Abomination

Abomination

Blood Knight Skill from level 50 Cooldown 12 s BuffControl

Effect at level 60

Consume all your Anger to transform into an unholy abomination for 15 seconds, increasing your damage done while granting 10% Life Steal and replacing your skills with Blood Rush and Shattering Fists. The sight of your transformation Fears nearby enemies for 3 seconds and deals (168 % + 907) damage.
Generate Anger each time you damage an enemy with your Primary Attack or use a Skill.

Blood Rush - Cooldown: 3 Sec.

Shed your mortal flesh and move forward a short distance, knocking back and dealing (188.5 % + 1,017) damage to enemies in your path. Maximum 2 charges.

Shattering Fists - Cooldown: 5 Sec.

Unleash a series of massive blows, dealing (150 % + 810) to (235 % + 1,269) damage to all nearby enemies, with every third attack knocking enemies into the air and Stunning them for 2 seconds.

Values at the start (skill rank 1)

Consume all your Anger to transform into an unholy abomination for 15 seconds, increasing your damage done while granting 10% Life Steal and replacing your skills with Blood Rush and Shattering Fists. The sight of your transformation Fears nearby enemies for 3 seconds and deals (168 % + 84) damage.
Generate Anger each time you damage an enemy with your Primary Attack or use a Skill.

Blood Rush - Cooldown: 3 Sec.

Shed your mortal flesh and move forward a short distance, knocking back and dealing (188.5 % + 94.25) damage to enemies in your path. Maximum 2 charges.

Shattering Fists - Cooldown: 5 Sec.

Unleash a series of massive blows, dealing (150 % + 75) to (235 % + 117.5) damage to all nearby enemies, with every third attack knocking enemies into the air and Stunning them for 2 seconds.

Damage values like “(90 % + 425)” mean: 90 % of your character’s damage plus 425.

Legendary items for Abomination

24 legendary powers change this skill.

  • Hearty Glutton

    Head

    While an Abomination, Bleeding enemies deal 15% reduced damage to you.

  • Abominable Cocoon

    Shoulders

    Abomination no longer requires Anger to transform, and now requires the presence of nearby Bleeding enemies to transform, dealing damage and causing Fear.

  • Anchored Agony

    Shoulders

    Abomination no longer consumes Anger and instead continually consumes your Life in order to damage and Slow nearby enemies, but you also heal yourself for the damage you deal.

  • Bright Arrival

    Shoulders

    While Abomination is active, defeating an enemy increases the remaining duration of Abomination by 0.4–0.7 seconds, up to a maximum increase of 4.8–8.4 seconds.

  • Brutish Nature

    Shoulders

    Abomination now generates energy when you take damage, which is consumed to briefly transform and attack with a series of advancing claw strikes. This series of attacks cause knockback and heal you, and you are immune to loss of control and knockback and take reduced damage while performing these attacks.

  • Consent to Ecstasy

    Shoulders

    While Abomination is active, defeating an enemy grants you Abomination's Might, increasing your damage done by 3%, up to a maximum of 15%.

  • Depths of Yearning

    Shoulders

    Abomination also increases your damage by 10% while active.

  • Evil Thoughts

    Shoulders

    Abomination no longer requires Anger to transform, and now requires the presence of nearby Bleeding enemies to transform, dealing damage and causing Fear.

  • Gnarly Gullet

    Shoulders

    Abomination no longer consumes Anger to transform and its Primary Attack now consumes Life to throw globs of gore at enemies.

  • Solemn Snare

    Shoulders

    Abomination no longer consumes Anger to transform you, instead it empowers you, causing your skills to deal additional damage to nearby enemies.

  • Tameless Revelry

    Shoulders

    Abomination no longer consumes Anger to transform and now grants increased damage and Life Drain that grows in strength over time.

  • Verging Curse

    Chest

    Abomination no longer consumes Anger to transform you, instead it empowers you, causing your skills to deal additional damage to nearby enemies.

  • Mangler's Grove

    Main Hand

    Abomination also increases your Attack Speed by 1% for every 3% of maximum Life lost, up to a maximum of 30% increased Attack Speed.

  • Fiendish Memento

    Off-Hand

    Activating Abomination increases your damage by 10% for 3 seconds. After Abomination ends, your Movement Speed increases by 30% for 3 seconds.

  • Grimhound

    Off-Hand

    While Abomination is active, the longer you remain near an enemy the more damage you deal to them, up to a maximum damage increase of 20%.

  • Repulsive Ampoule

    Off-Hand

    Abomination also increases your Critical Hit Chance by 20–38% for 1.5 seconds.

  • Rose Toll

    Off-Hand

    Abomination Primary Attacks have a 10% chance to trigger a bloody claw that deals (130 % + 65) additional damage. The bloody claw's chance to trigger increases as your remaining Life decreases, up to a maximum of 30%.

  • Bloody Concession

    Legs

    While Abomination is active, your Primary Attacks cause enemies to Bleed, dealing (44.7 % + 22.35) damage per second for 3 seconds.

  • Chimeric Favor

    Legs

    Abomination gains an additional Skill, Blood Mirage. Blood Mirage consumes your Life to conjure an illusion of yourself that mimics your Primary Attack.

  • Crushed Pity

    Legs

    Abomination gains an additional skill while transformed that causes you to slam forward with your fists, empowering your Primary Attacks to grant you immunity to knockback and loss of control while used, and apply marks to enemies that cause them to take additional damage from your Primary Attacks.

  • Journey's End

    Legs

    While Abomination is active, defeating an enemy heals you for 5–8% of your Life, up to a maximum of 80–128% Life restored.

  • Opportunity's Herald

    Legs

    While Abomination is active, you gain a new Charged skill called Bursting Claw, which launches a claw of blood that explodes on hit, damaging nearby enemies.

  • Reliable Peril

    Legs

    Abomination also conjures an unholy aura around you for the duration of your transformation, dealing (20.8 % + 10.4) damage every second to nearby enemies.

  • Twin Omens

    Legs

    Abomination gains an additional Skill, Crimson Claw. Crimson Claw unleashes an abominable claw in a targeted direction that damages all enemies within its path and pulls them back to you. Additionally, enemies hit by Crimson Claw are unable to use Dash skills for a short time.

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