Gain 150–200% increased damage to a single element for 4 seconds. This non-static effect rotates through the elements available to your class in the following order: Arcane, Cold, Fire, Holy, Lightning, Physical, Poison.
(4) Archon stacks also increase your Attack Speed, Armor, and Resistances by 1%.
(6) You gain 1 Archon stack when you hit with an Archon ability and Archon stacks also reduce damage taken by 0.15% and have their damage bonus increased to 100%.
(2) Every second while in Archon form you expel a Wave of Destruction, dealing 4,000% weapon damage to enemies within 30 yards. This damage scales with attack speed. Every time you hit with an attack while not in Archon form, 4,000% weapon damage is added to the Wave of Destruction, stacking up to 20 times.
Gain 150–200% increased damage to a single element for 4 seconds. This non-static effect rotates through the elements available to your class in the following order: Arcane, Cold, Fire, Holy, Lightning, Physical, Poison.
(4) Archon stacks also increase your Attack Speed, Armor, and Resistances by 1%.
(6) You gain 1 Archon stack when you hit with an Archon ability and Archon stacks also reduce damage taken by 0.15% and have their damage bonus increased to 100%.
(2) Every second while in Archon form you expel a Wave of Destruction, dealing 4,000% weapon damage to enemies within 30 yards. This damage scales with attack speed. Every time you hit with an attack while not in Archon form, 4,000% weapon damage is added to the Wave of Destruction, stacking up to 20 times.
(4) Archon stacks also increase your Attack Speed, Armor, and Resistances by 1%.
(6) You gain 1 Archon stack when you hit with an Archon ability and Archon stacks also reduce damage taken by 0.15% and have their damage bonus increased to 100%.
(2) Every second while in Archon form you expel a Wave of Destruction, dealing 4,000% weapon damage to enemies within 30 yards. This damage scales with attack speed. Every time you hit with an attack while not in Archon form, 4,000% weapon damage is added to the Wave of Destruction, stacking up to 20 times.
In Season 40, Angelic Crucibles sanctify a legendary item: perfect Ancient-level stats plus one of three powers of your class at random. You can only wear one Sanctified item at a time. For this build the Storm Armor power applies, because it uses that skill. This build sanctifies Chantodo's Will, marked in the gear above. Since the power is rolled at random, a Sanctified item can be sanctified again with another Crucible. All powers are listed on the Season 40 page.
Build questions & answers
Which skills and runes does the build use?
Storm Armor (Shocking Aspect), Arcane Torrent (Static Discharge), Black Hole (Absolute Zero), Archon (Slow Time), Slow Time (Time Warp) and Magic Weapon (Deflection).
Which passive skills are chosen?
Evocation, Unstable Anomaly, Galvanizing Ward and Audacity.
Which sets does the build wear?
Vyr's Amazing Arcana (6 of 6 pieces, highest active bonus: 6 pieces) and Chantodo's Resolve (2 of 2 pieces, highest active bonus: 2 pieces).
What goes into Kanai's Cube?
The Furnace (weapon), The Swami (armor) and Obsidian Ring of the Zodiac (jewelry).
Which legendary gems does the build use?
Bane of the Stricken (rank 150), Bane of the Trapped (rank 150) and Zei's Stone of Vengeance (rank 150).
Which stats matter most for the build?
Main stat › Critical hit chance › Vitality › Armor › Critical hit damage › Cooldown reduction – in this order.
Which gems go into the sockets?
weapon: Flawless Royal Emerald; head: Flawless Royal Diamond; other slots: Flawless Royal Topaz.
Which variants does the build have?
GR-Push (Endgame), Speed (Endgame) and T16 (Endgame). The tabs above show each variant with its differences.
Which follower does the build use?
Enchantress with Mempo of Twilight, Cain's Scrivener, Homing Pads, Cain's Habit, Tal Rasha's Relentless Pursuit, Ice Climbers, The Flavor of Time, Unity, Nemesis Bracers, The Witching Hour, Oculus Ring and Thunderfury, Blessed Blade of the Windseeker.