Skill · Wizard · Conjuration
Magic Weapon
Magic Weapon is a Wizard skill (Conjuration, level 20) with 5 runes.
Description
Cost: 25 Arcane Power
Imbue your weapon with magical energy, granting it 10% increased damage. Lasts 10 minutes.
Imbue your weapon with magical energy, granting it 10% increased damage. Lasts 10 minutes.
Runes
| Rune | Level | Damage | Effect | Build planner |
|---|---|---|---|---|
| BElectrify | 27 | Lightning | Attacks have a chance to cause lightning to arc to 3 nearby enemies, dealing 61% weapon damage as Lightning. | In planner |
| CForce Weapon | 35 | Arcane | Increase the damage bonus of Magic Weapon to 20% damage. | In planner |
| DConduit | 38 | Arcane | Enemies hit by your attacks restore up to 3 Arcane Power. | In planner |
| AIgnite | 46 | Fire | Attacks have a chance to burn enemies, dealing 300% weapon damage as Fire over 3 seconds. | In planner |
| EDeflection | 55 | Arcane | When you perform an attack, gain a protective shield for 3 seconds that absorbs 4% of your Life in damage. | In planner |
More skills: Conjuration
Questions & answers
At what level do you unlock "Magic Weapon"?
"Magic Weapon" is a Wizard skill unlocked at level 20.
Which runes does "Magic Weapon" have?
"Magic Weapon" has 5 runes: Electrify (level 27), Force Weapon (level 35), Conduit (level 38), Ignite (level 46), Deflection (level 55).



