Strict Discipline

Strict Discipline

Legendary Head from level 44 retired Crusader

Retired: this essence no longer drops. Existing items become legacy gear – the essence is inactive, everything else stays, and essence transfer can apply an active essence. Legendary essences →

Legendary power

Sacred Chain now also causes the first attack against chained enemies to deal 100% increased damage.

For oathbreakers, there is no forgiveness. Only punishment.

Changes

More legendary items for Sacred Chain

Public Penance Shoulders · Sacred Chain Sacred Chain now throws frozen chains that deal more damage and do not break from damage, but have a shorter duration. Equal Portions Legs · Sacred Chain Sacred Chain now forms a chain of flames between enemies which Burns other enemies that touch it, but the chain no longer Incapacitates enemies. Lash Recital retired Head · Sacred Chain When Sacred Chain damages an enemy 3 times within 3 seconds, they are dealt (100 % + 50) additional damage. Cannot occur more often than once every 0.8 seconds. Pride Is Bait retired Head · Sacred Chain Enemies affected by your Sacred Chain are pulled together. Scourge Smile retired Head · Sacred Chain Sacred Chain also reduces the damage you take by 4–6.4% for each afflicted enemy, up to a maximum of 20–32%. Simony's End retired Head · Sacred Chain When Sacred Chain ends, it now inflicts (39 % + 19.5) damage to all nearby enemies. Chambers of Exhaustion retired Shoulders · Sacred Chain Sacred Chain now imprisons enemies in a targeted area. Enemies who attempt to leave will be Stunned. Clipped Wings retired Shoulders · Sacred Chain Sacred Chain now strikes a target with lightning that bounces to nearby enemies. Death Chime retired Shoulders · Sacred Chain Sacred Chain no longer damages enemies, instead connecting you to nearby party members, transferring some of the damage they take to you instead. Iron Lure retired Shoulders · Sacred Chain Sacred Chain now empowers you, causing your attacks to mark enemies with chains that pull them to you once they have been hit with several attacks. Ironbone Vow retired Shoulders · Sacred Chain Sacred Chain now becomes Aura of the Martyr, chaining all enemies within the area around you directly to you. Chained enemies are continuously pulled towards you, and when you take damage from one chained enemy, all other chained enemies will take additional damage. Spine of the Adversary retired Shoulders · Sacred Chain Sacred Chain now causes chained enemies to take a percentage of all damage taken by any other chained enemy. The Chainkeeper retired Shoulders · Sacred Chain Sacred Chain now empowers you for 5 seconds, during which holy links will form between you and nearby enemies, continually damaging them. The Recreant retired Shoulders · Sacred Chain Sacred Chain now attaches to a single enemy, allowing you to render judgment on their soul. Once condemned, the chains will explode, dealing damage to and Stunning all nearby enemies. Chainwreath retired Chest · Sacred Chain Sacred Chain also applies Mark of Pain to an enemy for 3 seconds, increasing your damage to them by 3–5.7%, up to a maximum of 15–28.5% after 5 attacks to that enemy. Fugitive Daunt retired Legs · Sacred Chain Sacred Chain also disables enemy Dash skills for 2–2.9 seconds. The Bind retired Legs · Sacred Chain Sacred Chain cooldown is reduced by 0.5–0.65 seconds for each enemy hit, up to a maximum of 2–2.6 seconds.

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