Vigilance

Vigilance

Legendary Main Hand from level 30 Demon Hunter

Legendary power

Sentry also launches a rocket every 2 attacks, dealing an additional (16.24 % + 8.12) damage.

The hunters' bolt-fired explosives were meant to be shared between quickbows and sentry traps. A few improvised weapons are still fitted with the correct flight groove.

Changes

More legendary items for Sentry

Artillery Master's Battlehelm Head · Sentry Sentry now fires massive shells that deal damage and knock enemies away, but the maximum number of active Sentries is decreased. Bad Deal Head · Sentry Sentry now summons focused hatred that follows you and automatically attacks nearby enemies. Boar at the Door Head · Sentry Sentry now summons an untargetable shadow turret at a targeted location that attacks nearby enemies. Eyeless Watch Head · Sentry Sentry now summons a rope turret that fires at surrounding enemies, attaching ropes and pulling them in. Affected enemies are Stunned if they move outside the turret's range. Falconer's Crest Head · Sentry Sentry now deploys a rope tower at a target location, and using the skill again while the tower is active will pull you to it, increasing your Movement Speed. The pull can be activated while affected by Silence, total loss of control, or knockback. Frozen Guardian's Sight Head · Sentry Sentry is now empowered with Frost, damaging and stacking a Chill on enemies that Freezes them at 4 stacks. Lodestar Veil Head · Sentry Sentry now summons two turrets that activate when you are near and mimic your Primary Attacks to damage enemies. Relentless Hunt Head · Sentry Sentry now summons a turret that automatically fires at nearby enemies and launches explosive missiles whenever you use a skill near it. Ysil's Contained Destruction Head · Sentry Sentry now fires mortars that explode to damage all enemies in an area. Vigilant Spaulders Shoulders · Knife Trap, Sentry Knife Trap marks enemies for 3 seconds. Sentry damage against marked enemies is increased by 30%. Elegant Retribution Main Hand · Sentry Sentry can now upgrade up to level 3 when placed near another Sentry, increasing its damage dealt by 170% at level 2 and 430% at level 3. The base Life of the Sentry is additionally increased by 100% and 200%, respectively. Fated Scorpion Off-Hand · Sentry Sentry triggers a small explosion when destroyed, dealing (70 % + 35) damage and Stunning enemies for 2 seconds. Inna's Providence Off-Hand · Sentry Sentry also reduces the damage you take by 10–19% while you are near it. Malicious Contrivance Off-Hand · Sentry Sentry Critical Hit Chance increases by 5–9.5% for 3 seconds when the skill is used, up to a maximum of 20–38%. Malign Salvation Off-Hand · Sentry Hitting enemies with Primary Attacks reduces Sentry's cooldown by 0.15–0.3 seconds. Nightwarden's Eye Off-Hand · Sentry Sentry damage increased by 10–19%. Widow's Bite Off-Hand · Sentry Sentry now also consumes 2.5% of your current Life to apply a shield to the Sentry equal to 60% of its maximum Life. While this shield holds the Sentry also deals 10% increased damage.

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