Skip to content
- +70 Melee Damage
- +(63–80) Spell Damage
- (-3–-5) Spell Mana Cost
- (46–57)% of Mana spent gained as Maximum Mana for 5 seconds (up to 500)
- You cast Doom Pulse when you directly cast a Fire, Cold, Lightning, Necrotic, or Void Spell (1 second cooldown for each spell type).
- +1 Spell Damage per 10 Max Mana for Doom Pulse
- +0.01 Critical Strike Multiplier per 1% increased Mana Regen for Doom Pulse
- +(11–23) Spell Void Damage
- (11–23)% Increased Cast Speed
- +(113–227) Ward Decay Threshold
- +(11–23) Ward per Second
These stats as affixes
Tiers, slots and shards of affixes with the same stats.
Drop sources
Chance per loot roll of the source; values can change with corruption and level.