2 piecesYour damage is increased by 15% when attacking Chilled enemies and by 30% when attacking Frozen enemies. Bosses immune to Chill and Freeze effects will become marked, triggering these bonuses.
4 piecesYou have a 30% chance to Freeze already Chilled enemies for 3 seconds when applying an additional Chill to them. Cannot Freeze the same target more often than once every 10 seconds.
6 piecesDealing damage to Chilled enemies grants you Mountain's Breath for 12 seconds, causing your attacks to shatter Chilled or Frozen enemies. Chilled enemies take (60 % + 30) damage and Frozen enemies take (110 % + 55) damage when shattered. Cannot trigger Mountain's Breath more than once every 40 seconds and each enemy cannot be shattered more often than once every 0.5 seconds.