Items & crafting

Implicits

All equipment has stats that are inherent to it, which are called implicits. For example, all Worn Boots have an increased movement speed implicit.

Each item subtype of an item always has the same implicits, but the values of implicits are randomized within a range.

All modifiers from implicits apply globally. For example, the “Increased Physical Damage” from a weapon’s implicit has the same effect as “Increased Physical Damage” from an affix on a ring or from a passive node.

To the database: Base items →

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