Class

Warlock

Resource: Mana

Warlocks are the bane of all life. Empowered by demonic blood, they can inflict great torment upon their foes. To replenish the dreadful energy their spells expend, warlocks drain vitality from their victims. The warlock can also summon and control terrifying demonic entities. Still, warlocks are feared above all else for their singular wickedness and cruelty.

Warlock talent tree → Plan Warlock in the talent planner →

Armor
Cloth
Weapons
One-Handed Swords, Staves, Daggers, Wands
Talent trees
Destruction, Affliction, Demonology

Abilities by level

All Warlock spells →

Every ability with the level you learn it and the text of its highest rank. The numbers below lead to each rank (small number: level).

Demonology

  • Demonic Grace from the start

    Surge with fel energy, increasing your pet's and your own dodge chance by 20%, and your chance to critically strike with all attacks by 20%. Lasts 6 sec.

  • Demonic Sacrifice from the start Talent

    When activated, sacrifices your summoned Demon to enhance the opposing aspect of your power, granting you an effect that lasts 2 hrs. The effect is canceled if any Demon is summoned. Imp: Increases your Shadow damage by 15%. Voidwalker: Restores 2% of your total Mana every 4 sec. Succubus/Incubus: Increases your Fire damage by 15%. Felhunter: Restores 3% of your total Health every 4 sec.

  • Fel Domination from the start Talent

    Your next Imp, Voidwalker, Succubus, Incubus, or Felhunter Summon spell has its casting time reduced by 5.5 sec and its Mana cost reduced by 50%.

  • Master Demonologist from the start

    Ranks: 10203040

  • Demon Charge Level 1

    Charge an enemy and stun it for 1 sec. Cannot be used in combat.

  • Demon Skin Level 1

    Protects the caster, increasing armor by 120 and increases health regeneration by 5 health per 5 sec. for 30 min.

    Ranks: 11210

  • Demonic Howl Level 1

    Forces all nearby enemies to focus attacks on you for 6 sec.

  • Fel Armor Level 1

    Surrounds the caster with fel energy, increasing spell damage and healing by 1 plus additional spell damage and healing equal to 50% of your Spirit. In addition, you regain 2% of your maximum health every 5 sec. Only one type of Armor spell can be active on the Warlock at any time. Lasts 30 min.

  • Grimoire of Synergy Level 1

    Damage done by you or your summoned demon has a 10% chance to increase the damage done by the other by 10% for 15 sec.

  • Menace Level 1

    Taunts the target to attack you, but has no effect if the target is already attacking you.

  • Metamorphosis Level 1

    Transform into a Demon, increasing Armor by 500%, Health by 15%, reducing the chance you will be critically hit by 6%, increasing your threat by 77%, increasing mana gained from Life Tap by 100%, but reducing all damage you deal by 15%. Metamorphosis transforms the functionality of some abilities and grants new ones: Searing Pain: Now instant. Shadow Bolt: Becomes Shadow Cleave, a Shadow melee attack that hits up to 10 nearby enemies, but has a 6 sec cooldown. Fear: Replaced with Menace. Taunts the target to attack you, but has no effect if the target is already attacking you. Demon Charge Charge an enemy and stun it for 1 sec. Cannot be used in combat. Demonic Howl Forces all nearby enemies to focus attacks on you for 6 sec.

  • Metamorphosis : Demon Charge Level 1

  • Metamorphosis : Demonic Howl Level 1

  • Shadow Cleave Level 1

    Punish up to 10 nearby enemies with a Shadow lash, dealing 136 to 204 to each. Shadow Cleave benefits from and triggers most talents and effects that Shadow Bolt benefits from and triggers.

    Ranks: 11263124205286367448529601060

  • Summon Imp Level 1

    Summons an Imp under the command of the Warlock.

  • Vengeance Level 1

    When activated, this ability temporarily grants you a 30% increase to your maximum health for 20 sec. After the effect expires, the health is lost. Additionally, while in Metamorphosis, Vengeance causes your wings to slow your falling speed.

  • Create Healthstone Level 10

    Creates a Major Healthstone that can be used to instantly restore 1440 health. Conjured items disappear if logged out for more than 15 minutes.

    Ranks: 110222334446558

  • Summon Voidwalker Level 10

    Summons a Voidwalker under the command of the Warlock.

  • Health Funnel Level 12

    Gives 153 health to the caster's pet every second for 10 sec as long as the caster channels. Generates reduced threat.

    Ranks: 112220328436544652760

  • Drain Life Level 14

    Transfers 71 health every second from the target to the caster. Lasts 15 sec.

    Ranks: 114222330438546654

  • Unending Breath Level 16

    Allows the target to breathe underwater for 10 min.

  • Create Soulstone Level 18

    Creates a Major Soulstone. The Soulstone can be used to store one target's soul. If the target dies while their soul is stored, they will be able to resurrect with 2200 health and 2800 mana. Conjured items disappear if logged out for more than 15 minutes.

    Ranks: 118230340450560

  • Demon Armor Level 20

    Protects the caster, increasing armor by 570, Shadow resistance by 15 and increases health regeneration by 15 health per 5 sec. for 30 min.

    Ranks: 120230340450560

  • Ritual of Summoning Level 20

    Begins a ritual that summons the targeted group member. Requires the caster and 2 additional party members to complete the ritual. In order to participate, all players must be out of combat and right-click the portal and not move until the ritual is complete.

  • Summon Incubus Level 20

    Summons an Incubus under the command of the Warlock.

  • Summon Succubus Level 20

    Summons a Succubus under the command of the Warlock.

  • Eye of Kilrogg Level 22

    Summons an Eye of Kilrogg and binds your vision to it. The eye moves quickly but is very fragile.

  • Sense Demons Level 24

    Shows the location of all nearby demons on the minimap until cancelled. Only one type of tracking can be used at a time.

  • Detect Invisibility Level 26

    Allows the friendly target to detect greater invisibility for 10 min.

    Ranks: 126238350

  • Banish Level 28

    Banishes the enemy target, preventing all action but making it invulnerable for up to 30 sec. Only one target can be banished at a time. Only works on Demons and Elementals.

    Ranks: 128248

  • Create Firestone Level 28

    Creates a Major Firestone which can be used to enchant your weapon with Fire, increasing your spell critical strike chance by 2% and the damage done by your Fire spells by up to 21. Conjured items disappear if logged out for more than 15 minutes.

    Ranks: 128236346456

  • Subjugate Demon Level 30

    Subjugates the target demon, up to level 62, forcing it to do your bidding. While subjugated, the time between the demon's attacks is increased by 40% and its casting speed is slowed by 30%. Lasts up to 5 min. If you repeatedly subjugate the same demon, it will become more difficult to control with each attempt.

    Ranks: 130244358

  • Summon Felhunter Level 30

    Summons a Felhunter under the command of the Warlock.

  • Shadow Ward Level 32

    Absorbs 920 shadow damage. Lasts 30 sec.

    Ranks: 132242352460

  • Create Spellstone Level 36

    Creates a Major Spellstone which can be used to enchant your weapon with Shadow, increasing your spell haste by 2% and the damage done by your Shadow spells by up to 21. Conjured items disappear if logged out for more than 15 minutes.

    Ranks: 136248360

  • Soul Link Level 40 Talent

    When active, 30% of all damage taken by the caster is taken by your Imp, Voidwalker, Succubus, Incubus, or Felhunter Demon instead. In addition, both the Demon and the master will inflict 3% more damage. Lasts as long as the Demon is active.

  • Inferno Level 50

    Summons a meteor from the Twisting Nether, causing 200 Fire damage and stunning all enemy targets in the area for 2 sec. An Infernal rises from the crater, under the command of the caster for 5 min. Once control is lost, the Infernal must be Subjugated to maintain control. Can only be used outdoors.

  • Portal of Summoning Level 60

    Begins a ritual that creates a summoning portal. The summoning portal can be used by 2 party or raid members to summon a targeted party or raid member. The ritual portal requires the caster and 2 additional party or raid members to complete. In order to participate, all players must be out of combat and right-click the portal and not move until the ritual is complete.

  • Ritual of Doom Level 60

    Ranks: 160260

Affliction

  • Amplify Curse from the start Talent

    Increases the effect of your next Curse of Weakness or Bane of Agony by 50%, or your next Curse of Exhaustion by 20%. Lasts 30 sec.

  • Curse of Exhaustion from the start Talent

    Reduces the target's movement speed by 30% for 12 sec. Only one Curse per Warlock can be active on any one target.

  • Invocation Level 1

    Ranks: 1121314151

  • Corruption Level 4

    Corrupts the target, causing 438 Shadow damage over 18 sec.

    Ranks: 14214324434544654760

  • Curse of Weakness Level 4

    Physical damage caused by the target is reduced by 37 for 2 min. Only one Curse per Warlock can be active on any one target.

    Ranks: 14212322432542652

  • Life Tap Level 6

    Converts 420 (+100% Spirit) Health into 420 (+100% Spirit) Mana for you. Spirit increases the amount converted.

    Ranks: 16216326436546656

  • Bane of Agony Level 8

    Afflicts the target with agony, causing 552 Shadow damage over 24 sec. This damage is dealt slowly at first, and builds up as the Bane reaches its full duration. Only one Bane per Warlock can be active on any one target.

    Ranks: 18218328438548658

  • Fear Level 8

    Strikes fear in the enemy, causing it to run in fear for up to 20 sec. Damage caused may interrupt the effect. Only 1 target can be feared at a time.

    Ranks: 18232356

  • Drain Soul Level 10

    Drains the soul of the target, causing 420 Shadow damage over 15 sec. Non-trivial targets damaged by Drain Soul have a chance to grant you a Soul Shard. Non-trivial targets killed by Drain Soul will always grant you a Soul shard. Soul Shards are required for other spells.

    Ranks: 110224338452

  • Curse of Recklessness Level 14

    Curses the target with recklessness, reducing the target's armor by 505 for 2 min. Cursed enemies will not flee and will ignore Fear and Horror effects. Only one Curse per Warlock can be active on any one target.

    Ranks: 114228342456

  • Drain Life Level 14

    Transfers 51 health every 1 second from the target to the caster. Lasts 5 sec.

    Ranks: 114222330438546654

  • Curse of the Elements Level 20

    Curses the target for 5 min, reducing Magic resistances by 75 and increasing Magic damage taken by 10%. Only one Curse per Warlock can be active on any one target.

    Ranks: 120230340450

  • Drain Mana Level 24

    Transfers 136 Mana every 1 sec from the target to the caster. Lasts 5 sec.

    Ranks: 124234344454

  • Curse of Tongues Level 26

    Forces the target to speak in Demonic, increasing the casting time of all spells by 60%. Only one Curse per Warlock can be active on any one target. Lasts 30 sec.

    Ranks: 126250

  • Siphon Life Level 30 Talent

    Transfers 41 health from the target to the caster every 3 sec. Lasts 30 sec.

    Ranks: 130238348458

  • Curse of Idiocy Level 38

    Curse the target with idiocy, reducing Intellect and Spirit by 6 every 3 seconds until each is reduced by a total of 90. Only one Curse per Warlock can be active on any one target.

  • Howl of Terror Level 40

    Howl, causing 5 enemies within 10 yds to flee in terror for 15 sec. Damage caused may interrupt the effect.

    Ranks: 140254

  • Wrack Level 40 Talent

    Tears the target apart from within, inflicting 36 Shadow damage every 1 sec and increasing the damage they take from your other Shadow damage over time effects by 10% for 6 sec.

  • Death Coil Level 42

    Causes the enemy target to run in horror for 3 sec and causes 454 Shadow damage. The caster gains 100% of the damage caused in health.

    Ranks: 142250358

  • Bane of Doom Level 60

    Afflicts the target with impending doom, causing 1742 Shadow damage after 1 min. If the target dies from this damage, there is a chance that a Doomguard will be summoned. Cannot be cast on players. Only one Bane per Warlock can be active on any one target.

  • Bane of Doom Effect Level 60

Destruction

  • Bane of Havoc Level 1 Talent

    Afflicts the target for 5 min, causing 15% of all damage done by the Warlock to other targets to also be dealt to the cursed target. Bane of Havoc is limited to 1 target, and only one Bane per Warlock can be active on any one target.

  • Chaos Bolt Level 1

    Sends a bolt of chaotic fire at the enemy, dealing 38 to 48.1 Chaos damage. Chaos Bolt always hits, cannot be resisted, and its knowledge causes all your Fire spells to pierce through absorption effects. Chaos Bolt gains a high chance to be resisted when used against monsters 4 or more levels above your level.

  • Immolate Level 1

    Burns the enemy for 158 Fire damage and then an additional 275 Fire damage over 15 sec.

    Ranks: 11210320430540650760860960

  • Shadow Bolt Level 1

    Sends a shadowy bolt at the enemy, causing 253 to 283 Shadow damage.

    Ranks: 11263124205286367448529601060

  • Shadowflame Level 1

    Ranks: 1121

  • Searing Pain Level 18

    Inflict searing pain on the enemy target, causing 105 to 123 Fire damage. Causes a high amount of threat.

    Ranks: 118226334442550658

  • Rain of Fire Level 20

    Calls down a fiery rain to burn enemies in the area of effect for 880 Fire damage over 8 sec.

    Ranks: 120234346458

  • Shadowburn Level 20 Talent

    Instantly blasts the target for 251 to 281 Shadow damage. If the target dies within 8 sec of Shadowburn, and yields experience or honor, the caster gains a Soul Shard.

    Ranks: 120224332440548656

  • Conflagrate Level 25 Talent

    Ignites a target that is already afflicted by your Immolate spell, dealing 251 to 313 Fire damage and consuming your Immolate effect.

    Ranks: 125232340448554660

  • Hellfire Level 30

    Ignites the area surrounding the caster, causing 206 Fire damage to himself and 206 Fire damage to all nearby enemies every 1 sec. Lasts 15 sec.

    Ranks: 130230342442554654

  • Pyroclasm Level 35

  • Incinerate Level 40 Talent

    Deals 201 to 233 Fire damage to your target and an additional 25% damage if the target is afflicted by Immolate.

    Ranks: 140250360

  • Soul Fire Level 48

    Burn the enemy's soul, causing 383 to 479 Fire damage.

    Ranks: 148256

Explorer Imp

  • Explorer Imp Level 10

    Summon your Explorer Imp. Though it cannot fight, it can travel through portals to explore other worlds and bring back treasures.

Sets for Warlock

Runes

35 runes you engrave on gear slots to gain new abilities.

Engrave Belt - Grimoire of Synergy Belt Engrave your belt with the Grimoire of Synergy rune: Damage done by you or your summoned demon has a 10% chance to increase the damage done by the other by 10% for 15 sec.
Engrave Belt - Invocation Belt Engrave your belt with the Invocation rune: Applying Corruption, Immolate, Curse of Agony, Unstable Affliction, Shadowflame, or Siphon Life will cause you to deal instant damage to the target equal to one tick of the spell's periodic damage. Refreshing any of those spells when it has less than 6 seconds duration remaining will cause you to deal instant damage to the target equal to the spell's remaining periodic damage.
Engrave Belt - Shadow and Flame Belt Engrave your belt with the Shadow and Flame rune: Hitting an enemy with Conflagrate increases all Shadow damage you deal by 10% for 20 sec, and hitting an enemy with Shadowburn increases all Fire damage you deal by 10% for 20 sec. In addition, Conflagrate has a 100% chance not to consume Immolate, and Shadowburn has a 100% chance to instantly refund a Soul Shard.
Engrave Boots - Dance of the Wicked Boots Engrave your boots with the Dance of the Wicked rune: You and your demon pet gain dodge chance equal to 100% of your spell critical strike chance each time you deal a critical strike to an enemy, and also both regain 2% of maximum mana.
Engrave Boots - Decimation Boots Engrave your boots with the Decimation rune: Reduces the cooldown of your Soul Fire spell by 90%. When you cast Shadow Bolt or Searing Pain on an enemy below 35% health, they deal 0% increased damage, and for the next 10 sec your Soul Fire spell has its cast time reduced by 40% and costs no Soul Shards.
Engrave Boots - Demonic Knowledge Boots Engrave your boots with the Demonic Knowledge rune: Increases your spell damage and your Demon pet's spell damage by up to 100% of your level while you have a summoned Demon pet active.
Engrave Boots - Shadowflame Boots Engrave your boots with the Shadowflame rune: Burns the enemy for 12.6 Shadowflame damage and then an additional 23.3 Shadowflame damage over 15 sec. Shadowflame triggers and benefits from all effects that modify or interact with Immolate, or with Affliction, Destruction, Fire, or Shadow spells, but only one of Immolate or Shadowflame per Warlock can be active on any target. In addition, Shadowflame can trigger your Improved Shadow Bolt talent and causes it to have 26 additional charges.
Engrave Bracers - Immolation Aura Bracers Engrave your bracers with the Immolation Aura rune: Burns nearby enemies for 1.5 damage every time an enemy makes a melee attack against you (no more than once per sec), reduces all magic damage taken by 10%, and increases Fire damage done by 10%. Lasts ∞.
Engrave Bracers - Incinerate Bracers Engrave your bracers with the Incinerate rune: Deals 90 to 104 Fire damage to your target and an additional 25% damage if the target is afflicted by Immolate.
Engrave Bracers - Summon Felguard Bracers Engrave your bracers with the Summon Felguard rune: Summons a Felguard under the command of the Warlock. The Felguard benefits from all talents and effects that trigger from or benefit any of your other Demon minions.
Engrave Bracers - Unstable Affliction Bracers Engrave your bracers with the Unstable Affliction rune: Shadow energy slowly destroys the target, causing 516 damage over 18 sec. In addition, if the Unstable Affliction is dispelled it will cause 172 damage to the dispeller and silence them for 5 sec. Only one Unstable Affliction or Immolate per Warlock can be active on any one target.
Engrave Chest - Demonic Tactics Chest Engrave your chest or robe with the Demonic Tactics rune: Increases the critical strike chance of all attacks for you and your summoned Demon by 10% while the Demon is active.
Engrave Chest - Lake of Fire Chest Engrave your chest or robe with the Lake of Fire rune: Your Rain of Fire is no longer channeled, but gains a 8 sec cooldown.
Engrave Chest - Master Channeler Chest Engrave your chest or robe with the Master Channeler rune: Your Drain Life is no longer channeled, lasts 15 sec with a 15 sec cooldown, costs 100% more mana, and heals you for 50% more each time it deals damage.
Engrave Cloak - Infernal Armor Cloak Engrave your cloak with the Infernal Armor rune: Your spirit becomes infused with demonic energy, reducing all Magic damage you take by a percentage equal to 60% of your Physical damage reduction from armor. Lasts 10 sec.
Engrave Cloak - Mark of Chaos Cloak Engrave your cloak with the Mark of Chaos rune: Curses the target for 5 min, reducing Magic resistances by 30 and increases Magic damage taken by 4%. Only one Curse per Warlock can be active on any one target.
Engrave Cloak - Soul Siphon Cloak Engrave your cloak with the Soul Siphon rune: Increases health drained or damage done by your Drain Life, Drain Soul, and Wrack spells by 20%.
Engrave Gloves - Chaos Bolt Gloves Engrave your gloves with the Chaos Bolt rune: Sends a bolt of chaotic fire at the enemy, dealing 38 to 48.1 Chaos damage. Chaos Bolt always hits, cannot be resisted, and its knowledge causes all your Fire spells to pierce through absorption effects. Chaos Bolt gains a high chance to be resisted when used against monsters 4 or more levels above your level.
Engrave Gloves - Haunt Gloves Engrave your gloves with the Haunt rune: Send a ghostly soul to assault your current target, dealing 115 to 135 damage, and increasing all Shadow damage over time you deal to that target by 10% for 12 sec. When Haunt expires for any reason you will be healed for 100% of the damage it dealt to your target.
Engrave Gloves - Metamorphosis Gloves Engrave your gloves with the Metamorphosis rune: Transform into a Demon, increasing Armor by 500%, Health by 15%, reducing the chance you will be critically hit by 6%, increasing your threat by 77%, increasing mana gained from Life Tap by 100%, but reducing all damage you deal by 15%. Metamorphosis transforms the functionality of some abilities and grants new ones: Searing Pain: Now instant. Shadow Bolt: Becomes Shadow Cleave, a Shadow melee attack that hits up to 10 nearby enemies, but has a 6 sec cooldown. Fear: Replaced with Menace. Taunts the target to attack you, but has no effect if the target is already attacking you. Demon Charge Charge an enemy and stun it for 1 sec. Cannot be used in combat. Demonic Howl Forces all nearby enemies to focus attacks on you for 6 sec.
Engrave Gloves - Shadow Bolt Volley Gloves Engrave your gloves with the Shadow Bolt Volley rune: Your Shadow Bolt now strikes up to 5 targets within a chain distance of 10 yards, but for 5% reduced damage.
Engrave Helm - Backdraft Helm Engrave your helm with the Backdraft rune: Your Conflagrate ability also grants 30% spellcasting haste for 15 sec and no longer consumes Immolate.
Engrave Helm - Pandemic Helm Engrave your helm with the Pandemic rune: Increases the critical strike damage bonus of your Corruption, Bane of Agony, Bane of Doom, Drain Soul, Drain Life, Siphon Life, and Wrack spells by 100%.
Engrave Helm - Vengeance Helm Engrave your helm with the Vengeance rune: When activated, this ability temporarily grants you a 30% increase to your maximum health for 20 sec. After the effect expires, the health is lost. Additionally, while in Metamorphosis, Vengeance causes your wings to slow your falling speed.
Engrave Pants - Cutty's Rune Pants Engrave your pants with the Shadowstrike rune: Teleport behind your target and strike, causing 150% weapon damage to the target. Must be stealthed. Awards 1 combo point.
Engrave Pants - Demonic Grace Pants Engrave your pants with the Demonic Grace rune: Surge with fel energy, increasing your pet's and your own dodge chance by 20%, and your chance to critically strike with all attacks by 20%. Lasts 6 sec.
Engrave Pants - Demonic Pact Pants Engrave your pants with the Demonic Pact rune: Your Demonic Sacrifice effect is no longer cancelled by summoning a different Demon pet. Resummoning the sacrificed pet will still cancel the effect.
Engrave Pants - Everlasting Affliction Pants Engrave your pants with the Everlasting Affliction rune: Each time your Drain Life, Drain Soul, or Shadowbolt spell deals damage, your Corruption on the target is refreshed to its maximum duration.
Engrave Ring - Dagger Specialization Ring Engrave your ring with the Dagger Specialization rune: Skill with Daggers increased by 5. This effect is not cumulative with racial bonuses or other ring runes.
Engrave Ring - Defense Specialization Ring Engrave your ring with the Defense Specialization rune: Defense skill increased by 25. Not cumulative with other ring runes.
Engrave Ring - Fire Specialization Ring Engrave your ring with the Fire Specialization rune: Chance to hit with spells increased by 6%. Not cumulative with other ring runes.
Engrave Ring - Meditation Specialization Ring Engrave your ring with the Meditation Specialization rune: Restores 5 mana per 5 sec. This effect is not cumulative with other ring runes.
Engrave Ring - Pole Weapon Specialization Ring Engrave your ring with the Pole Weapon Specialization rune: Skill with Staves and Polearms increased by 5. This effect is not cumulative with racial bonuses or other ring runes.
Engrave Ring - Shadow Specialization Ring Engrave your ring with the Shadow Specialization rune: Chance to hit with spells increased by 6%. Not cumulative with other ring runes.
Engrave Ring - Sword Specialization Ring Engrave your ring with the Sword Specialization rune: Skill with Swords and Two-Handed Swords increased by 5. This effect is not cumulative with racial bonuses or other ring runes.

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