All affixes that can roll on Wand: 24 prefixes and 15 suffixes with the values of every tier. Filter by prefix or suffix, class and kind, or search for a stat. All affixes →

Tiers

  • Tiers 1–5 can be reached in the forge with affix shards.
  • Tiers 6 and 7 only exist on dropped items (exalted, purple).
  • Tier 8 is primordial: the Rune of Evolution raises a tier 7 affix to tier 8.

Forging potential

Add affix
1 to 10 / 14 / 18 (normal / magic / rare)
Upgrade tier
1 to 10 → 12 → 18 → 24 (tier 1→2 … 4→5)
Critical success
12 %
Glyph of Hope
25% chance to cost no potential

Each shard costs a random amount from the range. A critical success also raises a random affix by one tier, for free.

Slots

  • Every item carries up to 2 prefixes and 2 suffixes.
  • The Glyph of Despair can move an affix into its own sealed slot.
  • Class affixes only roll on items of that class; “General” fits every class.

Shown ones to loot filter →
Affix T1T2T3T4T5T6T7T8
Added Critical Strike Multiplier and Added Critical Strike Multiplier against Frozen EnemiesPrefixLevel 0 · CorruptionCritical Strike Multiplier / Critical Strike Multiplier against Frozen EnemiesOne-Handed Sword, One-Handed Axe, One-Handed Mace, Dagger and 10 more+15–17 %
+15–17 %
+18–20 %
+18–20 %
+21–23 %
+21–23 %
+24–26 %
+24–26 %
+27–29 %
+27–29 %
+30–32 %
+30–32 %
+33–35 %
+33–35 %
+43–60 %
+43–60 %
Added Mana and Increased Mana Regen per Maximum ManaPrefixLevel 0 · CorruptionMana / increased Mana Regen per 100 Maximum ManaSceptre, Wand, Two-Handed Staff+30–32
4 %
+33–35
4 %
+36–38
4 %
+39–41
4 %
+42–44
4 %
+45–47
4 %
+48–50
4 %
+65–75
10–12 %
Added Spell Damage and Increased Spell Damage per Increased Movement SpeedPrefixLevel 36 · CorruptionSpell Damage / increased Spell Damage per 1% increased Movement SpeedWand, Off-Hand Catalyst, Two-Handed Staff, Sceptre+8
0.8 %
+9
0.8 %
+10
0.8 %
+11
0.8 %
+12
0.8 %
+13
0.8 %
+14
0.8 %
+18–21
1.6 %
Cast SpeedPrefix„Shade's“ · Level 0Wand, Sceptre, Dagger, Two-Handed Staff and 3 more4–5 %6–7 %8–9 %10–11 %12–15 %18–23 %24–30 %46–53 %
Cold DamagePrefix„Cryomancer's“ · Level 0One-Handed Axe, Dagger, One-Handed Mace, Sceptre and 14 more6–12 %13–21 %22–30 %31–39 %40–60 %75–95 %96–120 %192–240 %
Critical Strike ChancePrefix„Assassin's“ · Level 0One-Handed Axe, Dagger, One-Handed Mace, Sceptre and 14 more15–20 %21–25 %26–30 %31–35 %36–50 %60–75 %76–100 %160–200 %
Critical Strike MultiplierPrefix„Eviscerating“ · Level 20Relic, Amulet, One-Handed Axe, Dagger and 11 more+7–9 %+10–12 %+13–16 %+17–20 %+21–25 %+32–40 %+41–50 %+80–100 %
Damage Over TimePrefix„Blighted“ · Level 0One-Handed Axe, Dagger, One-Handed Mace, Sceptre and 14 more6–12 %13–21 %22–30 %31–39 %40–60 %75–95 %96–120 %192–240 %
Elemental DamagePrefix„Shimmering“ · Level 8Amulet, Ring, Off-Hand Catalyst, Wand and 2 more5–9 %10–16 %17–24 %25–32 %33–45 %55–70 %71–90 %144–180 %
Elemental Damage Over TimePrefix„Infernal“ · Level 50Ring, Relic, Belt, Amulet and 2 more10–20 %21–35 %36–50 %51–70 %71–110 %140–170 %171–220 %352–440 %
Fire DamagePrefix„Pyromancer's“ · Level 0One-Handed Axe, Dagger, One-Handed Mace, Sceptre and 14 more6–12 %13–21 %22–30 %31–39 %40–60 %75–95 %96–120 %192–240 %
Increased Cast Speed and Increased Minion Cast SpeedPrefixLevel 0 · CorruptionIncreased Cast Speed / Increased Minion Cast SpeedWand, Two-Handed Staff, Sceptre8–9 %
8–9 %
10–11 %
10–11 %
12–13 %
12–13 %
14–15 %
14–15 %
16–17 %
16–17 %
18–19 %
18–19 %
20–21 %
20–21 %
26–30 %
26–30 %
Increased Cast Speed and Ward gain on direct Spell CastPrefixLevel 36 · CorruptionIncreased Cast Speed / Ward gained when you directly Cast a SpellWand, Off-Hand Catalyst, Two-Handed Staff, Sceptre3 %
+10–11
4 %
+12–13
5 %
+14–15
6 %
+16–17
7 %
+18–19
8 %
+20–21
9 %
+22–23
12–15 %
+25–30
Increased Mana and Mana per AttunementPrefixLevel 0 · CorruptionIncreased Mana / Mana per AttunementWand, Two-Handed Staff, Sceptre4 %
+1
5 %
+1
6 %
+1
7 %
+1
8 %
+1
9 %
+1
10 %
+1
13–15 %
+2
Increased Spell Area of Effect and Added Spell Mana CostPrefixLevel 0 · Corruptionincreased area for Area Spells / Spell Mana CostWand, Off-Hand Catalyst, Two-Handed Staff25–28 %
+1
29–32 %
+1
33–36 %
+2
37–40 %
+2
41–44 %
+2
45–48 %
+3
49–50 %
+3
70–75 %
+6
Lightning DamagePrefix„Conduit's“ · Level 0One-Handed Axe, Dagger, One-Handed Mace, Sceptre and 14 more6–12 %13–21 %22–30 %31–39 %40–60 %75–95 %96–120 %192–240 %
Mana and Mana RegenPrefix„Manaforged“ · Level 36Mana / Increased Mana RegenOne-Handed Axe, Dagger, One-Handed Sword, Wand and 4 more+10–17
6–8 %
+18–25
9–12 %
+26–34
13–16 %
+35–45
17–20 %
+46–60
21–25 %
+75–90
30–35 %
+91–120
36–42 %
+192–240
67–84 %
Mana and Mana Spent Gained as WardPrefix„Transfusing“ · Level 43Mana / of Mana Spent Gained as WardSceptre, Wand, Two-Handed Staff+10–17
+10–14 %
+18–25
+15–20 %
+26–34
+21–27 %
+35–45
+28–35 %
+46–60
+36–50 %
+75–90
+65–80 %
+91–120
+81–100 %
+192–240
+160–200 %
Mana spent gained as Ward and Ward Decay ThresholdPrefixLevel 0 · Corruptionof Mana Spent Gained as Ward / Ward Decay ThresholdWand, Sceptre, Two-Handed Staff+40–43 %
+30–32
+44–47 %
+33–35
+48–51 %
+36–38
+52–55 %
+39–41
+56–59 %
+42–44
+60–63 %
+45–47
+64–70 %
+48–53
+90–110 %
+70–75
Necrotic DamagePrefix„Occultist's“ · Level 6 · General, AcolyteOne-Handed Axe, Dagger, One-Handed Mace, Sceptre and 12 more6–12 %13–21 %22–30 %31–39 %40–60 %75–95 %96–120 %192–240 %
Pebbles' Femur ReforgedPrefixLevel 0 · SetMinion Melee Lightning Damage / Lightning ResistanceWand+1
+7–9 %
+2
+10–12 %
+3
+13–15 %
+4
+16–18 %
+5
+19–21 %
+6–7
+28–34 %
+8–10
+35–42 %
+16–20
+67–84 %
Physical DamagePrefix„Warrior's“ · Level 0One-Handed Axe, Dagger, One-Handed Mace, Sceptre and 14 more6–12 %13–21 %22–30 %31–39 %40–60 %75–95 %96–120 %192–240 %
Spell Critical Strike ChancePrefix„Witch's“ · Level 15Wand, Sceptre, Two-Handed Staff, Amulet and 2 more20–25 %26–34 %35–43 %44–54 %55–75 %95–115 %116–150 %240–300 %
Spell DamagePrefix„Imbued“ · Level 0Sceptre, Wand, Two-Handed Staff, Off-Hand Catalyst and 2 more6–12 %13–21 %22–30 %31–39 %40–60 %75–95 %96–120 %192–240 %
Chance to Blind on HitSuffix„of Blinding“ · Level 5One-Handed Axe, Dagger, One-Handed Mace, Sceptre and 9 more+10–12 %+13–16 %+17–20 %+20–23 %+24–30 %+40–49 %+50–65 %+100 %
Chance to Chill on HitSuffix„of Sleet“ · Level 0One-Handed Axe, Dagger, One-Handed Mace, Sceptre and 9 more+10–12 %+13–16 %+17–20 %+20–23 %+24–30 %+40–49 %+50–65 %+104–130 %
Chance to Ignite on HitSuffix„of Conflagration“ · Level 0One-Handed Axe, Dagger, One-Handed Mace, Sceptre and 10 more+10–12 %+13–16 %+17–20 %+20–23 %+24–30 %+40–49 %+50–65 %+104–130 %
Chance to Shock on HitSuffix„of Static“ · Level 20One-Handed Axe, Dagger, One-Handed Mace, Sceptre and 10 more+10–12 %+13–16 %+17–20 %+20–23 %+24–30 %+40–49 %+50–65 %+104–130 %
Chance to Slow on HitSuffix„of Lethargy“ · Level 0One-Handed Axe, Dagger, One-Handed Mace, Sceptre and 9 more+10–12 %+13–16 %+17–20 %+20–23 %+24–30 %+40–49 %+50–65 %+104–130 %
Cold Penetration and Minion Cold PenetrationSuffix„of the Betrayer“ · Level 60Cold Penetration / Minion Cold PenetrationOne-Handed Axe, Dagger, One-Handed Mace, Sceptre and 8 more+3 %
+3 %
+4 %
+4 %
+5–6 %
+5–6 %
+7–8 %
+7–8 %
+9–12 %
+9–12 %
+15–18 %
+15–18 %
+19–22 %
+19–22 %
+35–44 %
+35–44 %
Fire Penetration and Minion Fire PenetrationSuffix„of the Phoenix“ · Level 60Fire Penetration / Minion Fire PenetrationOne-Handed Axe, Dagger, One-Handed Mace, Sceptre and 8 more+3 %
+3 %
+4 %
+4 %
+5–6 %
+5–6 %
+7–8 %
+7–8 %
+9–12 %
+9–12 %
+15–18 %
+15–18 %
+19–22 %
+19–22 %
+35–44 %
+35–44 %
Freeze Rate MultiplierSuffix„of Freezing“ · Level 10Wand, Sceptre, Two-Handed Staff, Off-Hand Catalyst+20–35 %+36–60 %+61–90 %+91–130 %+131–180 %+230–300 %+301–400 %+640–800 %
Increased Stun ChanceSuffix„of Stillness“ · Level 0One-Handed Axe, Dagger, One-Handed Mace, Sceptre and 10 more15–25 %26–35 %36–45 %46–60 %61–80 %100–130 %131–170 %272–340 %
Lightning Penetration and Minion Lightning PenetrationSuffix„of the Zephyr“ · Level 60Lightning Penetration / Minion Lightning PenetrationOne-Handed Axe, One-Handed Mace, Sceptre, One-Handed Sword and 8 more+3 %
+3 %
+4 %
+4 %
+5–6 %
+5–6 %
+7–8 %
+7–8 %
+9–12 %
+9–12 %
+15–18 %
+15–18 %
+19–22 %
+19–22 %
+35–44 %
+35–44 %
Minion Spell and Bow DamageSuffix„of the Coven“ · Level 22Minion Spell Damage / Minion Bow DamageOne-Handed Axe, Two-Handed Axe, Sceptre, Two-Handed Staff, Wand+3–4
+3–4
+5–6
+5–6
+7–9
+7–9
+10–12
+10–12
+13–17
+13–17
+21–25
+21–25
+26–32
+26–32
+45–56
+45–56
Necrotic Penetration and Minion Necrotic PenetrationSuffix„of the Revenant“ · Level 60Necrotic Penetration / Minion Necrotic PenetrationOne-Handed Axe, Dagger, Sceptre, Wand and 2 more+3 %
+3 %
+4 %
+4 %
+5–6 %
+5–6 %
+7–8 %
+7–8 %
+9–12 %
+9–12 %
+15–18 %
+15–18 %
+19–22 %
+19–22 %
+35–44 %
+35–44 %
Physical Penetration and Minion Physical PenetrationSuffix„of Legions“ · Level 60Physical Penetration / Minion Physical PenetrationOne-Handed Axe, Dagger, One-Handed Mace, Sceptre and 8 more+3 %
+3 %
+4 %
+4 %
+5–6 %
+5–6 %
+7–8 %
+7–8 %
+9–12 %
+9–12 %
+15–18 %
+15–18 %
+19–22 %
+19–22 %
+35–44 %
+35–44 %
Poison Penetration and Minion Poison PenetrationSuffix„of the Scorpio“ · Level 60Poison Penetration / Minion Poison PenetrationOne-Handed Axe, Dagger, Sceptre, One-Handed Sword and 6 more+3 %
+3 %
+4 %
+4 %
+5–6 %
+5–6 %
+7–8 %
+7–8 %
+9–12 %
+9–12 %
+15–18 %
+15–18 %
+19–22 %
+19–22 %
+35–44 %
+35–44 %
Void Penetration and Minion Void PenetrationSuffix„of the Omen“ · Level 60Void Penetration / Minion Void PenetrationOne-Handed Axe, One-Handed Mace, Sceptre, One-Handed Sword and 8 more+3 %
+3 %
+4 %
+4 %
+5–6 %
+5–6 %
+7–8 %
+7–8 %
+9–12 %
+9–12 %
+15–18 %
+15–18 %
+19–22 %
+19–22 %
+35–44 %
+35–44 %

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