Since the reveal on September 12, 2026, the Diablo V (Diablo 5) team has filled in many gaps in interviews and posts: the game is set about 100 years after Diablo IV, can be played solo or with friends, moves its most complex systems into the endgame and puts builds ahead of reflexes. Platforms, price and a beta are still open (as of October 19, 2026). Below are the key conversations in chronological order, each with a verbatim quote, the outlet and the date.
Many outlets sat in the same group interview on September 13, 2026, which is why some answers show up in several articles. Who does what on the team is on the developers page.
1. Esquire (September 12, 2026): character and class are separate
On reveal day, senior game director Joe Shely explained that you shape your Heir to Westmarch independently of your class:
“The idea of who you are as a person and what class you’re playing are independent in a way they’ve never been before. You can look and be whoever you want.”
Narrative director Jennifer Hepler added that the Heir is “whatever gender and class you pick.” The three revealed classes are on the classes page.
2. IGN (September 13, 2026): full production and a belt
Shely told IGN the game is in “full production”, while Blizzard’s official line is that it is still early in development. He listed stat requirements, item tiers, multi-slot items and the belt slot as ideas inspired by Diablo II, and explained the belt like this:
“[…] the belt slot is generally a more exciting slot than the pants slot.”
What is confirmed is summed up on the items page.
3. Windows Central (September 13, 2026): 100 years after Diablo IV
Senior production director Tiffany Wat and senior art director John Mueller spoke to Windows Central, which credits the quotes to the team. The interview holds the clearest statement on the timeline so far:
“Diablo 5 takes place 100 years after Diablo 4, and there was a Golden Age after we defeated Mephisto.”
When the game begins, Diablo has ruled for seven years. The timeline puts the events in order.
4. Polygon (September 13, 2026): companions with personality
Jennifer Hepler compared the caravan to the campsites of Baldur’s Gate or Dragon Age, with one clear limit:
“They’re not going to be Dragon Age followers where you level up their skills and give them clothing and stuff, but they will be followers with personalities and coming back to them.”
So you won’t equip or level your companions. The caravan has its own page.

5. PC Gamer (September 14 and 22, 2026): multiplayer and scaling
On multiplayer, Shely said:
“Like Diablo 4, it is a game that you can play solo or multiplayer, however you please, and you should be able to play all of the content with your friends.”
On level scaling, he promised “a somewhat different approach” than in Diablo IV, without giving details. More on the multiplayer page.
6. PlayDay (September 15, 2026): a date, few details
PlayDay only quotes short phrases, mostly without naming the speaker. On the spring 2029 window:
“We’re very confident in hitting that date.”
Asked about an online requirement, the team said: “We’ll have more details to share about multiplayer as we move forward.” On platforms: “No specific platforms to announce right now.” The current state is on the platforms page.
7. TechRadar (September 18 and 22, 2026): complexity for the endgame
On September 18, Shely explained why the campaign should not be overloaded:
“By deferring some of the complexity of the systems and itemization later into the endgame, […] we can deliver the depth and mastery elements that our players who love the endgame enjoy without overwhelming our players who are enjoying spending a lot of time in the campaign and exploring the world.”
On September 22, he added that Diablo’s rise to power is “not going to take place entirely off-screen.” The story page has the details.
8. 80.lv (September 16, 2026): one church, many faces
Citing a group interview with Polygon, 80.lv summarized the comments on the procedural world. Shely said:
“You might encounter a ruined church, and that ruined church can be represented in different ways depending on the state of the region when you’re there.”
Matt Zitterman added that players “want that sense of constant discovery.” More on the gameplay page.
9. MMORPG.com (September 22, 2026): playtests during development
Executive producer Matt Zitterman explained why Blizzard showed Diablo V so early:
“We can bring players on campus and have real play tests with players from early on in development.”
That is an intention, not a sign-up: no public beta has been announced.
10. Icy Veins (September 27, 2026): Diablo IV keeps going
Diablo IV game director Brent Gibson confirmed the 100-year gap and promised more seasons:
“We are planning on supporting seasons as long as the community continues to show up for D4.”
According to Gibson, no more Diablo IV expansions are currently planned (PC Gamer, September 12, 2026).
11. On X (September 29 and October 14, 2026): builds and a first shoot
On his personal account, Shely described the combat focus:
“While Diablo V will continue to feature some DEX (moment-to-moment execution) mechanics, on balance the game will be an INT/STR game (planning and investment). We are designing to the core tenet of ARPGs that any challenge can be overcome with the right build.”
On October 14, cinematic director Neil David Carter posted a brief “First shoot #Diablo5”. The post says nothing beyond that.

Careful with these claims
- “Centuries-long occupation”: wrong. Diablo has ruled for about seven years; the 100 years are the gap to Diablo IV.
- “Confirmed for PC”: Blizzard clarified on September 21, 2026, that this was not a platform announcement.
- “Nine or ten classes”: press arithmetic. Shely only said Diablo V launches with more classes than ever before.
- “Diablo II-style combat”: Shely’s X post does not mention Diablo II.
- Trading: no developer has commented on it as of October 19, 2026.
More claims are checked on the rumors and leaks page.
What the interviews leave open
Platforms, price, editions, a beta, an online requirement, trading, seasons and the actual endgame activities. Blizzard plans regular development updates from 2027. Everything confirmed is in the Diablo 5 overview, and the launch window is on the release date page.
Frequently asked questions
How many years after Diablo 4 is Diablo 5 set?
About 100 years after Diablo IV. When the game begins, Diablo has ruled the Western Continent for about seven years (as of October 19, 2026).
Can you play Diablo 5 with friends?
Yes. According to Joe Shely, you can play solo or in a group and play all of the content with friends. Blizzard has not said whether an internet connection will be required.
Will there be Diablo 5 playtests?
Matt Zitterman wants to bring players in for playtests during development (MMORPG.com, September 22, 2026). There is no public beta or sign-up for one (as of October 19, 2026).
Will Diablo 4 still be supported after Diablo 5?
Yes. Diablo IV director Brent Gibson plans more seasons as long as players keep showing up. No further Diablo IV expansions are currently planned.