Summon Storm Totem
Shaman · Primalist
Summons a totem that casts lightning storms around nearby enemies.
Storm totems last 8 seconds, and you cannot control more than 1 at once.
More information
Storm totems have 120 base health
Harness the storm
Skill tree: Summon Storm Totem
The skill tree as it appears in game. A specialized skill gains one point per level up to level 20; the number on a connection shows how many points the previous node needs.
Hover or tap a node for its description. The number on a node is its maximum points.
All nodes as a list (25)
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Static Field
max 3
Storm Totem attacks have a chance to shock enemies.
- +10% Shock Chance
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Exploit Weaknesses
max 3
Storm Totem hits deal more damage to shocked enemies (multiplicative with other modifiers).
- +15% Hit Damage Against Shocked Enemies
Requires 2 points in Static Field
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Press Your Advantage
max 4
Storm Totem has more critical strike chance against shocked enemies (multiplicative with other modifiers).
- 10% More Crit Chance Against Shocked Enemies
Requires 2 points in Exploit Weaknesses
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Fulgurite Core
max 2
Storm Totem has additional Spell Lightning Damage based on your Shock Chance and your Chance to Shock Attackers.
- +1 Spell Lightning Damage per 10% Shock Chance
- +1 Spell Lightning Damage per 10% Chance to Shock Attackers
Requires Static Field
The totem's shock chance and your shock chance for minions are not taken into account, just your own shock chance. The same applies for the chance to shock attackers.
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Overstimulation
max 1
Enemies hit by Storm Totem recently have reduced movement speed.
- 20% Slow Amount On Hit
Requires Fulgurite Core
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Stormrider
max 4
You have increased movement speed if Storm Totem has hit a shocked enemy recently (last 4 seconds).
- +10% Movespeed
Requires 2 points in Static Field
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Grounding Conduit
max 3
You deal increased lightning damage if a Storm Totem has hit a shocked an enemy recently.
- +15% Lightning Damage
Requires Stormrider
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Shielding Totem
max 2
Allies near your Storm Totem have additional lightning resistance.
- +20% Lightning Resistance
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Steel Plating
max 4
Storm Totem has increased health.
- 25% Increased Health
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Heavy Impact
max 3
Storm Totem hits have an increased chance to stun enemies and the stuns they inflict last longer.
- 30% Increased Stun Chance
- 10% Increased Stun Duration
Requires 2 points in Shielding Totem or 2 points in Steel Plating
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Limited Resistance
max 4
Storm Totem costs less mana to summon.
- +35% Mana Efficiency
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Lightning Raider
max 4
Storm Totem has more cast speed (multiplicative with other modifiers).
- +15% Cast Speed
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Direct Current
max 3
Improves Storm Totem's base critical strike chance.
- +3% Base Crit Chance
Requires 3 points in Lightning Raider or Blizzard
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Power Shunt
max 3
Storm Totem critical strikes deal more damage.
- +30% Critical Multiplier
Requires 3 points in Direct Current
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Blizzard
max 1
Storm Totem now creates a Blizzard around itself; enemies caught in the blizzard take cold damage over time and have a 25% chance to be chilled each second.
All shock chance is converted to chill chance. All effects which are conditional on shock are conditional on chill instead.- Blizzard Surrounds Storm Totem
- 25% Blizzard Chill Chance Per Second
Requires Direct Current or Steel Plating
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Icicles
max 5
Storm Totem deals additional cold spell damage.
- +4 Cold Spell Damage
Requires Blizzard
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Chill to the Bone
max 3
Storm Totem hits have a chance to chill enemies.
- +20% Chill Chance
Requires 3 points in Icicles
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Frostbite
max 3
Blizzard has a chance to inflict enemies with Frostbite each second.
- +40% Frostbite Chance
Requires Blizzard
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Piercing Winds
max 3
Frostbite inflicted by Blizzard has additional Cold Penetration.
- +15% Cold Penetration with Frostbite
Requires 2 points in Frostbite
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Storm's Reach
max 5
Storm Totem's individual lightning strikes damage enemies in a larger area
- +15% Area
Requires 2 points in Lightning Raider
If you have the Blizzard node this affects the area of the blizzard.
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Shockfury
max 5
Allies near your Storm Totem are granted additional melee lightning damage.
- +3 Melee Lightning Damage
Requires 3 points in Storm's Reach
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Discharge
max 1
Storm Totem casts Lightning Nova when it dies.
- Lightning Nova Cast On Death
Requires Shockfury
Lightning Nova scales with your minion's stats.
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Intensity
max 5
Storm Totem deals more damage (multiplicative with other modifiers), but cost more mana.
- +15% Damage
- +8% Mana Cost
Requires 2 points in Storm's Reach
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Thunder Totem
max 1
If you have at least 3 other totems when you summon Storm Totem, up to 5 are consumed to instead summon a Thunder Totem which has more damage, duration, health and size per totem consumed this way (all multiplicative with other modifiers).
This effect does not consume other Storm Totems or Thunder Totems.- +20% Thunder Totem Damage, Health, Duration And Size Per Totem
- 5 Consumption Limit
Requires 4 points in Intensity
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Unmatched Storms
max 1
Your Storm Totem now casts Storm Bolts from your Gathering Storm instead of its own lightning strikes, but Storm Totem has significantly less cast speed and deals less damage (both multiplicative with other modifiers).
- Storm Bolts Instead Of Lightning Strikes
- -80% Cast Speed
- -20% Damage
Requires 2 points in Limited Resistance
The Storm Bolts benefit from your Storm Totem tree and your Gathering Storm tree.