Class
Demon Hunter
The Demon Hunter in Diablo III: main attribute Dexterity, resource Hatred and Discipline, 24 skills with five runes each and 19 passive skills.
Attributes
| Attribute | Level 1 | Per level | Level 70 |
|---|---|---|---|
| Strength | 8 | +1 | 77 |
| Dexterity | 10 | +3 | 217 |
| Intelligence | 8 | +1 | 77 |
| Vitality | 9 | +2 | 147 |
Primary
Secondary
Defensive
Hunting
Devices
Archery
Passive skills (19)
Class sets
Class sets compared
| Set | 2 pieces | 4 pieces | 6 pieces |
|---|---|---|---|
Unhallowed Essence
| Your generators generate 2 additional Hatred and 1 Discipline. | Gain 60% damage reduction and deal 60% increased damage for 8 seconds if no enemy is within 10 yards of you. | Your generators, Multishot, and Vengeance deal 1,700% increased damage for every point of Discipline you have. |
Embodiment of the Marauder
| Companion calls all companions to your side. | Sentries cast Elemental Arrow, Chakram, Impale, Multishot, and Cluster Arrow when you do, as well as automatically cast your equipped Hatred spenders. | Your primary skills, Elemental Arrow, Chakram, Impale, Multishot, Cluster Arrow, Companions, Vengeance, and Sentries deal 9,500% increased damage for every active Sentry. |
Natalya's Vengeance
| Spike Trap deals 100% increased damage to enemies affected by Caltrops. Spike Trap now instantly refreshes charges on use, no longer costs resources, and each detonation restores 2 Discipline. | Spike Trap explosions will blast affected enemies towards the nearest set Caltrops. Laying a Spike Trap grants 75% damage reduction. The duration of this bonus is always equal to the number of already laid traps in seconds. | Spike Trap deals 10,000% increased damage, and each consecutive explosion from the detonated chain reaction will deal 25% more damage than the previous blast. |
The Shadow’s Mantle
| While equipped with a melee weapon, the damage of your Bolas, Chakram, Fan of Knives, and Impale is increased by 6,000%. | Shadow Power gains the effect of every rune and lasts forever. | Impale deals an additional 120,000% weapon damage to the first enemy hit, and 40,000% to subsequent enemies. |
Gears of Dreadlands
| Gain 4 seconds of Momentum when attacking with a Primary skill, at a maximum duration of 20 seconds. This duration begins counting down after a delay of 5 seconds after each application. Your Primary skills deal 10% increased damage per second of Momentum. | Strafing against enemies will automatically shoot your last used primary skill, and also give 60% damage reduction while strafing and for 5 seconds after. While Strafing, you gain 8% increased movement speed for each second of Momentum. | Your primary skills deal 27,500% increased damage. |
Skills and matching items
Legendary powers and set bonuses that boost or change a skill.
Legendary items for Demon Hunter (40)
Season themes
Powers a season theme grants this class – which one applies is set per season.
- Strafe now casts the last non-channeled Hatred spending ability cast.
- Casting Vengeance unleashes a barrage of rockets that deal damage equal to a percentage of the maximum life enemies possess. The number of rockets fired increases over 30 seconds. Elites and Bosses receive less damage per rocket.
- Firing Cluster Arrow no longer drops explosive ordinance. Instead, it concentrates its explosive force into piercing rays of light.
Ethereal items
Questions & answers
How many skills does the Demon Hunter have?
The Demon Hunter has 24 active skills with five runes each and 19 passive skills.
Which resource does the Demon Hunter use?
Hatred and Discipline.
Which class sets does the Demon Hunter have?
Unhallowed Essence, Embodiment of the Marauder, Natalya's Vengeance, The Shadow’s Mantle, Gears of Dreadlands – 4 of them with their own set dungeon.























































































