Last Epoch affixes: Wand
All affixes that can roll on Wand: 24 prefixes and 15 suffixes with the values of every tier. Filter by prefix or suffix, class and kind, or search for a stat. All affixes →
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Tiers
- Tiers 1–5 can be reached in the forge with affix shards.
- Tiers 6 and 7 only exist on dropped items (exalted, purple).
- Tier 8 is primordial: the Rune of Evolution raises a tier 7 affix to tier 8.
Forging potential
- Add affix
- 1 to 10 / 14 / 18 (normal / magic / rare)
- Upgrade tier
- 1 to 10 → 12 → 18 → 24 (tier 1→2 … 4→5)
- Critical success
- 12 %
- Glyph of Hope
- 25% chance to cost no potential
Each shard costs a random amount from the range. A critical success also raises a random affix by one tier, for free.
Slots
- Every item carries up to 2 prefixes and 2 suffixes.
- The Glyph of Despair can move an affix into its own sealed slot.
- Class affixes only roll on items of that class; “General” fits every class.
| Affix | T1 | T2 | T3 | T4 | T5 | T6 | T7 | T8 |
|---|---|---|---|---|---|---|---|---|
| Added Critical Strike Multiplier and Added Critical Strike Multiplier against Frozen EnemiesCritical Strike Multiplier / Critical Strike Multiplier against Frozen EnemiesOne-Handed Sword, One-Handed Axe, One-Handed Mace, Dagger and 10 more | +15–17 % +15–17 % | +18–20 % +18–20 % | +21–23 % +21–23 % | +24–26 % +24–26 % | +27–29 % +27–29 % | +30–32 % +30–32 % | +33–35 % +33–35 % | +43–60 % +43–60 % |
| Added Mana and Increased Mana Regen per Maximum ManaMana / increased Mana Regen per 100 Maximum ManaSceptre, Wand, Two-Handed Staff | +30–32 4 % | +33–35 4 % | +36–38 4 % | +39–41 4 % | +42–44 4 % | +45–47 4 % | +48–50 4 % | +65–75 10–12 % |
| Added Spell Damage and Increased Spell Damage per Increased Movement SpeedSpell Damage / increased Spell Damage per 1% increased Movement SpeedWand, Off-Hand Catalyst, Two-Handed Staff, Sceptre | +8 0.8 % | +9 0.8 % | +10 0.8 % | +11 0.8 % | +12 0.8 % | +13 0.8 % | +14 0.8 % | +18–21 1.6 % |
| Cast SpeedWand, Sceptre, Dagger, Two-Handed Staff and 3 more | 4–5 % | 6–7 % | 8–9 % | 10–11 % | 12–15 % | 18–23 % | 24–30 % | 46–53 % |
| Cold DamageOne-Handed Axe, Dagger, One-Handed Mace, Sceptre and 14 more | 6–12 % | 13–21 % | 22–30 % | 31–39 % | 40–60 % | 75–95 % | 96–120 % | 192–240 % |
| Critical Strike ChanceOne-Handed Axe, Dagger, One-Handed Mace, Sceptre and 14 more | 15–20 % | 21–25 % | 26–30 % | 31–35 % | 36–50 % | 60–75 % | 76–100 % | 160–200 % |
| Critical Strike MultiplierRelic, Amulet, One-Handed Axe, Dagger and 11 more | +7–9 % | +10–12 % | +13–16 % | +17–20 % | +21–25 % | +32–40 % | +41–50 % | +80–100 % |
| Damage Over TimeOne-Handed Axe, Dagger, One-Handed Mace, Sceptre and 14 more | 6–12 % | 13–21 % | 22–30 % | 31–39 % | 40–60 % | 75–95 % | 96–120 % | 192–240 % |
| Elemental DamageAmulet, Ring, Off-Hand Catalyst, Wand and 2 more | 5–9 % | 10–16 % | 17–24 % | 25–32 % | 33–45 % | 55–70 % | 71–90 % | 144–180 % |
| Elemental Damage Over TimeRing, Relic, Belt, Amulet and 2 more | 10–20 % | 21–35 % | 36–50 % | 51–70 % | 71–110 % | 140–170 % | 171–220 % | 352–440 % |
| Fire DamageOne-Handed Axe, Dagger, One-Handed Mace, Sceptre and 14 more | 6–12 % | 13–21 % | 22–30 % | 31–39 % | 40–60 % | 75–95 % | 96–120 % | 192–240 % |
| Increased Cast Speed and Increased Minion Cast SpeedIncreased Cast Speed / Increased Minion Cast SpeedWand, Two-Handed Staff, Sceptre | 8–9 % 8–9 % | 10–11 % 10–11 % | 12–13 % 12–13 % | 14–15 % 14–15 % | 16–17 % 16–17 % | 18–19 % 18–19 % | 20–21 % 20–21 % | 26–30 % 26–30 % |
| Increased Cast Speed and Ward gain on direct Spell CastIncreased Cast Speed / Ward gained when you directly Cast a SpellWand, Off-Hand Catalyst, Two-Handed Staff, Sceptre | 3 % +10–11 | 4 % +12–13 | 5 % +14–15 | 6 % +16–17 | 7 % +18–19 | 8 % +20–21 | 9 % +22–23 | 12–15 % +25–30 |
| Increased Mana and Mana per AttunementIncreased Mana / Mana per AttunementWand, Two-Handed Staff, Sceptre | 4 % +1 | 5 % +1 | 6 % +1 | 7 % +1 | 8 % +1 | 9 % +1 | 10 % +1 | 13–15 % +2 |
| Increased Spell Area of Effect and Added Spell Mana Costincreased area for Area Spells / Spell Mana CostWand, Off-Hand Catalyst, Two-Handed Staff | 25–28 % +1 | 29–32 % +1 | 33–36 % +2 | 37–40 % +2 | 41–44 % +2 | 45–48 % +3 | 49–50 % +3 | 70–75 % +6 |
| Lightning DamageOne-Handed Axe, Dagger, One-Handed Mace, Sceptre and 14 more | 6–12 % | 13–21 % | 22–30 % | 31–39 % | 40–60 % | 75–95 % | 96–120 % | 192–240 % |
| Mana and Mana RegenMana / Increased Mana RegenOne-Handed Axe, Dagger, One-Handed Sword, Wand and 4 more | +10–17 6–8 % | +18–25 9–12 % | +26–34 13–16 % | +35–45 17–20 % | +46–60 21–25 % | +75–90 30–35 % | +91–120 36–42 % | +192–240 67–84 % |
| Mana and Mana Spent Gained as WardMana / of Mana Spent Gained as WardSceptre, Wand, Two-Handed Staff | +10–17 +10–14 % | +18–25 +15–20 % | +26–34 +21–27 % | +35–45 +28–35 % | +46–60 +36–50 % | +75–90 +65–80 % | +91–120 +81–100 % | +192–240 +160–200 % |
| Mana spent gained as Ward and Ward Decay Thresholdof Mana Spent Gained as Ward / Ward Decay ThresholdWand, Sceptre, Two-Handed Staff | +40–43 % +30–32 | +44–47 % +33–35 | +48–51 % +36–38 | +52–55 % +39–41 | +56–59 % +42–44 | +60–63 % +45–47 | +64–70 % +48–53 | +90–110 % +70–75 |
| Necrotic DamageOne-Handed Axe, Dagger, One-Handed Mace, Sceptre and 12 more | 6–12 % | 13–21 % | 22–30 % | 31–39 % | 40–60 % | 75–95 % | 96–120 % | 192–240 % |
| Pebbles' Femur ReforgedMinion Melee Lightning Damage / Lightning ResistanceWand | +1 +7–9 % | +2 +10–12 % | +3 +13–15 % | +4 +16–18 % | +5 +19–21 % | +6–7 +28–34 % | +8–10 +35–42 % | +16–20 +67–84 % |
| Physical DamageOne-Handed Axe, Dagger, One-Handed Mace, Sceptre and 14 more | 6–12 % | 13–21 % | 22–30 % | 31–39 % | 40–60 % | 75–95 % | 96–120 % | 192–240 % |
| Spell Critical Strike ChanceWand, Sceptre, Two-Handed Staff, Amulet and 2 more | 20–25 % | 26–34 % | 35–43 % | 44–54 % | 55–75 % | 95–115 % | 116–150 % | 240–300 % |
| Spell DamageSceptre, Wand, Two-Handed Staff, Off-Hand Catalyst and 2 more | 6–12 % | 13–21 % | 22–30 % | 31–39 % | 40–60 % | 75–95 % | 96–120 % | 192–240 % |
| Chance to Blind on HitOne-Handed Axe, Dagger, One-Handed Mace, Sceptre and 9 more | +10–12 % | +13–16 % | +17–20 % | +20–23 % | +24–30 % | +40–49 % | +50–65 % | +100 % |
| Chance to Chill on HitOne-Handed Axe, Dagger, One-Handed Mace, Sceptre and 9 more | +10–12 % | +13–16 % | +17–20 % | +20–23 % | +24–30 % | +40–49 % | +50–65 % | +104–130 % |
| Chance to Ignite on HitOne-Handed Axe, Dagger, One-Handed Mace, Sceptre and 10 more | +10–12 % | +13–16 % | +17–20 % | +20–23 % | +24–30 % | +40–49 % | +50–65 % | +104–130 % |
| Chance to Shock on HitOne-Handed Axe, Dagger, One-Handed Mace, Sceptre and 10 more | +10–12 % | +13–16 % | +17–20 % | +20–23 % | +24–30 % | +40–49 % | +50–65 % | +104–130 % |
| Chance to Slow on HitOne-Handed Axe, Dagger, One-Handed Mace, Sceptre and 9 more | +10–12 % | +13–16 % | +17–20 % | +20–23 % | +24–30 % | +40–49 % | +50–65 % | +104–130 % |
| Cold Penetration and Minion Cold PenetrationCold Penetration / Minion Cold PenetrationOne-Handed Axe, Dagger, One-Handed Mace, Sceptre and 8 more | +3 % +3 % | +4 % +4 % | +5–6 % +5–6 % | +7–8 % +7–8 % | +9–12 % +9–12 % | +15–18 % +15–18 % | +19–22 % +19–22 % | +35–44 % +35–44 % |
| Fire Penetration and Minion Fire PenetrationFire Penetration / Minion Fire PenetrationOne-Handed Axe, Dagger, One-Handed Mace, Sceptre and 8 more | +3 % +3 % | +4 % +4 % | +5–6 % +5–6 % | +7–8 % +7–8 % | +9–12 % +9–12 % | +15–18 % +15–18 % | +19–22 % +19–22 % | +35–44 % +35–44 % |
| Freeze Rate MultiplierWand, Sceptre, Two-Handed Staff, Off-Hand Catalyst | +20–35 % | +36–60 % | +61–90 % | +91–130 % | +131–180 % | +230–300 % | +301–400 % | +640–800 % |
| Increased Stun ChanceOne-Handed Axe, Dagger, One-Handed Mace, Sceptre and 10 more | 15–25 % | 26–35 % | 36–45 % | 46–60 % | 61–80 % | 100–130 % | 131–170 % | 272–340 % |
| Lightning Penetration and Minion Lightning PenetrationLightning Penetration / Minion Lightning PenetrationOne-Handed Axe, One-Handed Mace, Sceptre, One-Handed Sword and 8 more | +3 % +3 % | +4 % +4 % | +5–6 % +5–6 % | +7–8 % +7–8 % | +9–12 % +9–12 % | +15–18 % +15–18 % | +19–22 % +19–22 % | +35–44 % +35–44 % |
| Minion Spell and Bow DamageMinion Spell Damage / Minion Bow DamageOne-Handed Axe, Two-Handed Axe, Sceptre, Two-Handed Staff, Wand | +3–4 +3–4 | +5–6 +5–6 | +7–9 +7–9 | +10–12 +10–12 | +13–17 +13–17 | +21–25 +21–25 | +26–32 +26–32 | +45–56 +45–56 |
| Necrotic Penetration and Minion Necrotic PenetrationNecrotic Penetration / Minion Necrotic PenetrationOne-Handed Axe, Dagger, Sceptre, Wand and 2 more | +3 % +3 % | +4 % +4 % | +5–6 % +5–6 % | +7–8 % +7–8 % | +9–12 % +9–12 % | +15–18 % +15–18 % | +19–22 % +19–22 % | +35–44 % +35–44 % |
| Physical Penetration and Minion Physical PenetrationPhysical Penetration / Minion Physical PenetrationOne-Handed Axe, Dagger, One-Handed Mace, Sceptre and 8 more | +3 % +3 % | +4 % +4 % | +5–6 % +5–6 % | +7–8 % +7–8 % | +9–12 % +9–12 % | +15–18 % +15–18 % | +19–22 % +19–22 % | +35–44 % +35–44 % |
| Poison Penetration and Minion Poison PenetrationPoison Penetration / Minion Poison PenetrationOne-Handed Axe, Dagger, Sceptre, One-Handed Sword and 6 more | +3 % +3 % | +4 % +4 % | +5–6 % +5–6 % | +7–8 % +7–8 % | +9–12 % +9–12 % | +15–18 % +15–18 % | +19–22 % +19–22 % | +35–44 % +35–44 % |
| Void Penetration and Minion Void PenetrationVoid Penetration / Minion Void PenetrationOne-Handed Axe, One-Handed Mace, Sceptre, One-Handed Sword and 8 more | +3 % +3 % | +4 % +4 % | +5–6 % +5–6 % | +7–8 % +7–8 % | +9–12 % +9–12 % | +15–18 % +15–18 % | +19–22 % +19–22 % | +35–44 % +35–44 % |
Nothing matches this selection.