Rank 3 · Priest

Mind Flay

Mind FlayRank 3

100 Mana20 yd range

Channeled

Requires Shadowform

Assault the target's mind with Shadow energy, causing 153 Shadow damage over 3 sec and slowing their movement speed by 50%.

Effect: 51 Shadow damage every 1 sec. Movement speed slowed by 50%.

Different from Classic

In Classic: Assault the target's mind with Shadow energy, causing 186 Shadow damage over 3 sec and slowing their movement speed by 50%.

School
Shadow
Cost
100 Mana
Cast time
Channeled
Range
20 yd
Duration
3 sec
Level
36
Mechanic
Snare
Class
Priest
ID
17312

Ranks

Improved by

  • Twilight Focus Talent

    Gives you a 70% chance to avoid interruption caused by damage while casting any spell.

  • Shadow Affinity Talent

    Reduces the threat generated by your Shadow spells by 8%.

  • Inner Focus Talent

    When activated, reduces the Mana cost of your next spell by 100% and increases its critical effect chance by 25% if it is a non-periodic spell and capable of a critical effect.

  • Shadow Focus Talent

    Improves your chance to hit with Shadow spells by 5%.

  • Force of Will (Rang 2) Talent

    Increases your spell damage by 2% and the critical strike chance of your offensive spells by 2%.

  • Shadow Reach Talent

    Increases the range of your offensive Shadow spells by 20%.

  • Twilight of the Oracle (2) Set bonus

    Your Mind Flay no longer loses duration from taking damage and launches a free Mind Spike at the target on cast.

  • Improved Mind Flay Talent

    Your Mind Flay now deals 20% more damage, gains 10 yards increased range, but slows the target's movement speed by 20%.

  • Raiments of Revelation (2) Set bonus

    Your Mind Flay and Mind Sear no longer lose duration from taking damage during their channel. In addition, they deal 10% increased damage per other periodic Shadow effect you have on the target, up to a maximum increase of 30%.

  • Shadowform Talent

    Assume Shadowform, increasing your Shadow damage by 10%, reducing the Mana cost of all Shadow spells by 50%, increasing the critical strike damage bonus of your Shadow spells by 100%, and reducing Physical damage taken by you by 15%. However, you may not cast healing spells while in this form.

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