Black Hole

Skill · Wizard · Mastery

Black Hole

Black Hole is a Wizard skill (Mastery, level 61) with 5 runes. Cooldown: 12 seconds. Conjure a Black Hole that draws enemies to it and deals damage.

Description

Cost: 20 Arcane Power
Cooldown: 12 seconds

Conjure a Black Hole at the target location that draws enemies to it and deals 700% weapon damage as Arcane over 2 seconds to all enemies within 15 yards.

Runes

RuneLevelDamageEffectBuild planner
ASupermassive62LightningIncreases the Black Hole radius to 20 yards and damage to 1,290% weapon damage as Lightning over 2 seconds.In planner
EAbsolute Zero63ColdEach enemy hit increases the damage of your Cold spells by 3% for 10 seconds.

Black Hole's damage turns into Cold.
In planner
BEvent Horizon65ArcaneThe Black Hole also absorbs enemy projectiles and objects from Elite monster affixes within 15 yards.In planner
CBlazar67FireConjure a Black Hole at the target location that draws enemies to it and deals 700% weapon damage as Fire over 2 seconds to all enemies within 15 yards.

After the Black Hole disappears, an explosion occurs that deals 725% weapon damage as Fire to enemies within 15 yards.
In planner
DSpellsteal69ArcaneEnemies hit by Black Hole deal 10% reduced damage for 5 seconds. Each enemy hit by Black Hole grants you 3% increased damage for 5 seconds.In planner

Matching items (1)

More skills: Mastery

Questions & answers

At what level do you unlock "Black Hole"?
"Black Hole" is a Wizard skill unlocked at level 61.
Which runes does "Black Hole" have?
"Black Hole" has 5 runes: Supermassive (level 62), Absolute Zero (level 63), Event Horizon (level 65), Blazar (level 67), Spellsteal (level 69).

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