Aerial Assault

Falconer · Rogue

You leap towards the target and your Falcon dives to catch you and momentarily carry you further, before it flies up and unleashes a Wing Burst at the target location.

More information

The Wing Burst deals physical throwing damage and scales with your Falcon's stats.

Effect

Wing Burst

Base damage per hit
80 Physical
Critical strike chance
5 % · 200% critical damage
Added damage effectiveness
400 %
Counts as
Throwing

Base values before skill tree nodes, passives and gear.

Skill tree: Aerial Assault

The skill tree as it appears in game. A specialized skill gains one point per level up to level 20; the number on a connection shows how many points the previous node needs.

Hover or tap a node for its description. The number on a node is its maximum points.

All nodes as a list (31)
  1. Avian Hunter max 4

    Aerial Assault deals more damage (multiplicative with other modifiers) and has a shorter cooldown.

    • +6% Damage
    • 3% Increased Cooldown Recovery Speed
  2. Featherstorm max 1

    After the initial Wing Burst your Falcon continues releasing Featherstorm at the target location for 5 seconds.

    • 5 Feather Storm Duration (seconds)

    Requires 2 points in Avian Hunter

  3. Domain of the Huntress max 3

    Featherstorm now has a chance to slow enemies inside its area each second.

    Additionally, you and your allies have additional dodge rating while inside the area.

    • +100% Feather Storm Slow Chance
    • +1 Dodge Rating per Dex inside Feather Storm

    Requires Featherstorm

  4. Shaded Wingspan max 1

    If there is a boss or rare enemy nearby, Aerial Assault now also creates a Shadow Falcon to use Featherstorm against it.

    • Shadow Feather Storm

    Requires 2 points in Domain of the Huntress

  5. Storm on the Horizon max 1

    Aerial Assault no longer moves you. Additionally, it deals more damage (multiplicative with other modifiers) and it no longer has a minimum range.

    Aerial Assault loses its Traversal tag.

    • No Longer Moves You
    • +35% Damage Over Time

    Requires Domain of the Huntress or Razorblade Plume

  6. Razorblade Plume max 5

    Featherstorm lasts longer and deals more direct damage (multiplicative with other modifiers) per second it has been active.

    • +20% Feather Storm Duration
    • +2% Feather Storm Damage Bonus Per Second

    Requires Featherstorm

    Direct damage modifiers do not affect damage of ailments from Featherstorm.

  7. Darkwing Fall max 3

    Featherstorm now has a chance each second to drop a Black Arrow.

    • 34# Black Feather Chance Per Second

    Requires 2 points in Razorblade Plume

  8. Pitohui max 1

    Featherstorms' base physical damage over time is converted to poison. Consequently this damage scales with increases to poison damage, but not increases to physical damage.

    A portion of your global poison chance on hit now applies as poison chance per second for Featherstorm.

    Swaps Featherstorms' Physical tag for a Poison tag.

    • Physical -> Poison Conversion
    • 200% Poison Chance -> Featherstorm Poison Chance

    Requires Razorblade Plume

  9. Skyward Swoop max 1

    A portion of Aerial Assault's cooldown is recovered when your Falcon hits an enemy. This effect can occur a limited number of times per 3 seconds.

    • 6% Remaining Cooldown Recovered On Falcon Hit
    • 10 Limit per 3 Seconds
  10. Treacherous Pursuit max 1

    Using Aerial Assault now also drops Caltrops at your location.

    • Caltrops on Aerial Assault

    Requires Skyward Swoop

  11. Vengeful Nails max 4

    Caltrops from all sources have a chance to slow on hit and deal more damage (multiplicative with other modifiers).

    • +50% Caltrops Slow Chance
    • +10% Caltrops Damage

    Requires Treacherous Pursuit

  12. Spikefield max 1

    You now drop additional Caltrops halfway through Aerial Assault's movement if you traveled at least 6 meters.

    • Additional Caltrops Halfway Through

    Requires 2 points in Vengeful Nails or 2 points in Rending Barbs

  13. Rending Barbs max 2

    Caltrops' hits from all sources have a chance to cause enemies to bleed.

    Additionally, when an enemy walks over your Caltrops your Falcon's hits gain additional bleed chance scaling with your Dexterity for 4 seconds. This effect can occur a limited number of times per 4 seconds.

    • +100% Caltrops Bleed Chance
    • +1% Falcon Bleed Chance per 10 Dex with Buff
    • 4 Falcon Bleed Chance Buff duration (seconds) fixed
    • 30 Times Per 4 Seconds fixed

    Requires Treacherous Pursuit

  14. Refreshing Resolve max 3

    Directly using Aerial Assault recovers a portion of your missing mana.

    • 3% Missing Mana Recovered

    Requires Skyward Swoop or Healing Gust

  15. Coordinated Assault max 1

    Directly using Aerial Assault recovers a portion of the remaining cooldown of Falconry and Dive Bomb per 10 maximum mana you have.

    • 1% Remaining Cooldown Recovered

    Requires 2 points in Refreshing Resolve

  16. Healing Gust max 5

    Directly using Aerial Assault recovers a portion of your missing health.

    • 10% Missing Health Recovered

    Requires Refreshing Resolve or Skyward Swoop

  17. Gustborne Guard max 1

    Convert the health gain from the Healing Gust node to ward at half the effect.

    • Health Gain -> 50% Ward Gain

    Requires Healing Gust

  18. Aerial Prowess max 3

    For the next 8 seconds after using Aerial Assault, critical strikes dealt by you or your Falcon grant you a stack of Aerial Prowess up to a maximum.

    When you next use Aerial Assault, it consumes all stacks to restore health per stack and deal more damage (multiplicative with other modifiers) per stack.

    • 12 Max Aerial Prowess stacks
    • 6 Health Gain per stack fixed
    • +2% Damage Per stack fixed

    Requires 2 points in Healing Gust

  19. Wind Rider max 4

    You have more global dodge rating (multiplicative with other modifiers) while traveling with Aerial Assault.

    Additionally, each hit you dodge while traveling grants you a stack of Aerial Prowess.

    • +80% Dodge Rating While Traveling
    • +1 Aerial Prowess Stacks on dodge

    Requires 2 points in Aerial Prowess

  20. Torrent of Talons max 1

    Aerial Assault now has a chance to grant you Aerial Prowess stacks on non-critical strikes and when you kill an enemy.

    • +40% Chance for buff on non-crit
    • +40% Chance for buff on kill

    Requires 2 points in Aerial Prowess

  21. Falcon's Havoc max 2

    Consuming stacks of Aerial Assault now grants you Haste and Frenzy for a short duration per stack consumed.

    • 0.1 Haste Duration per stack (seconds)
    • 0.1 Frenzy Duration per stack (seconds)

    Requires 2 points in Aerial Prowess

  22. Terrorwings max 1

    Directly using Ballista, Explosive Trap, or Dive Bomb now also consumes your stacks of Aerial Prowess, applying the damage bonus to the ability that consumed them.

    • Aerial Prowess applies to other Abilities

    Requires Wind Rider or Torrent of Talons or Falcon's Havoc

  23. Covering Fire max 3

    The Wing Burst's hits apply frailty.

    • +1 Frailty Stacks on Feather Burst
  24. Tactician max 1

    After landing, all your active Ballistas prioritize targets around you, deal more damage (multiplicative with other modifiers) per Intelligence, and gain increased attack speed.

    • Ballistas Pioritization
    • +1% Ballista Damage per Int
    • 50% Ballista Increased Attack Speed

    Requires 2 points in Covering Fire

  25. Predator's Cascade max 3

    The Wing Burst deals damage in a larger area.

    • +20% Feather Burst Area

    Requires Covering Fire or Ambush

    This effect also applies to Featherstorm.

  26. Ambush max 4

    The Wing Burst deals more direct damage to enemies on high health.

    • +25% Direct Damage to High Health

    Requires Predator's Cascade or Umbral Remnants

    Direct damage modifiers do not affect damage of ailments and subskills from Aerial Assault.

    This direct damage modifier does affect Featherstorm.

  27. Slayer of big Prey max 1

    The damage bonus from Ambush always applies against bosses and rare enemies, regardless of their health.

    • Damage bonus always applies to bosses and rares

    Requires 2 points in Ambush

  28. Umbral Remnants max 1

    When the Wing Burst kills an enemy and you have 3 or fewer active Shadows, it creates a Shadow at that enemy's location.

    • Shadow Falcon on Feather Burst Kill

    Requires Ambush or Projectile Training

    This effect also applies to Featherstorm.

  29. Projectile Training max 4

    A portion of your added, increased, and more throwing damage modifiers now apply to the Wing Burst.

    • 30% Character Damage -> Feather Burst Damage

    Requires Umbral Remnants or 2 points in Avian Hunter

    This effect also applies to Featherstorm.

  30. Twilight Strike max 3

    The Wing Burst now also includes a few Umbral Blades that your Falcon throws for you.

    • 2 Umbral Blades on Feather Burst

    Requires Projectile Training

    If Umbral Blades throws large blades due to its Sword Thrower node, Wing Burst will include half as many Umbral Blades.

  31. Plumed Daggers max 1

    The Umbral Blades' hits from the Twilight Strike node now shred enemy armor.

    • +100% Armor Shred Chance

    Requires Twilight Strike

More skills: Falconer

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