Hastened Oblivion
Legendary Legs from level 30 Wizard
Legendary power
Disintegrate's cooldown is reduced by 1–1.6 seconds when damaging enemies, up to a maximum of 3–4.8 seconds.
If you cannot quell the inferno, learn to smother its first spark.
Legendary Legs from level 30 Wizard
Disintegrate's cooldown is reduced by 1–1.6 seconds when damaging enemies, up to a maximum of 3–4.8 seconds.
If you cannot quell the inferno, learn to smother its first spark.
Arcane Intensifiers
Shoulders · Disintegrate
Disintegrate will fire a stronger instantaneous beam after a short delay.
Barbs of Annihilation
Shoulders · Disintegrate
Disintegrate conjures a sphere of energy that attacks nearby enemies and dissolves their armor, increasing the damage they take.
Crystalline Shadow
Shoulders · Disintegrate
Disintegrate now summons an Arcane Deputy that follows you and channels a Disintegrate beam at enemies.
Excess Energy
Shoulders · Disintegrate
Disintegrate now fires a beam of lightning after a short casting delay, dealing lightning damage to enemies along the beam's path.
Filtered Defense
Shoulders · Disintegrate
Disintegrate now surrounds you with an entropy field that follows you, damaging and making nearby enemies vulnerable to Critical Hits.
Pads of Protection
Shoulders · Disintegrate
Disintegrate now fractures into a short-ranged cone.
Pernicious Assistant
Shoulders · Disintegrate
Disintegrate now creates an illusion that channels a beam of pure energy in the targeted direction.
Searing Judgment
Shoulders · Disintegrate
Disintegrate now channels Fire, applying a Burn that stacks up to 8 time. At 8 stacks the Burn is consumed dealing additional damage. While channeling, you are immune to knockback effects.
War Mage Mantle
Shoulders · Disintegrate
Disintegrate now launches a small arcane sphere that bounces between you and multiple enemies, dealing damage and shattering their armor.
Witherlurch
Shoulders · Disintegrate
Disintegrate now empowers you, during which Dash skills will create a lightning rift in your wake that continuously damages enemies.
Asymmetric Reality
Main Hand · Disintegrate
Disintegrate also drains energy from enemies, recovering 1–1.9 energy each time it hits.
Entropic Edge
Main Hand · Disintegrate
Disintegrate damage is increased by 2.5–4% for every yard between you and the enemy, up to a maximum of 20–32%.
Hexflood
Main Hand · Disintegrate
Disintegrate Critical Hit Chance is increased by 2.5–4% for each yard you are from an enemy, up to a maximum of 20–32%.
Scourcut
Main Hand · Disintegrate
Disintegrate range increased by 20–29%.
Atrophy's Path
Legs · Disintegrate
Disintegrate damage increases the longer it is channeled, up to a maximum of 30–48% at 2 seconds.
Chaos Nexus
Legs · Disintegrate
Disintegrate channels up to 3 additional beams at nearby enemies, each continually dealing (10.63 % + 5.32) damage.
Fortified Entropy
Legs · Disintegrate
Disintegrate deals 18–30% increased damage to enemies within 3 yards.
Greaves of the Firmament
Legs · Disintegrate
Disintegrate deals (22.68 % + 13.7) additional damage every 3 hits.
Kavil's Grand Revelation
Legs · Disintegrate
Enemies killed by Disintegrate will explode, dealing (15.6 % + 7.8) damage to all nearby enemies.
Raptor's Tail
Legs · Disintegrate
When Disintegrate hits a Shocked enemy, it unleashes chain lightning, dealing (37.8 % + 18.9) damage to the target and 2 nearby enemies. Cannot occur more often than once every 1 seconds.
Traipse of Woe
Legs · Disintegrate
You deal 5–9.5% increased damage for 2 seconds to enemies hit by Disintegrate, up to a maximum of 15–28.5%.