Rod of Echoes
Legendary Main Hand from level 50 Monk
Legendary power
Mystic Allies cooldown decreased by 15–18.6%.
"Call the spirits to your side, but know that they choose the terms of their arrival." -Trial of the Fleshless
Legendary Main Hand from level 50 Monk
Mystic Allies cooldown decreased by 15–18.6%.
"Call the spirits to your side, but know that they choose the terms of their arrival." -Trial of the Fleshless
Enforced Cooperation
Head · Mystic Allies
Mystic Allies also increases your Attack Speed by 10–19% for 3 seconds.
Glooming Cove
Head · Mystic Allies
Mystic Allies summons an additional lesser spirit to fight by your side.
Malefic Apparition
Head · Mystic Allies
Mystic Allies also increase your Critical Hit chance by 4–7.6% for each spirit ally active, stacking up to 4 times.
Resurgency
Head · Mystic Allies
Mystic Allies duration is now increased by 0.4 seconds after defeating an enemy, up to a maximum of 4–6.4 seconds.
Sunset Soul
Head · Mystic Allies
Mystic Allies will Slow enemies they damage, reducing their Movement Speed by 35% for 2–3.2 seconds.
The Open Mind
Head · Mystic Allies
Mystic Allies damage increased by 10–19%.
Divine Muster
Main Hand · Mystic Allies
Mystic Allies now summons four spirit allies to fight by your side, that only use Primary Attacks.
Fate and Fortune
Main Hand · Mystic Allies
Mystic Allies now summons three elemental spirit allies. You can use the skill again to target one of the spirits and grant yourself beneficial effects according to their element.
Shatter Spall
Main Hand · Mystic Allies
Mystic Allies now summons two spirit allies that utilize Explosive Light and Mystic Wind to attack enemies.
Companion's Melody
Legs · Mystic Allies
Mystic Allies duration increased by 30–39%.
Fleeting Soul retired
Main Hand · Mystic Allies
Mystic Allies now summons one spirit ally that rushes in a direction, dealing damage to all enemies it passes through and forcing all nearby enemies to attack it.
Windreaver's Wing retired
Main Hand · Mystic Allies
Mystic Allies now summons two spirit allies of wind that fire piercing air blades at enemies.