Tinker: Magnetic Displacement
Tinker: Magnetic Displacement
8 yd range
1 sec cast3 min cooldown
Disrupt a magnetic field between you and your nearby enemy target, knocking you both away. Can only affect targets up to 2 levels higher than you. Some targets cannot be displaced. Targets can only be affected by this effect once every 2 min.
- School
- Physical
- Cast time
- 1 sec
- Range
- 8 yd
- ID
- 1226001