Class

Priest

Resource: Mana

Priests guide the spiritual destiny of their people. Through their unique insight into the mind, they are able to shape an individual's beliefs, whether to inspire or terrify, soothe or dominate, heal or harm. Just as the heart can hold both darkness and light, priests wield powers of creation and devastation by channeling the potent forces underlying faith.

Priest talent tree → Plan Priest in the talent planner →

Armor
Cloth
Weapons
One-Handed Maces, Staves, Daggers, Wands
Talent trees
Discipline, Holy, Shadow

Abilities by level

All Priest spells →

Every ability with the level you learn it and the text of its highest rank. The numbers below lead to each rank (small number: level).

Holy

  • Blessed Recovery from the start

    Heals the target over 6 sec.

  • Circle of Healing Level 1

    Heals all of target player's party members within 43.5 yards of target player for 51.1 to 56.6.

  • Lesser Heal Level 1

    Heal your target for 130 to 152.

    Ranks: 1124310

  • Smite Level 1

    Smite an enemy for 160 to 180 Holy damage.

    Ranks: 1126314422530638746854

  • Renew Level 8

    Heals the target of 970 damage over 15 sec.

    Ranks: 182831441452062072682693210321138123813441444155016501756185619602060

  • Desperate Prayer Level 10

    Instantly heals the caster for 1269 to 1497.

    Ranks: 110218326434542650758

  • Divine Grace Level 10

    Instantly heals a friendly target below 50% Health for 1269 to 1497 and removes Weakened Soul from that target. Cannot be cast on self.

    Ranks: 110218326434542650758

  • Resurrection Level 10

    Brings a dead player back to life with 750 health and 1000 mana. Cannot be cast when in combat.

    Ranks: 110222334446558

  • Cure Disease Level 14

    Removes 1 disease from the friendly target.

  • Heal Level 16

    Heal your target for 611 to 691.

    Ranks: 116222328434

  • Chastise Level 20

    Chastise the target, causing 272 to 306 Holy damage and Immobilizing them for up to 2 sec. Only works against Humanoids. This spell causes very low threat.

    Ranks: 120230340450560

  • Fear Ward Level 20

    Wards the friendly target against Fear. The next Fear effect used against the target will fail, using up the ward. Lasts 3 min.

  • Flash Heal Level 20

    Heals a friendly target for 757 to 893.

    Ranks: 120226332438544650756

  • Holy Fire Level 20

    Consumes the enemy in holy flames that cause 184 to 232 Holy damage and an additional 75 Holy damage over 10 sec.

    Ranks: 120224330436542648754860

  • Holy Nova Level 20 Talent

    Ranks: 120220328428536636744844952105211601260

  • Binding Heal Level 25 Talent

    Heal yourself and a friendly target for 757 to 893. This causes low threat.

    Ranks: 125232338444550656

  • Prayer of Healing Level 30

    A powerful prayer that heals the target and their party for 631 to 667. Party members must be within 40 yards of target.

    Ranks: 130240350460560

  • Abolish Disease Level 32

    Attempts to cure 1 disease effect on the target, and 1 more disease effect every 5 seconds for 20 sec.

  • Greater Heal Level 40

    A slow casting spell that heals a single target for 1853 to 2067.

    Ranks: 140246352458560

  • Lightwell Level 40

    Creates a holy Lightwell near the priest. Members of your raid or party can click the Lightwell to restore 1600 health over 10 sec. Being attacked cancels the effect. Lightwell lasts for 3 min or 5 charges.

    Ranks: 140250360

  • Lightwell Renew Level 40

    Ranks: 140250360

  • Prayer of Mending Level 40 Talent

    Places a spell on the target that heals them for ? the next time they take damage or receive non-periodic healing. When the heal occurs, Prayer of Mending jumps to a party or raid member within 20 yds. Jumps up to 5 times and lasts 30 sec after each jump. This spell can only be placed on one target at a time per caster.

    Ranks: 140240350460

Shadow Magic

  • Shadowform from the start Talent

    Assume Shadowform, increasing your Shadow damage by 10%, reducing the Mana cost of all Shadow spells by 50%, increasing the critical strike damage bonus of your Shadow spells by 100%, and reducing Physical damage taken by you by 15%. However, you may not cast healing spells while in this form.

  • Silence from the start Talent

    Silences the target, preventing them from casting spells for 5 sec and interrupting their spellcasts for 3 sec.

  • Dispersion Level 1

    You disperse into pure Shadow energy, reducing all damage taken by 90%. You are unable to attack or cast spells, but you regenerate 6% mana every 1 sec for 6 sec. Dispersion can be cast while stunned, feared or silenced and clears all snare and movement impairing effects when cast, and makes you immune to them while dispersed.

  • Eye of the Void Level 1

    Call an eye of the void to fight for you for 30 sec. The eye can cast a variety of curses on your target.

  • Homunculi Level 1

    Break off splinters of your soul to animate 3 miniature copies of yourself that attempt to attack your current target with a mace, sword, and axe, reducing the attack speed, attack power, and armor respectively of any target they hit.

  • Mind Sear Level 1

    Causes an explosion of shadow magic around the enemy target, causing 70 to 78 Shadow damage every 1 sec for ? to all enemies within 10 yards around the target.

    Ranks: 1121

  • Mind Spike Level 1

    Blasts the target for 12.4 to 14.4 Shadowfrost damage, and increases the critical strike chance of your next Mind Blast on the target by 30%, stacking up to 3 times.

  • Shadow Word: Death Level 1

    A word of dark binding that inflicts 434 to 462 Shadow damage to the target. If your target is not killed by Shadow Word: Death, you take backlash damage equal to 10% of your maximum health.

    Ranks: 11232340448556

  • Shadowfiend Level 1

    Creates a shadowy fiend to attack the target. Caster receives 5% mana when the Shadowfiend attacks. Lasts 15 sec.

  • Vampiric Touch Level 1

    Applies your Vampiric Embrace talent to your target, causes 32.9 Shadow damage over 15 sec to your target, and causes all party members to gain mana equal to 2% of any Shadow spell damage you deal to the target.

  • Void Plague Level 1

    Afflicts the target with a disease that causes 78.4 Shadow damage over 18 sec.

  • Shadow Word: Pain Level 4

    A word of darkness that causes 762 Shadow damage over 18 sec.

    Ranks: 14210318426534642750858

  • Fade Level 8

    Fade out, discouraging enemies from attacking you for 10 sec. More effective than Fade (rank 5).

    Ranks: 18220330440550660

  • Hex of Weakness Level 10

    Weakens the target enemy, reducing melee attack power by 204 and reducing the effectiveness of any healing by 20%. Lasts 2 min

    Ranks: 110220330440550660

  • Mind Blast Level 10

    Blasts the target for 472 to 498 Shadow damage, but causes a high amount of threat.

    Ranks: 110216322428534640746852958

  • Touch of Weakness Level 10

    The next melee attack on the caster will cause 56 Shadow damage and reduce the attacker's melee attack power by the attacker by 204 for 2 min.

    Ranks: 110210320420530630740840950105011601260

  • Psychic Scream Level 14

    The caster lets out a psychic scream, causing 5 enemies within 8 yards to flee for 8 sec. Damage caused may interrupt the effect.

    Ranks: 114228342456

  • Dark Sacrifice Level 20

    Cannibalize 1600 of your own Health over 15 sec to gain 1600 (+100% Spirit) Mana.

    Ranks: 120230340450560

  • Devouring Plague Level 20

    Afflicts the target with a disease that causes 848 Shadow damage over 24 sec. Damage caused by the Devouring Plague heals the caster.

    Ranks: 120228336444552660

  • Mind Flay Level 20 Talent

    Assault the target's mind with Shadow energy, causing 390 Shadow damage over 3 sec and slowing their movement speed by 50%.

    Ranks: 120228336444552660

  • Mind Soothe Level 20

    Soothes the target, reducing the range at which it will attack you by 10 yards. Only affects Humanoid targets level 70 or lower. Lasts 15 sec.

    Ranks: 120236352

  • Shadowguard Level 20

    Casts a bolt of shadow at the target for 96 Shadow damage.

    Ranks: 120220328428536636744844952105211601260

  • Mind Vision Level 22

    Allows the caster to see through the target's eyes for 1 min. Will not work if the target is in another instance or on another continent.

    Ranks: 122244

  • Mind Control Level 30

    Controls a humanoid mind up to level 62, but increases the time between attacks by 25%. Lasts up to 1 min.

    Ranks: 130244358

  • Shadow Protection Level 30

    Increases the target's resistance to Shadow spells by 60 for 10 min.

    Ranks: 130242356

  • Vampiric Embrace Level 30 Talent

    Afflicts your target with Shadow energy that causes all party members to be healed for 20% of any Shadow spell damage you deal for 30 sec.

  • Prayer of Shadow Protection Level 56

    Power infuses all party and raid members, increasing their Shadow resistance by 60 for 20 min.

Discipline

  • Focused Casting from the start

    When cast, you no longer lose casting time due to taking damage. Lasts 6 sec.

  • Inner Focus from the start Talent

    When activated, reduces the Mana cost of your next spell by 100% and increases its critical effect chance by 25% if it is a non-periodic spell and capable of a critical effect.

  • Pain Suppression Level 1

    Instantly reduces all damage taken by a friendly target by 40% and increases resistance to Dispel mechanics by 65% for 8 sec.

  • Power Word: Barrier Level 1

    Summons a holy barrier to protect all party members at the target location for 10 sec, reducing all damage taken by 25% and preventing damage from delaying spellcasting.

  • Power Word: Fortitude Level 1

    Power infuses the target, increasing their Stamina by 70 for 1 hr.

    Ranks: 11212324436548660

  • Power Word: Shield Level 6

    Draws on the soul of the party member to shield them, absorbing 928 damage. Lasts 30 sec. While the shield holds, spellcasting will not be interrupted by damage. Once shielded, the target cannot be shielded again for 15 sec.

    Ranks: 162123184245306367428489541060

  • Confounding Flash Level 10

    Confuses up to 5 enemies within 8 yds for 3 sec. Any damage taken will break the effect.

  • Starshards Level 10

    Rains starshards down on the enemy target's head, causing 1800 Arcane damage over 6 sec.

    Ranks: 110218326434542650758

  • Inner Fire Level 12

    A burst of Holy energy fills the caster, increasing armor by 1395. Each melee or ranged damage hit against the priest will remove one charge. Lasts 10 min or until 20 charges are used.

    Ranks: 112220330440550660

  • Dispel Magic Level 18

    Dispels magic on the target, removing 2 harmful spells from a friend or 2 beneficial spells from an enemy.

    Ranks: 118236

  • Contingency Plan Level 20

    Place a Holy ward on an ally for 30 sec. The next time this ally takes damage dropping their Health below 35%, they will gain a shield absorbing ? damage and begin healing for ? Health over 15 sec. A target may be affected by only one Contingency Plan.

    Ranks: 120230340450560

  • Elune's Grace Level 20

    Reduces the chance you'll be hit by melee and ranged attacks by 50% for 15 sec or until you are missed 3 times.

  • Feedback Level 20

    The priest becomes surrounded with anti-magic energy. Any successful spell cast against the priest will burn 105 of the attacker's Mana, causing 1 Shadow damage for each point of Mana burned. Lasts 15 sec.

    Ranks: 120230340450560

  • Shackle Undead Level 20

    Shackles the target undead enemy for up to 50 sec. The shackled unit is unable to move, attack or cast spells. Any damage caused will release the target. Only one target can be shackled at a time.

    Ranks: 120240360

  • Mana Burn Level 24

    Drains 738 to 780 mana from a target. For each mana drained in this way, the target takes 0.5 Shadow damage.

    Ranks: 124232340448556

  • Divine Spirit Level 30

    Holy power infuses the target, increasing their Spirit by 40 for 1 hr.

    Ranks: 130240350460

  • Penance Level 30 Talent

    Launches a volley of holy light at the target, causing 131 Holy damage to an enemy, or 673 healing to an ally, instantly and every 1 sec for 2 sec.

    Ranks: 130230330440540640750850950106011601260

  • Levitate Level 34

    Allows the caster to levitate, floating a few feet above the ground. While levitating, you will fall at a reduced speed and travel over water-like surfaces. Mounting or any damage taken will cancel the effect. Lasts 2 min.

  • Power Infusion Level 40 Talent

    Infuses the target with power, increasing their spell damage and healing done by 20% for 15 sec.

  • Prayer of Fortitude Level 48

    Power infuses all party and raid members, increasing their Stamina by 70 for 1 hr.

    Ranks: 148260

  • Prayer of Spirit Level 60

    Power infuses all party and raid members, increasing their Spirit by 40 for 1 hr.

Sets for Priest

Runes

37 runes you engrave on gear slots to gain new abilities.

Engrave Belt - Empowered Renew Belt Engrave your belt with the Empowered Renew rune: Your Renew now heals one extra time immediately when applied, and gains 15% increased benefit each time it heals from your bonus healing effects. In addition, your Renew can now be active on targets affected by another Priest's Renew.
Engrave Belt - Mind Spike Belt Engrave your belt with the Mind Spike rune: Blasts the target for 12.4 to 14.4 Shadowfrost damage, and increases the critical strike chance of your next Mind Blast on the target by 30%, stacking up to 3 times.
Engrave Belt - Renewed Hope Belt Engrave your belt with the Renewed Hope rune: Your heals from Flash Heal, Binding Heal, Lesser Heal, Heal, Greater Heal, and Penance gain 10% increased critical strike chance when cast on targets with Weakened Soul, and reduce the remaining duration of Weakened Soul on their target by -5 sec.
Engrave Boots - Dispersion Boots Engrave your boots with the Dispersion rune: You disperse into pure Shadow energy, reducing all damage taken by 90%. You are unable to attack or cast spells, but you regenerate 6% mana every 1 sec for 6 sec. Dispersion can be cast while stunned, feared or silenced and clears all snare and movement impairing effects when cast, and makes you immune to them while dispersed.
Engrave Boots - Pain Suppression Boots Engrave your boots with the Pain Suppression rune: Instantly reduces all damage taken by a friendly target by 40% and increases resistance to Dispel mechanics by 65% for 8 sec.
Engrave Boots - Spirit of the Redeemer Boots Engrave your boots with the Spirit of the Redeemer rune: Activate to become the Spirit of Redemption for 10 sec. While in this form, you can cast any healing spell free of cost, but you cannot move, attack, be attacked, or be targeted by any spells or effects. Requires Spirit of Redemption talent to activate, and you will no longer enter Spirit of Redemption upon dying.
Engrave Boots - Void Plague Boots Engrave your boots with the Void Plague rune: Afflicts the target with a disease that causes 78.4 Shadow damage over 18 sec.
Engrave Bracers - Despair Bracers Engrave your bracers with the Despair rune: Periodic damage from your spells can now be critical strikes and all your damaging spell critical strikes deal 200% damage.
Engrave Bracers - Power Word: Barrier Bracers Engrave your bracers with the Power Word: Barrier rune: Summons a holy barrier to protect all party members at the target location for 10 sec, reducing all damage taken by 25% and preventing damage from delaying spellcasting.
Engrave Bracers - Surge of Light Bracers Engrave your bracers with the Surge of Light rune: Critical spellcasts cause your next Smite or Flash Heal cast within 15 sec to be instant cast.
Engrave Bracers - Void Zone Bracers Engrave your bracers with the Void Zone rune: Summons a void zone in the target area that deals 5.2 Shadow damage to enemies that stand within it every second for 10 sec.
Engrave Chest - Serendipity Chest Engrave your chest or robe with the Serendipity rune: Healing with Flash Heal reduces the cast time of your next Lesser Heal, Heal, Greater Heal, or Prayer of Healing by 20% for 20 sec, stacking up to 3 times.
Engrave Chest - Strength of Soul Chest Engrave your chest or robe with the Strength of Soul rune: Lesser Heal, Heal, Greater Heal, and Flash Heal reduce the remaining duration of Weakened Soul on targets they heal by 2 sec. In addition, targets of your Power Word: Shield will gain Rage from taking damage despite the damage being absorbed, and Righteous Fury will trigger from damage absorbed by your Power Word: Shield as if it were a heal.
Engrave Chest - Twisted Faith Chest Engrave your chest or robe with the Twisted Faith rune: Mind Flay and Mind Blast deal 20% increased damage to targets afflicted with your Shadow Word: Pain.
Engrave Cloak - Binding Heal Cloak Engrave your cloak with the Binding Heal rune: Heals a friendly target and the caster for 223 to 271. Low threat.
Engrave Cloak - Soul Warding Cloak Engrave your cloak with the Soul Warding rune: Reduces the cooldown on your Power Word: Shield spell by -4 sec and reduces its mana cost by 15%.
Engrave Cloak - Vampiric Touch Cloak Engrave your cloak with the Vampiric Touch rune: Applies your Vampiric Embrace talent to your target, causes 32.9 Shadow damage over 15 sec to your target, and causes all party members to gain mana equal to 2% of any Shadow spell damage you deal to the target.
Engrave Gloves - Circle of Healing Gloves Engrave your gloves with the Circle of Healing rune: Heals all of target player's party members within 43.5 yards of target player for 51.1 to 56.6.
Engrave Gloves - Mind Sear Gloves Engrave your gloves with the Mind Sear rune: Causes an explosion of shadow magic damaging the enemy target and other nearby enemies, causing 7.1 to 7.9 Shadow damage every ? sec for 6 sec to all enemies within 10 yards of the target.
Engrave Gloves - Penance Gloves Engrave your gloves with the Penance rune: Launches a volley of holy light at the target, causing 81 Holy damage to an enemy, or 184 healing to an ally, instantly and every 1 sec for 2 sec.
Engrave Gloves - Shadow Word: Death Gloves Engrave your gloves with the Shadow Word: Death rune: A word of dark binding that inflicts 32.4 to 37.7 Shadow damage to the target. If the target is not killed by Shadow Word: Death, the caster takes damage equal to 50% of the damage attempted against the target.
Engrave Helm - Divine Aegis Helm Engrave your helm with the Divine Aegis rune: Your critical heals create a protective shield on the target, absorbing 15% of the amount healed. Lasts 12 sec.
Engrave Helm - Eye of the Void Helm Engrave your helm with the Eye of the Void rune: Call an eye of the void to fight for you for 30 sec. The eye can cast a variety of curses on your target.
Engrave Helm - Pain and Suffering Helm Engrave your helm with the Pain and Suffering rune: Mind Blast, Mind Spike, and Mind Flay refresh the duration of your one of your Shadow Word: Pain, Void Plague, or Vampiric Touch abilities on the target back to its maximum duration. The ability with the shortest remaining duration will always be the one refreshed.
Engrave Pants - Cutty's Rune Pants Engrave your pants with the Shadowstrike rune: Teleport behind your target and strike, causing 150% weapon damage to the target. Must be stealthed. Awards 1 combo point.
Engrave Pants - Homunculi Pants Engrave your pants with the Homunculi rune: Break off splinters of your soul to animate 3 miniature copies of yourself that attempt to attack your current target with a mace, sword, and axe, reducing the attack speed, attack power, and armor respectively of any target they hit.
Engrave Pants - Prayer of Mending Pants Engrave your pants with the Prayer of Mending rune: Places a spell on the target that heals them for ? the next time they take damage or receive non-periodic healing. When the heal occurs, Prayer of Mending jumps to a party or raid member within 20 yards. Jumps up to 5 times and lasts 30 sec after each jump. This spell can only be placed on one target at a time per caster.
Engrave Pants - Shadowfiend Pants Engrave your pants with the Shadowfiend rune: Creates a shadowy fiend to attack the target. Caster receives 5% mana when the Shadowfiend attacks. Lasts 15 sec.
Engrave Pants - Shared Pain Pants Engrave your pants with the Shared Pain rune: Your Shadow Word: Pain now also afflicts up to 2 additional nearby targets within 15 yards.
Engrave Ring - Dagger Specialization Ring Engrave your ring with the Dagger Specialization rune: Skill with Daggers increased by 5. This effect is not cumulative with racial bonuses or other ring runes.
Engrave Ring - Fire Specialization Ring Engrave your ring with the Fire Specialization rune: Chance to hit with spells increased by 6%. Not cumulative with other ring runes.
Engrave Ring - Healing Specialization Ring Engrave your ring with the Healing Specialization rune: Increases healing done by spells and effects by up to 26. This effect is not cumulative with other ring runes.
Engrave Ring - Holy Specialization Ring Engrave your ring with the Holy Specialization rune: Chance to hit with spells increased by 6%. Not cumulative with other ring runes.
Engrave Ring - Mace Specialization Ring Engrave your ring with the Mace Specialization rune: Skill with Maces and Two-Handed Maces increased by 5. This effect is not cumulative with racial bonuses or other ring runes.
Engrave Ring - Meditation Specialization Ring Engrave your ring with the Meditation Specialization rune: Restores 5 mana per 5 sec. This effect is not cumulative with other ring runes.
Engrave Ring - Pole Weapon Specialization Ring Engrave your ring with the Pole Weapon Specialization rune: Skill with Staves and Polearms increased by 5. This effect is not cumulative with racial bonuses or other ring runes.
Engrave Ring - Shadow Specialization Ring Engrave your ring with the Shadow Specialization rune: Chance to hit with spells increased by 6%. Not cumulative with other ring runes.

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