Last Epoch affixes: Dagger
All affixes that can roll on Dagger: 30 prefixes and 21 suffixes with the values of every tier. Filter by prefix or suffix, class and kind, or search for a stat. All affixes →
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Tiers
- Tiers 1–5 can be reached in the forge with affix shards.
- Tiers 6 and 7 only exist on dropped items (exalted, purple).
- Tier 8 is primordial: the Rune of Evolution raises a tier 7 affix to tier 8.
Forging potential
- Add affix
- 1 to 10 / 14 / 18 (normal / magic / rare)
- Upgrade tier
- 1 to 10 → 12 → 18 → 24 (tier 1→2 … 4→5)
- Critical success
- 12 %
- Glyph of Hope
- 25% chance to cost no potential
Each shard costs a random amount from the range. A critical success also raises a random affix by one tier, for free.
Slots
- Every item carries up to 2 prefixes and 2 suffixes.
- The Glyph of Despair can move an affix into its own sealed slot.
- Class affixes only roll on items of that class; “General” fits every class.
| Affix | T1 | T2 | T3 | T4 | T5 | T6 | T7 | T8 |
|---|---|---|---|---|---|---|---|---|
| Added Critical Strike Multiplier and Added Critical Strike Multiplier against Frozen EnemiesCritical Strike Multiplier / Critical Strike Multiplier against Frozen EnemiesOne-Handed Sword, One-Handed Axe, One-Handed Mace, Dagger and 10 more | +15–17 % +15–17 % | +18–20 % +18–20 % | +21–23 % +21–23 % | +24–26 % +24–26 % | +27–29 % +27–29 % | +30–32 % +30–32 % | +33–35 % +33–35 % | +43–60 % +43–60 % |
| Added Melee And Spell Necrotic DamageMelee Necrotic Damage / Spell Necrotic DamageTwo-Handed Axe, One-Handed Axe, Dagger | +3–5 +3–4 | +6–9 +5–7 | +10–14 +8–10 | +15–19 +11–13 | +20–24 +14–21 | +37–46 +28–33 | +47–60 +34–40 | +100–120 +66–80 |
| Added Melee Damage and Increased Melee Damage per StrengthMelee Damage / Increased Melee Damage per StrengthOne-Handed Sword, One-Handed Axe, One-Handed Mace, Dagger and 6 more | +29–30 1 % | +31–32 1 % | +33–34 1 % | +35–36 1 % | +37–38 1 % | +39–40 1 % | +41–42 1 % | +60–65 2 % |
| Cast SpeedWand, Sceptre, Dagger, Two-Handed Staff and 3 more | 4–5 % | 6–7 % | 8–9 % | 10–11 % | 12–15 % | 18–23 % | 24–30 % | 46–53 % |
| Chance for non-critical Strikes to inflict Critical Vulnerability for 4 secondsDagger | +50–56 % | +57–63 % | +64–70 % | +71–77 % | +78–84 % | +85–91 % | +92–100 % | +170–200 % |
| Chance to Poison on Hit and More Damage against Poisoned EnemiesChance to Poison on Hit / more Damage to Poisoned EnemiesDagger, Two-Handed Spear, Bow | +30–35 % 2 % | +36–41 % 2.1 % | +42–47 % 2.2 % | +48–53 % 2.3 % | +54–59 % 2.4 % | +60–65 % 2.5 % | +66–70 % 2.6–3 % | +90–110 % 5–6 % |
| Cold DamageOne-Handed Axe, Dagger, One-Handed Mace, Sceptre and 14 more | 6–12 % | 13–21 % | 22–30 % | 31–39 % | 40–60 % | 75–95 % | 96–120 % | 192–240 % |
| Critical Strike ChanceOne-Handed Axe, Dagger, One-Handed Mace, Sceptre and 14 more | 15–20 % | 21–25 % | 26–30 % | 31–35 % | 36–50 % | 60–75 % | 76–100 % | 160–200 % |
| Critical Strike MultiplierRelic, Amulet, One-Handed Axe, Dagger and 11 more | +7–9 % | +10–12 % | +13–16 % | +17–20 % | +21–25 % | +32–40 % | +41–50 % | +80–100 % |
| Damage Over TimeOne-Handed Axe, Dagger, One-Handed Mace, Sceptre and 14 more | 6–12 % | 13–21 % | 22–30 % | 31–39 % | 40–60 % | 75–95 % | 96–120 % | 192–240 % |
| Ferebor's Chisel ReforgedCritical Strike Multiplier for Totems / Critical Strike Chance for Totems per IntelligenceDagger | +6–7 % +0.1 % | +8–9 % +0.2 % | +10–11 % +0.3 % | +12–14 % +0.4 % | +15–18 % +0.5 % | +25–29 % +0.7–0.8 % | +30–35 % +0.9–1.1 % | +56–70 % +1.4–1.6 % |
| Fire DamageOne-Handed Axe, Dagger, One-Handed Mace, Sceptre and 14 more | 6–12 % | 13–21 % | 22–30 % | 31–39 % | 40–60 % | 75–95 % | 96–120 % | 192–240 % |
| Increased Damage over Time and Increased Area for Area SkillsIncreased Damage Over Time / increased Area for Area SkillsOne-Handed Sword, One-Handed Axe, One-Handed Mace, Dagger and 6 more | 70–79 % 25–28 % | 80–89 % 29–32 % | 90–99 % 33–36 % | 100–109 % 37–40 % | 110–119 % 41–44 % | 120–129 % 45–48 % | 130–140 % 49–50 % | 190–210 % 65–75 % |
| Increased Melee Attack Speed and Frenzy after using EvadeIncreased Melee Attack Speed / Seconds of Frenzy after you use EvadeOne-Handed Sword, One-Handed Axe, One-Handed Mace, Dagger and 6 more | 15–16 % 2–2.3 | 17–18 % 2.4–2.7 | 19–20 % 2.8–3.1 | 21–22 % 3.2–3.5 | 23–24 % 3.6–3.9 | 25–26 % 4–4.3 | 27–28 % 4.4–5 | 38–42 % 7–8 |
| Increased Melee Damage and Damage for Melee Attacks per 1 Mana CostIncreased Melee Damage / more Damage for Melee Attacks per 1 Mana Cost (up to 20)One-Handed Sword, One-Handed Axe, One-Handed Mace, Dagger and 6 more | 70–79 % 0.2 % | 80–89 % 0.2 % | 90–99 % 0.2 % | 100–109 % 0.3 % | 110–119 % 0.3 % | 120–129 % 0.3 % | 130–140 % 0.3 % | 190–210 % 0.5 % |
| Lightning DamageOne-Handed Axe, Dagger, One-Handed Mace, Sceptre and 14 more | 6–12 % | 13–21 % | 22–30 % | 31–39 % | 40–60 % | 75–95 % | 96–120 % | 192–240 % |
| Mana and Mana RegenMana / Increased Mana RegenOne-Handed Axe, Dagger, One-Handed Sword, Wand and 4 more | +10–17 6–8 % | +18–25 9–12 % | +26–34 13–16 % | +35–45 17–20 % | +46–60 21–25 % | +75–90 30–35 % | +91–120 36–42 % | +192–240 67–84 % |
| Melee Attack SpeedOne-Handed Axe, Dagger, One-Handed Mace, Sceptre and 6 more | 4–5 % | 6–7 % | 8–9 % | 10–11 % | 12–15 % | 18–23 % | 24–30 % | 46–53 % |
| Melee Cold DamageTwo-Handed Axe, Two-Handed Mace, Two-Handed Spear, Two-Handed Staff and 6 more | +3–6 | +7–10 | +11–15 | +16–20 | +21–26 | +40–50 | +51–65 | +85–100 |
| Melee Critical Strike ChanceOne-Handed Axe, Dagger, One-Handed Mace, Sceptre and 6 more | +1 % | +2 % | +3 % | +4 % | +5 % | +7–8 % | +9–10 % | +14–18 % |
| Melee DamageOne-Handed Axe, Dagger, One-Handed Mace, Sceptre and 6 more | 10–19 % | 20–30 % | 31–43 % | 45–58 % | 60–85 % | 100–139 % | 140–180 % | 288–360 % |
| Melee Damage Leeched as HealthGloves, One-Handed Axe, Dagger, One-Handed Mace and 6 more | +2.3–2.9 % | +3–3.6 % | +3.7–4.3 % | +4.4–5 % | +5.1–6.3 % | +7.5–9.5 % | +9.6–12.5 % | +20–25 % |
| Melee Fire DamageTwo-Handed Axe, Two-Handed Mace, Two-Handed Spear, Two-Handed Staff and 6 more | +3–6 | +7–10 | +11–15 | +16–20 | +21–26 | +40–50 | +51–65 | +85–100 |
| Melee Lightning DamageTwo-Handed Axe, Two-Handed Mace, Two-Handed Spear, Two-Handed Staff and 6 more | +3–6 | +7–10 | +11–15 | +16–20 | +21–26 | +40–50 | +51–65 | +85–100 |
| Melee Physical DamageOne-Handed Axe, Dagger, One-Handed Mace, Sceptre and 6 more | +3–6 | +7–10 | +11–15 | +16–20 | +21–26 | +40–50 | +51–65 | +85–100 |
| Melee Void DamageTwo-Handed Axe, Two-Handed Mace, Two-Handed Spear, Two-Handed Staff and 6 more | +3–6 | +7–10 | +11–15 | +16–20 | +21–26 | +40–50 | +51–65 | +85–100 |
| Necrotic DamageOne-Handed Axe, Dagger, One-Handed Mace, Sceptre and 12 more | 6–12 % | 13–21 % | 22–30 % | 31–39 % | 40–60 % | 75–95 % | 96–120 % | 192–240 % |
| Parry ChanceOne-Handed Axe, Dagger, One-Handed Mace, One-Handed Sword and 5 more | +1 % | +2 % | +3 % | +4 % | +5–6 % | +8–9 % | +10–12 % | +16–20 % |
| Physical DamageOne-Handed Axe, Dagger, One-Handed Mace, Sceptre and 14 more | 6–12 % | 13–21 % | 22–30 % | 31–39 % | 40–60 % | 75–95 % | 96–120 % | 192–240 % |
| Poison DamageOne-Handed Axe, Dagger, One-Handed Mace, Sceptre and 13 more | 6–12 % | 13–21 % | 22–30 % | 31–39 % | 40–60 % | 75–95 % | 96–120 % | 192–240 % |
| Chance to Blind on HitOne-Handed Axe, Dagger, One-Handed Mace, Sceptre and 9 more | +10–12 % | +13–16 % | +17–20 % | +20–23 % | +24–30 % | +40–49 % | +50–65 % | +100 % |
| Chance to Chill on HitOne-Handed Axe, Dagger, One-Handed Mace, Sceptre and 9 more | +10–12 % | +13–16 % | +17–20 % | +20–23 % | +24–30 % | +40–49 % | +50–65 % | +104–130 % |
| Chance to Ignite on HitOne-Handed Axe, Dagger, One-Handed Mace, Sceptre and 10 more | +10–12 % | +13–16 % | +17–20 % | +20–23 % | +24–30 % | +40–49 % | +50–65 % | +104–130 % |
| Chance to Inflict Bleed On HitOne-Handed Axe, Dagger, One-Handed Sword, Two-Handed Axe and 4 more | +10–12 % | +13–16 % | +17–20 % | +20–23 % | +24–30 % | +40–49 % | +50–65 % | +104–130 % |
| Chance to Poison on HitOne-Handed Axe, Dagger, One-Handed Mace, Sceptre and 8 more | +10–12 % | +13–16 % | +17–20 % | +20–23 % | +24–30 % | +40–49 % | +50–65 % | +104–130 % |
| Chance to Shock on HitOne-Handed Axe, Dagger, One-Handed Mace, Sceptre and 10 more | +10–12 % | +13–16 % | +17–20 % | +20–23 % | +24–30 % | +40–49 % | +50–65 % | +104–130 % |
| Chance to Shred Armor on HitGloves, Amulet, One-Handed Axe, Dagger and 8 more | +20–30 % | +31–40 % | +41–55 % | +56–70 % | +71–100 % | +125–150 % | +151–200 % | +320–400 % |
| Chance to Slow on HitOne-Handed Axe, Dagger, One-Handed Mace, Sceptre and 9 more | +10–12 % | +13–16 % | +17–20 % | +20–23 % | +24–30 % | +40–49 % | +50–65 % | +104–130 % |
| Chance to apply Frailty on Melee HitOne-Handed Axe, One-Handed Mace, One-Handed Sword, Dagger and 4 more | +35–40 % | +41–50 % | +51–60 % | +61–70 % | +71–85 % | +105–130 % | +131–170 % | +270–300 % |
| Cold Penetration and Minion Cold PenetrationCold Penetration / Minion Cold PenetrationOne-Handed Axe, Dagger, One-Handed Mace, Sceptre and 8 more | +3 % +3 % | +4 % +4 % | +5–6 % +5–6 % | +7–8 % +7–8 % | +9–12 % +9–12 % | +15–18 % +15–18 % | +19–22 % +19–22 % | +35–44 % +35–44 % |
| Fire Penetration and Minion Fire PenetrationFire Penetration / Minion Fire PenetrationOne-Handed Axe, Dagger, One-Handed Mace, Sceptre and 8 more | +3 % +3 % | +4 % +4 % | +5–6 % +5–6 % | +7–8 % +7–8 % | +9–12 % +9–12 % | +15–18 % +15–18 % | +19–22 % +19–22 % | +35–44 % +35–44 % |
| Health On KillOne-Handed Axe, Dagger, One-Handed Mace, Sceptre and 8 more | 2 | 3–4 | 5–6 | 7–8 | 9–12 | 18–26 | 27–36 | 60–75 |
| Health On Melee HitOne-Handed Axe, Dagger, One-Handed Mace, One-Handed Sword and 4 more | 2–3 | 4–6 | 7–9 | 10–12 | 13–16 | 21–29 | 30–40 | 64–80 |
| Increased Stun ChanceOne-Handed Axe, Dagger, One-Handed Mace, Sceptre and 10 more | 15–25 % | 26–35 % | 36–45 % | 46–60 % | 61–80 % | 100–130 % | 131–170 % | 272–340 % |
| Increased Stun Chance with Melee AttacksOne-Handed Axe, Dagger, One-Handed Mace, Sceptre and 5 more | 40–55 % | 56–75 % | 76–95 % | 96–115 % | 116–140 % | 180–220 % | 221–280 % | 448–560 % |
| Lightning Penetration and Minion Lightning PenetrationLightning Penetration / Minion Lightning PenetrationOne-Handed Axe, One-Handed Mace, Sceptre, One-Handed Sword and 8 more | +3 % +3 % | +4 % +4 % | +5–6 % +5–6 % | +7–8 % +7–8 % | +9–12 % +9–12 % | +15–18 % +15–18 % | +19–22 % +19–22 % | +35–44 % +35–44 % |
| Minion Melee and Bow DamageMinion Physical Damage / Minion Bow DamageOne-Handed Sword, Two-Handed Sword, One-Handed Axe, Two-Handed Axe and 4 more | +3–4 +3–4 | +5–6 +5–6 | +7–9 +7–9 | +10–12 +10–12 | +13–17 +13–17 | +21–25 +21–25 | +26–32 +26–32 | +45–56 +45–56 |
| Necrotic Penetration and Minion Necrotic PenetrationNecrotic Penetration / Minion Necrotic PenetrationOne-Handed Axe, Dagger, Sceptre, Wand and 2 more | +3 % +3 % | +4 % +4 % | +5–6 % +5–6 % | +7–8 % +7–8 % | +9–12 % +9–12 % | +15–18 % +15–18 % | +19–22 % +19–22 % | +35–44 % +35–44 % |
| Physical Penetration and Minion Physical PenetrationPhysical Penetration / Minion Physical PenetrationOne-Handed Axe, Dagger, One-Handed Mace, Sceptre and 8 more | +3 % +3 % | +4 % +4 % | +5–6 % +5–6 % | +7–8 % +7–8 % | +9–12 % +9–12 % | +15–18 % +15–18 % | +19–22 % +19–22 % | +35–44 % +35–44 % |
| Poison Penetration and Minion Poison PenetrationPoison Penetration / Minion Poison PenetrationOne-Handed Axe, Dagger, Sceptre, One-Handed Sword and 6 more | +3 % +3 % | +4 % +4 % | +5–6 % +5–6 % | +7–8 % +7–8 % | +9–12 % +9–12 % | +15–18 % +15–18 % | +19–22 % +19–22 % | +35–44 % +35–44 % |
| Void Penetration and Minion Void PenetrationVoid Penetration / Minion Void PenetrationOne-Handed Axe, One-Handed Mace, Sceptre, One-Handed Sword and 8 more | +3 % +3 % | +4 % +4 % | +5–6 % +5–6 % | +7–8 % +7–8 % | +9–12 % +9–12 % | +15–18 % +15–18 % | +19–22 % +19–22 % | +35–44 % +35–44 % |
Nothing matches this selection.