Legendary items: Barbarian

214 legendary items, sorted by slot. The legendary power usually changes a specific skill – it is listed below the name.

Head · 35

Ancestors' Stele Head · Undying Rage Undying Rage duration increased by 1 second. Battlemaster's Helm Head · Demoralize Demoralize is replaced with a war cry that increases all damage you and nearby allies inflict. Berserker's Sanity Head · Wrath of the Berserker Wrath of the Berserker now also dispels effects which cause loss of control of your character. Bestial Threat Head · Demoralize Demoralize is replaced with a terrifying roar that damages all nearby enemies and Immobilizes them. Brace of Ancestors Head · Wrath of the Berserker Wrath of the Berserker now also causes your Primary Attack to deal 100% of the damage done to nearby enemies. Deafening Shroud Head · Ground Stomp Ground Stomp also grants you a shield for 3 seconds that absorbs (160 % + 80) damage. Cannot gain a shield this way more often than once every 3 seconds. Frenzied Crown Head · Furious Charge Furious Charge also increases Critical Hit Chance by 10–19% for 3 seconds. Gilded Hunter Head · Demoralize Demoralize now unleashes a battle roar that damages nearby enemies and heals nearby allies. Taking damage reduces the roar's cooldown. Grinning Effigy Head · Undying Rage Taking damage during Undying Rage now triggers a counterattack for (13.84 % + 6.92) damage to all nearby enemies. Cannot occur more often than once every 0.5 seconds. Heartless Terror Head · Demoralize Demoralize now unleashes a roar that damages nearby enemies, while also making you immune to loss of control and knockbacks. Horns of Harrogath Head · Wrath of the Berserker During Wrath of the Berserker, slaying enemies increases your damage dealt by 1% for 6–9.6 seconds, up to a maximum of 10%. Hunter's Sight Head · Sprint Sprint also increases your Critical Hit chance by 10–19% while moving. Impending Slaughter Head · Demoralize Demoralize is replaced with an intimidating shout that damages nearby enemies and decreases their attack and movement speeds. Krubask's Sneer Head · Wrath of the Berserker During Wrath of the Berserker, your Critical Hit Chance is increased by 10%. Lasting Hate Head · Wrath of the Berserker Wrath of the Berserker duration increased by 30–39%. Munchgrin Head · Ground Stomp Ground Stomp also increases your Critical Hit Chance by 4% for 3 seconds for each enemy hit, up to a maximum of 12%. Oustlak Helmet Head · Sprint While Sprint is active, your skills with projectile attacks are empowered with wind allowing them to trigger Firestorm and deal 20–38% increased damage. Pillage Pulse Head · Demoralize Demoralize now unleashes a deafening roar that damages nearby enemies, dealing increased damage to closer enemies. Pot Metal Head · Demoralize Demoralize is now Ancestral Protector, granting you an absorb shield that makes you immune to knockback effects while active. Second Breath Head · Sprint Sprint duration increased by 30–39%. Shockscowl Head · Demoralize Demoralize now roars at nearby enemies, increasing your maximum Life and inflicting them with Cowardice, which causes them to take additional damage when affected by knockback. Silvered Dragoon Head · Demoralize Demoralize now empowers you to counterattack with a roar when you take damage, reducing enemy Attack Speed. Solemn Crown Head · Wrath of the Berserker Wrath of the Berserker also increases your Attack Speed by 10%. Spartusk Head · Demoralize Demoralize now pulls in all nearby enemies, dealing damage, Stunning, and removing all beneficial effects that were applied by Skills or Primary Attacks. Spiritbreaker Head · Sprint Sprint also leaves tornadoes in your path that deal (18 % + 9) damage to any enemies they strike. Splitting Outbreak Head · Ground Stomp Ground Stomp maximum charges increased by 1. Squirmskull Head · Sprint While Sprint is active, your Attack Speed increases by 15% and projectile speed increases by 40%. Staunch Refusal Head · Undying Rage Undying Rage also grants immunity to knockback effects while active. Sullen Vow Head · Wrath of the Berserker Wrath of the Berserker also increases your Primary Attack Speed by 30% for 3–5.7 seconds. Terror Unburdened Head · Demoralize Demoralize now sends you into a blinding rage that lessens your pain, reducing the damage you take while you remorselessly assault nearby enemies. The Trembling Head · Undying Rage Undying Rage also increases your Movement Speed by 50%. Visage of the Living Ancients Head · Demoralize Demoralize now calls on the power of an Ancient to charge toward you from a targeted location, bringing any enemies in its path to you. Weighted Brow Head · Ground Stomp Ground Stomp range increased by 20–29%. Whirling Howl Head · Demoralize Demoralize now empowers your steps with wind, causing your movement to emit blasts every few yards that damage nearby enemies. Yowl of Execration Head · Demoralize Demoralize now unleashes a primal roar that knocks back and damages enemies. Enemies knocked back into walls are also Stunned.

Shoulders · 35

Animal Instinct Shoulders · Leap Leap can now charge up to increase range and damage. Bloodguzzle Shoulders · Cleave Each time Cleave deals damage to an enemy within 2 seconds, its damage against that enemy is increased by 10–19%, up to 30–57%. Brier Creeper Shoulders · Sunder Sunder now slams the ground to pull in nearby enemies, increasing your Primary Attack Speed based on the number of enemies hit. Broken Calling Shoulders · Wrath of the Berserker Wrath of the Berserker also makes you immune to knockback effects for 2.5–4.75 seconds. Broken Grasp Shoulders · Sprint Sprint also increases your dodge chance by 20%. Cataclysm Rake Shoulders · Sunder, Ground Stomp, Leap Sunder now jumps to a target location, creating fissures in the ground that erupt when you use Ground Stomp or Leap, damaging and knocking enemies airborne. Doom of the Cowed Shoulders · Wrath of the Berserker Activating Wrath of the Berserker now immediately reduces the Movement Speed of all nearby enemies by 80% for 2 seconds. Dread Desecration Shoulders · Cleave Cleave can also be used while suffering from loss of control or knockback effects and makes you immune to those effects for the next 0.5 seconds. Drop by Drop Shoulders · Cleave Cleave's Bleed effect now spreads to 2 nearby enemies when it expires. Flurry Flumes Shoulders · Whirlwind Whirlwind generates 1–1.8 energy for every 1 yards you move. Grimroost Shoulders · Whirlwind Whirlwind heals you for 6% of damage done. Hatred's Reach Shoulders · Cleave Cleave range increased by 20–29%. Hell's Legacy Shoulders · Sprint Sprint also leaves a trail of flames, dealing (44.8 % + 22.4) damage to enemies over 4 seconds. Hunt's Claim Shoulders · Wrath of the Berserker Wrath of the Berserker also reduces the damage you and nearby allies take by 6–11.4% for 3 seconds. Hurtling Frame Shoulders · Leap Leap now jumps to a target location, damaging nearby enemies and granting you Fortified, which reduces your Attack and Movement Speeds, but also increases your maximum Life and damage. Hydra's Maws Shoulders · Sunder Sunder now empowers your steps with magma, causing your movement to erupt with fire every few yards, leaving a trail that Burns enemies. Law of the Wild Shoulders · Cleave Cleave deals 25–47.5% increased damage to Slowed enemies. Loathsome Lamina Shoulders · Wrath of the Berserker Wrath of the Berserker also grants you a shield for 6 seconds that absorbs (88.8 % + 44.4) damage. Lonecastle Shoulders · Whirlwind Chance to block projectiles is increased by 50% during Whirlwind. Nature's Temper Shoulders · Wrath of the Berserker Wrath of the Berserker now also causes your Primary Attack to consume 1% of your current Life, dealing (32 % + 16) additional damage with each strike. Ox's Horns Shoulders · Whirlwind When Whirlwind strikes the same enemy 3 times, it causes a Bleed that can stack up to 3 times, dealing up to (89.2 % + 44.6) damage per second over 2.5 seconds. Pleasant Force Shoulders · Leap Leap now applies a Bleed to all nearby enemies where you land. Polished Pestles Shoulders · Leap Leap now grabs nearby enemies, carrying them with you as you jump to a target location, slamming them into the ground to damage and Stun them, dealing increased damage for each enemy you grabbed. Ramshackle Fight Shoulders · Wrath of the Berserker During Wrath of the Berserker, each Critical Hit will reduce its cooldown by 0.3–0.6 seconds, up to a maximum of 1.8–3.6 seconds. Routfinder Shoulders · Sprint Sprint leaves a wind tunnel in your wake, allowing allies to pass through it to gain 30% increased Movement Speed for 2 seconds. Shocking Chaos Shoulders · Leap Leap is now electrified, Stunning all nearby enemies where you land. Silver Flash Shoulders · Cleave Cleave's knockback may now affect enemy players but can only affect the same player once every 2 seconds. Skull Motte Shoulders · Cleave Cleave tears the enemy's armor, increasing the damage they take by for 3 seconds, up to a maximum of. Stone and Kettle Shoulders · Wrath of the Berserker Wrath of the Berserker also reduces damage taken by 8%. The Coming Storm Shoulders · Wrath of the Berserker Wrath of the Berserker cooldown decreased by 15–18.6%. Tremors of War Shoulders · Sunder Sunder is now channeled, causing you to continuously jump forward, slamming the ground to damage nearby enemies, knock them airborne, and shatter their armor. Hitting an enemy restores energy and reduces damage taken. Weight of War Shoulders · Whirlwind Whirlwind makes enemies it hits more vulnerable, increasing Critical Hit Chance against them by 3% for 3 seconds, up to a maximum of 15%. Wreckfall Shoulders · Whirlwind Whirlwind also reduces all damage you take by 20% while channeling. Writhing Mantle Shoulders · Cleave Cleave damage is increased by 20–29% against Chilled enemies and by 35–50% against Frozen enemies. Ydama's Cyclone Shoulders · Whirlwind Whirlwind damage increased by 10–19%.

Chest · 35

Armor Caste Chest · Furious Charge Furious Charge creates shock waves when colliding with walls, dealing (20 % + 10) damage to nearby enemies and Stunning them for 1 seconds. Bindings of Demolishment Chest · Chained Spear Chained Spear now throws a spinning blade that returns to you, damaging enemies and shattering their armor so they take more damage from you. Hitting enemies with a blade on its return reduces the skill's cooldown. Broken Ire Chest · Sunder Your Primary Attacks now increase the remaining duration of Sunder on enemies they strike by 1–1.6 seconds, up to maximum of 3–4.8 seconds while also increasing the effectiveness of the damage bonus by, up to. Charred Iron Chest · Chained Spear Chained Spear now hurls 3 flaming spears that damage all enemies in their path and each leaving a Burning trail. Cold Temper Chest · Hammer of the Ancients Hitting a Frozen enemy with Hammer of the Ancients grants you an absorb shield equal to 10% of your maximum Life for 2 seconds, stacking up to a maximum of 30% of your maximum Life. Can only trigger once every 3 seconds per enemy. Cracklefell Chest · Chained Spear Chained Spear now hurls 3 electrified spears that damage and immobilize all enemies in their path. Crusher Rig Chest · Chained Spear Chained Spear now hurls giant rocks, inflicting damage on all enemies in its path. Davin's Legacy Chest · Hammer of the Ancients Hammer of the Ancients maximum charges increased by 1. Death Awaits Chest · Furious Charge Furious Charge also shatters enemies' armor, increasing the amount of damage they take by for 3 seconds. Direct Diplomacy Chest · Grab Grab also shatters the enemy's armor, increasing the damage they take by for 3 seconds. Ferocious Gale Chest · Whirlwind Whirlwind occasionally throws out tornadoes that deal (19.8 % + 9.9) damage to any enemies they strike. Five Fresh Claws Chest · Whirlwind Whirlwind now shatters armor, increasing the damage enemies take from you by 2%, stacking up to 15 times. Hearth Hook Chest · Chained Spear Chained Spear now throws a piercing spear, dealing damage to all enemies it passes through and applying a stacking Bleed. Hunter's Snare Chest · Chained Spear Chained Spear now empowers you to counterattack with spears when you take damage, pulling in enemies. Impaler's Breath Chest · Chained Spear Chained Spear now hurls 3 harpoons that knock enemies away, damaging and Stunning them. Indignant Survivor Chest · Whirlwind Each time you are attacked, the Critical Hit Chance of Whirlwind is increased by 6% for 2 seconds, up to a maximum of 18%. Infinite Succession Chest · Chained Spear Chained Spear now targets an ally, linking you to them and granting damage reduction that increases when you are closer together. Whenever one takes damage, the other unleashes a roaring burst, damaging nearby enemies. Using the skill again will pull you to your linked ally. Lumber-Cords Chest · Furious Charge Furious Charge now decreases all damage you take by 5% for 3 seconds for each enemy it hits, stacking up to 6 times. Manifold Gore Chest · Whirlwind Whirlwind damage increased by 10–19% for each Bleed on the enemy, up to a maximum of 30–57%. Renitent Rage Chest · Hammer of the Ancients For every negative condition an enemy has, Hammer of the Ancients damage is increased by 10–19%, up to 40–76%. Scallop Shell Armor Chest · Hammer of the Ancients Hammer of the Ancients deals up to 40–76% additional damage to enemies the further away they are. Shackled Fate Chest · Chained Spear Chained Spear now conjures a Spirit of the Ancients for a short time, that repeatedly casts Chained Spear, damaging, Slowing and pulling in nearby enemies. Steel Gospel Chest · Sunder Sunder can be used while affected by loss of control and knockback, removing any harmful effects and granting immunity for 0.5 seconds. Cannot gain immunity this way more often than once every 6 seconds. Taull's Fervor Chest · Furious Charge Furious Charge cooldown is reduced by 0.04–0.07 seconds, or 1–1.6 energy is restored, for every yard you travel. Temple of Battle Chest · Chained Spear Chained Spear now sweeps spears from the left and the right, gathering all enemies within the area into a cluster in front of you. The Bronze Berm Chest · Whirlwind Whirlwind now makes you immune to knockback, Slow, Chill, and Immobilizing effects while it remains channeled. The Gathering Chest · Whirlwind Whirlwind pulls in all enemies it damages. Throng-Seeker Chest · Furious Charge Furious Charge also increases your damage done by 3–5.7% for 3 seconds for each nearby enemy at the end of the attack, stacking up to a maximum of 15–28.5%. Thundering Heart Chest · Sunder Sunder also increases your Attack Speed by 5–9.5% for 2 seconds when hitting an enemy, up to a maximum of 20–38%. Tracker's Rage Chest · Furious Charge All damage you deal increased by 10% after activating Furious Charge. Truss of Stolen Skin Chest · Hammer of the Ancients After using Hammer of the Ancients, your Attack Speed is increased by 20% for 4–6.4 seconds. Umble Drape Chest · Hammer of the Ancients When Hammer of the Ancients hits an enemy, it drops additional hammers on nearby enemies that deal 50% of its damage. Cannot occur more often than once every 3 seconds. Vagrant Mercenary Chest · Sunder Sunder also reduces enemy Movement Speed by 30% and prevents their use of Dash skills for 2–3.8 seconds. Widow in Waiting Chest · Furious Charge Furious Charge now also reduces enemy Movement Speed by 50% for 4–6.4 seconds. Yoke of Legacy Chest · Hammer of the Ancients Hammer of the Ancients also reduces the damage you take by 15–28.5% for 2 seconds. Cannot occur more than once every 6 seconds.

Legs · 35

Buried Talons Legs · Chained Spear Chained Spear also increases your damage by 10% for 3 seconds. Chitinous Greaves Legs · Ground Stomp Ground Stomp now unleashes the fury within you, Burning enemies. Cliff Divers Legs · Leap Activating Leap increases your Critical Hit Chance by 10% for 3 seconds. Compromise is Loss Legs · Ground Stomp Ground Stomp now rips open the ground, dealing damage to enemies in front of you. Maximum 2 charges. Crashing Longship Legs · Leap Leap also reduces enemy Movement Speed by 35% and prevents the use of Dash skills for 3 seconds. Crown's Cowardice Legs · Furious Charge Furious Charge now causes you to Dash to a targeted enemy, damaging all nearby enemies while also Stunning them. Dauntless Temper Legs · Ground Stomp Ground Stomp now calls on the power of an Ancient to appear and periodically stomp the ground around you. Determination Legs · Furious Charge Furious Charge can now be charged up to increase its range and damage. Exulted Demise Legs · Undying Rage Undying Rage now converts a portion of your current Life into an absorb shield that increases your damage while active. Additionally, you gain a passive effect that grants damage immunity upon receiving a fatal blow. Flattener Legs · Leap Leap maximum charges increased by 1. Flood of History Legs · Furious Charge Furious Charge now charges to a target location, knocking back and damaging enemies along your path to the destination. Afterward, an Ancestral Spirit slams into the ground, knocking enemies airborne and Stunning them. Giants' Wake Legs · Ground Stomp Ground Stomp now conjures an ancestor to stomp for you, damaging enemies and knocking them airborne. If an enemy was already being affected by knockback, that effect is increased and additional damage is dealt. Haughty Behemoth Legs · Leap Leap now knocks enemies into the air when you land. Howler's Lift Legs · Leap Leap damage increased by 10–19%. Indiscriminate Heat Legs · Ground Stomp Ground Stomp now causes lava to erupt from the ground after a short delay, damaging and Stunning enemies. Indomitable Spirit Legs · Furious Charge Furious Charge is now channeled, causing you to constantly run forward, damaging enemies you run through while being immune to knockback. Juggernaut's Plan Legs · Sprint Sprint now causes you to run continuously, knocking away and damaging enemies in your path. Kar's Defiance Legs · Leap Leap also grants you a shield that absorbs (88.8 % + 44.4) damage and makes you immune to knockback effects while active. Metal o' Mine Legs · Leap After using Leap, your damage is increased by 10% for 4 seconds. Nail Toe Legs · Ground Stomp Ground Stomp now smashes the ground and conjures an ancestral spirit that performs multiple Ground Stomps before disappearing, damaging all nearby enemies. Pit of Ursus Legs · Ground Stomp Ground Stomp now smashes the ground to erect a ring of rocks that prevents anyone from entering or leaving. Your damage is increased inside the ring while enemy damage is reduced. Plummet Proudly Legs · Leap Leap also increases your Attack Speed by 15% for 3 seconds. Ram Cords Legs · Leap Leap also Fears nearby enemies at your destination for 1.5–2.85 seconds. Cannot Fear the same enemy more often than once every 6 seconds. Ram's Impasse Legs · Furious Charge Furious Charge now causes you to drag enemies with you, Stunning them. Ravager's Walk Legs · Chained Spear Chained Spear also causes enemies it hits to Bleed, dealing (30 % + 15) damage per second for 2 seconds. Rockspike Legs · Ground Stomp Ground Stomp now affects all nearby enemies. Scalesunder Legs · Chained Spear Chained Spear now also shatters armor, increasing all damage enemies take by for 3–4.8 seconds. Screaming Fury Legs · Furious Charge Furious Charge now charges to a location, damaging all nearby enemies and knocking them into the air. Maximum 2 charges. Shattered Ground Legs · Ground Stomp Ground Stomp now produces an earthquake, continually damaging enemies in the area but no longer Stunning them. Snowdrifter Legs · Sprint Sprint is now Sleet Sprint, increasing Movement Speed and applying a stacking Chill to nearby enemies until they Freeze. Swiftwing Legs · Sprint Sprint now also increases movement speed of nearby allies. Tempo Change Legs · Chained Spear Chained Spear maximum charges increased by 1. Trail of Mourning Legs · Sunder Sunder now also pulls enemies to you. Trapping's Spoils Legs · Chained Spear Chained Spear also heals you for 15–28.5% of its damage done. Welded Vigor Legs · Chained Spear Chained Spear heals 5–8% of your maximum Life when it hits an enemy. Cannot trigger more than once every 2 seconds.

Main Hand · 39

Ardent Fervor Main Hand · Lacerate Lacerate's Attack Speed is increased by 15% for 2–3.2 seconds each time you take damage, stacking up to 45%. Armory Clutch Main Hand · Cleave Cleave now empowers you, causing your Primary Attacks to strike with dual axes that have increased attack range, damage, and Life Drain dependent on your Life at the time of activation. Axe of the Ray Main Hand · Cleave Cleave now hurls two whirling axes, dealing damage to enemies. Bitterwind Main Hand · Whirlwind Whirlwind now draws on the power of the wind to deal increased damage, while no longer reducing your Movement Speed. Borrowed Might Main Hand · Cleave Cleave now grants you the power of the ancients, periodically conjuring a Spirit of the Ancient to cleave through nearby enemies. Carnage Call Main Hand · Demoralize Demoralize echoes off you for 3 seconds, dealing damage equal to 2.5–4.75% of your maximum Life to nearby enemies every second. Crumblestall Main Hand · Grab Grab now calls an Ancestral Spirit to hurl a giant mountain, dealing damage and Stunning enemies in a targeted location. Decollater Main Hand · Cleave Cleave is now a sequence of three attacks that sweep all around you, inflicting Bleed and knocking enemies into the air, but it no longer has multiple charges. Dismantler Main Hand Attacks have a 15% chance to launch an Annihilation Strike at the target location after 2 seconds, dealing (300 % + 150) damage. Damage dealt decreases as the distance from the center increases. Cannot happen more than once every 40 seconds.
This Essence cannot be extracted or inherited.
Eager Maelstrom Main Hand · Whirlwind Whirlwind radius increased, but Whirlwind movement speed decreased. Fallow Field Main Hand · Whirlwind Whirlwind now consumes Life instead of energy, allowing you to maintain your Whirlwind as long as blood still flows in your veins. Whirlwind also deals increased damage with each consecutive hit. Frigid Grin Main Hand · Cleave Cleave now calls twin rime axes to orbit you for several seconds, dealing damage and causing Chilled enemies to become Frozen. Iron Tusk Main Hand · Demoralize When Demoralize hits an enemy, your Critical Hit Chance increases by 4% for 3 seconds, up to a maximum of 12%. Limb Severer Main Hand · Hammer of the Ancients Hammer of the Ancients also heals you for 5–8% of your maximum Life when hitting a Bleeding enemy. Cannot trigger more than once every 2 seconds. Lion's Mane Main Hand · Demoralize Demoralize now also detonates the wounds of nearby enemies, immediately resolving any continual damage effects. Lunatic Twin Main Hand · Frenzy When Frenzy is fully stacked, each attack unleashes (20.25 % + 10.12) damage to all enemies in front of you. Cannot occur more often than once every 0.4 seconds. Luring Club Main Hand · Hammer of the Ancients Hammer of the Ancients damage increased by 35–66.5% against Stunned enemies. Lurker's Last Chance Main Hand · Cleave Cleave now becomes Channeled, damaging all enemies in front of you repeatedly. North Wind Main Hand · Whirlwind Whirlwind now inflicts a stacking Chill. Oathcrusher Main Hand · Hammer of the Ancients Hammer of the Ancients also causes enemies to deal 10–19% reduced damage for 3 seconds. Pathraze Main Hand · Whirlwind Whirlwind now causes you to spin and charge forward, dealing damage to all enemies along your path.
Maximum 3 charges.
Ragecaller Main Hand · Hammer of the Ancients Hammer of the Ancients is now also electrified, slowing enemy movement by 50% for 2–3.2 seconds. Reel of Kattas Main Hand · Whirlwind Whirlwind now restores energy and increases your Attack Speed after hitting an enemy suffering from a Bleed. Rending Bite Main Hand · Lacerate Lacerate now inflicts Bleeding that deals (68 % + 34) damage over 3 seconds. Riddlerue Main Hand · Frenzy When Frenzy deals a Critical Hit, your Attack Speed is increased by 50% for 2–3.2 seconds. Sellena's Iron Main Hand · Leap Leap causes the ground to shake where you land, dealing (47.12 % + 23.56) damage to all enemies in the area over 3 seconds. Shardbreaker Main Hand · Cleave Cleave now causes you to Dash forward, cleaving through all enemies within your path. Steel Omen Main Hand · Whirlwind Whirlwind now makes you immune to knockback effects and gradually increases your Movement Speed while you channel a spinning attack that rapidly damages all nearby enemies. Stonefall Main Hand · Hammer of the Ancients Hammer of the Ancients damage increased by 10–19%. Stormsign Main Hand Attacks have a 15% chance to generate 40 Psionic Storms at the target location, dealing (24 % + 12) damage and slowing enemies 25% every 0.5 seconds for 4 seconds.
This Essence cannot be extracted or inherited.
Strangle Wings Main Hand · Grab Grab now targets an enemy and dashes towards them, seizing them and continuing the dash, knocking back other enemies in your path, and inflicting Stun if you hit a wall. Svot's Reach Main Hand · Cleave Cleave now strikes in a full circle around you. Swarmbearer Main Hand Attacks have a 15% chance to summon 5 Zerglings that will attack the target, dealing (24 % + 12) damage over 5 seconds. Cannot happen more than once every 5 seconds.
This Essence cannot be extracted or inherited.
Tectonic Rip Main Hand · Leap Leap also deals 6–12% increased damage for each enemy hit, up to a maximum of 24–48%. Terrible Divide Main Hand · Leap Leap now jumps to a target location, damaging all nearby enemies, and can be used up to two more times in quick succession, each dealing more damage in a larger radius than the previous. The Hewer Main Hand · Grab Grab now causes you to charge forward and grab the first enemy you hit. If you successfully grab an enemy, you will carry them for a short distance, damaging enemies you run through, before leaping into the air and slamming them into the ground, damaging and Slowing nearby enemies. You are immune to loss of control and knockback effects while the skill is active. The Maddening Main Hand · Frenzy Movement Speed increased by 15% while Frenzy is at its maximum stacks. Tundra Burr Main Hand · Demoralize When Demoralize deals damage, it also reduces an enemy's damage by 4–7.6% for 2 seconds, up to a maximum of 12–22.8%. Widespread Blame Main Hand · Whirlwind Whirlwind now shatters enemy armor and has significantly increased Attack Speed.

Off-Hand · 35

Ancestor's Call Off-Hand · Hammer of the Ancients, Demoralize Hammer of the Ancients now summons a Spirit of the Ancients to attack nearby enemies and unleash a weakening shout whenever you use Demoralize, reducing the damage dealt by enemies. ? Using Hammer of the Ancients again while the Spirit is active will cause it to rush to a target location. Beggar's Mallet Off-Hand Hammer of the Ancients now throws a whirling hammer that returns to you, dealing damage to enemies in its path. Bergbreaker Off-Hand · Wrath of the Berserker Wrath of the Berserker now causes you to retaliate, dealing damage to nearby enemies when you are attacked. Bloodseizer Off-Hand · Wrath of the Berserker Wrath of the Berserker now throws you into a Bloody Rage, increasing the damage you deal to Bleeding enemies while also granting you increased Movement Speed for each Bleeding enemy nearby. Bonegyre Off-Hand · Hammer of the Ancients Hammer of the Ancients now orbits you for several seconds, dealing damage to enemies and knocking them back, while also granting you damage reduction. Breaker's Wheel Off-Hand · Hammer of the Ancients Hammer of the Ancients now creates a barrier of earth that prevents enemies from entering or exiting the area it strikes. Broken Soul Off-Hand · Wrath of the Berserker Wrath of the Berserker now increases Critical Hit Chance instead of Attack Speed. Burden of Nothingness Off-Hand · Demoralize Demoralize also grants you a Demoralizing Aura for 3 seconds, reducing the damage of all nearby enemies by 10%. Clattersteel Off-Hand · Hammer of the Ancients Hammer of the Ancients now rains hammers from the sky at your current location, damaging enemies within the area. Dishonored Blade Off-Hand · Demoralize Demoralize duration increased by 30–39%. Falling Thunder Off-Hand · Wrath of the Berserker Wrath of the Berserker also enrages you when you are near a Bleeding enemy, increasing the damage you deal by 15–28.5%. Flesh Splitter Off-Hand · Cleave Cleave damage increased by 10–19%. Flickertonne Off-Hand · Hammer of the Ancients Hammer of the Ancients now charges energy with each of your other attacks, which is consumed on use to increase its damage and strike radius. Helmet Splitter Off-Hand · Wrath of the Berserker Wrath of the Berserker now increases your Movement Speed, greatly reduces damage taken, and reduces the duration of loss of control. Howling Fury Off-Hand · Hammer of the Ancients Hammer of the Ancients now drops a giant hammer at your location, damaging all nearby enemies. Enemies affected by knockback are immediately forced to the ground, dealt additional damage and Stunned. Iron Heave Off-Hand · Hammer of the Ancients Hammer of the Ancients now throws a spinning hammer that returns to you, damaging enemies and knocking them back. Hitting enemies with a hammer on its return reduces the skill's cooldown. Mortal Resolve Off-Hand · Cleave Cleave damage increases by 1–1.9% for every 3% Life you are missing, up to a maximum damage increase of 30–57% when your Life is at or below 10%. Obin's Many Fingers Off-Hand · Chained Spear Chained Spear hurls 2 additional spears. Oncoming Brutality Off-Hand · Frenzy Frenzy increases damage you deal to that enemy by 6% for 3 seconds, stacking up to 30% increase. Paste and Powder Off-Hand · Hammer of the Ancients Hammer of the Ancients now randomly drops hammers in the targeted area multiple times. Peace and Quietus Off-Hand · Hammer of the Ancients Hammer of the Ancients now can be dropped at a targeted location and when activated again, you and the hammer rush toward each other, gathering any enemies in between together. Promised Sunrise Off-Hand · Demoralize When Demoralize hits an enemy, your Attack and Movement Speed increases by 5% for 3 seconds, up to a maximum of 15%. Pulp Maker Off-Hand · Ground Stomp Ground Stomp cooldown reduced by 0.2–0.32 seconds for each enemy hit, up to a maximum of 1–1.6 seconds. Razorgrip Off-Hand · Hammer of the Ancients Hammer of the Ancients can now be charged up, increasing its range and damage while also dealing 50% increased damage to Stunned enemies. Roar Chop Off-Hand · Demoralize Demoralize also grants you a shield for 3 seconds equal to 2.8–4% of your maximum Life for each enemy hit, up to a maximum of 14–20%. Cannot occur more often than once every 4 seconds. Roar of Persuasion Off-Hand · Wrath of the Berserker Wrath of the Berserker no longer increases Attack and Movement Speed, instead it now increases Critical Hit Damage and gives you Life Drain. Skull Mill Off-Hand · Wrath of the Berserker Wrath of the Berserker now enters a brawler's rage, during which your Primary Attacks become a series of punches, with the third hit grabbing an enemy and throwing them forward to deal damage to nearby enemies. Steel Lamprey Off-Hand · Chained Spear Chained Spear now marks enemies for 5–8 seconds and heals you for 5% of the damage it causes to marked enemies. Sundered Legacy Off-Hand · Wrath of the Berserker Wrath of the Berserker now causes nearby enemies to Burn. The Forgotten Off-Hand · Hammer of the Ancients Hammer of the Ancients now throws a giant hammer that damages enemies in its path and knocks them away. Picking up this hammer will reduce the remaining cooldown on Hammer of the Ancients. The Last Wail Off-Hand · Hammer of the Ancients Hammer of the Ancients now smashes into the ground leaving an unstable area that erupts with additional damage after a brief delay. The Remembered Off-Hand · Hammer of the Ancients Hammer of the Ancients now summons a Spirit of the Ancients who stuns all nearby enemies and fights alongside you for a time. The Startler Off-Hand · Hammer of the Ancients Hammer of the Ancients now strikes the ground multiple times, knocking enemies airborne with each strike, but your Movement Speed is greatly decreased during the assault. Thrashabout Off-Hand · Hammer of the Ancients Hammer of the Ancients now deals damage based on your maximum Life while performing a spinning hammer attack that is followed by a leaping slam. You are immune to knockback and loss of control for the duration of the attack, and the damage of the attack gradually increases. Virulent Fist Off-Hand · Cleave Enemies killed by Cleave will explode, inflicting (21 % + 10.5) damage on all nearby enemies.

All classes

  • Wizard
  • Barbarian
  • Monk
  • Demon Hunter
  • Crusader
  • Necromancer
  • Blood Knight
  • Tempest
  • Druid
  • Warlock

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