Last Epoch · Equipment affix
Missing Health gained as Ward per Second and lose Current Health per Second
Values per tier
| Tier | Value |
|---|---|
| T1 | +4% of Missing Health gained as Ward per second 4% of Current Health Drained per Second |
| T2 | +5% of Missing Health gained as Ward per second 5% of Current Health Drained per Second |
| T3 | +6% of Missing Health gained as Ward per second 6% of Current Health Drained per Second |
| T4 | +7% of Missing Health gained as Ward per second 7% of Current Health Drained per Second |
| T5 | +8% of Missing Health gained as Ward per second 8% of Current Health Drained per Second |
| T6 | +9% of Missing Health gained as Ward per second 9% of Current Health Drained per Second |
| T7 | +10% of Missing Health gained as Ward per second 10% of Current Health Drained per Second |
| T8 | +(13–15)% of Missing Health gained as Ward per second (13–15)% of Current Health Drained per Second |
Uniques with this stat (5)
-
Shroud of Obscurity
+13% of Missing Health gained as Ward per second
-
Exsanguinous
+20% of Missing Health gained as Ward per second
-
Plague Bearer's Staff
(3–6)% of Current Health Drained per Second
-
Last Steps of the Living
+(11–15)% of Missing Health gained as Ward per second
-
Architects of Astral Blood
+(36–42)% of Missing Health gained as Ward per second
Same stat as another affix
- Experimental Ward per Missing Health Prefix · Experimental
- Missing Health gained as Ward per Second and Ward Decay Threshold Prefix · Corruption
At a glance
- Type
- Prefix · Corruption
- Class
- All classes
- Tiers
- 8
Hybrid affix: of Missing Health gained as Ward per second / of Current Health Drained per Second