Diablo V

Diablo 5 Items: Runewords, Sets and Inventory

Items in Diablo V (Diablo 5) follow the Diablo II model: runes and runewords are part of crafting, sets return, and large items take up more squares in a grid inventory again (as of October 19, 2026). Stat requirements are still being tested, and trading has not been announced.

Partly known Basics confirmed, details open By RaidDex Team · · Official sources last checked October 20, 2026

What is confirmed

Runes and runewords Yes, as part of crafting Officially confirmed Source: Blizzard: Diablo V – Forging the Next Era
Sets Yes, gear-based Officially confirmed Source: Blizzard: Diablo V – Forging the Next Era
Grid inventory Yes, large items take up more squares Officially confirmed Source: Blizzard: Diablo V – Forging the Next Era
Belt slot Returns Developer statement Source: IGN: Diablo 5 is already in full production
Stat requirements Being tested, not final Partly known Source: Blizzard: Diablo V – Forging the Next Era
Loot filters Yes, carried over from Diablo IV Developer statement Source: Rhykker: interview with Joe Shely and John Mueller (video, Oct 7, 2026)
Trading Not announced Not announced yet
Specific runes, runewords, sets Not revealed yet Not announced yet

Diablo II as the model

“Itemization in Diablo V is inspired by Diablo II,” Blizzard writes. Items should be readable, memorable and worth chasing across hundreds of hours. Senior game director Joe Shely names the “crunchiness” of Diablo II as an inspiration – the granular detail that many core ARPG players love. That is where stat requirements, item tiers, the belt slot and multi-slot items come from.

Diablo II is not the only source, though: executive producer Matt Zitterman stresses that the team also pulls ideas from Diablo IV and Diablo III. Blizzard names depth, clarity and identity as the pillars. For a side-by-side look, see Diablo 5 vs Diablo 4.

Sources: Blizzard: Diablo V – Forging the Next Era · IGN: Diablo 5 is already in full production · GameSpot: combat

Runes and runewords

Diablo II-style runes and runewords are part of a crafting system Blizzard calls “rich and deep.” It is inspired by the approach of Lord of Hatred, the Diablo IV expansion. For comparison: in Diablo II you placed runes into socketed items, and in the right order they formed a runeword with its own bonuses. Whether Diablo V works the same way has not been confirmed.

Which runes exist, how they drop and how runewords are formed has not been shown (as of October 19, 2026).

Source: Blizzard: Diablo V – Forging the Next Era

Sets return

Gear-based sets are back too. On the panel, Shely said: “We love what the Talisman did in Lord of Hatred, but we want to attach that set concept to gear again.” Sets should increase the number of viable builds rather than reduce it. The belt helps visually: according to Shely, it lets the team design gear sets that look more cohesive between chest armor and pants.

Blizzard has not revealed any specific sets, pieces or bonuses yet.

Sources: YouTube: Diablo V – Forging the Next Era Panel (BlizzCon 2026) · IGN: Diablo 5 is already in full production · Rhykker: interview with Joe Shely and John Mueller (video, Oct 7, 2026)

Grid inventory and belt

The inventory becomes a grid again: larger items take up more squares, as in Diablo II. The panel image shows bows and a sword standing upright across several squares, for example. Controller players should get good solutions for moving such items, according to the team.

The belt slot is new compared with Diablo IV. Shely keeps the reasoning short: “the belt slot is generally a more exciting slot than the pants slot.” Whether a pants slot remains, how big the inventory is and what the stash looks like has not been announced.

Sources: Blizzard: Diablo V – Forging the Next Era · YouTube: Diablo V – Forging the Next Era Panel (BlizzCon 2026) · IGN: Diablo 5 is already in full production

Stat requirements and item tiers

Blizzard is experimenting with stat requirements: some gear might require certain attributes. The panel showed an example, explicitly labeled “In development content — not final.” A Tier 3 magic spear requires 60 Dexterity, and a Tier 5 rare shield requires 119 Strength and 68 Intelligence. One affix on the shield reduces requirements by 15 percent.

The number next to the rarity is the item tier. According to the panel, items start simple and then grow with you, similar to Diablo II. All values in the image are in-development content, not final.

Panel preview: grid inventory and items with tiers (in-development content, not final)
Panel preview: grid inventory and items with tiers (in-development content, not final)

Sources: Blizzard: Diablo V – Forging the Next Era · YouTube: Diablo V – Forging the Next Era Panel (BlizzCon 2026)

Loot filters and trading

To keep loot manageable, the loot filter comes over from Diablo IV: Shely listed it among the features the team is carrying forward. How detailed it will be is still open.

As of October 19, 2026, no developer has said anything about player trading. Whether there will be trading, an auction house or bound items has not been announced. On the rumors page, we check claims that trading has been confirmed; for group play, see multiplayer.

Source: Rhykker: interview with Joe Shely and John Mueller (video, Oct 7, 2026)

Frequently asked questions

Are there runewords in Diablo 5?
Yes. Blizzard has confirmed Diablo II-style runes and runewords as part of crafting. No specific runewords have been revealed (as of October 19, 2026).
Do sets return in Diablo 5?
Yes, gear-based sets return. Blizzard has not named any pieces or bonuses yet.
Does Diablo 5 have an inventory like Diablo 2?
Yes, a grid where larger items take up more squares. The team has promised solutions for controller players, and the belt slot returns as well.
Does gear in Diablo 5 need Strength or Dexterity?
Possibly. Blizzard is testing stat requirements; the panel example shows 60 Dexterity for a spear and 119 Strength plus 68 Intelligence for a shield. That is explicitly not final.
Can you trade in Diablo 5?
Not announced. As of October 19, 2026, no developer has commented on trading.
Is there a loot filter in Diablo 5?
Yes. According to Joe Shely, the loot filter is one of the features carried over from Diablo IV. More quality-of-life features are on the gameplay page.

Sources for this page

We only use official information from Blizzard and verbatim statements by the developers. Anything not announced is listed as open.

As of October 19, 2026 · Images: Blizzard Entertainment (concept art, not final)

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