Split Sun

Split Sun

Legendary Main Hand from level 30 retired Blood Knight

Retired: this essence no longer drops. Existing items become legacy gear – the essence is inactive, everything else stays, and essence transfer can apply an active essence. Legendary essences →

Legendary power

Tendrils of Blood also applies Curse of Blood to enemies for 3 seconds. Curse of Blood erupts dealing (48 % + 24) damage to all nearby enemies when it expires, increased by 20% each time the afflicted target takes damage while cursed, up to a maximum of 200%.

The worst curses are the best shared.

Changes

More legendary items for Tendrils of Blood

Cage of Thorns Chest · Tendrils of Blood Tendrils of Blood now empowers you, during which damaging an enemy multiple times links them to you, continuously damaging them and draining their Life and Movement Speed. Vein Seeker Chest · Tendrils of Blood Tendrils of Blood now fires a piercing scarlet stake, dealing damage to enemies and causing them to Bleed. Each nearby Bleeding enemy triggers an additional scarlet stake. Tightening Noose Main Hand · Tendrils of Blood Tendrils of Blood also prevents the use of Dash skills for 2–2.9 seconds when hitting an enemy. Cannot affect the same enemy more than once every 6 seconds. Riven Reef retired Shoulders · Tendrils of Blood Tendrils of Blood deals (21.6 % + 10.8) additional damage when hitting a Bleeding enemy. Marked Span retired Chest · Tendrils of Blood Tendrils of Blood now brands enemies with the Hunter's Mark causing all marked enemies to take damage whenever another marked enemy takes damage from a continual damage effect. Rootvein Mail retired Chest · Tendrils of Blood Tendrils of Blood now tethers you to an enemy, Immobilizing you and Stunning them for up to 3 seconds. The blood tether continually deals damage to the linked enemy and can be broken at anytime by activating the skill again. Ruin's Bindings retired Chest · Tendrils of Blood Tendrils of Blood now throws enemies to a targeted location, dealing damage and Stunning them. Venerated Closeness retired Chest · Tendrils of Blood Tendrils of Blood now instantly pulls all surrounding enemies to you. Tallyman's Pen retired Main Hand · Tendrils of Blood Tendrils of Blood also increases your damage by 5% for 3 seconds, up to a maximum of 15%.

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