Talents
Hunter talent tree
51 points across three trees. 21 talents work differently than in Classic, 18 are new.
Beast Mastery
Marksmanship
Survival
Small number at the bottom: highest rank. Number at the top: points the tree needs before the talent unlocks.
Beast Mastery
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Deadly Aspects max. 5 new in Forever
- Rank 1 While Aspect of the Hawk is active, Auto Shot has a 2% chance of increasing ranged attack speed by 30% for 12 sec. While Aspect of the Beast is active, all melee auto attacks have a 2% chance of increasing melee attack speed by 30% for 12 sec.
- Rank 2 While Aspect of the Hawk is active, Auto Shot has a 4% chance of increasing ranged attack speed by 30% for 12 sec. While Aspect of the Beast is active, all melee auto attacks have a 4% chance of increasing melee attack speed by 30% for 12 sec.
- Rank 3 While Aspect of the Hawk is active, Auto Shot has a 6% chance of increasing ranged attack speed by 30% for 12 sec. While Aspect of the Beast is active, all melee auto attacks have a 6% chance of increasing melee attack speed by 30% for 12 sec.
- Rank 4 While Aspect of the Hawk is active, Auto Shot has a 8% chance of increasing ranged attack speed by 30% for 12 sec. While Aspect of the Beast is active, all melee auto attacks have a 8% chance of increasing melee attack speed by 30% for 12 sec.
- Rank 5 While Aspect of the Hawk is active, Auto Shot has a 10% chance of increasing ranged attack speed by 30% for 12 sec. While Aspect of the Beast is active, all melee auto attacks have a 10% chance of increasing melee attack speed by 30% for 12 sec.
Affects: Aspect of the Beast, Aspect of the Hawk
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Endurance Training max. 5 different from Classic
- Rank 1 Increases the Health and Armor of your pets by 3%.
- Rank 2 Increases the Health and Armor of your pets by 6%.
- Rank 3 Increases the Health and Armor of your pets by 9%.
- Rank 4 Increases the Health and Armor of your pets by 12%.
- Rank 5 Increases the Health and Armor of your pets by 15%.
In Classic: Increases the Health of your pets by 15%.
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Focused Fire max. 2 · 5 points in tree new in Forever
- Rank 1 Increases all damage you and your pet deal by 1% while your pet is active.
- Rank 2 Increases all damage you and your pet deal by 2% while your pet is active.
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Improved Aspect of the Monkey max. 3 · 5 points in tree different from Classic
- Rank 1 Increases the Dodge bonus of your Aspect of the Monkey by 2%. Additionally, your pet gains 50% of the effect of your Aspect of the Monkey ability.
- Rank 2 Increases the Dodge bonus of your Aspect of the Monkey by 4%. Additionally, your pet gains 50% of the effect of your Aspect of the Monkey ability.
- Rank 3 Increases the Dodge bonus of your Aspect of the Monkey by 6%. Additionally, your pet gains 50% of the effect of your Aspect of the Monkey ability.
Affects: Aspect of the Monkey
In Classic: Increases the Dodge bonus of your Aspect of the Monkey by 5%.
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Pathfinding max. 2 · 5 points in tree
- Rank 1 Increases the speed bonus of your Aspect of the Cheetah and Aspect of the Pack by 3%.
- Rank 2 Increases the speed bonus of your Aspect of the Cheetah and Aspect of the Pack by 6%.
Affects: Aspect of the Cheetah, Aspect of the Pack
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Improved Revive Pet max. 2 · 5 points in tree
- Rank 1 Revive Pet's casting time is reduced by 3 sec, mana cost is reduced by 20%, and increases the health your pet returns with by an additional 15%.
- Rank 2 Revive Pet's casting time is reduced by 6 sec, mana cost is reduced by 40%, and increases the health your pet returns with by an additional 30%.
Affects: Revive Pet
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Bestial Swiftness max. 1 · 10 points in tree different from Classic
Increases the movement speed of your pets by 30%.
In Classic: Increases the outdoor movement speed of your pets by 30%.
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Unleashed Fury max. 5 · 10 points in tree different from Classic
- Rank 1 Increases the damage done by your pets and hawks by 3%.
- Rank 2 Increases the damage done by your pets and hawks by 6%.
- Rank 3 Increases the damage done by your pets and hawks by 9%.
- Rank 4 Increases the damage done by your pets and hawks by 12%.
- Rank 5 Increases the damage done by your pets and hawks by 15%.
Affects: Summon Hawk
In Classic: Increases the damage done by your pets by 20%.
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Improved Mend Pet max. 2 · 15 points in tree different from Classic
- Rank 1 Gives your Mend Pet spell a 15% chance of cleansing 1 Curse, Disease, Magic, or Poison effect from your pet each time it heals and reduces the Mana cost by 10%.
- Rank 2 Gives your Mend Pet spell a 50% chance of cleansing 1 Curse, Disease, Magic, or Poison effect from your pet each time it heals and reduces the Mana cost by 20%.
Affects: Mend Pet
In Classic: Gives the Mend Pet spell a 50% chance of cleansing 1 Curse, Disease, Magic or Poison effect from the pet each tick.
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Ferocity max. 5 · 15 points in tree different from Classic
- Rank 1 Increases the critical strike chance of your pets and hawks by 2%.
- Rank 2 Increases the critical strike chance of your pets and hawks by 4%.
- Rank 3 Increases the critical strike chance of your pets and hawks by 6%.
- Rank 4 Increases the critical strike chance of your pets and hawks by 8%.
- Rank 5 Increases the critical strike chance of your pets and hawks by 10%.
Affects: Summon Hawk
In Classic: Increases the critical strike chance of your pets by 15%.
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Summon Hawk max. 1 · 15 points in tree new in Forever
Command a hawk to dive-bomb your targeted enemy, dealing ? Physical damage and continuing its assault for 18 sec. Only 2 hawks can be active at once. Summon Hawk shares its cooldown with Arcane Shot.
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Spirit Bond max. 2 · 20 points in tree different from Classic
- Rank 1 While your pet is active, you and your pet will regenerate 1% of total health every 10 sec.
- Rank 2 While your pet is active, you and your pet will regenerate 1% of total health every 5 sec.
In Classic: While your pet is active, you and your pet will regenerate 2% of total health every 10 sec.
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Intimidation max. 1 · 20 points in tree different from Classic
Command your pet to Stun the target for 3 sec on its next successful attack, which also gains 100% increased critical strike chance. Generates high threat.
In Classic: Command your pet to intimidate the target on the next successful melee attack, causing a high amount of threat and stunning the target for 3 sec.
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Bestial Discipline max. 2 · 20 points in tree different from Classic
- Rank 1 Increases the Focus regeneration of your pets by 10% and allows 25% of your Mana regeneration to continue while casting.
- Rank 2 Increases the Focus regeneration of your pets by 20% and allows 50% of your Mana regeneration to continue while casting.
In Classic: Increases the Focus regeneration of your pets by 20%.
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Frenzy max. 5 · 25 points in tree
- Rank 1 Gives your pet a 20% chance to gain a 30% attack speed increase for 8 sec after dealing a critical strike.
- Rank 2 Gives your pet a 40% chance to gain a 30% attack speed increase for 8 sec after dealing a critical strike.
- Rank 3 Gives your pet a 60% chance to gain a 30% attack speed increase for 8 sec after dealing a critical strike.
- Rank 4 Gives your pet a 80% chance to gain a 30% attack speed increase for 8 sec after dealing a critical strike.
- Rank 5 Gives your pet a 100% chance to gain a 30% attack speed increase for 8 sec after dealing a critical strike.
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Bestial Wrath max. 1 · 30 points in tree different from Classic
Send your pet into a rage causing 50% additional damage for 18 sec. While enraged, the beast does not feel pity or remorse or fear and it cannot be stopped unless killed.
In Classic: Send your pet into a rage causing 50% additional damage for 18 sec. While enraged, the beast does not feel pity or remorse or fear and it cannot be stopped unless killed.
Marksmanship
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Hawk Eye max. 3
- Rank 1 Increases the range of your ranged weapons by 2 yards.
- Rank 2 Increases the range of your ranged weapons by 4 yards.
- Rank 3 Increases the range of your ranged weapons by 6 yards.
Affects: Aimed Shot, Arcane Shot, Auto Shot, Chimera Shot - Serpent, Concussive Shot, Distracting Shot, Multi-Shot, Scatter Shot, Scorpid Sting, Serpent Sting, Sniper Shot, Summon Hawk and 3 more
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Improved Concussive Shot max. 5
- Rank 1 Gives your Concussive Shot a 4% chance to stun the target for 3 sec.
- Rank 2 Gives your Concussive Shot a 8% chance to stun the target for 3 sec.
- Rank 3 Gives your Concussive Shot a 12% chance to stun the target for 3 sec.
- Rank 4 Gives your Concussive Shot a 16% chance to stun the target for 3 sec.
- Rank 5 Gives your Concussive Shot a 20% chance to stun the target for 3 sec.
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Lethal Attacks max. 5 new in Forever
- Rank 1 Increases your critical strike chance with all attacks by 1%.
- Rank 2 Increases your critical strike chance with all attacks by 2%.
- Rank 3 Increases your critical strike chance with all attacks by 3%.
- Rank 4 Increases your critical strike chance with all attacks by 4%.
- Rank 5 Increases your critical strike chance with all attacks by 5%.
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Improved Stings max. 3 · 5 points in tree new in Forever
- Rank 1 Increases the damage of your Serpent Sting ability by 6%, reduces the cooldown of your Viper Sting ability by -2 sec, and increases the duration of your Scorpid Sting ability by 15 sec.
- Rank 2 Increases the damage of your Serpent Sting ability by 13%, reduces the cooldown of your Viper Sting ability by -4 sec, and increases the duration of your Scorpid Sting ability by 30 sec.
- Rank 3 Increases the damage of your Serpent Sting ability by 20%, reduces the cooldown of your Viper Sting ability by -6 sec, and increases the duration of your Scorpid Sting ability by 45 sec.
Affects: Chimera Shot - Serpent, Scorpid Sting, Serpent Sting, Viper Sting
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Efficiency max. 5 · 5 points in tree different from Classic
- Rank 1 Reduces the Mana cost of your Shots, Stings, and melee abilities by 3%.
- Rank 2 Reduces the Mana cost of your Shots, Stings, and melee abilities by 6%.
- Rank 3 Reduces the Mana cost of your Shots, Stings, and melee abilities by 9%.
- Rank 4 Reduces the Mana cost of your Shots, Stings, and melee abilities by 12%.
- Rank 5 Reduces the Mana cost of your Shots, Stings, and melee abilities by 15%.
Affects: Aimed Shot, Arcane Shot, Chimera Shot - Serpent, Concussive Shot, Counterattack, Distracting Shot, Lacerate, Mongoose Bite, Multi-Shot, Raptor Strike, Scatter Shot, Scorpid Sting and 5 more
In Classic: Reduces the Mana cost of your Shots and Stings by 10%.
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Careful Aim max. 5 · 5 points in tree new in Forever
- Rank 1 Increases your Attack Power by 20% of your Intellect.
- Rank 2 Increases your Attack Power by 40% of your Intellect.
- Rank 3 Increases your Attack Power by 60% of your Intellect.
- Rank 4 Increases your Attack Power by 80% of your Intellect.
- Rank 5 Increases your Attack Power by 100% of your Intellect.
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Rapid Killing max. 2 · 10 points in tree new in Forever
- Rank 1 Reduces the cooldown on your Rapid Fire ability by -1 min. In addition, when you kill a non-trivial enemy or it dies while afflicted by your Serpent Sting, you gain Rapid Killing, increasing the damage of your next Shot ability within 20 sec by 10%.
- Rank 2 Reduces the cooldown on your Rapid Fire ability by -2 min. In addition, when you kill a non-trivial enemy or it dies while afflicted by your Serpent Sting, you gain Rapid Killing, increasing the damage of your next Shot ability within 20 sec by 20%.
Affects: Rapid Fire
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Improved Arcane Shot max. 5 · 10 points in tree different from Classic
- Rank 1 Reduces the cooldown of your Arcane Shot by 0.3 sec. Does not affect the cooldown of abilities which share a cooldown with Arcane Shot.
- Rank 2 Reduces the cooldown of your Arcane Shot by 0.6 sec. Does not affect the cooldown of abilities which share a cooldown with Arcane Shot.
- Rank 3 Reduces the cooldown of your Arcane Shot by 0.9 sec. Does not affect the cooldown of abilities which share a cooldown with Arcane Shot.
- Rank 4 Reduces the cooldown of your Arcane Shot by 1.2 sec. Does not affect the cooldown of abilities which share a cooldown with Arcane Shot.
- Rank 5 Reduces the cooldown of your Arcane Shot by 1.5 sec. Does not affect the cooldown of abilities which share a cooldown with Arcane Shot.
Affects: Arcane Shot
In Classic: Reduces the cooldown of your Arcane Shot by 1 sec.
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Lone Wolf max. 1 · 10 points in tree new in Forever
You deal 20% increased damage with all attacks while you do not have an active pet.
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Trueshot Aura max. 1 · 15 points in tree different from Classic
Increases the Ranged Attack Power of party members within 45 yds by 30.
In Classic: Increases the attack power of party members within 45 yards by 50. Lasts 30 min.
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Mortal Shots max. 5 · 15 points in tree different from Classic
- Rank 1 Increases the critical strike damage bonus on all ranged abilities by 6%.
- Rank 2 Increases the critical strike damage bonus on all ranged abilities by 12%.
- Rank 3 Increases the critical strike damage bonus on all ranged abilities by 18%.
- Rank 4 Increases the critical strike damage bonus on all ranged abilities by 24%.
- Rank 5 Increases the critical strike damage bonus on all ranged abilities by 30%.
Affects: Aimed Shot, Arcane Shot, Auto Shot, Chimera Shot - Serpent, Concussive Shot, Multi-Shot, Scatter Shot, Serpent Sting, Volley
In Classic: Increases your ranged weapon critical strike damage bonus by 30%.
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Rapid Recuperation max. 2 · 20 points in tree new in Forever
- Rank 1 Hitting a target with your Serpent Sting ability grants you 25% and consuming Rapid Killing grants you 50% of your Mana regeneration while casting for the next 15 sec.
- Rank 2 Hitting a target with your Serpent Sting ability grants you 50% and consuming Rapid Killing grants you 100% of your Mana regeneration while casting for the next 15 sec.
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Barrage max. 3 · 20 points in tree different from Classic
- Rank 1 Increases the damage done by your Multi-Shot, Aimed Shot, and Volley abilities by 3%.
- Rank 2 Increases the damage done by your Multi-Shot, Aimed Shot, and Volley abilities by 7%.
- Rank 3 Increases the damage done by your Multi-Shot, Aimed Shot, and Volley abilities by 10%.
Affects: Aimed Shot, Multi-Shot, Volley
In Classic: Increases the damage done by your Multi-Shot and Volley spells by 15%.
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Scatter Shot max. 1 · 20 points in tree
A short-range shot that deals 50% weapon damage and disorients the target for 4 sec. Any damage caused will remove the effect. Turns off your attack when used.
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Ranged Weapon Specialization max. 5 · 25 points in tree
- Rank 1 Increases the damage you deal with ranged weapons by 1%.
- Rank 2 Increases the damage you deal with ranged weapons by 2%.
- Rank 3 Increases the damage you deal with ranged weapons by 3%.
- Rank 4 Increases the damage you deal with ranged weapons by 4%.
- Rank 5 Increases the damage you deal with ranged weapons by 5%.
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Sniper Shot max. 1 · 30 points in tree new in Forever
A long-range shot that deals ranged damage plus 160 and increases the range of your next 3 Shots by 10 yards for 10 sec.
Affects: Aimed Shot, Arcane Shot, Auto Shot, Concussive Shot, Multi-Shot, Scatter Shot
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Improved Serpent Sting max. 5 · 15 points in tree
- Rank 1 Increases the damage done by your Serpent Sting by 2%.
- Rank 2 Increases the damage done by your Serpent Sting by 4%.
- Rank 3 Increases the damage done by your Serpent Sting by 6%.
- Rank 4 Increases the damage done by your Serpent Sting by 8%.
- Rank 5 Increases the damage done by your Serpent Sting by 10%.
Affects: Chimera Shot - Serpent, Serpent Sting
Survival
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Improved Tracking max. 5 new in Forever
- Rank 1 While tracking Beasts, Demons, Dragonkin, Elementals, Giants, Humanoids, or Undead, all damage you deal to the tracked creature type is increased by 1%.
- Rank 2 While tracking Beasts, Demons, Dragonkin, Elementals, Giants, Humanoids, or Undead, all damage you deal to the tracked creature type is increased by 2%.
- Rank 3 While tracking Beasts, Demons, Dragonkin, Elementals, Giants, Humanoids, or Undead, all damage you deal to the tracked creature type is increased by 3%.
- Rank 4 While tracking Beasts, Demons, Dragonkin, Elementals, Giants, Humanoids, or Undead, all damage you deal to the tracked creature type is increased by 4%.
- Rank 5 While tracking Beasts, Demons, Dragonkin, Elementals, Giants, Humanoids, or Undead, all damage you deal to the tracked creature type is increased by 5%.
Affects: Track Beasts, Track Demons, Track Dragonkin, Track Elementals, Track Giants, Track Hidden, Track Humanoids, Track Undead
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Deflection max. 5
- Rank 1 Increases your Parry chance by 1%.
- Rank 2 Increases your Parry chance by 2%.
- Rank 3 Increases your Parry chance by 3%.
- Rank 4 Increases your Parry chance by 4%.
- Rank 5 Increases your Parry chance by 5%.
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Entrapment max. 5 · 5 points in tree different from Classic
- Rank 1 When your traps are triggered, all affected targets are Entrapped, preventing them from moving for 1 sec.
- Rank 2 When your traps are triggered, all affected targets are Entrapped, preventing them from moving for 2 sec.
- Rank 3 When your traps are triggered, all affected targets are Entrapped, preventing them from moving for 3 sec.
- Rank 4 When your traps are triggered, all affected targets are Entrapped, preventing them from moving for 4 sec.
- Rank 5 When your traps are triggered, all affected targets are Entrapped, preventing them from moving for 5 sec.
In Classic: Gives your Immolation Trap, Frost Trap, and Explosive Trap a 25% chance to entrap the target, preventing them from moving for 5 sec.
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Savage Strikes max. 2 · 5 points in tree different from Classic
- Rank 1 Increases the critical strike chance of all your melee abilities by 2%.
- Rank 2 Increases the critical strike chance of all your melee abilities by 4%.
Affects: Counterattack, Flanking Strike, Lacerate, Mongoose Bite, Raptor Strike, Strider Kick, Wing Clip
In Classic: Increases the critical strike chance of Raptor Strike and Mongoose Bite by 20%.
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Survivalist max. 5 · 5 points in tree
- Rank 1 Increases your total Health by 2%.
- Rank 2 Increases your total Health by 4%.
- Rank 3 Increases your total Health by 6%.
- Rank 4 Increases your total Health by 8%.
- Rank 5 Increases your total Health by 10%.
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Improved Wing Clip max. 3 · 5 points in tree different from Classic
- Rank 1 Gives your Wing Clip ability a 7% chance to immobilize the target for 5 sec.
- Rank 2 Gives your Wing Clip ability a 13% chance to immobilize the target for 5 sec.
- Rank 3 Gives your Wing Clip ability a 20% chance to immobilize the target for 5 sec.
In Classic: Gives your Wing Clip ability a 20% chance to immobilize the target for 5 sec.
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Clever Traps max. 2 · 10 points in tree
- Rank 1 Increases the duration of Freezing and Frost trap effects by 15% and the damage of Immolation and Explosive trap effects by 15%.
- Rank 2 Increases the duration of Freezing and Frost trap effects by 30% and the damage of Immolation and Explosive trap effects by 30%.
Affects: Explosive Trap Effect, Immolation Trap Effect
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Surefooted max. 3 · 10 points in tree different from Classic
- Rank 1 Increases your hit chance by 1% and reduces the duration of movement impairing effects on you by 10%.
- Rank 2 Increases your hit chance by 2% and reduces the duration of movement impairing effects on you by 20%.
- Rank 3 Increases your hit chance by 3% and reduces the duration of movement impairing effects on you by 30%.
In Classic: Increases hit chance by 3% and increases the chance movement impairing effects will be resisted by an additional 15%.
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Deterrence max. 1 · 10 points in tree
When activated, increases your Dodge and Parry chance by 25% for 10 sec.
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Survival Tactics max. 2 · 15 points in tree new in Forever
- Rank 1 Increases your chance to hit with your Trap and Feign Death abilities by 5%.
- Rank 2 Increases your chance to hit with your Trap and Feign Death abilities by 10%.
Affects: Explosive Trap Effect, Feign Death, Immolation Trap Effect
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Predator's Edge max. 5 · 15 points in tree new in Forever
- Rank 1 Increases your melee critical strike damage by 6% and your Off Hand weapon damage by 10%.
- Rank 2 Increases your melee critical strike damage by 12% and your Off Hand weapon damage by 20%.
- Rank 3 Increases your melee critical strike damage by 18% and your Off Hand weapon damage by 30%.
- Rank 4 Increases your melee critical strike damage by 24% and your Off Hand weapon damage by 40%.
- Rank 5 Increases your melee critical strike damage by 30% and your Off Hand weapon damage by 50%.
Affects: Counterattack, Flanking Strike, Lacerate, Mongoose Bite, Raptor Strike, Strider Kick, Wing Clip
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Counterattack max. 1 · 15 points in tree different from Classic
A strike that becomes active after parrying an opponent's attack. This attack deals 50% weapon damage plus 26 and immobilizes the target for 5 sec. Counterattack cannot be blocked, dodged, or parried.
In Classic: A strike that becomes active after parrying an opponent's attack. This attack deals 40 damage and immobilizes the target for 5 sec. Counterattack cannot be blocked, dodged, or parried.
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Resourcefulness max. 2 · 20 points in tree new in Forever
- Rank 1 Reduces the mana cost of your Trap abilities and melee abilities by 30%. In addition, your critical strikes have a ?% chance to allow 50% of your Mana regeneration to continue while casting for 30 sec.
- Rank 2 Reduces the mana cost of your Trap abilities and melee abilities by 60%. In addition, your critical strikes have a ?% chance to allow 50% of your Mana regeneration to continue while casting for 30 sec.
Affects: Counterattack, Explosive Trap, Freezing Trap, Frost Trap, Immolation Trap, Mongoose Bite, Raptor Strike, Wing Clip
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Expose Prey max. 2 · 20 points in tree new in Forever
- Rank 1 Your attacks against targets with Hunter's Mark have a 5% chance to activate your Mongoose Bite for 5 sec.
- Rank 2 Your attacks against targets with Hunter's Mark have a 10% chance to activate your Mongoose Bite for 5 sec.
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Survivalist's Discipline max. 2 · 20 points in tree new in Forever
- Rank 1 Reduces the cooldown of your Trap and Deterrence abilities by 20%.
- Rank 2 Reduces the cooldown of your Trap and Deterrence abilities by 40%.
Affects: Deterrence, Explosive Trap, Freezing Trap, Frost Trap, Immolation Trap
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Strider Kick max. 1 · 20 points in tree new in Forever
A powerful kick that deals 100% melee weapon damage and increases movement speed by 30% for 3 sec.
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Lightning Reflexes max. 5 · 25 points in tree different from Classic
- Rank 1 Increases your Agility by 2%.
- Rank 2 Increases your Agility by 4%.
- Rank 3 Increases your Agility by 6%.
- Rank 4 Increases your Agility by 8%.
- Rank 5 Increases your Agility by 10%.
In Classic: Increases your Agility by 15%.
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Lacerating Strikes max. 1 · 30 points in tree new in Forever
Your Mongoose Bite also causes the target to Bleed for damage equal to 40% of the damage done by Mongoose Bite over 21 sec
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Lightning Reflexes max. 5 · 25 points in tree
- Rank 1 Increases your Agility by 3%.
- Rank 2 Increases your Agility by 6%.
- Rank 3 Increases your Agility by 9%.
- Rank 4 Increases your Agility by 12%.
- Rank 5 Increases your Agility by 15%.