Quest 305 of 391 in the main story Westmarch · Zone map Shassar Sea · Zone map

Continue with “Tempered Instinct” →

Steps

  1. Reach Hell I Difficulty →

    To take on more difficult challenges, you'll first need to grow in power. Unlock Hell I Difficulty to continue.

  2. Talk to Taite

    Speak with Taite in Westmarch. Perhaps she's heard rumors of new adventures.

  3. Go to Rakkis Plaza

    Unusual missionaries have flocked to Westmarch. Check Rakkis Plaza and discover what they're after.

  4. Talk to Guard Byar

    Unusual missionaries are preaching in Rakkis Plaza. Speak with one of the guards to discover what's going on.

  5. Talk to the Missionary

    Speak with one of the missionaries, and try to uncover the truth behind their words.

  6. Travel to the Shassar Sea

    Talk with Captain Rehm and travel to the Shassar Sea to investigate the missionaries' pursuits.

  7. Slay the Creatures

    Bloody monstrosities are infesting the desert near where the missionaries were headed. Slay them all.

  8. Follow the Voices

    The missionaries seem to be menacing someone in the desert. Investigate.

  9. Kill Thralls and Cultists

    One of the missionaries and ravenous thralls are attacking someone; slay the monsters.

  10. Talk to the Runaway

    Talk to the runaway you saved from the thralls and blood cultist.

  11. Find the Camp

    The runaway described a gathering to the north--and people caught up in madness. Proceed and investigate.

  12. Enter the Camp # Gather Information

    Enter the camp and uncover the missionaries' plans.

  13. Talk to Mariki

    Mariki is leading you to a hideaway where she believes you can stop the abomination that massacred travelers in Shassar. Talk to her.

  14. Follow Mariki

    Follow Mariki to her hideaway.

  15. Talk to Mariki

    Mariki has stopped. Talk with her.

  16. Enter the Portal # Access the Chapterhouse

    The door to Mariki's hideaway is open, and you are invited within. Enter the Thys Chapterhouse.

  17. Explore the Thys Chapterhouse

    Bellon’s keepsake must be destroyed--but not here. Something is shielding it. Bring the keepsake to Mariki and continue the fight.

  18. Return to Westmarch
  19. Talk to Taite

    Tell Taite what happened to Bellon and Mariki, and see if Bellon's blood cultists remain in Westmarch.

We would like to use Google Analytics to measure how RaidDex is used. Google sets cookies and processes usage data for this – only if you agree. You can change your decision at any time under “Cookie settings” at the bottom of the page.

Privacy Imprint