Tornado
Shaman · Primalist
Conjures a tornado that moves at random, pulling in nearby enemies and dealing physical damage to them.
More information
Added damage applies to the damage over time at 150% effectiveness per second.
As they sow, so shall they reap.
Effect
- Base damage over time
- 9 Physical (every 0.3 s)
- Added damage effectiveness
- 45 %
- Counts as
- Spell, Damage Over Time
Base values before skill tree nodes, passives and gear.
Skill tree: Tornado
The skill tree as it appears in game. A specialized skill gains one point per level up to level 20; the number on a connection shows how many points the previous node needs.
Hover or tap a node for its description. The number on a node is its maximum points.
All nodes as a list (23)
-
Lasting Storm
max 4
Tornado lasts longer.
- +15% Duration
-
Strength of Air
max 4
Tornado has increased pull strength.
- +25% Pull Strength
Requires 2 points in Stormbringer
-
Hurricane
max 4
When you directly use Tornado, you have a chance to create an additional Tornado, but Tornadoes have reduced pull strength.
- +25% Doublecast Chance
- -25% Pull Strength
Requires 3 points in Lasting Storm
-
Charged Storm
max 1
Tornado casts Storm Bolt at an enemy within 5 meters every 2 seconds.
- Tornadoes Cast Storm Bolt
Affected by modifiers to Storm Bolt, including its targeting area.
-
Frequent Lightning
max 4
Tornado casts Storm Bolt more frequently.
- +35% Lightning Frequency
Requires Charged Storm
Storm Bolt scales with increased spell damage and lightning damage, but not with other nodes on this tree.
-
Debris
max 4
Tornado deals more damage (multiplicative with other modifiers), but costs more mana.
- +25% Damage
- +5% Mana Cost
Requires Lasting Storm
-
Fire Tornado
max 1
Tornados' base physical damage is converted to fire. Consequently this damage scales with increases to fire damage, but not increases to physical damage.
Tornado deals more damage (multiplicative with other modifiers).- Physical Damage -> Fire Damage
- +10% Damage
Requires Stormbringer
Fire tornado scales with increases to fire damage, not physical damage.
-
Druidic Control
max 1
Tornado is now stationary, but deals less damage (multiplicative with other modifiers).
- Stationary Tornadoes
- -20% Damage
Requires 2 points in Strength of Air
-
Eye of the Storm
max 1
Tornado deals significantly more damage (multiplicative with other modifiers) and attach to you wherever you move, but you can no longer cast additional Tornadoes at once.
- Tornadoes Attach To You
- +100% Damage
- Can No Longer Cast Additional Tornadoes
Requires 4 points in Hurricane
-
Overcast Skies
max 3
Storm Bolts target enemies from further away.
- +20% Lightning Range
Requires Charged Storm
Storm Bolt scales with increased spell damage and lightning damage, but not with other nodes on this tree.
-
Churning Orbs
max 1
Tornado now create a Storm Orb every second, but Tornado has less cast speed (multiplicative with other modifiers).
- Tornadoes Cast Storm Orb
- -20% Cast Speed
Requires 2 points in Debris
Storm orbs explode after one second dealing physical damage to nearby enemies.\n\nStorm orbs scale with increases to physical damage and spell damage, but not with other nodes on this tree.
-
Trail of Storms
max 5
Tornadoes cast Storm Orbs more frequently.
- +25% Storm Orb Frequency
Requires Churning Orbs
-
Igniting Swirl
max 1
Tornado ignites nearby enemies every second.
- +100% Ignite Chance
Requires Fire Tornado
-
Inferno
max 4
Tornado gains a portion of your chance to ignite with fire spells as ignite chance per second.
- 50% Ignite Chance On Hit -> Ignite Chance Per Second
Requires Igniting Swirl
-
Stormbringer
max 4
Tornado has increased cast speed and area of effect.
- +5% Cast Speed
- +10% Area
-
Aspect of the Storm
max 1
Casting Tornado grants Aspect of the Storm for 2 seconds, which grants 10% increased movespeed.
- Tornado Aspect of the Storm
You can only have one instance of Aspect of the Storm at once.
-
Storm Dervish
max 3
Aspect of the Storm now also grants increased attack and cast speed.
- +7% Aspect of the Storm Attack Speed
- +7% Aspect of the Storm Cast Speed
Requires Aspect of the Storm
-
Gust of Renewal
max 4
Tornado costs less mana, and Aspect of the Storm grants increased mana regeneration.
- +15% Mana Efficiency
- +3% Aspect of the Storm Mana Regen
Requires Aspect of the Storm
-
Swift Wings
max 5
Aspect of the Storm lasts longer.
- +30% Aspect of the Storm Duration
Requires Storm Dervish
-
Snap Gale
max 1
Tornado is now instant cast and deals more damage (multiplicative with other modifiers), but now has a 4 second cooldown.
- Instant Cast
- +10% Damage
- +4 Cooldown (seconds)
Requires Eye of the Storm
If Tornado is a channelled skill, this node does not make it cast instantly, but the damage modifier and cooldown still apply.
-
Storm Soul
max 6
Tornado has a shorter cooldown and deals more damage (multiplicative with other modifiers).
- +25% Cooldown Recovery Speed
- +5% Damage
Requires Snap Gale
-
Voices of the Wind
max 1
Tornado is now a channelled skill, sustaining a single tornado that follows your cursor. This tornado deals much more damage (multiplicative with other modifiers) and has an increased area of effect. Modifiers to duration affect its damage instead.
- +300% Damage
- +25% Area
- Duration -> Damage
- 5 Mana Cost per Second
Requires 2 points in Debris
Modifiers for the channelled tornado do not apply to indirect casts of tornado.
-
Shelter of the Storm
max 4
While channelling Tornado you take less damage (multiplicative with other modifiers), and have increased dodge rating.
- -12% Damage Taken
- +30% Dodge Rating
Requires Voices of the Wind