Virulent Fist

Virulent Fist

Legendary Off-Hand Barbarian

Legendary power

Enemies killed by Cleave will explode, inflicting (21 % + 10.5) damage on all nearby enemies.

Of the sacred weapons consecrated during the All-Forging, it was given the least time and the fewest safeguards.

Changes

More legendary items for Cleave

Bloodguzzle Shoulders · Cleave Each time Cleave deals damage to an enemy within 2 seconds, its damage against that enemy is increased by 10–19%, up to 30–57%. Dread Desecration Shoulders · Cleave Cleave can also be used while suffering from loss of control or knockback effects and makes you immune to those effects for the next 0.5 seconds. Hatred's Reach Shoulders · Cleave Cleave range increased by 20–29%. Silver Flash Shoulders · Cleave Cleave's knockback may now affect enemy players but can only affect the same player once every 2 seconds. Skull Motte Shoulders · Cleave Cleave tears the enemy's armor, increasing the damage they take by for 3 seconds, up to a maximum of. Armory Clutch Main Hand · Cleave Cleave now empowers you, causing your Primary Attacks to strike with dual axes that have increased attack range, damage, and Life Drain dependent on your Life at the time of activation. Borrowed Might Main Hand · Cleave Cleave now grants you the power of the ancients, periodically conjuring a Spirit of the Ancient to cleave through nearby enemies. Frigid Grin Main Hand · Cleave Cleave now calls twin rime axes to orbit you for several seconds, dealing damage and causing Chilled enemies to become Frozen. Svot's Reach Main Hand · Cleave Cleave now strikes in a full circle around you. Flesh Splitter Off-Hand · Cleave Cleave damage increased by 10–19%. Mortal Resolve Off-Hand · Cleave Cleave damage increases by 1–1.9% for every 3% Life you are missing, up to a maximum damage increase of 30–57% when your Life is at or below 10%. Drop by Drop retired Shoulders · Cleave Cleave's Bleed effect now spreads to 2 nearby enemies when it expires. Law of the Wild retired Shoulders · Cleave Cleave deals 25–47.5% increased damage to Slowed enemies. Writhing Mantle retired Shoulders · Cleave Cleave damage is increased by 20–29% against Chilled enemies and by 35–50% against Frozen enemies. Axe of the Ray retired Main Hand · Cleave Cleave now hurls two whirling axes, dealing damage to enemies. Decollater retired Main Hand · Cleave Cleave is now a sequence of three attacks that sweep all around you, inflicting Bleed and knocking enemies into the air, but it no longer has multiple charges. Lurker's Last Chance retired Main Hand · Cleave Cleave now becomes Channeled, damaging all enemies in front of you repeatedly. Shardbreaker retired Main Hand · Cleave Cleave now causes you to Dash forward, cleaving through all enemies within your path.

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