Corpse Spiders deals an additional 75–100% damage, and each spider bite causes the target to take an additional 1% damage from Corpse Spiders for 5 seconds.
After the initial duration of Spirit Walk ends, it will continue to last until you attack 3 times or until an elite enemy is within 20 yards of you. Attacks while in the spirit realm deal 75–100% increased damage.
(2) Summon a permanent Spider Queen connected to you by an infested thread. Enemies caught in the thread are infested. Corpse Spider attacks against infested enemies inflict the same damage to all infested enemies. The Spider Queen is commanded to move to where you cast your Corpse Spiders. Corpse Spiders now spawns with health.
(4) The Spider Queen now leaves behind webs that lasts for 15 seconds and Slows enemies. Infested enemies remain infested while on the web. You take 75% reduced damage while in the web and for 4 seconds after.
(6) The damage of your creature skills is increased by 11,500%. Creature skills are Corpse Spiders, Plague of Toads, Firebats, Locust Swarm, Hex, and Piranhas.
Corpse Spiders deals an additional 75–100% damage, and each spider bite causes the target to take an additional 1% damage from Corpse Spiders for 5 seconds.
Gain 150–200% increased damage to a single element for 4 seconds. This non-static effect rotates through the elements available to your class in the following order: Arcane, Cold, Fire, Holy, Lightning, Physical, Poison.
After the initial duration of Spirit Walk ends, it will continue to last until you attack 3 times or until an elite enemy is within 20 yards of you. Attacks while in the spirit realm deal 75–100% increased damage.
(2) Summon a permanent Spider Queen connected to you by an infested thread. Enemies caught in the thread are infested. Corpse Spider attacks against infested enemies inflict the same damage to all infested enemies. The Spider Queen is commanded to move to where you cast your Corpse Spiders. Corpse Spiders now spawns with health.
(4) The Spider Queen now leaves behind webs that lasts for 15 seconds and Slows enemies. Infested enemies remain infested while on the web. You take 75% reduced damage while in the web and for 4 seconds after.
(6) The damage of your creature skills is increased by 11,500%. Creature skills are Corpse Spiders, Plague of Toads, Firebats, Locust Swarm, Hex, and Piranhas.
Corpse Spiders deals an additional 75–100% damage, and each spider bite causes the target to take an additional 1% damage from Corpse Spiders for 5 seconds.
After the initial duration of Spirit Walk ends, it will continue to last until you attack 3 times or until an elite enemy is within 20 yards of you. Attacks while in the spirit realm deal 75–100% increased damage.
(2) Summon a permanent Spider Queen connected to you by an infested thread. Enemies caught in the thread are infested. Corpse Spider attacks against infested enemies inflict the same damage to all infested enemies. The Spider Queen is commanded to move to where you cast your Corpse Spiders. Corpse Spiders now spawns with health.
(4) The Spider Queen now leaves behind webs that lasts for 15 seconds and Slows enemies. Infested enemies remain infested while on the web. You take 75% reduced damage while in the web and for 4 seconds after.
(6) The damage of your creature skills is increased by 11,500%. Creature skills are Corpse Spiders, Plague of Toads, Firebats, Locust Swarm, Hex, and Piranhas.
In Season 40, Angelic Crucibles sanctify a legendary item: perfect Ancient-level stats plus one of three powers of your class at random. You can only wear one Sanctified item at a time. For this build the Locust Swarm / Piranhas and Horrify powers apply, because it uses those skills. The Gargantuan / Summon Zombie Dogs / Sacrifice power works regardless of your skill bar. This build sanctifies The Spider Queen's Grasp, marked in the gear above. Since the power is rolled at random, a Sanctified item can be sanctified again with another Crucible. All powers are listed on the Season 40 page.
Build questions & answers
Which skills and runes does the build use?
Soul Harvest (Languish), Corpse Spiders (Leaping Spiders), Horrify (Frightening Aspect), Piranhas (Piranhado), Locust Swarm (Cloud of Insects) and Spirit Walk (Jaunt).
Which passive skills are chosen?
Pierce the Veil, Confidence Ritual, Grave Injustice and Swampland Attunement.
Which sets does the build wear?
Spirit of Arachyr (5 of 6 pieces, highest active bonus: 6 pieces) and Endless Walk (2 of 2 pieces, highest active bonus: 2 pieces).
What goes into Kanai's Cube?
Echoing Fury (weapon), Mask of Jeram (armor) and Ring of Royal Grandeur (jewelry).
Which legendary gems does the build use?
Enforcer (rank 150), Bane of the Trapped (rank 150) and Simplicity's Strength (rank 150).
Which stats matter most for the build?
Main stat › Critical hit chance › Vitality › Critical hit damage › Attack speed › Skill damage – in this order.
Which gems go into the sockets?
weapon: Flawless Royal Emerald; head: Flawless Royal Diamond; other slots: Flawless Royal Topaz.
Which variants does the build have?
GR-Push (Endgame), Speed (Endgame) and T16 (Endgame). The tabs above show each variant with its differences.
Which follower does the build use?
Enchantress with Blind Faith, Gloves of Worship, Homing Pads, Cain's Habit, Tal Rasha's Relentless Pursuit, Ice Climbers, The Flavor of Time, Bul-Kathos's Wedding Band, Nemesis Bracers, The Witching Hour, Oculus Ring and Thunderfury, Blessed Blade of the Windseeker.