Hemorrhage

35 EnergyMelee Range

Instant

Requires Melee Weapon

An instant strike that deals 100% weapon damage (145% if a Dagger is equipped) and causes the target to take 15% increased Rupture damage from the Rogue. Lasts 15 sec. Awards 1 Combo Point.

Effect: Taking 15% increased Rupture damage from the caster.

Different from Classic

In Classic: An instant strike that damages the opponent and causes the target to hemorrhage, increasing any Physical damage dealt to the target by up to 3. Lasts 30 charges or 15 sec. Awards 1 combo point.

School
Physical
Cost
35 Energy
Cast time
Instant
Range
5 yd
Duration
15 sec
Level
30
Class
Rogue
ID
16511

Talent in the talent tree

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