Breath of Incense

Breath of Incense

Legendary Chest from level 30 Monk

Legendary power

Seven-Sided Strike now triggers the Exploding Palm explosion.

Prepare always, and you will be strong on the day when death's breath smells sweet.

Changes

More legendary items for Seven-Sided Strike

Blind Focus Head · Exploding Palm Exploding Palm now also increases your damage by 10% for 4 seconds. Crippling Insight Head · Exploding Palm Exploding Palm maximum charges increased by 1. Numb Realization Head · Exploding Palm Enemies marked by Exploding Palm have a 30% chance to be detonated by other attacks. Discipline's Weight Shoulders · Seven-Sided Strike Seven-Sided Strike damage increased by 10–19%. The First Wind Shoulders · Seven-Sided Strike Each hit of Seven-Sided Strike also temporarily decreases all damage you take by 3.5%, stacking up to 7 times. Windchild Shoulders · Seven-Sided Strike Seven-Sided Strike increases your Movement Speed by 10% for 2–3.2 seconds after hitting an enemy, up to a maximum of 40%. Budding Anew Chest · Seven-Sided Strike Seven-Sided Strike now also grants you a shield, absorbing (48.6 % + 24.3) damage. Soiled Feast Chest · Seven-Sided Strike, Exploding Palm Seven-Sided Strike also triggers Exploding Palm without consuming it, but the explosions deal 30% reduced damage and can only be triggered up to 3 times per cast. Crag Mitt Main Hand · Seven-Sided Strike Seven-Sided Strike now targets an enemy, dashing to them and alternating attacks between the target and nearby enemies. Beneficial effects to Primary Attacks also affect the attacks of this skill. Dragon's Indignation Main Hand · Seven-Sided Strike Seven-Sided Strike now also continually Burns enemies. Hope Against Hope Main Hand · Seven-Sided Strike Seven-Sided Strike now rains 7 giants fists from the sky, damaging enemies they crush. Ice Upon the Blossom Main Hand · Seven-Sided Strike Seven-Sided Strike turns to Ice damage with Chilling effect. Leaping Shadow Main Hand · Seven-Sided Strike Seven-Sided Strike now empowers you for several seconds, during which you continually launch attacks at random nearby enemies, gaining a shield when you hit. Spirit's Reach Main Hand · Seven-Sided Strike Seven-Sided Strike now places a runic circle inside which all enemies will be struck by your spirit allies. Tenebrous Grasp Main Hand · Seven-Sided Strike Seven-Sided Strike now causes your Primary Attacks to conjure a spirit ally to unleash a powerful strike on your target, damaging any enemies within its path. Assemble the Wicked Off-Hand · Exploding Palm Exploding Palm now gathers nearby enemies into a cluster directly in front of you. Maximum 1 charges. Obstruction of Omniscience Off-Hand · Exploding Palm Exploding Palm now dashes forward Burning enemies. Path of the Present Off-Hand · Exploding Palm Exploding Palm now throws a giant palm in a direction, damaging all enemies in its path. Reaching Rebuke Off-Hand · Exploding Palm Exploding Palm now launches you at a location and strikes that area with a giant palm as you land, damaging all nearby enemies, but its cooldown is increased. Tranquil Palm Off-Hand · Exploding Palm Exploding Palm now causes you to be untargetable as you continually teleport through enemies, striking them. Hidden Way Legs · Exploding Palm Exploding Palm can now stack if enemies are struck by the attack multiple times, each increasing its explosion damage by 10%. Inner Rhythm Legs · Exploding Palm Exploding Palm explosion damage increased by 30–57%, but Exploding Palm no longer deals initial damage. Alloyed Path retired Head · Exploding Palm When Exploding Palm hits a petrified enemy it triggers an explosion of stone, dealing (21.6 % + 10.8) damage to all nearby enemies. Last Leveler retired Head · Exploding Palm Dealing damage to enemies afflicted by Exploding Palm can increase its remaining duration by 0.5–0.8 seconds, up to a maximum of 4–6.4 seconds. Matter of Mind retired Head · Exploding Palm Enemies affected by Exploding Palm take 10–19% increased damage from you. Ridge of Shattered Bones retired Shoulders · Seven-Sided Strike Seven-Sided Strike cooldown is reduced by 0.3–0.39 seconds for each enemy hit, up to a maximum of 0.9–1.17 seconds. (Defeating a player reduces cooldown by 3 seconds) Pugilist's Presence retired Main Hand · Seven-Sided Strike Seven-Sided Strike now attacks repeatedly in the same direction, knocking back the enemy each time. Raw Pressure retired Off-Hand · Exploding Palm Exploding Palm now dashes forward, dragging enemies along its path before striking with fire and ice, dealing damage and applying Burn and Chill. Scolding Storm retired Off-Hand · Exploding Palm Exploding Palm is now icy and inflicts Chill.

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