Sylvan Path

Sylvan Path

Legendary Head from level 30 Tempest

Legendary power

Zephyr Surge damage increases by 6–11.4% per Zephyr consumed for 3 seconds, up to a maximum of 18–34.2%.

“Before we cloistered in the refuges, some of Ksathra's bladedancers were called to train deep in the forests of the mainland. This armor is a memento of that time." -Avala, Yeoman

Changes

More legendary items for Zephyr Surge

Dine on Fishtails Off-Hand · Zephyr Surge Zephyr Surge can now be charged to increase its damage allowing you to unleash a powerful slash of air, with each Zephyr consumed also increasing the Critical Hit Chance of the attack. Dirk of the Drifting Mob Off-Hand · Zephyr Surge Zephyr Surge now consumes all Zephyrs to slash at all nearby enemies, conjuring new Zephyrs with each slash, and slamming airborne enemies into the ground with the final slash, Stunning them. You cannot be targeted while performing this attack. Endless Susurration Off-Hand · Zephyr Surge Zephyr Surge now consumes all Zephyrs and teleports you to a target location where you perform several slashes based on Zephyrs consumed. You are untargetable during this attack and all consumed Zephyrs return when it ends. Mistwhisper Off-Hand · Zephyr Surge Zephyr Surge now causes you to become untargetable and Dash at an enemy, unleashing a series of rapid strikes against them, with each Zephyr consumed granting additional strikes. Sparkscull Off-Hand · Zephyr Surge Zephyr Surge now makes you untargetable as you dash forward, damaging enemies in your path with lightning, dealing additional damage to Shocked enemies. Each Zephyr consumed by the dash grants additional charges. Atonement Brand Legs · Zephyr Surge Zephyr Surge deals 8–15.2% increased damage each time it strikes the same target, up to a maximum of 40–76%. Legacy's Breath Legs · Zephyr Surge When Zephyr Surge consumes a Zephyr, it increases your Critical Hit Chance by 4–7% for 3 seconds, up to a maximum of 12–21%. Sunken Abyss retired Off-Hand · Zephyr Surge Zephyr Surge now causes you to tumble away from your target as your throw multiple blades at them and other nearby enemies. When a blade lands a Critical Hit it will shatter in two, striking the target again.

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