Talents

Druid talent tree

51 points across three trees. 28 talents work differently than in Classic, 19 are new.

Plan a Druid build →

new in Forever different from Classic same as Classic

Small number at the bottom: highest rank. Number at the top: points the tree needs before the talent unlocks.

Balance

  • Improved Wrath max. 5 different from Classic

    1. Rank 1 Reduces the cast time of your Wrath spell by 0.1 sec and its Mana cost by 10%.
    2. Rank 2 Reduces the cast time of your Wrath spell by 0.2 sec and its Mana cost by 20%.
    3. Rank 3 Reduces the cast time of your Wrath spell by 0.3 sec and its Mana cost by 30%.
    4. Rank 4 Reduces the cast time of your Wrath spell by 0.4 sec and its Mana cost by 40%.
    5. Rank 5 Reduces the cast time of your Wrath spell by 0.5 sec and its Mana cost by 50%.

    Affects: Wrath

    In Classic: Reduces the cast time of your Wrath spell by 0.5 sec.

  • Genesis max. 5 new in Forever

    1. Rank 1 Increases the periodic damage and healing done by your spells and abilities by 1%.
    2. Rank 2 Increases the periodic damage and healing done by your spells and abilities by 2%.
    3. Rank 3 Increases the periodic damage and healing done by your spells and abilities by 3%.
    4. Rank 4 Increases the periodic damage and healing done by your spells and abilities by 4%.
    5. Rank 5 Increases the periodic damage and healing done by your spells and abilities by 5%.

    Affects: Blessed Recovery, Entangling Roots, Insect Swarm, Lacerate, Moonfire, Pounce, Rake, Regrowth, Rejuvenation, Rip, Swiftmend, Wild Growth

  • Moonglow max. 3 · 5 points in tree different from Classic

    1. Rank 1 Reduces the Mana cost of your damaging spells by 8%.
    2. Rank 2 Reduces the Mana cost of your damaging spells by 17%.
    3. Rank 3 Reduces the Mana cost of your damaging spells by 25%.

    Affects: Entangling Roots, Hurricane, Insect Swarm, Moonfire, Nature's Grasp, Starfire, Thorns, Wrath

    In Classic: Reduces the Mana cost of your Moonfire, Starfire, Wrath, Healing Touch, Regrowth and Rejuvenation spells by 9%.

  • Improved Moonfire max. 2 · 5 points in tree different from Classic

    1. Rank 1 Increases the damage and critical strike chance of your Moonfire spell by 5%.
    2. Rank 2 Increases the damage and critical strike chance of your Moonfire spell by 10%.

    Affects: Moonfire

    In Classic: Increases the damage and critical strike chance of your Moonfire spell by 10%.

  • Nature's Majesty max. 2 · 5 points in tree new in Forever

    1. Rank 1 Increases your critical strike chance with spells and melee attacks by 2%.
    2. Rank 2 Increases your critical strike chance with spells and melee attacks by 4%.
  • Nature's Reach max. 2 · 5 points in tree different from Classic

    1. Rank 1 Increases the range of your offensive Balance spells by 10% and improves your chance to hit by 2%.
    2. Rank 2 Increases the range of your offensive Balance spells by 20% and improves your chance to hit by 4%.

    Affects: Entangling Roots, Faerie Fire, Hurricane, Insect Swarm, Moonfire, Starfire, Wrath

    In Classic: Increases the range of your Wrath, Entangling Roots, Faerie Fire, Moonfire, Starfire, and Hurricane spells by 20%.

  • Improved Entangling Roots max. 3 · 10 points in tree different from Classic

    1. Rank 1 Increases the damage done by your Entangling Roots spell by 25%, and its victims can take up to 25% more damage without interrupting the effect.
    2. Rank 2 Increases the damage done by your Entangling Roots spell by 50%, and its victims can take up to 50% more damage without interrupting the effect.
    3. Rank 3 Increases the damage done by your Entangling Roots spell by 75%, and its victims can take up to 75% more damage without interrupting the effect.

    Affects: Entangling Roots

    In Classic: Gives you a 100% chance to avoid interruption caused by damage while casting Entangling Roots.

  • Nature's Splendor max. 1 · 10 points in tree new in Forever

    Increases the duration of your Moonfire and Rejuvenation spells by 3 sec, your Regrowth spell by 6 sec, and your Insect Swarm spell by 2 sec.

    Affects: Blessed Recovery, Insect Swarm, Moonfire, Regrowth, Rejuvenation

  • Insect Swarm max. 1 · 15 points in tree different from Classic

    The enemy target is swarmed by insects, decreasing their chance to hit with attacks by 2% and causing 48 Nature damage over 12 sec.

    In Classic (Restoration): The enemy target is swarmed by insects, decreasing their chance to hit by 2% and causing 66 Nature damage over 12 sec.

  • Vengeance max. 5 · 15 points in tree different from Classic

    1. Rank 1 Increases the critical strike damage bonus of your Arcane and Nature spells by 20%.
    2. Rank 2 Increases the critical strike damage bonus of your Arcane and Nature spells by 40%.
    3. Rank 3 Increases the critical strike damage bonus of your Arcane and Nature spells by 60%.
    4. Rank 4 Increases the critical strike damage bonus of your Arcane and Nature spells by 80%.
    5. Rank 5 Increases the critical strike damage bonus of your Arcane and Nature spells by 100%.

    Affects: Entangling Roots, Hurricane, Insect Swarm, Moonfire, Starfire, Wrath

    In Classic: Increases the critical strike damage bonus of your Starfire, Moonfire, and Wrath spells by 100%.

  • Improved Starfire max. 5 · 15 points in tree different from Classic

    1. Rank 1 Reduces the cast time of Starfire by 0.1 sec and Starfire has a 3% chance to stun its target for 3 sec.
    2. Rank 2 Reduces the cast time of Starfire by 0.2 sec and Starfire has a 6% chance to stun its target for 3 sec.
    3. Rank 3 Reduces the cast time of Starfire by 0.3 sec and Starfire has a 9% chance to stun its target for 3 sec.
    4. Rank 4 Reduces the cast time of Starfire by 0.4 sec and Starfire has a 12% chance to stun its target for 3 sec.
    5. Rank 5 Reduces the cast time of Starfire by 0.5 sec and Starfire has a 15% chance to stun its target for 3 sec.

    Affects: Starfire

    In Classic: Reduces the cast time of Starfire by 0.5 sec and has a 15% chance to stun the target for 3 sec.

  • Overgrowth max. 2 · 20 points in tree new in Forever

    1. Rank 1 Increases the maximum number of targets you may have affected by Entangling Roots by 1.
    2. Rank 2 Increases the maximum number of targets you may have affected by Entangling Roots by 2.
  • Nature's Grace max. 1 · 20 points in tree different from Classic

    All non-periodic spell criticals grace you with a blessing of nature, increasing your spellcasting speed and reducing your global cooldown by 10% for 3 sec.

    In Classic: All spell criticals grace you with a blessing of nature, reducing the casting time of your next spell by 0.5 sec.

  • Eclipse max. 3 · 20 points in tree new in Forever

    1. Rank 1 Your Wrath spell reduces the cast time of your next 2 Starfire spells by -0.17 sec. Stores up to 4 charges. Lasts 15 sec.
    2. Rank 2 Your Wrath spell reduces the cast time of your next 2 Starfire spells by -0.33 sec. Stores up to 4 charges. Lasts 15 sec.
    3. Rank 3 Your Wrath spell reduces the cast time of your next 2 Starfire spells by -0.50 sec. Stores up to 4 charges. Lasts 15 sec.
  • Moonfury max. 5 · 25 points in tree different from Classic

    1. Rank 1 Increases the damage done by your Arcane and Nature spells by 2%.
    2. Rank 2 Increases the damage done by your Arcane and Nature spells by 4%.
    3. Rank 3 Increases the damage done by your Arcane and Nature spells by 6%.
    4. Rank 4 Increases the damage done by your Arcane and Nature spells by 8%.
    5. Rank 5 Increases the damage done by your Arcane and Nature spells by 10%.

    In Classic: Increases the damage done by your Starfire, Moonfire and Wrath spells by 10%.

  • Moonkin Form max. 1 · 30 points in tree different from Classic

    Shapeshift into Moonkin Form, increasing Omen of Clarity's chance to trigger by 100%, Armor contribution from items by 360%, and all party members within 45 yards have their Critical Strike chance increased by 3%, exclusive with Leader of the Pack. Also protects the caster from Polymorph effects and prevents the use of healing spells. The act of shapeshifting frees the caster of Polymorph and Movement Impairing effects.

    Affects: Omen of Clarity

    In Classic: Transforms the Druid into Moonkin Form. While in this form the armor contribution from items is increased by 360% and all party members within 30 yards have their spell critical chance increased by 3%. The Moonkin can only cast Balance spells while shapeshifted. The act of shapeshifting frees the caster of Polymorph and Movement Impairing effects.

Feral Combat

  • Ferocity max. 5 different from Classic

    1. Rank 1 Reduces the cost of your Maul, Primal Bite, Swipe, Claw, and Rake abilities by 1 Rage or Energy.
    2. Rank 2 Reduces the cost of your Maul, Primal Bite, Swipe, Claw, and Rake abilities by 2 Rage or Energy.
    3. Rank 3 Reduces the cost of your Maul, Primal Bite, Swipe, Claw, and Rake abilities by 3 Rage or Energy.
    4. Rank 4 Reduces the cost of your Maul, Primal Bite, Swipe, Claw, and Rake abilities by 4 Rage or Energy.
    5. Rank 5 Reduces the cost of your Maul, Primal Bite, Swipe, Claw, and Rake abilities by 5 Rage or Energy.

    Affects: Claw, Maul, Primal Bite, Rake, Swipe

    In Classic: Reduces the cost of your Maul, Swipe, Claw, and Rake abilities by 5 Rage or Energy.

  • Heart of the Wild max. 5 different from Classic

    1. Rank 1 Increases your Intellect by 2%. In addition, while in Bear Form or Dire Bear Form your Stamina is increased by 4% and while in Cat Form your Strength is increased by 2%.
    2. Rank 2 Increases your Intellect by 4%. In addition, while in Bear Form or Dire Bear Form your Stamina is increased by 8% and while in Cat Form your Strength is increased by 4%.
    3. Rank 3 Increases your Intellect by 6%. In addition, while in Bear Form or Dire Bear Form your Stamina is increased by 12% and while in Cat Form your Strength is increased by 6%.
    4. Rank 4 Increases your Intellect by 8%. In addition, while in Bear Form or Dire Bear Form your Stamina is increased by 16% and while in Cat Form your Strength is increased by 8%.
    5. Rank 5 Increases your Intellect by 10%. In addition, while in Bear Form or Dire Bear Form your Stamina is increased by 20% and while in Cat Form your Strength is increased by 10%.

    In Classic: Increases your Intellect by 20%. In addition, while in Bear or Dire Bear Form your Stamina is increased by 20% and while in Cat Form your Strength is increased by 20%.

  • Feral Swiftness max. 2 · 5 points in tree new in Forever

    1. Rank 1 Increases your movement speed while in Cat Form by 15%, and increases your chance to Dodge by 2%.
    2. Rank 2 Increases your movement speed while in Cat Form by 30%, and increases your chance to Dodge by 4%.
  • Feral Instinct max. 3 · 5 points in tree different from Classic

    1. Rank 1 Increases damage done by your Swipe ability by 10% and reduces the chance enemies have to detect you while Prowling as if you were 1 level higher.
    2. Rank 2 Increases damage done by your Swipe ability by 20% and reduces the chance enemies have to detect you while Prowling as if you were 2 levels higher.
    3. Rank 3 Increases damage done by your Swipe ability by 30% and reduces the chance enemies have to detect you while Prowling as if you were 3 levels higher.

    Affects: Prowl, Swipe

    In Classic: Increases threat caused in Bear and Dire Bear Form by 15% and reduces the chance enemies have to detect you while Prowling.

  • Brutal Impact max. 2 · 5 points in tree different from Classic

    1. Rank 1 Increases the stun duration of your Bash and Pounce abilities by 0.5 sec and reduces the cooldown of Bash by -15 sec.
    2. Rank 2 Increases the stun duration of your Bash and Pounce abilities by 1 sec and reduces the cooldown of Bash by -30 sec.

    Affects: Bash, Pounce

    In Classic: Increases the stun duration of your Bash and Pounce abilities by 1 sec.

  • Thick Hide max. 3 · 5 points in tree different from Classic

    1. Rank 1 While in Bear Form, Cat Form, Dire Bear Form, or Moonkin Form, you gain 1 additional base Armor per level and another 0.67 base Armor for each point of defense skill beyond five times your level. This amount can be further increased by multipliers from those forms.
    2. Rank 2 While in Bear Form, Cat Form, Dire Bear Form, or Moonkin Form, you gain 2 additional base Armor per level and another 1.33 base Armor for each point of defense skill beyond five times your level. This amount can be further increased by multipliers from those forms.
    3. Rank 3 While in Bear Form, Cat Form, Dire Bear Form, or Moonkin Form, you gain 3 additional base Armor per level and another 2.00 base Armor for each point of defense skill beyond five times your level. This amount can be further increased by multipliers from those forms.

    In Classic: Increases your Armor contribution from items by 10%.

  • Shredding Attacks max. 3 · 10 points in tree new in Forever

    1. Rank 1 Reduces the Energy cost of your Shred ability by 6 and reduces the Rage cost of your Lacerate ability by -1.
    2. Rank 2 Reduces the Energy cost of your Shred ability by 12 and reduces the Rage cost of your Lacerate ability by -2.
    3. Rank 3 Reduces the Energy cost of your Shred ability by 18 and reduces the Rage cost of your Lacerate ability by -3.

    Affects: Lacerate, Shred

  • Savage Fury max. 2 · 10 points in tree different from Classic

    1. Rank 1 Increases the damage caused by your Claw, Rake, Shred, Maul, and Swipe abilities by 5%.
    2. Rank 2 Increases the damage caused by your Claw, Rake, Shred, Maul, and Swipe abilities by 10%.

    Affects: Claw, Maul, Rake, Shred, Swipe

    In Classic: Increases the damage caused by your Claw, Rake, Maul and Swipe abilities by 20%.

  • Feral Charge max. 1 · 10 points in tree different from Classic

    |CFFFF2020Requires Bear Form, Dire Bear Form Charge an enemy, immobilizing them and interrupting any spell they are casting for 4 sec.

    In Classic: Causes you to charge an enemy, immobilizing and interrupting any spell being cast for 4 sec.

  • Sharpened Claws max. 2 · 10 points in tree different from Classic

    1. Rank 1 Increases your critical strike chance while in Bear Form, Dire Bear Form, or Cat Form by 3%.
    2. Rank 2 Increases your critical strike chance while in Bear Form, Dire Bear Form, or Cat Form by 6%.

    In Classic: Increases your critical strike chance while in Bear, Dire Bear or Cat Form by 6%.

  • Shifting Power max. 1 · 15 points in tree new in Forever

    Instantly convert ? Mana into ? Energy. Shifting Power's cost is reduced by effects that reduce the cost of Shapeshifting.

  • Primal Bite max. 1 · 15 points in tree new in Forever

    Bite the target, dealing 100% normal damage plus 26 and generating a high amount of threat.

  • Predatory Strikes max. 3 · 15 points in tree different from Classic

    1. Rank 1 Increases your melee Attack Power in Cat Form, Bear Form, and Dire Bear Form by 50% of your level.
    2. Rank 2 Increases your melee Attack Power in Cat Form, Bear Form, and Dire Bear Form by 100% of your level.
    3. Rank 3 Increases your melee Attack Power in Cat Form, Bear Form, and Dire Bear Form by 150% of your level.

    In Classic: Increases your melee attack power in Cat, Bear and Dire Bear Forms by 150% of your level.

  • Blood Frenzy max. 2 · 15 points in tree new in Forever

    1. Rank 1 Gives you a 50% chance to gain an additional 5 Rage any time you get a critical strike while in Bear Form or Dire Bear Form. In addition, your non-periodic critical strikes from Cat Form abilities that generate Combo Points have a 50% chance to add an additional Combo Point.
    2. Rank 2 Gives you a 100% chance to gain an additional 5 Rage any time you get a critical strike while in Bear Form or Dire Bear Form. In addition, your non-periodic critical strikes from Cat Form abilities that generate Combo Points have a 100% chance to add an additional Combo Point.
  • Improved Shifting Power max. 2 · 20 points in tree new in Forever

    1. Rank 1 Reduces the cooldown of your Shifting Power spell by -4 sec.
    2. Rank 2 Reduces the cooldown of your Shifting Power spell by -8 sec.

    Affects: Shifting Power

  • Leader of the Pack max. 1 · 20 points in tree different from Classic

    While in Cat Form, Bear Form, or Dire Bear Form, the Leader of the Pack increases the critical strike chance of all party members within 45 yards by 3%, exclusive with Moonkin Aura.

    In Classic: While in Cat, Bear or Dire Bear Form, the Leader of the Pack increases ranged and melee critical chance of all party members within 45 yards by 3%.

  • Predatory Instincts max. 2 · 20 points in tree new in Forever

    1. Rank 1 Increases the critical strike damage bonus of your melee abilities by 10%.
    2. Rank 2 Increases the critical strike damage bonus of your melee abilities by 20%.

    Affects: Claw, Ferocious Bite, Lacerate, Maul, Pounce, Primal Bite, Rake, Ravage, Rip, Shred, Swipe

  • Natural Reaction max. 5 · 25 points in tree new in Forever

    1. Rank 1 Increases your dodge chance by 1%, and gives you a 20% chance to gain 5 Rage each time you dodge.
    2. Rank 2 Increases your dodge chance by 2%, and gives you a 40% chance to gain 5 Rage each time you dodge.
    3. Rank 3 Increases your dodge chance by 3%, and gives you a 60% chance to gain 5 Rage each time you dodge.
    4. Rank 4 Increases your dodge chance by 4%, and gives you a 80% chance to gain 5 Rage each time you dodge.
    5. Rank 5 Increases your dodge chance by 5%, and gives you a 100% chance to gain 5 Rage each time you dodge.
  • Rend and Tear max. 5 · 25 points in tree new in Forever

    1. Rank 1 Increases damage done by your melee abilities on Bleeding targets by 2%.
    2. Rank 2 Increases damage done by your melee abilities on Bleeding targets by 4%.
    3. Rank 3 Increases damage done by your melee abilities on Bleeding targets by 6%.
    4. Rank 4 Increases damage done by your melee abilities on Bleeding targets by 8%.
    5. Rank 5 Increases damage done by your melee abilities on Bleeding targets by 10%.
  • Berserk max. 1 · 30 points in tree new in Forever

    |CFFFF2020Requires Cat Form, Bear Form, Dire Bear Form Causes your Primal Bite ability to strike up to 3 targets, removes its cooldown, and increases the critical strike chance of your Combo Point-generating abilities by 100%. Clears and grants immunity to Fear effects for the duration. Lasts 15 sec.

    Affects: Claw, Pounce, Primal Bite, Rake, Ravage, Shred

Restoration

  • Nature's Focus max. 5 different from Classic

    1. Rank 1 Gives you a 14% chance to avoid interruption caused by damage while casting Arcane and Nature spells.
    2. Rank 2 Gives you a 28% chance to avoid interruption caused by damage while casting Arcane and Nature spells.
    3. Rank 3 Gives you a 42% chance to avoid interruption caused by damage while casting Arcane and Nature spells.
    4. Rank 4 Gives you a 56% chance to avoid interruption caused by damage while casting Arcane and Nature spells.
    5. Rank 5 Gives you a 70% chance to avoid interruption caused by damage while casting Arcane and Nature spells.

    Affects: Entangling Roots, Healing Touch, Hibernate, Hurricane, Nourish, Rebirth, Regrowth, Revive, Starfire, Tranquility, Wrath

    In Classic: Gives you a 70% chance to avoid interruption caused by damage while casting the Healing Touch, Regrowth and Tranquility spells.

  • Furor max. 5 different from Classic

    1. Rank 1 Gives you a 20% chance to gain 10 Rage when you shapeshift into Bear Form or Dire Bear Form. When you shift into Cat Form, you will regain 20% of the Energy you had when you were last in Cat Form, plus 2 Energy for each second you spent not in Bear Form, Cat Form, or Dire Bear Form, up to a maximum of 20 Energy.
    2. Rank 2 Gives you a 40% chance to gain 10 Rage when you shapeshift into Bear Form or Dire Bear Form. When you shift into Cat Form, you will regain 40% of the Energy you had when you were last in Cat Form, plus 4 Energy for each second you spent not in Bear Form, Cat Form, or Dire Bear Form, up to a maximum of 40 Energy.
    3. Rank 3 Gives you a 60% chance to gain 10 Rage when you shapeshift into Bear Form or Dire Bear Form. When you shift into Cat Form, you will regain 60% of the Energy you had when you were last in Cat Form, plus 6 Energy for each second you spent not in Bear Form, Cat Form, or Dire Bear Form, up to a maximum of 60 Energy.
    4. Rank 4 Gives you a 80% chance to gain 10 Rage when you shapeshift into Bear Form or Dire Bear Form. When you shift into Cat Form, you will regain 80% of the Energy you had when you were last in Cat Form, plus 8 Energy for each second you spent not in Bear Form, Cat Form, or Dire Bear Form, up to a maximum of 80 Energy.
    5. Rank 5 Gives you a 100% chance to gain 10 Rage when you shapeshift into Bear Form or Dire Bear Form. When you shift into Cat Form, you will regain 100% of the Energy you had when you were last in Cat Form, plus 10 Energy for each second you spent not in Bear Form, Cat Form, or Dire Bear Form, up to a maximum of 100 Energy.

    In Classic: Gives you 100% chance to gain 10 Rage when you shapeshift into Bear and Dire Bear Form or 40 Energy when you shapeshift into Cat Form.

  • Naturalist max. 5 · 5 points in tree new in Forever

    1. Rank 1 Reduces the cast time of your Healing Touch spell by 0.1 sec and increases all damage you deal by 1%.
    2. Rank 2 Reduces the cast time of your Healing Touch spell by 0.2 sec and increases all damage you deal by 2%.
    3. Rank 3 Reduces the cast time of your Healing Touch spell by 0.3 sec and increases all damage you deal by 3%.
    4. Rank 4 Reduces the cast time of your Healing Touch spell by 0.4 sec and increases all damage you deal by 4%.
    5. Rank 5 Reduces the cast time of your Healing Touch spell by 0.5 sec and increases all damage you deal by 5%.

    Affects: Healing Touch, Nourish

  • Subtlety max. 3 · 5 points in tree different from Classic

    1. Rank 1 Reduces the threat generated by your Nature and Arcane spells by 10%.
    2. Rank 2 Reduces the threat generated by your Nature and Arcane spells by 20%.
    3. Rank 3 Reduces the threat generated by your Nature and Arcane spells by 30%.

    In Classic: Reduces the threat generated by your Healing spells by 20%.

  • Natural Shapeshifter max. 3 · 5 points in tree

    1. Rank 1 Reduces the mana cost of all shapeshifting by 10%.
    2. Rank 2 Reduces the mana cost of all shapeshifting by 20%.
    3. Rank 3 Reduces the mana cost of all shapeshifting by 30%.

    Affects: Aquatic Form, Bear Form, Cat Form, Dire Bear Form, Moonkin Form, Shifting Power, Travel Form

  • Reflection max. 3 · 10 points in tree different from Classic

    1. Rank 1 Allows 17% of your Mana regeneration to continue while casting.
    2. Rank 2 Allows 33% of your Mana regeneration to continue while casting.
    3. Rank 3 Allows 50% of your Mana regeneration to continue while casting.

    In Classic: Allows 15% of your Mana regeneration to continue while casting.

  • Gift of Nature max. 5 · 10 points in tree different from Classic

    1. Rank 1 Increases the effect of all your healing spells by 2%.
    2. Rank 2 Increases the effect of all your healing spells by 4%.
    3. Rank 3 Increases the effect of all your healing spells by 6%.
    4. Rank 4 Increases the effect of all your healing spells by 8%.
    5. Rank 5 Increases the effect of all your healing spells by 10%.

    Affects: Healing Touch, Regrowth, Rejuvenation, Swiftmend, Tranquility, Wild Growth

    In Classic: Increases the effect of all healing spells by 10%.

  • Gift of the Earthmother max. 1 · 10 points in tree new in Forever

    Reduces the global cooldown by -0.5 seconds on your Rejuvenation, Swiftmend, and Wild Growth spells.

    Affects: Blessed Recovery, Lifebloom, Rejuvenation, Swiftmend, Wild Growth

  • Tranquil Spirit max. 5 · 15 points in tree

    1. Rank 1 Reduces the mana cost of your Healing Touch and Tranquility spells by 2%.
    2. Rank 2 Reduces the mana cost of your Healing Touch and Tranquility spells by 4%.
    3. Rank 3 Reduces the mana cost of your Healing Touch and Tranquility spells by 6%.
    4. Rank 4 Reduces the mana cost of your Healing Touch and Tranquility spells by 8%.
    5. Rank 5 Reduces the mana cost of your Healing Touch and Tranquility spells by 10%.

    Affects: Healing Touch, Tranquility

  • Improved Rejuvenation max. 3 · 15 points in tree

    1. Rank 1 Increases the effect of your Rejuvenation spell by 5%.
    2. Rank 2 Increases the effect of your Rejuvenation spell by 10%.
    3. Rank 3 Increases the effect of your Rejuvenation spell by 15%.

    Affects: Rejuvenation

  • Swiftmend max. 1 · 15 points in tree different from Classic

    Instantly heals a target with an active Rejuvenation or Regrowth effect for an amount equal to the full duration of the periodic effect of one of those spells.

    In Classic: Consumes a Rejuvenation or Regrowth effect on a friendly target to instantly heal them an amount equal to 12 sec. of Rejuvenation or 18 sec. of Regrowth.

  • Nature's Swiftness max. 1 · 20 points in tree

    When activated, your next Nature spell becomes an instant cast spell.

    Affects: Entangling Roots, Healing Touch, Hibernate, Nourish, Rebirth, Regrowth, Soothe Animal, Starsurge, Wrath

  • Living Spirit max. 3 · 20 points in tree new in Forever

    1. Rank 1 Increases your Spirit by 5%.
    2. Rank 2 Increases your Spirit by 10%.
    3. Rank 3 Increases your Spirit by 15%.
  • Improved Tranquility max. 2 · 20 points in tree different from Classic

    1. Rank 1 Reduces threat caused by Tranquility by 50% and its cooldown by 30%.
    2. Rank 2 Reduces threat caused by Tranquility by 100% and its cooldown by 60%.

    Affects: Tranquility

    In Classic: Reduces threat caused by Tranquility by 100%.

  • Improved Regrowth max. 5 · 25 points in tree

    1. Rank 1 Increases the critical effect chance of your Regrowth spell by 10%.
    2. Rank 2 Increases the critical effect chance of your Regrowth spell by 20%.
    3. Rank 3 Increases the critical effect chance of your Regrowth spell by 30%.
    4. Rank 4 Increases the critical effect chance of your Regrowth spell by 40%.
    5. Rank 5 Increases the critical effect chance of your Regrowth spell by 50%.

    Affects: Regrowth

  • Wild Growth max. 1 · 30 points in tree new in Forever

    Heals the target and their party for 280 over 7 sec. Party members must be within 43.5 yards of target. The amount healed is applied quickly at first, and slows down as Wild Growth reaches its full duration.

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