · Chained Spear
Chained Spear now marks enemies for 5–8 seconds and heals you for 5% of the damage it causes to marked enemies.
Sundered Legacy
Off-Hand · Wrath of the Berserker
Wrath of the Berserker now causes nearby enemies to Burn.
The Forgotten
Off-Hand · Hammer of the Ancients
Hammer of the Ancients now throws a giant hammer that damages enemies in its path and knocks them away. Picking up this hammer will reduce the remaining cooldown on Hammer of the Ancients.
The Last Wail
Off-Hand · Hammer of the Ancients
Hammer of the Ancients now smashes into the ground leaving an unstable area that erupts with additional damage after a brief delay.
The Remembered
Off-Hand · Hammer of the Ancients
Hammer of the Ancients now summons a Spirit of the Ancients who stuns all nearby enemies and fights alongside you for a time.
The Startler
Off-Hand · Hammer of the Ancients
Hammer of the Ancients now strikes the ground multiple times, knocking enemies airborne with each strike, but your Movement Speed is greatly decreased during the assault.
Thrashabout
Off-Hand · Hammer of the Ancients
Hammer of the Ancients now deals damage based on your maximum Life while performing a spinning hammer attack that is followed by a leaping slam. You are immune to knockback and loss of control for the duration of the attack, and the damage of the attack gradually increases.
Virulent Fist
Off-Hand · Cleave
Enemies killed by Cleave will explode, inflicting (21 % + 10.5) damage on all nearby enemies.