Rank 1 · Rogue
Eviscerate
EviscerateRank 1
35 EnergyMelee Range
Instant
Requires Melee Weapon
Finishing move that causes damage per combo point, increased by Attack Power: 1 point : 6-10 damage 2 points: 11-15 damage 3 points: 16-20 damage 4 points: 21-25 damage 5 points: 26-30 damage
Different from Classic
In Classic: Finishing move that causes damage per combo point, increased by Attack Power: 1 point : 6-10 damage 2 points: 11-15 damage 3 points: 16-20 damage 4 points: 21-25 damage 5 points: 26-30 damage
- School
- Physical
- Cost
- 35 Energy, 1 Combo Point
- Cast time
- Instant
- Range
- 5 yd
- Level
- 1
- Class
Rogue- ID
- 2098
Ranks
Improved by
Improved Eviscerate Talent Increases the damage done by your Eviscerate ability by 20%.
Relentless Strikes Talent Your finishing moves have a 0% chance per Combo Point to restore 25 Energy.
Cold Blood Talent When activated, increases the critical strike chance of your next Sinister Strike, Backstab, Ambush, Eviscerate, or Mutilate by 100%.
Aggression Talent Increases the damage of your Sinister Strike, Backstab, and Eviscerate abilities by 2%.
Madcap's Outfit (5) Set bonus Decrease the energy cost of Eviscerate and Rupture by 5.
Deathdealer's Embrace (5) Set bonus 15% increased damage to your Eviscerate ability.
Bonescythe Armor (2) Set bonus Your normal melee swings have a chance to Invigorate you, healing you for 90 to 110.
Bonescythe Armor (8) Set bonus Your Eviscerate has a chance per combo point to reveal a flaw in your opponent's armor, granting a 100% critical hit chance for your next Backstab, Sinister Strike, or Hemorrhage.
Bonescythe Armor (6) Set bonus Reduces the threat from your Backstab, Sinister Strike, Hemorrhage, and Eviscerate abilities.
Bonescythe Armor (4) Set bonus Your Backstab, Sinister Strike, and Hemorrhage critical hits cause you to regain 5 energy.
Nightslayer Thrill (6) Set bonus Your finishing moves have a 5% chance per combo point to make your next ability cost no energy.
Nightslayer Battlearmor (6) Set bonus Your finishing moves have a 20% chance per combo point to make you take 50% less Physical damage from the next melee attack that hits you within 10 sec.
Emblems of Veiled Shadows (3) Set bonus Your finishing moves cost 50% less Energy.
Duskwraith Armor (6) Set bonus Increases Ambush, Eviscerate, Crimson Tempest, and Envenom damage by 50%.
Grimstitch Armor (5) Set bonus Reduces the cost of your Envenom and Eviscerate abilities by 5 Energy.
Flawless Execution Talent Reduces the Energy cost of your Eviscerate ability by 10.