Class
Mage
Resource: Mana
Magi are wizards of immense knowledge and skill. Their obvious physical frailty is deceptive, for they can call upon the cosmic energies of the Twisting Nether. Rarely do magi engage in melee combat. Instead, they prefer to attack from a distance, hurling powerful bolts of frost and flame at their unsuspecting enemies.
- Armor
- Cloth
- Weapons
- One-Handed Swords, Staves, Daggers, Wands
- Talent trees
- Arcane, Fire, Frost
Abilities by level
All Mage spells →Every ability with the level you learn it and the text of its highest rank. The numbers below lead to each rank (small number: level).
Frost
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Cold Snap Level 1 Talent
Finishes the remaining cooldown on all your other Frost spells.
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Frost Armor Level 1
Increases Armor by 200. If an enemy strikes the caster, they may have their movement slowed by 30% and the time between their attacks increased by 25% for 5 sec. Only one type of Armor spell can be active on the Mage at any time. Lasts 30 min.
Improved by: Frost Channeling (Talent), Frost Warding (Talent)
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Frostbolt Level 4
Launches a bolt of frost at the enemy, causing 457.2 to 492.8 Frost damage and slowing movement speed by 40% for 9 sec.
Improved by: Arcane Power (Talent), Permafrost (Talent), Ice Shards (Talent), Frostbite (Talent), Improved Frostbolt (Talent), Piercing Ice (Talent), Frost Channeling (Talent), Presence of Mind (Talent), Arcane Instability (Talent), Arctic Reach (Talent), Netherwind Regalia (3-piece set bonus), Improved Counterspell (Item)
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Ice Block Level 4 Talent
You become encased in a block of ice, protecting you from all physical attacks and spells for 10 sec, but during that time you cannot attack, move, or cast spells.
Improved by: Frost Channeling (Talent)
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Frost Nova Level 10
Blasts enemies near the caster for 69.1 to 76.9 Frost damage and freezes them in place for up to 8 sec. Damage caused may interrupt the effect.
Improved by: Arcane Power (Talent), Ice Shards (Talent), Improved Frost Nova (Talent), Piercing Ice (Talent), Frost Channeling (Talent), Arcane Instability (Talent), Arctic Reach (Talent), Elemental Precision (Talent)
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Frostbite Level 10 Talent
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Blizzard Level 20
Ice shards pelt the target area doing 1168 Frost damage over 8 sec.
Improved by: Arcane Power (Talent), Ice Shards (Talent), Piercing Ice (Talent), Frost Channeling (Talent), Arcane Instability (Talent), Arctic Reach (Talent), Netherwind Regalia (5-piece set bonus), Enigma Vestments (3-piece set bonus), Elemental Precision (Talent)
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Ice Lance Level 20 Talent
Deals 133 to 157 Frost damage to an enemy target. Deals 300% increased damage to Frozen targets.
Improved by: Arcane Power (Talent), Ice Shards (Talent), Piercing Ice (Talent), Frost Channeling (Talent), Arcane Instability (Talent), Incineration (Talent), Elemental Precision (Talent)
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Frost Ward Level 22
Absorbs 913 Frost damage. Lasts 30 sec.
Improved by: Frost Channeling (Talent), Frost Warding (Talent), Enigma Moment (4-piece set bonus)
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Cone of Cold Level 26
Targets in a cone in front of the caster take 325.4 to 354.6 Frost damage and are slowed by 40% for 6 sec.
Improved by: Arcane Power (Talent), Permafrost (Talent), Ice Shards (Talent), Frostbite (Talent), Improved Cone of Cold (Talent), Piercing Ice (Talent), Frost Channeling (Talent), Arcane Instability (Talent), Arctic Reach (Talent), Elemental Precision (Talent)
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Ice Armor Level 30
Increases Armor by 560 and frost resistance by 15. If an enemy strikes the caster, they may have their movement slowed by 30% and the time between their attacks increased by 25% for 5 sec. Only one type of Armor spell can be active on the Mage at any time. Lasts 30 min.
Improved by: Frost Channeling (Talent), Frost Warding (Talent)
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Ice Barrier Level 40 Talent
Instantly shields you, absorbing 811 damage. Lasts 1 min. While the shield holds, your spellcasts will not be interrupted or delayed from taking damage.
Improved by: Frost Channeling (Talent)
Fire
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Fire Vulnerability from the start
Increases Fire damage taken from the Mage by 3% per stack.
Improved by: Arcane Geometry (Talent)
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Fireball Level 1
Hurls a fiery ball that causes 425 to 541 Fire damage and an additional 60 Fire damage over 8 sec.
Improved by: Arcane Power (Talent), Critical Mass (Talent), Improved Fireball (Talent), Flame Throwing (Talent), Fire Power (Talent), Burning Soul (Talent), Presence of Mind (Talent), Arcane Instability (Talent), Netherwind Regalia (3-piece set bonus), Elemental Precision (Talent)
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Master of Elements Level 1 Talent
Restores 1 mana.
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Fire Blast Level 6
Blasts the enemy for 402 to 474 Fire damage.
Improved by: Arcane Power (Talent), Critical Mass (Talent), Wake of Fire (Talent), Flame Throwing (Talent), Fire Power (Talent), Arcane Instability (Talent), Incineration (Talent), Elemental Precision (Talent), Fireleaf Regalia (6-piece set bonus)
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Impact Level 10 Talent
Fire spells have a chance to stun the target for 2 sec.
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Flamestrike Level 16
Calls down a pillar of fire, burning all enemies within the area for 375 to 459 Fire damage and an additional 332 Fire damage over 8 sec. Only one Flamestrike can be active per Mage at a time.
Improved by: Arcane Power (Talent), Improved Flamestrike (Talent), Critical Mass (Talent), Flame Throwing (Talent), Fire Power (Talent), Burning Soul (Talent), Presence of Mind (Talent), Arcane Instability (Talent), Netherwind Regalia (5-piece set bonus), Illusionist's Attire (5-piece set bonus), Elemental Precision (Talent)
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Pyroblast Level 20 Talent
Hurls an immense fiery boulder that causes 520 to 646 Fire damage and an additional 212 Fire damage over 12 sec.
Improved by: Arcane Power (Talent), Critical Mass (Talent), Flame Throwing (Talent), Fire Power (Talent), Burning Soul (Talent), Presence of Mind (Talent), Arcane Instability (Talent), Elemental Precision (Talent)
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Scorch Level 22
Scorch the enemy for 163 to 193 Fire damage.
Improved by: Arcane Power (Talent), Improved Scorch (Talent), Critical Mass (Talent), Flame Throwing (Talent), Fire Power (Talent), Burning Soul (Talent), Presence of Mind (Talent), Arcane Instability (Talent), Incineration (Talent), Netherwind Regalia (3-piece set bonus), Elemental Precision (Talent)
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Blast Wave Level 30 Talent
A wave of flame radiates outward from the caster, damaging all enemies caught within the blast for 453 to 533 Fire damage, and Dazing them for 50% reduced movement speed for 6 sec.
Improved by: Arcane Power (Talent), Critical Mass (Talent), Fire Power (Talent), Arcane Instability (Talent), Elemental Precision (Talent)
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Combustion Level 40 Talent
When activated, this spell causes each of your Fire damage spell hits to increase your critical strike chance with Fire damage spells by 10%. This effect lasts until you have caused 3 non-periodic critical strikes with Fire spells.
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Felfire Level 60
Blasts the enemy for 500 Fire damage.
Improved by: Arcane Power (Talent), Ice Shards (Talent), Critical Mass (Talent), Wake of Fire (Talent), Piercing Ice (Talent), Flame Throwing (Talent), Frost Channeling (Talent), Fire Power (Talent), Arcane Instability (Talent), Incineration (Talent), Elemental Precision (Talent), Fireleaf Regalia (6-piece set bonus)
Arcane
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Magic Absorption from the start Talent
Restores 1% of total mana.
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Arcane Intellect Level 1
Increases the target's Intellect by 31 for 1 hr.
Improved by: Arcane Geometry (Talent), Illusionist's Attire (3-piece set bonus)
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Arcane Power Level 1 Talent
For the next 15 sec, your spells deal 30% more damage while costing 30% more mana to cast.
Improved by: Fireleaf Vestments (6-piece set bonus)
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Presence of Mind Level 1 Talent
When activated, your next Mage spell with a casting time less than 10 sec becomes an instant cast spell.
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Conjure Water Level 4
Conjures 20 bottles of mountain spring water, providing the mage and his allies with something to drink. Conjured items disappear if logged out for more than 15 minutes.
Improved by: Arcane Geometry (Talent), Presence of Mind (Talent)
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Conjure Food Level 6
Conjures 10 cinnamon rolls, providing the mage and his allies with something to eat. Conjured items disappear if logged out for more than 15 minutes.
Improved by: Arcane Geometry (Talent), Presence of Mind (Talent)
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Arcane Missiles Level 8
Launches Arcane Missiles at the enemy, causing 209 Arcane damage each second for 5 sec.
Improved by: Arcane Power (Talent), Arcane Subtlety (Talent), Arcane Geometry (Talent), Improved Channeling (Talent)
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Polymorph Level 8
Transforms the enemy into a pig, forcing it to wander around for up to 50 sec. While wandering, the pig cannot attack or cast spells but will regenerate very quickly. Any damage will transform the target back into its normal form. Only one target can be polymorphed at a time. Only works on Beasts, Humanoids and Critters.
Improved by: Arcane Subtlety (Talent), Arcane Focus (Talent), Arcane Geometry (Talent), Presence of Mind (Talent), Arcane Potency (Item)
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Clearcasting Level 10
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Dampen Magic Level 12
Dampens magic used against the targeted party member, decreasing damage taken from spells by up to 135 and healing spells by up to 270. Lasts 10 min.
Improved by: Arcane Geometry (Talent)
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Arcane Explosion Level 14
Causes an explosion of arcane magic around the caster, causing 232 to 252 Arcane damage to all targets within 10 yards.
Improved by: Arcane Power (Talent), Arcane Subtlety (Talent), Arcane Focus (Talent), Arcane Impact (Talent), Arcane Instability (Talent), Netherwind Regalia (5-piece set bonus), Arcane Potency (Item), Arcane Mind (Talent)
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Amplify Magic Level 18
Amplifies magic used against the targeted party member, increasing damage taken from spells by up to 113 and healing spells by up to 225. Lasts 10 min.
Improved by: Arcane Geometry (Talent)
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Remove Lesser Curse Level 18
Removes 1 Curse or Bane from a friendly target.
Improved by: Arcane Geometry (Talent)
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Arcane Blast Level 20 Talent
Blasts the target with energy, dealing 364 to 424 Arcane damage. Each time you cast Arcane Blast, the damage of all your other spells is increased by 10% and the mana cost of Arcane Blast is increased by 175%. Effect stacks up to 4 times and lasts 8 sec or until any other damage spell is cast.
Improved by: Arcane Power (Talent), Arcane Subtlety (Talent), Arcane Focus (Talent), Arcane Geometry (Talent), Arcane Impact (Talent), Presence of Mind (Talent), Arcane Instability (Talent), Incineration (Talent), Improved Channeling (Talent), Arcane Mind (Talent)
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Blink Level 20
Teleports the caster 20 yards forward, unless something is in the way. Also frees the caster from Stuns and Immobilizes.
Improved by: Champion's Arcanum (4-piece set bonus)
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Evocation Level 20
While channeling this spell, your mana regeneration is active and increased by 1500%. Lasts 8 sec.
Improved by: Frostfire Regalia (2-piece set bonus)
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Mana Shield Level 20
Absorbs 570 physical damage, draining mana instead. Drains 2 mana per damage absorbed. Lasts 1 min.
Improved by: Arcane Shielding (Talent), Mana Shield Absorb Increase (Item), Trappings of Vaulted Secrets (3-piece set bonus), Enigma Moment (4-piece set bonus)
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Teleport: Ironforge Level 20
Teleports the caster to Ironforge.
Improved by: Arcane Geometry (Talent)
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Teleport: Orgrimmar Level 20
Teleports the caster to Orgrimmar.
Improved by: Arcane Geometry (Talent)
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Teleport: Stormwind Level 20
Teleports the caster to Stormwind.
Improved by: Arcane Geometry (Talent)
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Teleport: Undercity Level 20
Teleports the caster to Undercity.
Improved by: Arcane Geometry (Talent)
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Counterspell Level 24
Counters the enemy's spellcast, preventing any spell from that school of magic from being cast for 10 sec. Generates a high amount of threat.
Improved by: Arcane Subtlety (Talent), Arcane Focus (Talent), Arcane Geometry (Talent), Improved Counterspell (Item), Arcane Potency (Item), Manaflare Regalia (3-piece set bonus)
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Conjure Mana Agate Level 28
Conjures a mana agate that can be used to instantly restore 375 to 425 mana. Conjured items disappear if logged out for more than 15 minutes.
Improved by: Arcane Geometry (Talent), Presence of Mind (Talent)
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Teleport: Darnassus Level 30
Teleports the caster to Darnassus.
Improved by: Arcane Geometry (Talent)
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Teleport: Thunder Bluff Level 30
Teleports the caster to Thunder Bluff.
Improved by: Arcane Geometry (Talent)
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Conjure Food Level 32
Conjures 2 loaves of pumpernickel, providing the mage and his allies with something to eat. Conjured items disappear if logged out for more than 15 minutes.
Improved by: Arcane Geometry (Talent), Presence of Mind (Talent)
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Mage Armor Level 34
Increases your resistance to all magic by 15 and allows 50% of your mana regeneration to continue while casting. Only one type of Armor spell can be active on the Mage at any time. Lasts 30 min.
Improved by: Arcanist Insight (6-piece set bonus), Arcane Shielding (Talent)
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Conjure Mana Jade Level 38
Conjures a mana jade that can be used to instantly restore 550 to 650 mana. Conjured items disappear if logged out for more than 15 minutes.
Improved by: Arcane Geometry (Talent), Presence of Mind (Talent)
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Portal: Ironforge Level 40
Creates a portal, teleporting group members that use it to Ironforge.
Improved by: Arcane Geometry (Talent)
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Portal: Orgrimmar Level 40
Creates a portal, teleporting group members that use it to Orgrimmar.
Improved by: Arcane Geometry (Talent)
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Portal: Stormwind Level 40
Creates a portal, teleporting group members that use it to Stormwind.
Improved by: Arcane Geometry (Talent)
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Portal: Undercity Level 40
Creates a portal, teleporting group members that use it to Undercity.
Improved by: Arcane Geometry (Talent)
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Conjure Mana Citrine Level 48
Conjures a mana citrine that can be used to instantly restore 775 to 925 mana. Conjured items disappear if logged out for more than 15 minutes.
Improved by: Arcane Geometry (Talent), Presence of Mind (Talent)
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Portal: Darnassus Level 50
Creates a portal, teleporting group members that use it to Darnassus.
Improved by: Arcane Geometry (Talent)
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Portal: Thunder Bluff Level 50
Creates a portal, teleporting group members that use it to Thunder Bluff.
Improved by: Arcane Geometry (Talent)
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Arcane Brilliance Level 56
Infuses the target's party and raid with brilliance, increasing their Intellect by 31 for 1 hr.
Improved by: Arcane Geometry (Talent), Illusionist's Attire (3-piece set bonus)
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Conjure Mana Ruby Level 58
Conjures a mana ruby that can be used to instantly restore 1000 to 1200 mana. Conjured items disappear if logged out for more than 15 minutes.
Improved by: Arcane Geometry (Talent), Presence of Mind (Talent)
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Polymorph: Cow Level 60
Transforms the enemy into a cow, forcing it to wander around for up to 50 sec. While wandering, the cow cannot attack or cast spells but will regenerate very quickly. Any damage will transform the target back into its normal form. Only one target can be polymorphed at a time. Only works on Beasts, Humanoids and Critters.
Improved by: Arcane Subtlety (Talent), Arcane Focus (Talent), Arcane Geometry (Talent), Presence of Mind (Talent), Arcane Potency (Item)
Mage builds
No Mage builds yet – plan the first one: talents, gear, professions and more.
Craftable gear for Mage: Blacksmithing · Leatherworking · Tailoring · Engineering