Rank 1 · Rogue

Eviscerate

EviscerateRank 1

35 EnergyMelee Range

Instant

Requires Melee Weapon

Finishing move that causes damage per combo point, increased by Attack Power: 1 point : 6-10 damage 2 points: 11-15 damage 3 points: 16-20 damage 4 points: 21-25 damage 5 points: 26-30 damage

Different from Classic

In Classic: Finishing move that causes damage per combo point, increased by Attack Power: 1 point : 6-10 damage 2 points: 11-15 damage 3 points: 16-20 damage 4 points: 21-25 damage 5 points: 26-30 damage

School
Physical
Cost
35 Energy, 1 Combo Point
Cast time
Instant
Range
5 yd
Level
1
Class
Rogue
ID
2098

Ranks

Improved by

  • Improved Eviscerate Talent

    Increases the damage done by your Eviscerate ability by 20%.

  • Relentless Strikes Talent

    Your finishing moves have a 0% chance per Combo Point to restore 25 Energy.

  • Cold Blood Talent

    When activated, increases the critical strike chance of your next Sinister Strike, Backstab, Ambush, Eviscerate, or Mutilate by 100%.

  • Aggression Talent

    Increases the damage of your Sinister Strike, Backstab, and Eviscerate abilities by 2%.

  • Madcap's Outfit (5) Set bonus

    Decrease the energy cost of Eviscerate and Rupture by 5.

  • Deathdealer's Embrace (5) Set bonus

    15% increased damage to your Eviscerate ability.

  • Bonescythe Armor (2) Set bonus

    Your normal melee swings have a chance to Invigorate you, healing you for 90 to 110.

  • Bonescythe Armor (8) Set bonus

    Your Eviscerate has a chance per combo point to reveal a flaw in your opponent's armor, granting a 100% critical hit chance for your next Backstab, Sinister Strike, or Hemorrhage.

  • Bonescythe Armor (6) Set bonus

    Reduces the threat from your Backstab, Sinister Strike, Hemorrhage, and Eviscerate abilities.

  • Bonescythe Armor (4) Set bonus

    Your Backstab, Sinister Strike, and Hemorrhage critical hits cause you to regain 5 energy.

  • Nightslayer Thrill (6) Set bonus

    Your finishing moves have a 5% chance per combo point to make your next ability cost no energy.

  • Nightslayer Battlearmor (6) Set bonus

    Your finishing moves have a 20% chance per combo point to make you take 50% less Physical damage from the next melee attack that hits you within 10 sec.

  • Emblems of Veiled Shadows (3) Set bonus

    Your finishing moves cost 50% less Energy.

  • Duskwraith Armor (6) Set bonus

    Increases Ambush, Eviscerate, Crimson Tempest, and Envenom damage by 50%.

  • Grimstitch Armor (5) Set bonus

    Reduces the cost of your Envenom and Eviscerate abilities by 5 Energy.

  • Flawless Execution Talent

    Reduces the Energy cost of your Eviscerate ability by 10.

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