Last Epoch · Equipment affix

Experimental Ward per Missing Health

  • Prefix
  • Experimental
  • „Experimental“

Values per tier

TierValue
T1 +4% of Current Health Lost per second
+4% of Missing Health gained as Ward per second
T2 +5% of Current Health Lost per second
+5% of Missing Health gained as Ward per second
T3 +(6–7)% of Current Health Lost per second
+(6–7)% of Missing Health gained as Ward per second
T4 +(8–9)% of Current Health Lost per second
+(8–9)% of Missing Health gained as Ward per second
T5 +(10–12)% of Current Health Lost per second
+(10–12)% of Missing Health gained as Ward per second
T6 +(14–16)% of Current Health Lost per second
+(14–16)% of Missing Health gained as Ward per second
T7 +(17–20)% of Current Health Lost per second
+(17–20)% of Missing Health gained as Ward per second
T8 +(25–30)% of Current Health Lost per second
+(25–30)% of Missing Health gained as Ward per second

Uniques with this stat (6)

Same stat as another affix

At a glance

Type
Prefix · Experimental
Name part
„Experimental“
Class
All classes
Tiers
8

Hybrid affix: of Current Health Lost per second / of Missing Health gained as Ward per second

Add to loot filter →

Slots

We would like to use Google Analytics to measure how RaidDex is used. Google sets cookies and processes usage data for this – only if you agree. You can change your decision at any time under “Cookie settings” at the bottom of the page.

Privacy Imprint