Quest 232 of 391 in the main story Westmarch · Zone map Wortham · Zone map Ashwold Cemetery · Zone map

Continue with “Lost Justice” →

Steps

  1. Switch to Hell I Difficulty – Reach Paragon level 10 →

    Switch to Hell I Difficulty and reach Paragon level 10

  2. Enter Cain's Workshop

    There is no rest for heroes. Karshun has important information regarding the Worldstone shard. Head to Cain's workshop to find him.

  3. Speak with Karshun in Cain's Workshop

    Karshun's brow appears more furrowed than usual, no doubt indicating trouble. Speak to him and see what weighs upon his mind.

  4. Travel to Wortham

    Karshun senses that the Worldstone shard is being used in Wortham for nefarious deeds. Travel to Wortham and investigate. Sanctuary can handle only so much injustice.

  5. Talk to Captain Azmir

    Wortham is not how you remember it. A determined guard stands by the blacksmith. Perhaps he knows something.

  6. Talk to the Villagers in Wortham

    Madness has plagued Wortham, twisting the minds of its villagers. Captain Azmir has asked you to find a missing boy named Noah. Talk to the villagers of Wortham to see where he could have gone.

  7. Talk to the Concerned Wortham Guard

    A guard stands watch by one of the gates to Wortham. Perhaps he knows where Noah went.

  8. Search for Noah with Captain Azmir

    Jodie is relying on you to find her child. He couldn't have gone far from Wortham. Another mother should not grieve for their child. Continue your search, lest the darkness finds him first.

  9. Talk to Noah

    A small child cries in the darkness, and yet you don't sense anything particularly sinister. He looks scared and alone, in desperate need of his mother.

  10. Talk to Captain Azmir

    Noah has seemed to calm down now, trusting that his visions were merely dreams. Now that Noah is found, speak with Captain Azmir about finding the reason behind Wortham's bouts of madness.

  11. Wait for Captain Azmir at the Pier

    Captain Azmir has informed you to wait for him at the pier southwest of Wortham while he escorts Noah back home. Wortham is not known for its sights, so best to hurry along.

  12. Talk to Captain Azmir

    Captain Azmir has returned from escorting Noah. The mystery of Wortham's sudden descent into madness still remains. Speak to him about Leoric's manor.

  13. Take the Boat to Leoric's Manor

    Leoric's manor holds clues as to why the villagers have gone mad. Perhaps due to Leoric's own tainted history. Take the boat to the manor and uncover the truth.

  14. Wipe out the Cultists in Wortham

    Wortham has been overrun by madness and cultists. Eradicate the fiends and search for any surviving villagers.

  15. Go to the Entrance of Tristram Cathedral →

    Tristram Cathedral has long been abandoned since King Leoric's spiral into the abyss of sanity. Once a church dedicated to the Light, it has been sullied by the darkness. Head to the entrance of Tristram Cathedral and witness the dilapidated edifice yourself.

  16. Enter Tristram Cathedral and Rescue the Villagers →

    The villagers of Wortham, including Noah, have been captured by the Bride of Hell and her cultists. Travel into the depths of Tristram Cathedral and rescue them.

  17. Follow the Bride of Hell

    You follow the Bride of Hell into a strange realm of memories. She's nowhere in sight, but she must be somewhere with the Worldstone shard in hand.

  18. Speak to Noah

    Noah is waiting for you at the entrance of Tristram Cathedral. He seems to have been worried about you. Speak with him about the rescued villagers.

  19. Find Captain Azmir

    The villagers have been rescued, but Diablo's revival is catastrophic for all of Sanctuary. Return to Wortham and check on Captain Azmir.

  20. Talk to Jodie

    The body of Captain Azmir seems unnaturally still, no longer the warrior fighting for the safety of others. Jodie, with Noah's hand tightly clasped in hers, seems eager to tell you something. Speak with her.

  21. Pick up Captain Azmir's Sword

    Captain Azmir has fallen. Fulfill his last request and take his sword.

  22. Return Captain Azmir's Sword to his Camp in Ashwold Cemetery

    Captain Azmir has fulfilled his duty, protecting the people of Wortham. Now, you must fulfill your own. Return Azmir's sword to Ashwold Cemetery and give him a proper soldier's burial.

  23. Return to Westmarch

    The Lord of Terror has returned, and Azmir's grief hangs upon your shoulders. Yet, there is no time. Report back to Karshun.

  24. Talk to Karshun in Cain's Workshop

    Karshun awaits in Cain's Workshop. Inform him of Diablo's return.

  25. Quest Complete

    You have completed the main quest. Please look forward to new adventures coming soon!

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